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[Dark Souls] Go post in the new thread (pg 100 for link)

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Posts

  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2014
    Well then!

    They clearly just threw caestus out the window when designing that boss! They haven't done that for any other boss. Unlike Dark Souls 1 where caestus was clearly an afterthought, using longsword animations and everything, in this game it actually worked really well. Good moveset, useful for everything, much better damage than I'm used to from a fist weapon. Every boss but the pursuer was cake, two or three goes at most. The Smelter Demon took me about five or six goes. I had more trouble with the knight swarm leading up to the sentinels than the boss itself.
    For perspective, artorias took me four whole days of constantly fighting him and O&S required me to backtrack and get fire claws & flippy ring, because caestus couldn't actually hit Ornstein. It bugged out.
    Another thing that was fixed for the old Dragonslayer.
    I thought they'd designed the game well for fist weapons up to that boss, so I could use it to judge the difficulty from other point of views too.

    Now I know better. They just done fucked up again in the last stretch.

    I'll beat them eventually in NG+. Put a fucking week aside or something, I don't know.

    It wasn't just difficulty that made me think that though. I had lore based speculation reasons as well.
    I had no idea until I talked to the Ancient Dragon what "Throne of Want" might mean. Talk about late in the game.
    There is a creepy old man in a wheelchair under the castle and he talked about dark.
    The real throne room (or what I thought was the real throne room) is above and that was empty.
    I opened the door in the fort and there was nothing in there, just some titanite and another withered giant I couldn't talk to.

    So when I opened that door I thought some of the doors were just secrets for people who backtracked.

    Then I see a long dark stone tunnel leading to a DARK DARK castle thing. (Old man and his dark, the other guy who talked about dark, neither of them would speak to me more than that) And the really cryptic, really weird name.

    I thought it was a super dungeon for those reasons too.

    I've only just, like an hour ago, spoken to the Ancient Dragon. Who mentioned want for the first time in the entire game!
    Then I found the egg, gave it to mag and did some pvp for a while. I already knew about the egg from before I decided to blackout.
    Another thing I knew is that there is a pve boss in the game.
    I dunno, the place didn't scream final boss to me. With no warning or preknowledge, it just screamed "secret!" If I'd approached it normally I would have probably put more effort into it.
    I really regret it now.
    Plus, you know, I guess I just did not expect the game to let me fight them prior to when I was supposed to.
    I'm pretty shocked that it let me.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
    Sokpuppet
  • VorpalVorpal Registered User regular
    edited March 2014
    I wish I knew at what levels to go try to farm bosses. In this game I just have no idea where to go to be the right level for where everyone is. Any rough idea where you find people at 80, 90, 100? . And I want a nice quick boss not something that's going to kill the host 9/10 times like sentinels or smelter demon. Farming souls in this game is so much slower I feel like than in original dark souls, where you could get 10,000 souls from phalanx every minute. Here you pretty much gotta wait to be summoned to a boss battle. As far as summoning goes...

    -wish they'd tell you if you are being summoned to an NG+ world or not
    -it's hard to tell but getting summoned for NG+ bosses seem to give like 3x a many souls as being summoned for NG bosses.
    -wish they'd let you skip the intro cinematic as a summon
    -the red eye ring is the best. Works well for keeping lucatiel alive and also for keeping the host alive vs bosses that have powerful single target attacks but little aoe.

    Vorpal on
    steam_sig.png
    PSN: Vorpallion Twitch: Vorpallion
  • heenatoheenato Alice Leywind Registered User regular
    heenato wrote: »
    Yeeees! All 4 of the lordsouls gotten.

    Onto
    Drangleic castle

    Also, I'm so sorry, @Morninglord I'm sorry you thought that was a co-op boss...because it's kinda insultingly easy when you have a stabbin' impliment.

    I knew it would be a lot easier but...
    What weapon are you using?
    The Throne Defender/ Throne Watcher boss is the one I'm talking about.

    Every other boss in this game has been really easy once I hit a certain point. I think I had the most trouble with the first Pursuer fight than any other fight in the game. So the difficulty jump was astonishing and felt really out of place.
    Oh...That is not the same boss then.

    IGNORE ME!

    M A G I K A Z A M
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    heenato wrote: »
    heenato wrote: »
    Yeeees! All 4 of the lordsouls gotten.

