You're almost certainly going to be Tal-Vashoth, so it would work fine.
You don't really get to become a Tal-Vashoth until after you're already a Qunari, since all children are placed with the Tamassrans to be raised and assigned their job. Since Magic would show up during this time, mutilation and slavery would happen first. I think Bioware will just treat them like dwarves, only allowing Warrior or Rogue Kossiths.
Are you assuming that all Tal-Vashoth still deliver their kids to be raised under the Qun? No reason you couldn't have been born outside the Qun. Or maybe you were crafty enough to not display your powers and smart enough to realize what showing you're a mage would do? Not every mage is a talentless spaz with zero impulse control.
Actually, thinking on it, I don't think that the player will be a Tal-Vashoth. I think its very telling that the Inquisitor has been said to have a Qunari origin, and not a Kossith origin. To me, this indicates that the Inquisitor is part of the Qunari culture. Remember, a huge part of the Qun is about knowing your place in society, and if being the Inquisitor is the Qunari's place in society, than one could be both Qunari and the Inquisitor without being a Tal-Vashoth.
the heart stands for a romance option, the olive branches for diplomacy, the diamond for charm, the the flat, expressionless little face stands for being pointlessly evasive while questioning the intelligence of whoever you're talking to
if being qunari lets you give irritating, cryptic non-answers to every statement i will play DA3 a hundred times
Talking to Qunari just makes me want to stab them. Hence why Sten got to stay in the cage and the Arishok and his cronies got the old Stabby Stabby.
So yeah, your idea has some merit. Too bad Qun is a crock of shit. I suppose there's no reason you can't still play a cryptic douche even without it. Hopefully with a good dose of snark and/or sarcasm.
You're almost certainly going to be Tal-Vashoth, so it would work fine.
You don't really get to become a Tal-Vashoth until after you're already a Qunari, since all children are placed with the Tamassrans to be raised and assigned their job. Since Magic would show up during this time, mutilation and slavery would happen first. I think Bioware will just treat them like dwarves, only allowing Warrior or Rogue Kossiths.
Are you assuming that all Tal-Vashoth still deliver their kids to be raised under the Qun? No reason you couldn't have been born outside the Qun. Or maybe you were crafty enough to not display your powers and smart enough to realize what showing you're a mage would do? Not every mage is a talentless spaz with zero impulse control.
Actually, thinking on it, I don't think that the player will be a Tal-Vashoth. I think its very telling that the Inquisitor has been said to have a Qunari origin, and not a Kossith origin. To me, this indicates that the Inquisitor is part of the Qunari culture. Remember, a huge part of the Qun is about knowing your place in society, and if being the Inquisitor is the Qunari's place in society, than one could be both Qunari and the Inquisitor without being a Tal-Vashoth.
Qunari refers to the race and the religion/philosophy though. Literally only a handful of people in the DA world would know what you're talking about if you used the word "Kossith" around them.
Qunari included.
Blackjack on
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Dr. ChaosPost nuclear nuisanceRegistered Userregular
You'll be able to play as a qunari mage just fine, I'm sure.
Despite the thorough brainwashing they all receive, stands to reason that quite a few of them would naturally rebel against their society. Qun life is hard and they have emotions just like anyone else.
The qunari probably had the most hilarious mage hawke reaction in 2.
You suddenly tell them what you are, the realization hits them and the calmness is gone.
"HOLY SHIT! KILL IT WITH FIRE!"
Well yeah; you basically just told their version of templars that "Hey lookie here, I'm a mage without one of you guys watching me! Neener neener neeeeeenerrrrrr!"
You might as well openly admit to Meredith that you're a maleficar.
You're almost certainly going to be Tal-Vashoth, so it would work fine.
You don't really get to become a Tal-Vashoth until after you're already a Qunari, since all children are placed with the Tamassrans to be raised and assigned their job. Since Magic would show up during this time, mutilation and slavery would happen first. I think Bioware will just treat them like dwarves, only allowing Warrior or Rogue Kossiths.
