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Star Citizen / Squadron 42 | Early Planetside Footage Released

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Posts

  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    How faster are we talking about here, because due to a swipe problem I can still cancel.

    ...and when you are done with that; take a folding
    chair to Creation and then suplex the Void.
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    EvmaAlsar wrote: »
    I keep getting a connection failed message every time the game launches into fullscreen after the patch :(

    Me too, but luckily they're on the job.

    A Capellan's favorite sheath for any blade is your back.
  • SoggybiscuitSoggybiscuit Tandem Electrostatic Accelerator Registered User regular
    How faster are we talking about here, because due to a swipe problem I can still cancel.

    The number I've been reading is 20 m/s, but the M50 accelerates significantly faster than the 350r.

    Steam - Synthetic Violence | XBOX Live - Cannonfuse | PSN - CastleBravo | Twitch - SoggybiscuitPA
    Taranis
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    The Super Hornet should get a Belly of a Carrier hangar

    3basnids3lf9.jpg




    ElvenshaeKashaarSoggybiscuitSteel Fire
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    Axen wrote: »
    EvmaAlsar wrote: »
    I keep getting a connection failed message every time the game launches into fullscreen after the patch :(

    Me too, but luckily they're on the job.

    Mine is saying "login failed" when going full screen even after the Launcher accepts my password. :(

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • TaranisTaranis Registered User regular
    How faster are we talking about here, because due to a swipe problem I can still cancel.

    The number I've been reading is 20 m/s, but the M50 accelerates significantly faster than the 350r.

    350r = 300m/s
    m50 = 280m/2

    The M50 is apparently more maneuverable. Though the 350R is also better armed. The 350r seems like the better all around ship in my opinion.

    EH28YFo.jpg
  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    So the 300r is only better on straight tracks.

    ...and when you are done with that; take a folding
    chair to Creation and then suplex the Void.
  • TaranisTaranis Registered User regular
    edited September 2014
    So the 300r is only better on straight tracks.

    Probably, however Ben said in yesterday's Reverse the Verse that winning in the race mode is more dependent on your ability as pilot than your ship.

    If I were you, I'd race some before I melt anything.

    Edit: I don't know how their patch system works, but it's pretty bad. Every patch I'm forced to free up several gigs just so the launcher can extract the patch data.

    Edit 2: Oooh Looks like the Asteroid Hangar comes with a fish tank!

    Taranis on
    EH28YFo.jpg
  • SoggybiscuitSoggybiscuit Tandem Electrostatic Accelerator Registered User regular
    edited September 2014
    Taranis wrote: »
    So the 300r is only better on straight tracks.

    Probably, however Ben said in yesterday's Reverse the Verse that winning in the race mode is more dependent on your ability as pilot than your ship.

    If I were you, I'd race some before I melt anything.

    Edit: I don't know how their patch system works, but it's pretty bad. Every patch I'm forced to free up several gigs just so the launcher can extract the patch data.

    Edit 2: Oooh Looks like the Asteroid Hangar comes with a fish tank!

    I'm guessing they store everything in a temporary folder, patch, and then delete the temporary folder. I've had the same problem when moving a file on a drive to a different folder that's larger than the amount of remaining space.

    I can't wait to get home and play!

    Soggybiscuit on
    Steam - Synthetic Violence | XBOX Live - Cannonfuse | PSN - CastleBravo | Twitch - SoggybiscuitPA
  • TaranisTaranis Registered User regular
    Can any of you subscribers tell me what's in the lockers (this month's subscriber flair), so I can decide whether or not to subscribe this month?

    EH28YFo.jpg
  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    Taranis wrote: »
    Can any of you subscribers tell me what's in the lockers (this month's subscriber flair), so I can decide whether or not to subscribe this month?
    You should subscribe every month because long term subscribers get neat stuff.

    wWuzwvJ.png
    Steel FireVoodooV
  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    While I am thankful that people subscribe, because the subscriptions benefit us all, it is outside my budget.