    Onto
    Drangleic castle

    Also, I'm so sorry, @Morninglord I'm sorry you thought that was a co-op boss...because it's kinda insultingly easy when you have a stabbin' impliment.

    I knew it would be a lot easier but...
    What weapon are you using?
    The Throne Defender/ Throne Watcher boss is the one I'm talking about.

    Every other boss in this game has been really easy once I hit a certain point. I think I had the most trouble with the first Pursuer fight than any other fight in the game. So the difficulty jump was astonishing and felt really out of place.
    Oh...That is not the same boss then.

    IGNORE ME!

    O_o

    *brain explodes*

    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    Vorpal wrote: »
    Where the hell can you find your item discovery chance in this game? I have two items that profess to raise it (merchant hat, jester hat) and neither one says anything about which raises it higher...

    Item Discovery Stuff:
    If you shop at the vendor in Iron Keep enough, he'll comment that you guys have an interest in similar things and then give you a Covetous Gold Serpent Ring +1. Alternatively, there's a super secret Covetous Gold Serpent Ring in Iron Keep sitting on the lip of the vat of lava in the cylindrical lava room right before the fight with Old Iron King.

  • VorpalVorpal Registered User regular
    I have the covetous gold serpent ring, the jester hat, and the merchant hat (and rusty coins). My issue is I can't tell how good items for the same slot are relative to each other as the 'item discovery chance' stat seems to be missing from the screen.

    steam_sig.png
    PSN: Vorpallion Twitch: Vorpallion
    Sirialis
  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    Prisoner's rags also have item find on them, but they look dirty as fuck and offer no armor, so I'm never gonna wear them.

    I'll have to hit up that Iron Keep vendor again, though.

    SijLqhH.pngSteam: stabbitystyle | XBL: Stabbity Style | PSN: Stabbity_Style | Twitch: stabbitystyle
  • SokpuppetSokpuppet You only yoyo once Registered User regular
    edited March 2014
    Polaritie wrote: »
    Yeah, the lack of an easy greatbow is silly, and then it taunts you with all those greatarrows everywhere.


    Have I mentioned how much I hate being attacked as I get summoned through dragon eye? They get like five seconds of animation to judge my loadout, while I'm still finding them. Then BOOM PEW PEW PEW and I'm dead because I haven't registered what they're using yet. I'm at three or four in a row where I spawn with them all set to homing soulmass+soul greatsword+weapon special PEW PEW PEW my face.

    Ummm.
    I am pretty confident that Dragonrider(Dragonslayer?) is a pushover in NG+ and every other iteration that could possibly exist.
    Please correct me if I am mistaken in this assumption.

    Sokpuppet on
  • VorpalVorpal Registered User regular
    Prisoner's rags also have item find on them, but they look dirty as fuck and offer no armor, so I'm never gonna wear them.

    I gave mine to Rosabeth.

    steam_sig.png
    PSN: Vorpallion Twitch: Vorpallion
  • I needed anime to post.I needed anime to post. boom Registered User regular
    edited March 2014
    Vorpal wrote: »
    Also I'm afraid the fire long sword you get at the beginning is just a 'better' weapon than the heide knight sword. I infused the heide sword with lightning, and even at the same upgrade level, the fire long sword has more base damage, more fire damage, and better fire scaling. It's sad really.

    the key is lightning and fire damage don't scale with the same stats, making one better for certain character builds

    for those that aren't that build the fire sword will win out every time, but the lightning sword ain't useless

    I needed anime to post. on
    liEt3nH.png
  • heenatoheenato Alice Leywind Registered User regular
    heenato wrote: »
    heenato wrote: »
    Yeeees! All 4 of the lordsouls gotten.

    Onto
    Drangleic castle

    Also, I'm so sorry, @Morninglord I'm sorry you thought that was a co-op boss...because it's kinda insultingly easy when you have a stabbin' impliment.

    I knew it would be a lot easier but...
    What weapon are you using?
    The Throne Defender/ Throne Watcher boss is the one I'm talking about.

    Every other boss in this game has been really easy once I hit a certain point. I think I had the most trouble with the first Pursuer fight than any other fight in the game. So the difficulty jump was astonishing and felt really out of place.
    Oh...That is not the same boss then.

    IGNORE ME!

    O_o

    *brain explodes*
    I thought you were talking about
    Prowling Magus and congregation

    Since that boss can also heal.

    M A G I K A Z A M
  • skyknytskyknyt Registered User, ClubPA regular
    heenato wrote: »
    heenato wrote: »
    heenato wrote: »
    Yeeees! All 4 of the lordsouls gotten.

    Onto
    Drangleic castle

    Also, I'm so sorry, @Morninglord I'm sorry you thought that was a co-op boss...because it's kinda insultingly easy when you have a stabbin' impliment.

    I knew it would be a lot easier but...
    What weapon are you using?
    The Throne Defender/ Throne Watcher boss is the one I'm talking about.

    Every other boss in this game has been really easy once I hit a certain point. I think I had the most trouble with the first Pursuer fight than any other fight in the game. So the difficulty jump was astonishing and felt really out of place.
    Oh...That is not the same boss then.

    IGNORE ME!

    O_o

    *brain explodes*
    I thought you were talking about
    Prowling Magus and congregation

    Since that boss can also heal.

    So I thought that that particular boss was gonna be a spider boss, based on what was in the rooms leading up to it.

    So I put down my summoning sign and braced myself.

    The 3 of us broke it up like a SWAT team busting up an occupy camp.

    Tycho wrote:
    [skyknyt's writing] is like come kind of code that, when comprehended, unfolds into madness in the mind of the reader.
    PSN: skyknyt, Steam: skyknyt, Blizz: skyknyt#1160
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2014
    heenato wrote: »
    heenato wrote: »
    heenato wrote: »
    Yeeees! All 4 of the lordsouls gotten.

    Onto
    Drangleic castle

    Also, I'm so sorry, @Morninglord I'm sorry you thought that was a co-op boss...because it's kinda insultingly easy when you have a stabbin' impliment.

    I knew it would be a lot easier but...
    What weapon are you using?
    The Throne Defender/ Throne Watcher boss is the one I'm talking about.

    Every other boss in this game has been really easy once I hit a certain point. I think I had the most trouble with the first Pursuer fight than any other fight in the game. So the difficulty jump was astonishing and felt really out of place.
    Oh...That is not the same boss then.

    IGNORE ME!

    O_o

    *brain explodes*
    I thought you were talking about
    Prowling Magus and congregation

    Since that boss can also heal.

    Oh no. First go.
    Standard break up the horde, lead them around in a pack, then run around them and pick off the guys standing apart. Little wrinkle with needing to prioritise targets, and I didn't realise that the middle guy healed.
    I eventually walked over to him and smashed him, then I just led the zombies around a bit while dodging attacks until I could head on over to one of the mages and kill him. By that point all the zombies were near me, so I just ran around them over to the other mage. Then I just led the rest around the room, picking off the fastest zombies and mopping up the rest. I did use up all of my estus, but only in the first part of the fight when I didn't realise what was going on.

    Shit, I didn't even die to the first random pack of spiders coming out of the walls. When I get enemies like that I start running, stop, turn around, and pick off the first to arrive, then keep running. The AI goes completely nuts when you do this so it's easy to break up a pack that way if they can be killed individually really easily.
    Even if you have to strafe their first attack you normally have time to get in there and do some damage.

    Against tougher enemies this just takes more doing, you gotta hit and run em a bit more.

    If I get smashed by two enemies repeatedly after handling whole packs of enemies the entire game, I know something is borked.

    Those two fuckers would just instant kill me. They were the anti-Morninglord. There was no hit and fade. There was run and dodge and run and dodge and try to hit and die.

    Incidentally, I started upping my vitality recently and my dodge roll started going further.
    Equip weight considerations aren't just based on 70%. I speculatively dropped all my gear, weapons, rings and rolled around a bit. I was covering miles more distance. It wasn't something you had to squint at and consider. It was clear as day.
    This is incredibly useful for a dodge. This means your i frames are being used getting right the hell out of the enemy weapons hitbox, so when you are back in vulnerable frames you are clear of the enemy's attack. In a lot of cases it will mean not even needing to dodge the follow up hit in the combo because you are already too far away to be hit.

    I didn't even realise I'd been partly gimped the whole game!

    I doubt the i frames change much because the actual duration of the roll doesn't seem all that different. It's the distance travelled that changes dramatically. Your character practically hurls himself sideways when you've got 0 equip weight.

    I think there are multiple breakpoints for equip weight and roll distance. Probably movement speed as well. It isn't just based on agility I think.

    I put a few more points in vitality, put on the third dragon ring (this games fap) and took off all my armor. I gained a much better roll distance than before, as well as slightly faster walking speed, but not as far or as fast as 0 respectively.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • VorpalVorpal Registered User regular
    Vorpal wrote: »
    Also I'm afraid the fire long sword you get at the beginning is just a 'better' weapon than the heide knight sword. I infused the heide sword with lightning, and even at the same upgrade level, the fire long sword has more base damage, more fire damage, and better fire scaling. It's sad really.

    the key is lightning and fire damage don't scale with the same stats, making one better for certain character builds

    for those that aren't that build the fire sword will win out every time, but the lightning sword ain't useless

    What's weird is that I was led to believe that fire scaled with int, lightning with faith. I have about 20 faith and 3 int...yet my fire longsword gets more bonus damage from my stats than does my lightning sword. That could be because of it's better scaling.

    But it's not useless - some guys are weak to lightning and not to fire, and then it's great.

    I'm just sad it's not QUITE as good as the fire longsword, because I was planning to go faith, and so a lightning weapon seemed like a great fit.

    steam_sig.png
    PSN: Vorpallion Twitch: Vorpallion
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2014
    Get a longsword and infuse it with lightning?
    Scaling is huge in this game but not all scaling is equal.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • VorpalVorpal Registered User regular
    edited March 2014
    I just had my second invasion. (Yeah...they're pretty rare). It was a pryomancer. And I was wearing my buffed to high heavens allone knight armor as I was trying to increase them further at the McDuff smithy.

    He seemed perplexed when his fire barely scratched me :D Then I ran up to him and mashed R1 until he died with a magic sword that went right through his shield. So skill. 1/1 so far!

    Speaking of the Allone knight armor, I really like it. It has about equivalent poise/weight as the drangleic armor, BUT it can be upgraded normally, and drangleic takes twinkling titanite, which is rare as fuck.

    It also seems to me that ugprading your armor gives way way way higher returns in this game than in DS1. Maybe I'm imagining things. But I think I pretty much tripled my effective defence.

    Vorpal on
    steam_sig.png
    PSN: Vorpallion Twitch: Vorpallion
  • PolaritiePolaritie Sleepy Registered User regular
    Yeah, the Desert Sorceress set is predictably weak, but ends up gaining like 120% when you pour titanite into it.

    I have to wonder if it's possible to have meaningful armor against normal enemies in this.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    Polaritie wrote: »
    Yeah, the Desert Sorceress set is predictably weak, but ends up gaining like 120% when you pour titanite into it.

    I have to wonder if it's possible to have meaningful armor against normal enemies in this.

    The entire point of the Desert Sorceress set is that it's sexy as fuck.

    SijLqhH.pngSteam: stabbitystyle | XBL: Stabbity Style | PSN: Stabbity_Style | Twitch: stabbitystyle
  • FawstFawst The road to awe.Registered User regular
    Vorpal wrote: »
    WTF they completely changed the Zweihanders move set :( I feel like it sucks now.

    It doesn't =) It rules now that I'm used to it. Two-handed strong attack is so useful.

  • PolaritiePolaritie Sleepy Registered User regular
    Polaritie wrote: »
    Yeah, the Desert Sorceress set is predictably weak, but ends up gaining like 120% when you pour titanite into it.

    I have to wonder if it's possible to have meaningful armor against normal enemies in this.

    The entire point of the Desert Sorceress set is that it's sexy as fuck.

    Sure. The hood is actually good regardless - +3 int.

    I'm wondering how tough +10 heavy armor is, and whether it gets to the point where in PvP you'll need backup damage types just in case.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • FreiFrei A French Prometheus Unbound DeadwoodRegistered User regular
    I don't think equipment load has breakpoints at all anymore, but a gradual change based on how light you are.

    Are you the magic man?
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    Frei wrote: »
    I don't think equipment load has breakpoints at all anymore, but a gradual change based on how light you are.

    Yeah. You notice every 10% difference in roll distance and stamina recovery.

    Whereas i-Frames, and speed of rolling and shield raising and Estus drinking are Adaptability.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • PolaritiePolaritie Sleepy Registered User regular
    70% is the only breakpoint - its where your animation becomes fat roll. Otherwise yes, gradual change in movement distance. Invincibility is from agility, not load.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    Speaking of armour, I really love the look of Vengarl's heavy armor. Wolf's head, yo!

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    Fawst wrote: »
    Vorpal wrote: »
    WTF they completely changed the Zweihanders move set :( I feel like it sucks now.

    It doesn't =) It rules now that I'm used to it. Two-handed strong attack is so useful.

    Since getting it I have only lost like 2/13 PvP sessions. It's ability to just wreck dudes is amazing.

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
    Fawst
  • FreiFrei A French Prometheus Unbound DeadwoodRegistered User regular
    I have to say I don't really understand poise now. It doesn't stop you from flinching when getting hit, even against light weapons, and you'll still flinch getting hit mid-attack, too. Tested with shitloads of poise, including poise rings.

    So, I don't know if it's bugged, if it was intended to do nothing, or if everyone using the Stone Ring in PvP just makes it useless. I can't imagine them meaning to have the Stone Ring invalidate all poise, though.

    Are you the magic man?
    skyknytVorpal
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    Frei wrote: »
    I have to say I don't really understand poise now. It doesn't stop you from flinching when getting hit, even against light weapons, and you'll still flinch getting hit mid-attack, too. Tested with shitloads of poise, including poise rings.

    So, I don't know if it's bugged, if it was intended to do nothing, or if everyone using the Stone Ring in PvP just makes it useless. I can't imagine them meaning to have the Stone Ring invalidate all poise, though.

    It also now works like a damage resistance now. Having a set level of poise doesn't make you immune to shit, it just makes it so you take more hits to stagger.

    It also only has its full effect while swinging your weapon, and a nerfed effect when not.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    Armored guys swinging greatswords are my fist guys nightmare. I've got no chance of breaking that swing with a trade. I have to dance around them.

    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • Evil MultifariousEvil Multifarious Registered User regular
    finally made it to drangleic castle, and suitably upgraded my Sun Sword to +10 just then

    A/A scaling is great but upgrading both strength and dex is very level-costly

    when I do NG+ i will probably respec and try a str/faith build or a dex/magic build or something.

  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2014
    I'm not a naked guy anymore!
    I'm a naked guy with a dragon head!

    If I fight anyone with heavy armor and a greatsword or up, bastard or up basically, it's an uphill battle the whole way. Hyper armor is a definite.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • SokpuppetSokpuppet You only yoyo once Registered User regular
    I'm not a naked guy anymore!
    I'm a naked guy with a dragon head!

    If I fight anyone with heavy armor and a greatsword or up, bastard or up basically, it's an uphill battle the whole way. Hyper armor is a definite.

    Mmm. Try jump attacks as your bread-and-butter punish for big sword guys. Not sure how effective it will actually be with a cestus but in theory you should be able to close the gap and get a consistent stagger?

  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2014
    Sokpuppet wrote: »
    I'm not a naked guy anymore!
    I'm a naked guy with a dragon head!

    If I fight anyone with heavy armor and a greatsword or up, bastard or up basically, it's an uphill battle the whole way. Hyper armor is a definite.

    Mmm. Try jump attacks as your bread-and-butter punish for big sword guys. Not sure how effective it will actually be with a cestus but in theory you should be able to close the gap and get a consistent stagger?

    Can't combo afterwards though. It does stagger but the ones I have trouble with are a dab hand on the rolling and never run themselves out of stamina.

    I've had a couple of...I don't know to describe it.
    Looney tunes style fights.

    One mage who swapped to a dagger after I dodged all the spells, then spent forever turtling after I punished his swing. I just...kept following him as he backed away, not really doing anything, waiting for him to twitch. He kept backing away knowing if he twitched he'd die. He had a decent shield so I couldn't break it and he was moving backwards fast enough my guard break whiffed.

    So I was just walking in front of his shield and he was backing away from me.

    Eventually he accidentally ran himself back into the iron keep and into an obstruction, so I guard breaked him, the guy didn't dodge, it connected, and then it was all she wrote.

    The funniest fight was with someone waaaaaay back on the bridge who immediately started casting clouds of stuff on me. I dodged out of it, kept dodging, not even knowing what it was. I was worried it was an equipment break.
    Then I realised it was poison when I was nearly up to him. His last cast just as I reached him started the poison.
    As I started punching him my eyes glanced up to my health bar to see how much damage it was doing, then quickly flicked back to him.

    He was dead.

    I...he...

    40 vigor guys.

    Seriously.

    I have 50.

    I have won so many fights with a tiny bit of health while naked.

    Now imagine that with decent freaking armor and weapons.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • Blackbird SR-71CBlackbird SR-71C Registered User regular
    heenato wrote: »
    heenato wrote: »
    heenato wrote: »
    Yeeees! All 4 of the lordsouls gotten.

    Onto
    Drangleic castle

    Also, I'm so sorry, @Morninglord I'm sorry you thought that was a co-op boss...because it's kinda insultingly easy when you have a stabbin' impliment.

    I knew it would be a lot easier but...
    What weapon are you using?
    The Throne Defender/ Throne Watcher boss is the one I'm talking about.

    Every other boss in this game has been really easy once I hit a certain point. I think I had the most trouble with the first Pursuer fight than any other fight in the game. So the difficulty jump was astonishing and felt really out of place.
    Oh...That is not the same boss then.

    IGNORE ME!

    O_o

    *brain explodes*
    I thought you were talking about
    Prowling Magus and congregation

    Since that boss can also heal.

    Oh no. First go.
    Standard break up the horde, lead them around in a pack, then run around them and pick off the guys standing apart. Little wrinkle with needing to prioritise targets, and I didn't realise that the middle guy healed.
    I eventually walked over to him and smashed him, then I just led the zombies around a bit while dodging attacks until I could head on over to one of the mages and kill him. By that point all the zombies were near me, so I just ran around them over to the other mage. Then I just led the rest around the room, picking off the fastest zombies and mopping up the rest. I did use up all of my estus, but only in the first part of the fight when I didn't realise what was going on.

    Shit, I didn't even die to the first random pack of spiders coming out of the walls. When I get enemies like that I start running, stop, turn around, and pick off the first to arrive, then keep running. The AI goes completely nuts when you do this so it's easy to break up a pack that way if they can be killed individually really easily.
    Even if you have to strafe their first attack you normally have time to get in there and do some damage.

    Against tougher enemies this just takes more doing, you gotta hit and run em a bit more.

    If I get smashed by two enemies repeatedly after handling whole packs of enemies the entire game, I know something is borked.

    Those two fuckers would just instant kill me. They were the anti-Morninglord. There was no hit and fade. There was run and dodge and run and dodge and try to hit and die.

    Incidentally, I started upping my vitality recently and my dodge roll started going further.
    Equip weight considerations aren't just based on 70%. I speculatively dropped all my gear, weapons, rings and rolled around a bit. I was covering miles more distance. It wasn't something you had to squint at and consider. It was clear as day.
    This is incredibly useful for a dodge. This means your i frames are being used getting right the hell out of the enemy weapons hitbox, so when you are back in vulnerable frames you are clear of the enemy's attack. In a lot of cases it will mean not even needing to dodge the follow up hit in the combo because you are already too far away to be hit.

    I didn't even realise I'd been partly gimped the whole game!

    I doubt the i frames change much because the actual duration of the roll doesn't seem all that different. It's the distance travelled that changes dramatically. Your character practically hurls himself sideways when you've got 0 equip weight.

    I think there are multiple breakpoints for equip weight and roll distance. Probably movement speed as well. It isn't just based on agility I think.

    I put a few more points in vitality, put on the third dragon ring (this games fap) and took off all my armor. I gained a much better roll distance than before, as well as slightly faster walking speed, but not as far or as fast as 0 respectively.

    Since you have the third dragon ring you're in the covenant of champions, right? How much more difficult does it make the game? I heard it spawns black phantoms during bossfights and that sounds like a complete dealbreaker to me.

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  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    heenato wrote: »
    heenato wrote: »
    heenato wrote: »
    Yeeees! All 4 of the lordsouls gotten.

    Onto
    Drangleic castle

    Also, I'm so sorry, @Morninglord I'm sorry you thought that was a co-op boss...because it's kinda insultingly easy when you have a stabbin' impliment.

