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If it's blue, it must be MEGA MAN(-esque)!

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Posts

  • SkutSkutSkutSkut Registered User regular
    SNES X3 music is decent, Playstation version music is AWFUL

  • DelzhandDelzhand Hard to miss. Registered User regular
    edited April 2018
    Relistening to it today, a lot of X3's music is on pretty short loops, and X3's stages are probably the largest in the series.

    And as much as I like it, I think it really benefits from the Genesis soundchips, which is rarely the case:

    https://www.youtube.com/watch?v=XnAh_x79Vok

    https://www.youtube.com/watch?v=5PNpnHztg18

    Delzhand on
    Tim is on the InternetLBD_Nytetrayndarunia106
  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited April 2018
    Love that Genesis sound crunch.

    darunia106 on
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    ReynoldsLBD_Nytetrayn
  • KupiKupi Registered User regular
    If nothing else, it was capable of imitating a noisy-ass electric guitar.

    My favorite musical instrument is the air-raid siren.
    Frem
  • IceBurnerIceBurner It's cold and there are penguins.Registered User regular
    edited April 2018
    SkutSkut wrote: »
    SNES X3 music is decent, Playstation version music is AWFUL
    I see this opinion a lot. Not only can I just not agree, I fail to understand what others see in the SNES version. Sure the PS soundtrack sounds like it's mono and compressed, and even with those problems the instrumentation is still better than the shocking step down from X1 that X3's SNES instrumentation is. The extremely low-quality synth grates on my ears. I'll always wonder why they simply didn't reuse the vastly-superior X1 instrument samples. Memory savings?

    I also happen to like the re-composition more in most cases.

    If anyone can articulate their thoughts or feelings, I'm genuinely curious and baffled. What is it that you dislike about the X3 PS soundtrack, and what attributes of the SNES one appeal?

    IceBurner on
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  • Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    IceBurner wrote: »
    SkutSkut wrote: »
    SNES X3 music is decent, Playstation version music is AWFUL
    I see this opinion a lot. Not only can I just not agree, I fail to understand what others see in the SNES version. Sure the PS soundtrack sounds like it's mono and compressed, and even with those problems the instrumentation is still better than the shocking step down from X1 that X3's SNES instrumentation is. The extremely low-quality synth grates on my ears. I'll always wonder why they simply didn't reuse the vastly-superior X1 instrument samples. Memory savings?

    I also happen to like the re-composition more in most cases.

    If anyone can articulate their thoughts or feelings, I'm genuinely curious and baffled. What is it that you dislike about the X3 PS soundtrack, and what attributes of the SNES one appeal?

    I could articulate my thoughts and feelings at length, but I won't because I agree with you. X3 had the worst sound of the series.

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    SkutSkut
  • Imaynotbehere4longImaynotbehere4long Registered User regular
    Naphtali wrote: »
    Toxic Seahorse stage, even with the stolen rifts was good

    Whoa, that's news to me. What did it steal from?

  • EmperorSethEmperorSeth Registered User regular
    As much as elements of X3 annoy me, I do enjoy some of the soundtrack, both the original and remake. Specifically, these tracks got 4 stars or more on my rankings.

    SNES
    Zero
    Blast Hornet
    Blizzard Buffalo
    Volt Catfish
    Vile Stage
    Doppler Stage 1

    Remake
    Opening Stage
    Gravity Beetle
    Toxic Seahorse

    Though, overall, the music had more of a "metal" angle to it than X games usually have.

    Oh, fun fact? Ripping on X3 was half of my submission letter to Digipen, back in the day when it was pretty much the only game design program in the continental area. I even got accepted! But I decided not to go for financial reasons and my parents' wanting me to get a more traditional college experience initially. I still wonder what could have been had I went there first.

    You know what? Nanowrimo's cancelled on account of the world is stupid.
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Delzhand wrote: »
    Relistening to it today, a lot of X3's music is on pretty short loops, and X3's stages are probably the largest in the series.

    And as much as I like it, I think it really benefits from the Genesis soundchips, which is rarely the case:

    I dunno, when modern composers work with it the Genesis soundchips have much more personality than SNES.

