Just replayed the end of ME3 with 5700~ effective military strength to get the "perfect ending"
I didn't notice before but apparently
destroying the Reapers kills EDI. Her name is the memorial wall, and Eva isn't standing around with everyone one as Shepard's name is put on the wall.
edit:
and apparently since I missed the Hanar diplomate mission
Kasumi is dead too.
I'm not sure how you could have missed that consequence of the "red" ending.
Starkid spells out very clearly that destroying the reapers will also (arbitrarily) wipe out the geth, and EDI.
As I have said many times, that consequence felt deliberately tacked on to force the conscientious player to choose the green ending. If the only consequence of the red ending had been Shepard dying, basically every single player would choose it. But the writers were really in love with their retarded and nonsensical green ending, so they made that the ending where just Shepard dies.
Then there's the blue ending which is in some ways the most contentious of all, because everyone seems to have wildly different opinions of what happens after Shepard controls the reapers.
that reminds me its been ages since i worked on my own pet project
Whatcha workin on?
I haven't updated my ds 2 diary in my signature from the handwritten notes I kept as I played for ages. Ever since I spilt coffee on the mechanical, in fact. I'm using a shitty usb keyboard right now and it sucks to type with. I'm waiting on some O rings I've ordered before I put the mechanical back together. I figured I'd just take the opportunity to make it quieter while I'm at it.
And then I'll get back into ME as well, because fuck playing a k&m game on this piece of shit keyboard.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
More musings on green (ME3 and BSG ending spoilers beware):
It's kind of incredible that after the mostly-negative fan response to the ending of the rebooted Battlestar Galactica that the writers thought that their hokey "man and machine merge together via space magic" ending would be well received.
Battlestar Galactica had been unashamedly building those religious themes for the entire series and people were still mostly displeased by a lot of the religious stuff in the ending. The whole "Joker and EDI land on a planet it's just like Adam and Eve was so on the nose that I flinched watching it on youtube. It's not a biblical allusion if you take the bible in hand and bludgeon your audience with it, some subtlety, please.
Battlestar Galactica had also very carefully built up the fact that the cylons were technically artificial but essentially biological (almost indistinguishably so) for the entire series, making the final reveal that humanity was the descent of both at least somewhat reasonable. There's no reason in the green ending, it's just silly and implausible.
Because the green ending was such total nonsense, but also intended to be the "good" ending, that left me feeling like both blue and red were tainted and "bad" by design. Red because it wrecks interstellar society almost completely, in addition to obliterating the Geth, whom the Paragon player had just moved heaven and earth to reconcile with the quarians (and EDI). And the blue because the idea that Shepard's consciousness can somehow override the reapers is dubious at best (the reapers are composed of thousands of species collective cultures, Shep is just one person.
Some people imagined the blue ending as being Shepard just drives the reapers out into deep space and parks them there for eternity, which I find childish. My take on it is that the reapers are no longer actively genocidal, but now merely assert Shepard-flavored totalitarianism on the galaxy. Shepard had a pretty massive ego to begin with. Couple that to the reapers and the only logical conclusion, for me, is what Galadriel foresaw if she took the ring; "Instead of a dark lord, you would have a queen..."
Ultimately, it cannot end well. It's just a slower road to ruin.
I'm actually pretty impressed at the complexity of the badness involved with the decision making
It's like Star Wars Episode 1
Yes, another case of the writer lacking editorial oversight. With Hudson and Walters it was avoiding the normal Bioware peer-review, with Lucas it's just a case of no one who works for him can or will say shit to him anymore.
Did they do any kind of focus-group testing with the endings?
I know they do with movies, with varying results (I know that I Am Legend got its ending completely changed because test audiences didn't like the one that made sense, and I'm pretty sure Lando and the Falcon didn't make it out of the Death Star in the original cut of Jedi, which is why Lando is awkwardly pasted into the party shot at the end).
It feels like with these games, they could get a few dozen fans under NDAs to watch the ending, then ask them what they thought/to pick holes in it.
I'd expect that to give them some idea of what to expect, and at least an indication of which bits they'd need to paper over to make it palatable.
It's not just ME that feels like it could do with that, either.
Just replayed the end of ME3 with 5700~ effective military strength to get the "perfect ending"
I didn't notice before but apparently
destroying the Reapers kills EDI. Her name is the memorial wall, and Eva isn't standing around with everyone one as Shepard's name is put on the wall.
edit:
and apparently since I missed the Hanar diplomate mission
Kasumi is dead too.
I'm not sure how you could have missed that consequence of the "red" ending.
Starkid spells out very clearly that destroying the reapers will also (arbitrarily) wipe out the geth, and EDI.
As I have said many times, that consequence felt deliberately tacked on to force the conscientious player to choose the green ending. If the only consequence of the red ending had been Shepard dying, basically every single player would choose it. But the writers were really in love with their retarded and nonsensical green ending, so they made that the ending where just Shepard dies.
Then there's the blue ending which is in some ways the most contentious of all, because everyone seems to have wildly different opinions of what happens after Shepard controls the reapers.
Wow, you really are a brain-damaged fucking retard who just needs to be shot in the head.
More musings on green (ME3 and BSG ending spoilers beware):
It's kind of incredible that after the mostly-negative fan response to the ending of the rebooted Battlestar Galactica that the writers thought that their hokey "man and machine merge together via space magic" ending would be well received.
Battlestar Galactica had been unashamedly building those religious themes for the entire series and people were still mostly displeased by a lot of the religious stuff in the ending. The whole "Joker and EDI land on a planet it's just like Adam and Eve was so on the nose that I flinched watching it on youtube. It's not a biblical allusion if you take the bible in hand and bludgeon your audience with it, some subtlety, please.
Battlestar Galactica had also very carefully built up the fact that the cylons were technically artificial but essentially biological (almost indistinguishably so) for the entire series, making the final reveal that humanity was the descent of both at least somewhat reasonable. There's no reason in the green ending, it's just silly and implausible.
Because the green ending was such total nonsense, but also intended to be the "good" ending, that left me feeling like both blue and red were tainted and "bad" by design. Red because it wrecks interstellar society almost completely, in addition to obliterating the Geth, whom the Paragon player had just moved heaven and earth to reconcile with the quarians (and EDI). And the blue because the idea that Shepard's consciousness can somehow override the reapers is dubious at best (the reapers are composed of thousands of species collective cultures, Shep is just one person.
Some people imagined the blue ending as being Shepard just drives the reapers out into deep space and parks them there for eternity, which I find childish. My take on it is that the reapers are no longer actively genocidal, but now merely assert Shepard-flavored totalitarianism on the galaxy. Shepard had a pretty massive ego to begin with. Couple that to the reapers and the only logical conclusion, for me, is what Galadriel foresaw if she took the ring; "Instead of a dark lord, you would have a queen..."
Ultimately, it cannot end well. It's just a slower road to ruin.
Yes, because people not liking one things means that people won't like having the choice to do something similar in a completely different work. Oh wait, I forgot, you're opposed to giving players choices that you don't agree with because you're a narcissistic fucking shit.
I'm actually pretty impressed at the complexity of the badness involved with the decision making
It's like Star Wars Episode 1
Yes, another case of the writer lacking editorial oversight. With Hudson and Walters it was avoiding the normal Bioware peer-review, with Lucas it's just a case of no one who works for him can or will say shit to him anymore.
And cocksuckers saying that it was just Hudson and Walters deserve to have their limbs and organs ripped out and then be choked and beaten to death with them.
Did they do any kind of focus-group testing with the endings?
I know they do with movies, with varying results (I know that I Am Legend got its ending completely changed because test audiences didn't like the one that made sense, and I'm pretty sure Lando and the Falcon didn't make it out of the Death Star in the original cut of Jedi, which is why Lando is awkwardly pasted into the party shot at the end).
It feels like with these games, they could get a few dozen fans under NDAs to watch the ending, then ask them what they thought/to pick holes in it.
I'd expect that to give them some idea of what to expect, and at least an indication of which bits they'd need to paper over to make it palatable.
It's not just ME that feels like it could do with that, either.
