Takel wrote: »
Which is only going to lead to power creep IMHO. There's almost been a "gentleman's agreement" when it comes to ore multiplication as anyone jumping ahead of the pack of 2x with some tiny extras will just lead to an arms race and the so called balance being thrown out the window, especially if GT is involved. Factorisation's chain skirted that by tacking on a hard-to-automate system to it as well as a large time requirement that necessitated scaling out, but still only provided 3x.
Lorahalo wrote: »
It's actually pretty simple. You need an ME Controller to supply power to the network, an ME Chest or Drive to hold storage cells (a chest can hold a single cell, a drive can hold 10), and some access terminals for basic item storage.
The autocrafting is a little more complicated (Especially if you want external crafting like furnaces or grinders in there) but once you do it once or twice it's really easy to get the hang of. The problem is that I'm always short on Certus to do anything really cool with my ME net.
Takel wrote: »
Server stuff! (again)
New hosting invoice *not so subtle hint*
Backup schedule has been moved to a 2hour schedule with a 2 day retention. I've still got half a mind to change it to hourly but the constant spam of 'Server backing up!' may grate. Even if it's a nice hourly reminder of how much of your life is going into Minecraft
Mod updates sometime this week. Probably in time for the Easter long weekend.
I'm contemplating boosting the heat value of solid/liquid fuels in boilers by a sizable margin. Thinking of a starting point of a 40% boost, which will mean your solid boilers will require 29% less fuel, and the same again on top of that for liquids.
There's two levers that I can operate in regards to boilers - Heat value for fuels as a multiplier, and steam production as a multiplier. The second, steam production, is rather unwieldy as it does add additional complications in extracting the energy out of the boiler as you need moar pipes.
Basically, I'm pondering a much larger 'house rule' modification, possibly pushing steam boilers into a mid tier option for power but the top end would be more Big Reactors/Reactorcraft. Thoughts?
On the topic of modifications, I'm, again, contemplating adding alternative means to get certain decorative blocks like marble via means other than quarrying out the entire world and more. It'll involve crafting Magical Crop essences and/or vending block purchases. Thoughts on this?
Radiation wrote: »
How have you been man?
Botznoy wrote: »
Buttcleft is doing creepy and evil blood magic! He needs your nature essence so he can continue sacrificing his blood to the Blood God! At least that's what I'm using nature essence for
Huggles wrote: »
Alumentum-fired solid boilers are so incredibly easy to set up into perpetual-motion with a little thaumcrafting that I wouldn't boost solid boilers. Liquid boilers may need an anti-nerf though, never really got why the Railcraft/Buildcraft people agreed on that one.
Bloody Jack wrote: »
Also, in case anyone else didn't know, portal guns now use 'fuel' in the form of ender dust.
Huggles wrote: »
Thaumcraft is bestcraft.