    SNES was way ahead of its time with the insturments, but they all sounded pretty bland. I mean the synth sound was almost 1:1 the same as the basic midi sounds on PC. Which like, is a good thing overall but its boring for going back to.

  • homogenizedhomogenized Registered User regular
    SNES audio was sample based, wasn't it? If so, wouldn't how bland the instruments sounded depend on the samples used when composing/converting tracks?

  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    Naphtali wrote: »
    Toxic Seahorse stage, even with the stolen rifts was good

    Whoa, that's news to me. What did it steal from?

    I want to say Guns n Roses.

    Steam | Nintendo ID: Naphtali | Wish List
  • Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    Naphtali wrote: »
    Naphtali wrote: »
    Toxic Seahorse stage, even with the stolen rifts was good

    Whoa, that's news to me. What did it steal from?

    I want to say Guns n Roses.

    It was Neon Tiger, and the composer has said she hadn't heard of them.

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  • PolaritiePolaritie Sleepy Registered User regular
    As much as elements of X3 annoy me, I do enjoy some of the soundtrack, both the original and remake. Specifically, these tracks got 4 stars or more on my rankings.

    SNES
    Zero
    Blast Hornet
    Blizzard Buffalo
    Volt Catfish
    Vile Stage
    Doppler Stage 1

    Remake
    Opening Stage
    Gravity Beetle
    Toxic Seahorse

    Though, overall, the music had more of a "metal" angle to it than X games usually have.

    Oh, fun fact? Ripping on X3 was half of my submission letter to Digipen, back in the day when it was pretty much the only game design program in the continental area. I even got accepted! But I decided not to go for financial reasons and my parents' wanting me to get a more traditional college experience initially. I still wonder what could have been had I went there first.

    Statistically? Burned out, probably.

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  • DrascinDrascin Registered User regular
    Personally X3 is one of my favorites in general.

    Steam ID: Right here.
    Hexmage-PA
  • IceBurnerIceBurner It's cold and there are penguins.Registered User regular
    edited April 2018
    SNES audio was sample based, wasn't it? If so, wouldn't how bland the instruments sounded depend on the samples used when composing/converting tracks?
    Correct, exactly the same idea as MIDI. SNES was one of the earliest common consumer devices with a sound processor unit (SPU) where the bank of instrument samples (A.K.A. soundfont) was programmable rather than baked into the hardware.

    The differences between SPU's of that time still meant you couldn't get the same results on different hardware, even if you deliberately kept the instrument sample data as close as possible.

    IceBurner on
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  • DelzhandDelzhand Hard to miss. Registered User regular
    I only just watched the X Collection trailer now - the 2 bosses at once mode seems neat. The one they showed was Chill Penguin and Frost Walrus. I wonder if it's just predefined pairs, and how many there are. If it's any 2 bosses from any game, that's almost worth the price of admission alone, but I doubt that's what it'll be.

  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    Naphtali wrote: »
    Naphtali wrote: »
    Toxic Seahorse stage, even with the stolen rifts was good

    Whoa, that's news to me. What did it steal from?

    I want to say Guns n Roses.

    It was Neon Tiger, and the composer has said she hadn't heard of them.

    considering how many X3 tracks sound like they have stolen rifts, I don't believe that for a minute

    Steam | Nintendo ID: Naphtali | Wish List
  • Imaynotbehere4longImaynotbehere4long Registered User regular
    Naphtali wrote: »
    Naphtali wrote: »
    Toxic Seahorse stage, even with the stolen rifts was good

    Whoa, that's news to me. What did it steal from?

    I want to say Guns n Roses.

    It was Neon Tiger, and the composer has said she hadn't heard of them.

    Oh yeah, I remember watching YouTube videos comparing Neon Tiger's theme with the other song. Honestly, I never liked that song in either version of the game, so I had kinda forgotten about it. I never heard anything about the other tracks being stolen, though (the closest being that the Mavericks' names in X5 were based on Guns n Roses members).

  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    IceBurner wrote: »
    SkutSkut wrote: »
    SNES X3 music is decent, Playstation version music is AWFUL
    I see this opinion a lot. Not only can I just not agree, I fail to understand what others see in the SNES version. Sure the PS soundtrack sounds like it's mono and compressed, and even with those problems the instrumentation is still better than the shocking step down from X1 that X3's SNES instrumentation is. The extremely low-quality synth grates on my ears. I'll always wonder why they simply didn't reuse the vastly-superior X1 instrument samples. Memory savings?