    ...and when you are done with that; take a folding
    chair to Creation and then suplex the Void.
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    Well I managed to fall out of the world

    3basnids3lf9.jpg




  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    hey i can change my hangar on the website
    I got 3 different ones, one for the Connie, one for the 325r and one for the Aurora LX

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    If the launcher download is taking forever this thread tells you how to do a direct download and get way faster speeds: https://forums.robertsspaceindustries.com/discussion/138546/direct-download-from-rsi-link/p1

    wWuzwvJ.png
    Soggybiscuit
  • Steel FireSteel Fire Gunboat Diplomat PAI MarketingRegistered User regular
    Oh yeah. I am so going to have to check out all these hangars, but the Revell & York is now top of the list for parking space. :D

    TOGSolid wrote: »
    Taranis wrote: »
    Can any of you subscribers tell me what's in the lockers (this month's subscriber flair), so I can decide whether or not to subscribe this month?
    You should subscribe every month because long term subscribers get neat stuff.
    Of course the other nice thing about being a subscriber is that we get two of each of those neat things.

    TOGSolid
  • SwampFoxSwampFox Registered User regular
    If there was a way to upgrade from my 325A to a 350R without losing LTI, I would do it in a heartbeat. My thoughts are that you can always upgrade the weapons and targeting computer on the 350, but you can never add another engine on the 325. Thankfully it's not an option, yet...

    "It's not enough that we do our best; sometimes we have to do what's required." - Sir. Winston Churchill
  • SwampFoxSwampFox Registered User regular
    Hmmm..., apparently there is a roundabout way of doing it.

    325A -> M50 cross chassis upgrade, then M50 -> 350R cross chassis upgrade. Would rather do a straight upgrade but it is doable.

    "It's not enough that we do our best; sometimes we have to do what's required." - Sir. Winston Churchill
  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    Downloading now, I notice that they changed the launcher music back to the original track, which is great because I think everyone preferred it how it was anyway.

  • SwampFoxSwampFox Registered User regular
    SwampFox wrote: »
    If there was a way to upgrade from my 325A to a 350R without losing LTI, I would do it in a heartbeat. My thoughts are that you can always upgrade the weapons and targeting computer on the 350, but you can never add another engine on the 325. Thankfully it's not an option, yet...

    I've just increased my shame, what have I done! Time to update the Shame Fleet roster.

    "It's not enough that we do our best; sometimes we have to do what's required." - Sir. Winston Churchill
    Steel FireElvenshae
  • DockenDocken Registered User regular
    SwampFox wrote: »
    If there was a way to upgrade from my 325A to a 350R without losing LTI, I would do it in a heartbeat. My thoughts are that you can always upgrade the weapons and targeting computer on the 350, but you can never add another engine on the 325. Thankfully it's not an option, yet...

    For what it's worth I would be surprise if you can make the 350r into a real fighter as that would defeat the purpose of having the variant at all - they're also talking about removing all cargo space from the 350r... Wondering if it's going to be able to mount a leap drive.

    I am super interested in changing as well but need more information first...

  • KashaarKashaar Low OrbitRegistered User regular
    My shame has incremented. Damn you CIG for taking away the trainer variants from our hangars! My Avenger was sooo lonely, what with the Merchantman still being in the concepting phase... Added a tiny little Aurora LN to it. Gotta say, the new hangars are aaaaawesome. Love them all. Here's hoping for Rift support!

    Indie Dev Blog | Twitter | Steam
    Unreal Engine 4 Developers Community.

    I'm working on a cute little video game! Here's a link for you.
  • KashaarKashaar Low OrbitRegistered User regular
    Multiplayer is still a bit hit and miss btw... probably going to even out in a few days, as the new patch smell fades away. Did manage to get a round of mp racing in with a friend, and half a minute of coop vanduul swarm before the server died on us.

    Racing is more interesting than I had imagined - it's all about managing your momentum and thrust. Who'd have thought they could actually make this viable? It's a great training for "real" maneuvering too!

    Indie Dev Blog | Twitter | Steam
    Unreal Engine 4 Developers Community.

    I'm working on a cute little video game! Here's a link for you.
    Elvenshae
  • SoggybiscuitSoggybiscuit Tandem Electrostatic Accelerator Registered User regular
    Anyone else having a issue with ship selection? The only ships I can fly are the trainers, even if I climb in my 350r it doesn't show as option for flying.