Are you assuming that all Tal-Vashoth still deliver their kids to be raised under the Qun? No reason you couldn't have been born outside the Qun. Or maybe you were crafty enough to not display your powers and smart enough to realize what showing you're a mage would do? Not every mage is a talentless spaz with zero impulse control.
Actually, thinking on it, I don't think that the player will be a Tal-Vashoth. I think its very telling that the Inquisitor has been said to have a Qunari origin, and not a Kossith origin. To me, this indicates that the Inquisitor is part of the Qunari culture. Remember, a huge part of the Qun is about knowing your place in society, and if being the Inquisitor is the Qunari's place in society, than one could be both Qunari and the Inquisitor without being a Tal-Vashoth.
Qunari refers to the race and the religion/philosophy though. Literally only a handful of people in the DA world would know what you're talking about if you used the word "Kossith" around them.
Qunari included.
Kossith is also barely mentioned in the game itself, so it would be weird from a marketing perspective to pick that term when another, more accurate one already exists for this made up fictional race of giants.
You say "Kossith" and people go "...huh?" You say "Qunari" and people go "oh the big dudes with the horns, neat."
Glyph of Neutralization makes him completely useless in Arcane Horror form, or Mana Clash can knock him right into Revenant Form. Then you slap Misdirection Hex and Death Hex onto him and he can't hit for shit and he goes down fast. As always, mages are the answer.
Also I am 100% sure that you won't be able to play a Qunari mage, although I'm not sure if I can source that.
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0
Dr. ChaosPost nuclear nuisanceRegistered Userregular
The qunari probably had the most hilarious mage hawke reaction in 2.
You suddenly tell them what you are, the realization hits them and the calmness is gone.
"HOLY SHIT! KILL IT WITH FIRE!"
Well yeah; you basically just told their version of templars that "Hey lookie here, I'm a mage without one of you guys watching me! Neener neener neeeeeenerrrrrr!"
You might as well openly admit to Meredith that you're a maleficar.
It's more extreme than that.
The templars would ask questions first, they annoy me to no end but they abide by a more lenient code of conduct towards mages, the qunari lost their fucking minds like I was the devil himself during civil conversation.
Glyph of Neutralization makes him completely useless in Arcane Horror form, or Mana Clash can knock him right into Revenant Form. Then you slap Misdirection Hex and Death Hex onto him and he can't hit for shit and he goes down fast. As always, mages are the answer.
Also I am 100% sure that you won't be able to play a Qunari mage, although I'm not sure if I can source that.
The qunari probably had the most hilarious mage hawke reaction in 2.
You suddenly tell them what you are, the realization hits them and the calmness is gone.
"HOLY SHIT! KILL IT WITH FIRE!"
Well yeah; you basically just told their version of templars that "Hey lookie here, I'm a mage without one of you guys watching me! Neener neener neeeeeenerrrrrr!"
You might as well openly admit to Meredith that you're a maleficar.
It's more extreme than that.
The templars would ask questions first, they annoy me to no end but they abide by a more lenient code of conduct towards mages, the qunari lost their fucking minds like I was the devil himself during civil conversation.
It's because the Qunari are quite lacking in critical thinking, and have a tendency of killing detractors. In this case it would be the novel idea of a polite conversation instead of immediate and unjustified mutilation.
+1
Dr. ChaosPost nuclear nuisanceRegistered Userregular
Glyph of Neutralization makes him completely useless in Arcane Horror form, or Mana Clash can knock him right into Revenant Form. Then you slap Misdirection Hex and Death Hex onto him and he can't hit for shit and he goes down fast. As always, mages are the answer.
Also I am 100% sure that you won't be able to play a Qunari mage, although I'm not sure if I can source that.
The qunari probably had the most hilarious mage hawke reaction in 2.
You suddenly tell them what you are, the realization hits them and the calmness is gone.
"HOLY SHIT! KILL IT WITH FIRE!"
Well yeah; you basically just told their version of templars that "Hey lookie here, I'm a mage without one of you guys watching me! Neener neener neeeeeenerrrrrr!"