    I also happen to like the re-composition more in most cases.

    If anyone can articulate their thoughts or feelings, I'm genuinely curious and baffled. What is it that you dislike about the X3 PS soundtrack, and what attributes of the SNES one appeal?

    I could articulate my thoughts and feelings at length, but I won't because I agree with you. X3 had the worst sound of the series.

    X2 and X3 both have problems, but while X2 may have some better tunes, X3's just sounds richer to me. Something was always off about X2's to me, but not knowing music stuff that well, I can't put it into words.

    I feel like X3's came closer to X1's, though.

    qjWUWdm.gif1edr1cF.giferQEQHJ.png
    Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
  • Hexmage-PAHexmage-PA Registered User regular
    I always liked X3's music, both SNES and PSOne versions.

    X3 in general gets a bad rap, which surprises me. It has more secrets (extra upgrades, Zero's saber), brings back differences in stages after completing other stages (albeit not to the same degree as X), features Vile, gives us multiple ride armor to use, was the first game to make Zero playable, etc.

    LBD_Nytetrayn
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    I like X3, but it feels a bit harsher to me than most of the series, so it's not one I tend to start up for a quick game like the rest.

    qjWUWdm.gif1edr1cF.giferQEQHJ.png
    Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
  • FryFry Registered User regular
    I like X3, but it feels a bit harsher to me than most of the series, so it's not one I tend to start up for a quick game like the rest.

    I haven't done a serious analysis, but I feel like every entry in the series is harder than the one before, up until X8 dials it back a bit. (Disregarding X7 because I only played it once, and it's so different from the others. )

  • H3KnucklesH3Knuckles But we decide which is right and which is an illusion.Registered User regular
    edited April 2018
    Fry wrote: »
    I like X3, but it feels a bit harsher to me than most of the series, so it's not one I tend to start up for a quick game like the rest.

    I haven't done a serious analysis, but I feel like every entry in the series is harder than the one before, up until X8 dials it back a bit. (Disregarding X7 because I only played it once, and it's so different from the others. )

    Huh. I always thought X4 was kinda easy. But then, I barely played most of the X series; the only ones I ever owned were 1, 4, and 8. I just rented 2, 3, and 7.

    H3Knuckles on
    If you're curious about my icon; it's an update of the early Lego Castle theme's "Black Falcons" faction.
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  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    I personally find X4 and 5 easier than 3.

    qjWUWdm.gif1edr1cF.giferQEQHJ.png
    Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
  • The WolfmanThe Wolfman Registered User regular
    I had it pointed out that X3's music is ridiculously heavy on synth guitar, and after hearing it... yeah, it is. And repetitive too. I don't think it's bad, it's just... there. I'm hesitant to use the "I don't even remember any of it" line, but truth be told I don't really remember much of any music from the X games off the top of my head. I'll recognize them, and I can hum a few off the top of my head, but I couldn't tell you which game or robot master they are until you tell me.

    But I also remember that even at the time, X3's difficulty and presentation was... weird. The robot select screen felt sparse, I remember as a kid thinking it was weird that you never even got the name of the boss beforehand. Zero is neat but also rapidly useless. And the bosses are either fucking ridiculous with the buster, or fucking jokes with the right weapon. If MM games are about finding the weakness loop and then finding a way to crack into it, then X3 was the hardest at the time to crack into. Sigma is also nuts as his weakpoint is virtually a single pixel, and a rather unorthodox location to boot (it's his head, but if you don't aim slightly above it your shot will just bounce off). And this is more of a retroactive problem now, but the plot goes absolutely nowhere. It's just straight up spinning its wheels.