I'm sure they did. It's just that their focus group wasn't full of brain-damaged pathological liars who don't give a shit about reality.
And I really would love to watch all of you fucking trolls die as slowly and painfully as possible. You're all lying fucking retards and you know it, trying to ruin Mass Effect for the real fans.
0
ShimshaiFlush with Success!Isle of EmeraldRegistered Userregular
This is the madness that the original ending has wrought.
So how about them mass effects. I remember getting stuck in stairs all the god damn time in 1 and charging into doorways and getting stuck in the air constantly
Want to play co-op games? Feel free to hit me up!
+1
ShimshaiFlush with Success!Isle of EmeraldRegistered Userregular
edited May 2014
Vanguard glitch was always fun too.
Edit: At what point in the first game are explosive rounds likely to show up? I don't recall ever using them, ever. And this time around with a sniper rifle, it just sounds like a fun time. Do they show in a normal game or would it have to be NG+
i still dont know how to get the final gon/gade choice with tim at the end?
I'm pretty sure you have to have taken all the gon/gade options in previous conversations with him.
Miss one out, or switch from one to the other partway, and you don't get the option.
Just replayed the end of ME3 with 5700~ effective military strength to get the "perfect ending"
I didn't notice before but apparently
destroying the Reapers kills EDI. Her name is the memorial wall, and Eva isn't standing around with everyone one as Shepard's name is put on the wall.
edit:
and apparently since I missed the Hanar diplomate mission
Kasumi is dead too.
I'm not sure how you could have missed that consequence of the "red" ending.
Starkid spells out very clearly that destroying the reapers will also (arbitrarily) wipe out the geth, and EDI.
As I have said many times, that consequence felt deliberately tacked on to force the conscientious player to choose the green ending. If the only consequence of the red ending had been Shepard dying, basically every single player would choose it. But the writers were really in love with their retarded and nonsensical green ending, so they made that the ending where just Shepard dies.
Then there's the blue ending which is in some ways the most contentious of all, because everyone seems to have wildly different opinions of what happens after Shepard controls the reapers.
I understood that I would wipe out the Geth, and that it would mess with some technology, but I just some how missed that it would kill Edi.
I think I've fully processed the ending now. (I replayed it 3 times since I first beat it a week and a half ago).
Moving on, I hit 20 with Adapt in MP. What's the deal with Promoting?
Just replayed the end of ME3 with 5700~ effective military strength to get the "perfect ending"
I didn't notice before but apparently
destroying the Reapers kills EDI. Her name is the memorial wall, and Eva isn't standing around with everyone one as Shepard's name is put on the wall.
edit:
and apparently since I missed the Hanar diplomate mission
Kasumi is dead too.
I'm not sure how you could have missed that consequence of the "red" ending.
Starkid spells out very clearly that destroying the reapers will also (arbitrarily) wipe out the geth, and EDI.
As I have said many times, that consequence felt deliberately tacked on to force the conscientious player to choose the green ending. If the only consequence of the red ending had been Shepard dying, basically every single player would choose it. But the writers were really in love with their retarded and nonsensical green ending, so they made that the ending where just Shepard dies.
Then there's the blue ending which is in some ways the most contentious of all, because everyone seems to have wildly different opinions of what happens after Shepard controls the reapers.
I understood that I would wipe out the Geth, and that it would mess with some technology, but I just some how missed that it would kill Edi.
I think I've fully processed the ending now. (I replayed it 3 times since I first beat it a week and a half ago).
Moving on, I hit 20 with Adapt in MP. What's the deal with Promoting?
It's a free respec and gives you War Assets, plus fills the promotions bar, and who doesn't love filling bars?
i still dont know how to get the final gon/gade choice with tim at the end?
I'm pretty sure you have to have taken all the gon/gade options in previous conversations with him.
Miss one out, or switch from one to the other partway, and you don't get the option.
I think switching is fine, missing one is the problem.
OrcaAlso known as EspressosaurusWrexRegistered Userregular
I love Awkward Zombie's Mass Effect webcomics.
+12
BRIAN BLESSEDMaybe you aren't SPEAKING LOUDLY ENOUGHHHRegistered Userregular
edited May 2014
And so the cycle continues with the troll posts. Verbatim, too!