You might as well openly admit to Meredith that you're a maleficar.
To be fair, are there any mages in DA2 who aren't maleficars? Other than bethany
0
Dr. ChaosPost nuclear nuisanceRegistered Userregular
The qunari probably had the most hilarious mage hawke reaction in 2.
You suddenly tell them what you are, the realization hits them and the calmness is gone.
"HOLY SHIT! KILL IT WITH FIRE!"
Well yeah; you basically just told their version of templars that "Hey lookie here, I'm a mage without one of you guys watching me! Neener neener neeeeeenerrrrrr!"
You might as well openly admit to Meredith that you're a maleficar.
It's more extreme than that.
The templars would ask questions first, they annoy me to no end but they abide by a more lenient code of conduct towards mages, the qunari lost their fucking minds like I was the devil himself during civil conversation.
It's because the Qunari are quite lacking in critical thinking, and have a tendency of killing detractors. In this case it would be the novel idea of a polite conversation instead of immediate and unjustified mutilation.
If theres anything that could unite the templars and mages, it would be a qunari invasion.
Glyph of Neutralization makes him completely useless in Arcane Horror form, or Mana Clash can knock him right into Revenant Form. Then you slap Misdirection Hex and Death Hex onto him and he can't hit for shit and he goes down fast. As always, mages are the answer.
Also I am 100% sure that you won't be able to play a Qunari mage, although I'm not sure if I can source that.
The qunari probably had the most hilarious mage hawke reaction in 2.
You suddenly tell them what you are, the realization hits them and the calmness is gone.
"HOLY SHIT! KILL IT WITH FIRE!"
Well yeah; you basically just told their version of templars that "Hey lookie here, I'm a mage without one of you guys watching me! Neener neener neeeeeenerrrrrr!"
You might as well openly admit to Meredith that you're a maleficar.
It's more extreme than that.
The templars would ask questions first, they annoy me to no end but they abide by a more lenient code of conduct towards mages, the qunari lost their fucking minds like I was the devil himself during civil conversation.
It's because the Qunari are quite lacking in critical thinking, and have a tendency of killing detractors. In this case it would be the novel idea of a polite conversation instead of immediate and unjustified mutilation.
If theres anything that could unite the templars and mages, it would be a qunari invasion.
They are the biggest assholes by far.
(Well, except for Tevinter)
There's two incredibly redeeming features that the Tevinter Imperium has. One ties into the other.
1. They are competent. Mages, keeping their shit together, etc. They're good at what they do, and seem to deal with the issues that the Chantry and the other nations have in stride.
2. They have more or less single-handedly kept the Qunari at bay, away from the rest of the continent. There may have been some assistance at some point, but mostly it's been them.
And in all honesty, basically every single faction and/or nation in the setting is a huge compilation of assholes. If I had to pick one bunch of assholes to associate with, I'd rather it be a competent bunch of assholes.
Rhan9 on
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Dr. ChaosPost nuclear nuisanceRegistered Userregular
Should be interesting to see how you learn blood magic in Inquisition.
I don't think going from a continent expanding empire to less than a sixth of that after nearly wiping three races, and potentially all planetary life, counts as "competent".
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
+1
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Still interested to see how Blood Magic will work with the new health system.
I think I remember reading a while back that they were thinking about making it so you could only choose one specialization instead of two or three, but that one spec would have dialogue attached to it.
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+7
Dr. ChaosPost nuclear nuisanceRegistered Userregular
edited March 2014
I would love that.
I know it's just one more thing they would have to keep track of variables for but it would be kick ass.
Templar options for dealing with mages, blood magic control over NPCs, etc.
Guard in the way? Seduce.
Merchant with epic loot? Seduce.
Dragon? Seduce.
Eldritch horror that wants to drive the world mad and then blow it up? Seduce.
Posts
Actually, thinking on it, I don't think that the player will be a Tal-Vashoth. I think its very telling that the Inquisitor has been said to have a Qunari origin, and not a Kossith origin. To me, this indicates that the Inquisitor is part of the Qunari culture. Remember, a huge part of the Qun is about knowing your place in society, and if being the Inquisitor is the Qunari's place in society, than one could be both Qunari and the Inquisitor without being a Tal-Vashoth.