    ...I still like it though. But I can totally see its issues now.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
    LBD_Nytetrayn
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    Would have made a nice end to Sigma, had it stuck. Alas...

    qjWUWdm.gif1edr1cF.giferQEQHJ.png
    Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
  • DonnictonDonnicton Registered User regular
    Famitsu is doing a weekend poll to get the opinion of westerners on what their favorite Mega Man games are and what aspects.

    https://ebssl.jp/fm2/enq/megaman30th/q.php

    LBD_NytetraynH3Knuckles
  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    Donnicton wrote: »
    Famitsu is doing a weekend poll to get the opinion of westerners on what their favorite Mega Man games are and what aspects.

    https://ebssl.jp/fm2/enq/megaman30th/q.php

    "please select all that apply"
    *drop down list*

    uhhhhhh

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    DonnictonEnlongNightslyr
  • korodullinkorodullin What. SCRegistered User regular
    My fondest memories of X3 were messing around with it during the summer, trying out different random passwords to see what I could unlock super early in the game. I think I found a password with either most of the upgrades or the gold armor with no bosses down.

    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
    Tim is on the InternetLBD_Nytetrayn
  • shoeboxjeddyshoeboxjeddy Registered User regular
    Delzhand wrote: »

    It's pretty shitty that they're selling these random loot box style.

    McMoogledarunia106
  • ViskodViskod Registered User regular
    For all the die hard Mega Man fans that still have a working NES and somehow don’t have a copy of Mega Man 2.

    KoopahTroopahcloudeagledarunia106Andy Joe
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    Viskod wrote: »
    For all the die hard Mega Man fans that still have a working NES and somehow don’t have a copy of Mega Man 2.

    Honestly? I'm not looking at getting one, but if I had $100 to drop on something like this, I'd probably get it to keep alongside my MM1 and 9 boxes. I've got MM2, but just the cart.

    qjWUWdm.gif1edr1cF.giferQEQHJ.png
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  • McMoogleMcMoogle Registered User regular
    Delzhand wrote: »

    It's pretty shitty that they're selling these random loot box style.

    Yeah if I'm gonna spend $100 on something I'd rather know exactly what I'm getting.

    steam_sig.png
    shoeboxjeddyH3Knuckles
  • FryFry Registered User regular
    If it was a matter of which game you got from a random box, that would really bother me, but it sounds like it's just a matter of what color the cart is, and for that I don't really care?

    H3Knuckles
  • DelzhandDelzhand Hard to miss. Registered User regular
    Yeah I don't see the comparison with loot boxes. You might randomly get a limited edition. That's it.

    Tim is on the InternetRiokenn
  • DirtyDirty Registered User regular
    Viskod wrote: »
    For all the die hard Mega Man fans that still have a working NES and somehow don’t have a copy of Mega Man 2.

    They aren't trying to cash is on the used game market. They're cashing in on the 80s/90s nostalgia-fueled collectibles market.

    Tim is on the InternetH3KnucklesLBD_Nytetrayn
  • cloudeaglecloudeagle Registered User regular
    You would probably be shocked to hear how many video game soundtracks got releases on vinyl. This is pretty much the same thing.

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  • ViskodViskod Registered User regular
    Dirty wrote: »
    Viskod wrote: »
    For all the die hard Mega Man fans that still have a working NES and somehow don’t have a copy of Mega Man 2.

    They aren't trying to cash is on the used game market. They're cashing in on the 80s/90s nostalgia-fueled collectibles market.

    Yep, those would be the people with a still working NES. That is what I was saying. I have one, I have a cartridge of Mega Man 2. I'm not going to pay $100 dollars for a shinier copy of Mega Man 2 just to have. I'd consider having an original cartridge more collectable.

  • DirtyDirty Registered User regular
    Viskod wrote: »
    Dirty wrote: »
    Viskod wrote: »
    For all the die hard Mega Man fans that still have a working NES and somehow don’t have a copy of Mega Man 2.

    They aren't trying to cash is on the used game market. They're cashing in on the 80s/90s nostalgia-fueled collectibles market.

    Yep, those would be the people with a still working NES. That is what I was saying. I have one, I have a cartridge of Mega Man 2. I'm not going to pay $100 dollars for a shinier copy of Mega Man 2 just to have. I'd consider having an original cartridge more collectable.

    I'm not talking about people who are collecting the actual products from their childhood, I'm talking about people who buy shiny new things that remind them of their childhood. The kind of people that go nuts trying to track down specific Pop figures based on old TV shows. The kind of people that buy Reptar cereal and a Rocko plushie at FYE. You are not the target market for these particular Mega Man products.

    H3KnucklesReynolds
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