Also, what's the fastest paragon/renegade exploit that one can use in ME2 without breaking the game? I used the one at the end of Samara's mission to max out my paragon points, but that took aaaaaaaaaages.
So how about them mass effects. I remember getting stuck in stairs all the god damn time in 1 and charging into doorways and getting stuck in the air constantly
Getting stuck in shit is present in every guddamn game. I remember walking up invisible stairs during the exploration of the Collector ship, slowly ascending to the ceiling. It doesn't even take a lot of work! You just walk up to a ledge and go in or out of cover a bit and then suddenly, bam! Stairway to ceiling. I think I have a screenshot somewhere of Garrus and Grunt floating above me looking really confused
Also, the invisible traps set up on those two spots behind Joker's fucking chair in ME3 that stick Shepards in place
BRIAN BLESSED on
+2
OrcaAlso known as EspressosaurusWrexRegistered Userregular
And so the cycle continues with the troll posts. Verbatim, too!
Also, what's the fastest paragon/renegade exploit that one can use in ME2 without breaking the game? I used the one at the end of Samara's mission to max out my paragon points, but that took aaaaaaaaaages.
Edit your save, don't mess around with exploits.
Much faster, easier, and less brain-damage-inducing.
Edit: At what point in the first game are explosive rounds likely to show up? I don't recall ever using them, ever. And this time around with a sniper rifle, it just sounds like a fun time. Do they show in a normal game or would it have to be NG+
They start showing up with level VIII upgrades, so...I don't know what level those start dropping exactly but it's probably mid-to-late 30s.
- Gym visit to strengthen arm muscles, check
- Copious supply of quality beer, check
- Eaten heavy burger-content dinner, check
- On business trip with no early morning meeting, check
Right. It's time to start the final push for BotB. Five more promotions to go.
There's absolutely no guarantee that the kind of peaceful co-existence that was finally, finally achieved with the Geth could be replicated, and EDI (like any other individual person) is one of a kind and irreplaceable.
So, for those that have beaten the game at least once and were going for another playthrough, was there a moment where you changed your mind? Like, you wanted to go for a particular ending but then there was a moment, or something you hadn't seen before, that completely changed what you were going to do?
I ask this, because it happened to me. I was doing my Vanguard run, and was planning on Blue. Then I ran Citadel, and got to Jack's arc. Absolutely turned on a dime and decided to run Red.
So, for those that have beaten the game at least once and were going for another playthrough, was there a moment where you changed your mind? Like, you wanted to go for a particular ending but then there was a moment, or something you hadn't seen before, that completely changed what you were going to do?
I ask this, because it happened to me. I was doing my Vanguard run, and was planning on Blue. Then I ran Citadel, and got to Jack's arc. Absolutely turned on a dime and decided to run Red.
You made the right choice. /nod
I guess the only applicable things in my case are in one situation where I fully intended to run the ending again, but decided at the last minute to alt +F4 and do Citadel as my ending.
And then the many times during ME2 when I thought I would try a different romance for once, but just went with Garrus again (because how can you not)
So, for those that have beaten the game at least once and were going for another playthrough, was there a moment where you changed your mind? Like, you wanted to go for a particular ending but then there was a moment, or something you hadn't seen before, that completely changed what you were going to do?
I ask this, because it happened to me. I was doing my Vanguard run, and was planning on Blue. Then I ran Citadel, and got to Jack's arc. Absolutely turned on a dime and decided to run Red.
Yeah. That lasted all of 10 minutes into the first of the final missions. Then I decided, fuck it, I'm not going through 2-3 hours of the exact same gameplay just to see some cutscenes.
Looked them up on youtube, never looked back. That was with the Extended Cut even.
This kind of Asimov shit is exactly how you don't create lasting peace.
At least write it into the source code rather than a configuration file. Then you'd have to recompile before turning the robots into genocidal killing machines.
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited May 2014
Assuming they work with our programming languages and hardware configurations and not a neural network of some kind or worse, one that can change itself and grow new connections and add new synapses on demand so it can adapt and learn like we do. Only faster.
Robots with neuroplasticity.
Double points if actual plastics are involved, so they can be mad about the stupid pun too.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Edit: At what point in the first game are explosive rounds likely to show up? I don't recall ever using them, ever. And this time around with a sniper rifle, it just sounds like a fun time. Do they show in a normal game or would it have to be NG+
They start showing up with level VIII upgrades, so...I don't know what level those start dropping exactly but it's probably mid-to-late 30s.
Slap it on your squaddies!
Also mass effect 1 had a fantastic bug I couldn't replicate on feros, when driving up the sky bridge I'd get out and garrus would whip out his pistol and just run as the enemy. Not firing just running at them. Forever
Posts
I'm not sure how you could have missed that consequence of the "red" ending.
As I have said many times, that consequence felt deliberately tacked on to force the conscientious player to choose the green ending. If the only consequence of the red ending had been Shepard dying, basically every single player would choose it. But the writers were really in love with their retarded and nonsensical green ending, so they made that the ending where just Shepard dies.
Then there's the blue ending which is in some ways the most contentious of all, because everyone seems to have wildly different opinions of what happens after Shepard controls the reapers.
I haven't updated my ds 2 diary in my signature from the handwritten notes I kept as I played for ages. Ever since I spilt coffee on the mechanical, in fact. I'm using a shitty usb keyboard right now and it sucks to type with. I'm waiting on some O rings I've ordered before I put the mechanical back together. I figured I'd just take the opportunity to make it quieter while I'm at it.
And then I'll get back into ME as well, because fuck playing a k&m game on this piece of shit keyboard.
Battlestar Galactica had been unashamedly building those religious themes for the entire series and people were still mostly displeased by a lot of the religious stuff in the ending. The whole "Joker and EDI land on a planet it's just like Adam and Eve was so on the nose that I flinched watching it on youtube. It's not a biblical allusion if you take the bible in hand and bludgeon your audience with it, some subtlety, please.
Battlestar Galactica had also very carefully built up the fact that the cylons were technically artificial but essentially biological (almost indistinguishably so) for the entire series, making the final reveal that humanity was the descent of both at least somewhat reasonable. There's no reason in the green ending, it's just silly and implausible.
Because the green ending was such total nonsense, but also intended to be the "good" ending, that left me feeling like both blue and red were tainted and "bad" by design. Red because it wrecks interstellar society almost completely, in addition to obliterating the Geth, whom the Paragon player had just moved heaven and earth to reconcile with the quarians (and EDI). And the blue because the idea that Shepard's consciousness can somehow override the reapers is dubious at best (the reapers are composed of thousands of species collective cultures, Shep is just one person.
Some people imagined the blue ending as being Shepard just drives the reapers out into deep space and parks them there for eternity, which I find childish. My take on it is that the reapers are no longer actively genocidal, but now merely assert Shepard-flavored totalitarianism on the galaxy. Shepard had a pretty massive ego to begin with. Couple that to the reapers and the only logical conclusion, for me, is what Galadriel foresaw if she took the ring; "Instead of a dark lord, you would have a queen..."
Ultimately, it cannot end well. It's just a slower road to ruin.
It's like Star Wars Episode 1
If the red didn't inexplicably blow up EDI and the Geth, even with Shepard's death, it would be the clear good ending
Yes, another case of the writer lacking editorial oversight. With Hudson and Walters it was avoiding the normal Bioware peer-review, with Lucas it's just a case of no one who works for him can or will say shit to him anymore.
I know they do with movies, with varying results (I know that I Am Legend got its ending completely changed because test audiences didn't like the one that made sense, and I'm pretty sure Lando and the Falcon didn't make it out of the Death Star in the original cut of Jedi, which is why Lando is awkwardly pasted into the party shot at the end).
It feels like with these games, they could get a few dozen fans under NDAs to watch the ending, then ask them what they thought/to pick holes in it.
I'd expect that to give them some idea of what to expect, and at least an indication of which bits they'd need to paper over to make it palatable.
It's not just ME that feels like it could do with that, either.
Wow, you really are a brain-damaged fucking retard who just needs to be shot in the head.