Sten had the personality of a cowpie.
this option is always available as a qunari
Talking to Qunari just makes me want to stab them. Hence why Sten got to stay in the cage and the Arishok and his cronies got the old Stabby Stabby.
So yeah, your idea has some merit. Too bad Qun is a crock of shit. I suppose there's no reason you can't still play a cryptic douche even without it. Hopefully with a good dose of snark and/or sarcasm.
Qunari included.
3DS: 1607-3034-6970
Despite the thorough brainwashing they all receive, stands to reason that quite a few of them would naturally rebel against their society. Qun life is hard and they have emotions just like anyone else.
*choose, verb (use with object), chose; cho·sen: 1. to be forced and coerced, to be changed or directed irrevocably without consent or free will
On topic, I am looking forward to DA3 regardless of my lack of posting about it.
You suddenly tell them what you are, the realization hits them and the calmness is gone.
"HOLY SHIT! KILL IT WITH FIRE!"
Well yeah; you basically just told their version of templars that "Hey lookie here, I'm a mage without one of you guys watching me! Neener neener neeeeeenerrrrrr!"
You might as well openly admit to Meredith that you're a maleficar.
XBL: GamingFreak5514
PSN: GamingFreak1234
Kossith is also barely mentioned in the game itself, so it would be weird from a marketing perspective to pick that term when another, more accurate one already exists for this made up fictional race of giants.
You say "Kossith" and people go "...huh?" You say "Qunari" and people go "oh the big dudes with the horns, neat."
The joke's on them, since you're the mage. The fire would be killing them, not you. :P
Easy strategy for beating this guy:
Also I am 100% sure that you won't be able to play a Qunari mage, although I'm not sure if I can source that.
The templars would ask questions first, they annoy me to no end but they abide by a more lenient code of conduct towards mages, the qunari lost their fucking minds like I was the devil himself during civil conversation.
3DS: 1607-3034-6970
It's because the Qunari are quite lacking in critical thinking, and have a tendency of killing detractors. In this case it would be the novel idea of a polite conversation instead of immediate and unjustified mutilation.
Since you'll apparently be playing as an outcast and not a qun robot, theres no reason you shouldn't be able to be one.
They are the biggest assholes by far.
(Well, except for Tevinter)
Welp, I stand corrected. I admit all past, current, and possible future wrong-doings on this topic.
I'm the same way, but I didn't need a reason. Consorting with demons is its own reward.
There's two incredibly redeeming features that the Tevinter Imperium has. One ties into the other.
1. They are competent. Mages, keeping their shit together, etc. They're good at what they do, and seem to deal with the issues that the Chantry and the other nations have in stride.
2. They have more or less single-handedly kept the Qunari at bay, away from the rest of the continent. There may have been some assistance at some point, but mostly it's been them.
And in all honesty, basically every single faction and/or nation in the setting is a huge compilation of assholes. If I had to pick one bunch of assholes to associate with, I'd rather it be a competent bunch of assholes.
Probably in Tevinter.
"Hey, you got five bucks?"
"Yeah?"
"Want to learn blood magic?"
By which we mean, channeling civilization for fun and profit.
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Switch: SW-5185-4991-5118
PSN: AbEntropy
Really liked how that one woman took hold of Hawke, would be an amusing way to intimidate people.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Anything it couldn't outright stop in it's tracks, it could still severely damage.
But agreed, blood magic should always be the strongest school since it requires the already fragile mage to gamble with their health pool.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
3DS: 1607-3034-6970
I know it's just one more thing they would have to keep track of variables for but it would be kick ass.
Templar options for dealing with mages, blood magic control over NPCs, etc.
The Assassin should have the Murder Knife as an option for every conversation.
Guard in the way? Seduce.
Merchant with epic loot? Seduce.
Dragon? Seduce.
Eldritch horror that wants to drive the world mad and then blow it up? Seduce.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy