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No one in town is trained to use The Giant Bomb Thread

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    UrielUriel Registered User regular
    Jars wrote: »
    that screenshot screams "the barrens"

    "The Barrens" makes me want to scream

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    UrielUriel Registered User regular
    also I've never heard of wildstar until now.

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    agoajagoaj Top Tier One FearRegistered User regular
    Sounds like we need an Animorphs MMO.
    AniMMOrphs

    ujav5b9gwj1s.png
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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    i don't know why you'd play any other mmo when spiral knights is right there

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    UrielUriel Registered User regular
    Goosebumps MMO

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    ZayZay yes i am zay Registered User regular
    i can't believe nobody has made a coop character action game

    like i guess bayonetta 2 will have it

    but i'm imagining like a grand scale mmo but with cag gameplay

    that'd be perfect

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    InquisitorInquisitor Registered User regular
    edited March 2014
    Antimatter wrote: »
    i don't know why you'd play any other mmo when spiral knights is right there

    Oh man you just made me mad nostalgic.

    If I had the time in my life to play an MMO, Spiral Knights would be my choice.

    Inquisitor on
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    JarsJars Registered User regular
    I had a male high elf in tera. I named him captain dreamboat because oh my god

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    MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Jars wrote: »
    I had a male high elf in tera. I named him captain dreamboat because oh my god

    This is also what I played

    I was a medium armor class so I was usually running around in skin tight leather

    Sometimes there was leopard print involved

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    UrielUriel Registered User regular
    Zay wrote: »
    i can't believe nobody has made a coop character action game

    like i guess bayonetta 2 will have it

    but i'm imagining like a grand scale mmo but with cag gameplay

    that'd be perfect

    Instead of stunning or interrupting enemies you can juggle chain them?

    This is a great idea.

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    vegeta_666vegeta_666 CanadaRegistered User regular
    edited March 2014
    I really miss Warhammer Online. I had so much fun playing PvP in that, which I usually never say about any MMO.

    I played a Bright Wizard and Shadow Warrior and they both were a blast to play (pun intended for that first class).

    vegeta_666 on
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    Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
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    Mr. GMr. G Registered User regular
    edited March 2014
    I'm relistening to the old Arrow Pointing Down days

    Jeff is arguing that the DualShock 3, specifically the triggers, is way better then the 360 controller, particularly for racing games

    Alex is expecting Army of Two to be pretty good

    Mr. G on
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    UrielUriel Registered User regular
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

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    BlankZoeBlankZoe Registered User regular
    Antimatter wrote: »
    i don't know why you'd play any other mmo when spiral knights is right there
    But in Wildstar you can play a robit like this lady

    http://youtu.be/wbP_J0oLxc4

    CYpGAPn.png
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    UrielUriel Registered User regular
    vegeta_666 wrote: »
    I really miss Warhammer Online. I had so much fun playing PvP in that, which I usually never say about any MMO.

    I played a Bright Wizard and Shadow Warrior and they both were a blast to play (pun intended for that first class).
    I only got to like the second major area in that as an Ork Choppa but it was a blast.

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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    too creepy
    spiral knights, meanwhile, is fucking adorable

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    InquisitorInquisitor Registered User regular
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

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    Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    Inquisitor wrote: »
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

    i like tanking

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    JarsJars Registered User regular
    hm I don't think I have a screenshot that accurately conveys just how sexy this guy was

    IxgVoJH.jpg

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    UrielUriel Registered User regular
    Inquisitor wrote: »
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

    Yeah I should be clear I'm just using those terms for convenience sake.

    But there should be different styles and weapons and progression paths that give certain characters a choice in how they want to contribute.

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    TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    I just want to solo. Solo forever.

    b1ehrMM.gif
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    InquisitorInquisitor Registered User regular
    Antimatter wrote: »
    Inquisitor wrote: »
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

    i like tanking

    Well then in Monster Hunter you would probably play a Lancer, who has a giant shield and lance, and who can block attacks to launch vicious counter attacks, instead dodging or running away like other weapons, but you are still doing damage.

    I am not sure if tanking really makes sense for a character action game.

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    UrielUriel Registered User regular
    Antimatter wrote: »
    Inquisitor wrote: »
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

    i like tanking

    Yeah tanking is fun but some games just don't need the trinity of MMO classes per se.

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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    then character action games are bullshit!

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    UrielUriel Registered User regular
    Though to be fair when I think Character Action Game I don't exactly leap to Monster Hunter.

    I tend to think of DmC or Bayonetta.

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    InquisitorInquisitor Registered User regular
    That post reminds me, I want an iPad pretty bad for second screen stuff with the PS4.

    The second screen stuff in Ground Zeroes is super neat, even on a tiny cellphone screen.

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    UrielUriel Registered User regular
    edited March 2014
    Kinda how like Virgil and Dante Play kinda differently

    And that Virgil DLC sucked because Virgil felt like shit to play IMO.

    Uriel on
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    InquisitorInquisitor Registered User regular
    Uriel wrote: »
    Though to be fair when I think Character Action Game I don't exactly leap to Monster Hunter.

    I tend to think of DmC or Bayonetta.

    Agreed. It just jumped to mind as a game where, while everyone is still being DPS, essentially, you achieve this goal and contribute in different ways based on your weapon.

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    TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    I've never even heard character action as a term until Two Best Friends.

    And by Two Best Friends, I mean Pat.

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    UrielUriel Registered User regular
    TrippyJing wrote: »
    I just want to solo. Solo forever.

    I think you want Kinect Star Wars.

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    SCREECH OF THE FARGSCREECH OF THE FARG #1 PARROTHEAD margaritavilleRegistered User regular
    Inquisitor wrote: »
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

    except gw2 did this and when everyone just does the most optimal dps its boring as fuck

    gcum67ktu9e4.pngimg
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    UrielUriel Registered User regular
    edited March 2014
    I prefer Spectacle Fighter.

    Even though I dislike Yahtzee like, a ton.

    Uriel on
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    InquisitorInquisitor Registered User regular
    Inquisitor wrote: »
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

    except gw2 did this and when everyone just does the most optimal dps its boring as fuck

    Monster Hunter makes it work, somehow. Some weapons do better stun, some weapons do better status effects, some need more set up, etc. I am sure there is an optimal weapon, or something, but people use a variety anyway.

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    UnbreakableVowUnbreakableVow Registered User regular
    Mr. G wrote: »
    I'm relistening to the old Arrow Pointing Down days

    Jeff is arguing that the DualShock 3, specifically the triggers, is way better then the 360 controller, particularly for racing games

    Alex is expecting Army of Two to be pretty good

    Army of Two was getting a lot of hype at the time

    Also I agree with Jeff, though I realize I'm in the minority

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    UrielUriel Registered User regular
    Inquisitor wrote: »
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

    except gw2 did this and when everyone just does the most optimal dps its boring as fuck
    Just don't surface any numbers.

    Bam problem solved mail me a check.

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    InquisitorInquisitor Registered User regular
    Inquisitor wrote: »
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

    except gw2 did this and when everyone just does the most optimal dps its boring as fuck

    Also, to me, everyone just being the optimal dps, optimal healer, and optimal tank isn't any more interesting than everyone being the optimal DPS.

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    SCREECH OF THE FARGSCREECH OF THE FARG #1 PARROTHEAD margaritavilleRegistered User regular
    Uriel wrote: »
    Inquisitor wrote: »
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

    except gw2 did this and when everyone just does the most optimal dps its boring as fuck
    Just don't surface any numbers.

    Bam problem solved mail me a check.

    monster hunter progression is entirely gear based

    for that to work in a large, open world mmo setting where your playing the same character for hundreds of hours, you'd either need an absolutely massive amount of content or make it not an mmo

    gcum67ktu9e4.pngimg
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    InquisitorInquisitor Registered User regular
    Wow.

    iPads are expensive, christ.

    Maybe I don't want one after all.

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    StiltsStilts Registered User regular
    Inquisitor wrote: »
    Inquisitor wrote: »
    Uriel wrote: »
    The tank characters do wide sweeping attacks that pull in enemies.

    The DPS juggle chain enemies that they separate off the main groups.

    The healers go around solving puzzles to gather healing orbs to heal everyone.

    Nah might as well just ditch the trifecta entirely, it is old and tired.

    Everyone should just be different flavors of DPS and you should be able to clear any encounter with a team entirely composed of one class. Monster Hunter style.

    except gw2 did this and when everyone just does the most optimal dps its boring as fuck

    Also, to me, everyone just being the optimal dps, optimal healer, and optimal tank isn't any more interesting than everyone being the optimal DPS.

    But when I have the "trifecta," I can do tanking or healing when I get bored of doing DPS.

    If everything is DPS, then I don't have much recourse if I get bored of doing DPS.

    IKknkhU.gif
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