Yes, because people not liking one things means that people won't like having the choice to do something similar in a completely different work. Oh wait, I forgot, you're opposed to giving players choices that you don't agree with because you're a narcissistic fucking shit.
Blowing your brains would be far too merciful.
Because you're a stupid fucking narrow-minded retard who can't stand making difficult decisions in a game about making difficult decisions.
I'd split your fucking head in half with a fire axe.
And cocksuckers saying that it was just Hudson and Walters deserve to have their limbs and organs ripped out and then be choked and beaten to death with them.
I'm sure they did. It's just that their focus group wasn't full of brain-damaged pathological liars who don't give a shit about reality.
And I really would love to watch all of you fucking trolls die as slowly and painfully as possible. You're all lying fucking retards and you know it, trying to ruin Mass Effect for the real fans.
Want to play co-op games? Feel free to hit me up!
Edit: At what point in the first game are explosive rounds likely to show up? I don't recall ever using them, ever. And this time around with a sniper rifle, it just sounds like a fun time. Do they show in a normal game or would it have to be NG+
I'm pretty sure you have to have taken all the gon/gade options in previous conversations with him.
Miss one out, or switch from one to the other partway, and you don't get the option.
I think I've fully processed the ending now. (I replayed it 3 times since I first beat it a week and a half ago).
Moving on, I hit 20 with Adapt in MP. What's the deal with Promoting?
Steam ID: Good Life
It's a free respec and gives you War Assets, plus fills the promotions bar, and who doesn't love filling bars?
Madness?
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
I think switching is fine, missing one is the problem.
Also, what's the fastest paragon/renegade exploit that one can use in ME2 without breaking the game? I used the one at the end of Samara's mission to max out my paragon points, but that took aaaaaaaaaages.
Getting stuck in shit is present in every guddamn game. I remember walking up invisible stairs during the exploration of the Collector ship, slowly ascending to the ceiling. It doesn't even take a lot of work! You just walk up to a ledge and go in or out of cover a bit and then suddenly, bam! Stairway to ceiling. I think I have a screenshot somewhere of Garrus and Grunt floating above me looking really confused
Also, the invisible traps set up on those two spots behind Joker's fucking chair in ME3 that stick Shepards in place
Edit your save, don't mess around with exploits.
Much faster, easier, and less brain-damage-inducing.
They start showing up with level VIII upgrades, so...I don't know what level those start dropping exactly but it's probably mid-to-late 30s.
and then it got some real arbitrary shit added on to it for no good reason.
(and i know that's a tautology)
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Wait, what?
- Copious supply of quality beer, check
- Eaten heavy burger-content dinner, check
- On business trip with no early morning meeting, check
Right. It's time to start the final push for BotB. Five more promotions to go.
Origin: RollThatKatamari
boom
Origin: RollThatKatamari
I ask this, because it happened to me. I was doing my Vanguard run, and was planning on Blue. Then I ran Citadel, and got to Jack's arc. Absolutely turned on a dime and decided to run Red.
If Simon only had a red button.
Origin: RollThatKatamari
You made the right choice. /nod
I guess the only applicable things in my case are in one situation where I fully intended to run the ending again, but decided at the last minute to alt +F4 and do Citadel as my ending.
And then the many times during ME2 when I thought I would try a different romance for once, but just went with Garrus again (because how can you not)
Yeah. That lasted all of 10 minutes into the first of the final missions. Then I decided, fuck it, I'm not going through 2-3 hours of the exact same gameplay just to see some cutscenes.
Looked them up on youtube, never looked back. That was with the Extended Cut even.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
At least write it into the source code rather than a configuration file. Then you'd have to recompile before turning the robots into genocidal killing machines.
Robots with neuroplasticity.
Double points if actual plastics are involved, so they can be mad about the stupid pun too.
Worked on my toaster.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Steam ID: Good Life
Slap it on your squaddies!
Also mass effect 1 had a fantastic bug I couldn't replicate on feros, when driving up the sky bridge I'd get out and garrus would whip out his pistol and just run as the enemy. Not firing just running at them. Forever
Want to play co-op games? Feel free to hit me up!