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Bravely Second: Cats, culinarians, and cocks
Posts
Those pirate guys are annoying as hell and basically exist to make her threatening.
I mean, is there a way to make their HP show up every time you fight that enemy? Their type and weakness sticks around, but not that. It's not very important, just slightly irritating to see ????/???? staring at me.
They should have just displayed the current health/max health instead of the useless and redundant meter.
Giving everyone ninja skills made those fights a joke.
Why I fear the ocean.
Well than you're in luck, since I think the boss there also uses all physical attacks (not certain, though)
Jesus. Just total obliteration.
And I'm guessing she calls in more once you kill them?
i just got here and i thought that was supposed to happen???
what am i missing
She calls them in turn after you kill them
I tried putting them to sleep, but the RNG was being a jerk so I went with Summoner/Valkyrie to spam attack all abilities so I could damage her while keeping them down as best I could
The ones she resummons do have lower HP than the ones that appear at the start of the fight
Well, I did get pretty close to beating her despite the loss. Edea as a Valkyrie/Spell Fencer should be able to take care of them if I have her focus on Thundara + Crescent Moon.
Only issue is me being OCD about Stealing everything from bosses, so the longer the RNG hates Tiz's attempts at taking everything she owns, the more her dudes will beat me down.
I just got to the wind crystal
I can't tell if this was just poorly hidden or I've played too many video games
This is my train of thought, too. Spoilers for Chapter 2:
Also speculation/potential spoilers concerning a party member:
Because when he does two breath attacks, everyone in my party who isn't defaulting on that turn drops dead.
Have to do it the long way to get the "Good Ending"
Bravely Default / 3DS Friend Code = 3394-3571-1609
Because she is super, super creepy during that scene
Because she is super, super creepy during that scene
Lots of grinding?
The difficulty will balance out if you just stop grinding on your way to the next boss
I have the encounter rate on default and run straight to the next waypoint
Definitely not grinding
Summons?
Steam Switch FC: 2799-7909-4852
Both heads have an aura. If you hit them with a weakness the aura dissolves and their attacks weaken a bunch for a few turns.