    I knew it would be a lot easier but...
    What weapon are you using?
    The Throne Defender/ Throne Watcher boss is the one I'm talking about.

    Every other boss in this game has been really easy once I hit a certain point. I think I had the most trouble with the first Pursuer fight than any other fight in the game. So the difficulty jump was astonishing and felt really out of place.
    Oh...That is not the same boss then.

    IGNORE ME!

    O_o

    *brain explodes*
    I thought you were talking about
    Prowling Magus and congregation

    Since that boss can also heal.

    Oh no. First go.
    Standard break up the horde, lead them around in a pack, then run around them and pick off the guys standing apart. Little wrinkle with needing to prioritise targets, and I didn't realise that the middle guy healed.
    I eventually walked over to him and smashed him, then I just led the zombies around a bit while dodging attacks until I could head on over to one of the mages and kill him. By that point all the zombies were near me, so I just ran around them over to the other mage. Then I just led the rest around the room, picking off the fastest zombies and mopping up the rest. I did use up all of my estus, but only in the first part of the fight when I didn't realise what was going on.

    Shit, I didn't even die to the first random pack of spiders coming out of the walls. When I get enemies like that I start running, stop, turn around, and pick off the first to arrive, then keep running. The AI goes completely nuts when you do this so it's easy to break up a pack that way if they can be killed individually really easily.
    Even if you have to strafe their first attack you normally have time to get in there and do some damage.

    Against tougher enemies this just takes more doing, you gotta hit and run em a bit more.

    If I get smashed by two enemies repeatedly after handling whole packs of enemies the entire game, I know something is borked.

    Those two fuckers would just instant kill me. They were the anti-Morninglord. There was no hit and fade. There was run and dodge and run and dodge and try to hit and die.

    Incidentally, I started upping my vitality recently and my dodge roll started going further.
    Equip weight considerations aren't just based on 70%. I speculatively dropped all my gear, weapons, rings and rolled around a bit. I was covering miles more distance. It wasn't something you had to squint at and consider. It was clear as day.
    This is incredibly useful for a dodge. This means your i frames are being used getting right the hell out of the enemy weapons hitbox, so when you are back in vulnerable frames you are clear of the enemy's attack. In a lot of cases it will mean not even needing to dodge the follow up hit in the combo because you are already too far away to be hit.

    I didn't even realise I'd been partly gimped the whole game!

    I doubt the i frames change much because the actual duration of the roll doesn't seem all that different. It's the distance travelled that changes dramatically. Your character practically hurls himself sideways when you've got 0 equip weight.

    I think there are multiple breakpoints for equip weight and roll distance. Probably movement speed as well. It isn't just based on agility I think.

    I put a few more points in vitality, put on the third dragon ring (this games fap) and took off all my armor. I gained a much better roll distance than before, as well as slightly faster walking speed, but not as far or as fast as 0 respectively.

    Since you have the third dragon ring you're in the covenant of champions, right? How much more difficult does it make the game? I heard it spawns black phantoms during bossfights and that sounds like a complete dealbreaker to me.

    I am not. Perhaps there is a first and second dragon ring?

    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • CantidoCantido Registered User regular
    In an attempt to get over my hatred of Dark Souls, I though I'd give it one more chance.

    ...well it took a year but I finally met the blacksmith.

    3DS Friendcode 5413-1311-3767
    FawstStabbity StyleMorninglord
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    Beat the return of Persurer. Long live Greatshield Deflection.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • LanrutconLanrutcon The LabyrinthRegistered User regular
    Cantido wrote: »
    In an attempt to get over my hatred of Dark Souls, I though I'd give it one more chance.

    ...well it took a year but I finally met a blacksmith.

    Good man.

    Capture.jpg~original
    Currently playing: GW2 and TSW
  • RizziRizzi Sydney, Australia.Registered User regular
    The Duke has questionable taste in women.

  • LanrutconLanrutcon The LabyrinthRegistered User regular
    Rizzi wrote: »
    The Duke has questionable taste in women.

    There's a story there, and I'd love to know what it is. Unless he's a leg man. A serious leg man.

    Capture.jpg~original
    Currently playing: GW2 and TSW
  • FawstFawst The road to awe.Registered User regular
    Hmm. I'm just outside Drangleic Castle. Am I near the end of the game, or did I just hit this game's Anor Londo?

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