    Steam - Synthetic Violence | XBOX Live - Cannonfuse | PSN - CastleBravo | Twitch - SoggybiscuitPA
  • imperialparadoximperialparadox Houston, TXRegistered User regular
    Are multiplayer matches laggy right now, or do ships handle even worse now? Ships seem to judder all over the place now, even if I throttle down.

    steam_sig.png
    Nintendo Network ID: imperialparadox | 3DS FC: 2294-4029-6793
    XBL Gamertag: Paradox3351 | PSN: imperialparadox
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Kashaar wrote: »
    Racing is more interesting than I had imagined - it's all about managing your momentum and thrust. Who'd have thought they could actually make this viable? It's a great training for "real" maneuvering too!
    Only tried the racing map for a bit with the Hornet and momentum is a bitch. Easy to forget that your ship is actually sliding all over the place when you bank with nothing but empty space around, but dang, you really need to control these ships. Cratered into the buildings a bunch of times. There's gonna be a definite learning curve to the racing, because the result of the physics engine is that this definitely isn't the standard arcade racer; super-easy to pull out of dive to go through a gate and end up plummeting a couple hundred feet right past it because you aren't getting your tail under you to kill your momentum fast enough to make the gate.

  • SoggybiscuitSoggybiscuit Tandem Electrostatic Accelerator Registered User regular
    Anyone else having a issue with ship selection? The only ships I can fly are the trainers, even if I climb in my 350r it doesn't show as option for flying.

    Ignore this, my 350r isn't showing up in the hangar.

    I've noticed an odd issue the wing cannons on the 300i. If I read the patch notes right, those guns are now fixed and should not track or move at all. However, while they don't track targets like they used to, they still have tracking lag if you make a maneuver. If they're fixed I assume they should be pointing forward no matter what. I am correct in my thinking here?

    Steam - Synthetic Violence | XBOX Live - Cannonfuse | PSN - CastleBravo | Twitch - SoggybiscuitPA
  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    edited September 2014
    Anyone else having a issue with ship selection? The only ships I can fly are the trainers, even if I climb in my 350r it doesn't show as option for flying.

    Ignore this, my 350r isn't showing up in the hangar.

    I've noticed an odd issue the wing cannons on the 300i. If I read the patch notes right, those guns are now fixed and should not track or move at all. However, while they don't track targets like they used to, they still have tracking lag if you make a maneuver. If they're fixed I assume they should be pointing forward no matter what. I am correct in my thinking here?

    Correct me if I'm wrong, but I think even the "fixed" guns still have a bit of movement, just not as much as the gimbaled ones. Which is fine by me since I use a joystick so I'm pretty much just going to be shooting wherever my nose is pointed anyway.

    Mr Ray on
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Yes, even the "fixed" weapons have some movement to them, so they can converged on targets properly. I think it's only supposed to be something like 5 or 10 degrees.

  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    edited September 2014
    Some people are reporting seeing Avengers in multi-player, even though they're not supposed to be out yet.

    Proof:
    sSRcFTO.jpg

    Also there seems to be a Bengal carrier model included in this version in the Murray Cup map, although it seems to be a super low-poly model that's probably not supposed to be viewed from up close.
    eRyGZ1U.png

    Mr Ray on
    KashaarElvenshaeStormwatcher
  • yossarian_livesyossarian_lives Registered User regular
    Taranis wrote: »
    Can any of you subscribers tell me what's in the lockers (this month's subscriber flair), so I can decide whether or not to subscribe this month?
    They're full of easter eggs making references to old games and some community gags. There's a poster from one of Roberts' old flight sims, a box for an 890 Jump, some post-it notes with references on them and various other items.

    "I see everything twice!"


  • yossarian_livesyossarian_lives Registered User regular
    Am I correct that there's still no option to switch roll to twist and yaw to the x-axis? I looked but didn't see an option so I figured it hasn't been added yet. :(

    "I see everything twice!"


  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    Am I correct that there's still no option to switch roll to twist and yaw to the x-axis? I looked but didn't see an option so I figured it hasn't been added yet. :(

    There are presets built into the game, I think the console command I had to use was something like "pp_rebindkeys layout_joystick_spacesim".

  • SoggybiscuitSoggybiscuit Tandem Electrostatic Accelerator Registered User regular
    Yes, even the "fixed" weapons have some movement to them, so they can converged on targets properly. I think it's only supposed to be something like 5 or 10 degrees.

    Maybe I'm tired, crazy, or both but it really seems like they have a good deal more than 5 or 10 degrees for convergence.

    http://youtu.be/XuGbgwGQfes

    I'm going to sleep.

    Steam - Synthetic Violence | XBOX Live - Cannonfuse | PSN - CastleBravo | Twitch - SoggybiscuitPA
  • DockenDocken Registered User regular
    edited September 2014
    Mr Ray wrote: »
    Anyone else having a issue with ship selection? The only ships I can fly are the trainers, even if I climb in my 350r it doesn't show as option for flying.

    Ignore this, my 350r isn't showing up in the hangar.

    I've noticed an odd issue the wing cannons on the 300i. If I read the patch notes right, those guns are now fixed and should not track or move at all. However, while they don't track targets like they used to, they still have tracking lag if you make a maneuver. If they're fixed I assume they should be pointing forward no matter what. I am correct in my thinking here?

    Correct me if I'm wrong, but I think even the "fixed" guns still have a bit of movement, just not as much as the gimbaled ones. Which is fine by me since I use a joystick so I'm pretty much just going to be shooting wherever my nose is pointed anyway.

    Well whatever they've done, I've gone from cruising through swarm no sweat to not even being able to do the first wave. Considering the AI still can't hit me (though they've obviously improved things - I actually had to dodge some fire!), it's one boring stalemate atm.

    Also, the new gforce / blackout mechanic is cool, but damn it's going to take some getting used to... Spent half my time unconscious on my first outing.

    I am not sure if mouse aiming is really viable any more - going to switch to my joystick and see if I can't improve.

    Looks like they just took the required pilot skill to a new level; I can't help but feel this is a massive change for the better!

    Still no SLI support though :(

    Docken on
  • yossarian_livesyossarian_lives Registered User regular
    Mr Ray wrote: »
    Am I correct that there's still no option to switch roll to twist and yaw to the x-axis? I looked but didn't see an option so I figured it hasn't been added yet. :(

    There are presets built into the game, I think the console command I had to use was something like "pp_rebindkeys layout_joystick_spacesim".
    Presets are for different types of joysticks as far as I can tell. I'll try out the console command, hopefully it still works.

    "I see everything twice!"


  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Maybe closer to 10 degrees to either side, but the FOV is, what, around 70 degrees? So that seems pretty close to 10 degrees to me, in comparison to an entire 180 degree front arc.

  • SwampFoxSwampFox Registered User regular
    Docken wrote: »
    SwampFox wrote: »
    If there was a way to upgrade from my 325A to a 350R without losing LTI, I would do it in a heartbeat. My thoughts are that you can always upgrade the weapons and targeting computer on the 350, but you can never add another engine on the 325. Thankfully it's not an option, yet...

    For what it's worth I would be surprise if you can make the 350r into a real fighter as that would defeat the purpose of having the variant at all - they're also talking about removing all cargo space from the 350r... Wondering if it's going to be able to mount a leap drive.

    I am super interested in changing as well but need more information first...

    I already have a Freelancer DUR variant, so to me it was worth making the switch. From what I have gathered from this post:
    Updating Ship Stats For Gameplay

    We will be able to put cargo drop pods on "speedy ships," and the only ships that won't have jump capability are "parasite ships" like the Merlin. Sure, you may need to buy additional items to make them jump capable (like the racer variant M50), but the option is there to upgrade.

    This all fits in line with what Roberts has said in the past that ships should be thought of like computer chassis, and UE credits are the limit for how far you want to mod the ship. Sure, a completely kitted out 350R won't have the same fire power as a moderate to high end Hornet, but I fully expect that. What the 350R has going for it is speed (which I do want to make use of).

    Really, it all boils down to the style of play you think you may want to partake in.

    "It's not enough that we do our best; sometimes we have to do what's required." - Sir. Winston Churchill
  • yossarian_livesyossarian_lives Registered User regular
    edited September 2014
    Never mind, got it to work.

    yossarian_lives on
    "I see everything twice!"


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