Erin The RedThe Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMABaton Rouge, LARegistered Userregular
edited April 2014
I think she has to have some sort of scoliosis to bend her back that way.
Also that boot heel looks real dumb in that shot.
And how do you fit those boobs in armor? Jesus christ that top arm looks awful
in fairness the anatomical issues might be a part of an animation, it's not uncommon for characters to move in technically impossible ways that animate well
but they definitely changed it to show off her bust
So there was a news article today about gun crime and such here in Halifax. How is that in any way relevant to this thread?
Well, the name of the officer they were talking to caught my eye;
said Halifax Police Chief Jean-Michel Blais.
I know it's not the same guy, but I definitely double-taked for a second.
I'm still not sure what the Shadow characters are supposed to be in P4AU
Are they just clones or are they gonna be new characters with different moves
Another major addition to the game is the addition of Shadow-type characters. With the exception of Elizabeth, Shadow Labrys with Asterius, and Sho Minazuki there exists an alternate mode based on the Shadows of the Persona series. Shadow-Type characters are more geared towards the offense as they build more SP as they attack and their SP is carried over between rounds. Shadow-type characters utilize the character's original auto/dial combo from Persona 4 Arena and can use Awakening SP Skills with 100 SP. In addition, they gain access to a mode known as Shadow Rampage, which gives them unlimited SP for a limited amount of time and is activated by what would be the Burst command while the character is at 100 SP. In compensation for these additions, they lose major defensive techniques, mainly Bursts and Awakenings and they don't deal as much damage as their original counterpart. Thus, this makes the Shadow Type a high-risk, high-reward playstyle with an emphasis on skill usage.
it's functionally a different playstyle for a character, but utilizing the same moves
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Der Waffle MousBlame this on the misfortune of your birth.New Yark, New Yark.Registered Userregular
someone in this fucking library has a bunch of metal gear sound effects on their phone and i keep shooting my head up pavlovianly every time they get a text or an email
I like the idea of this combat system, but I do not like it's execution very much. The tank (both Reyn and Dunban) has a lot of trouble holding aggro, there just doesn't seem to be enough healing available to keep up with the damage of the more powerful enemies, and it's often really unclear what Monado skill you're supposed to use to counter an enemy skill. Plus, it really sucks to have your whole party near death, so every single ability an enemy activates sets off your future-sight.
It just seems like an overly-difficult and punishing system considering how you're relying on two AI partners to do their jobs properly and not be totally dumb.
I like the idea of this combat system, but I do not like it's execution very much. The tank (both Reyn and Dunban) has a lot of trouble holding aggro, there just doesn't seem to be enough healing available to keep up with the damage of the more powerful enemies, and it's often really unclear what Monado skill you're supposed to use to counter an enemy skill. Plus, it really sucks to have your whole party near death, so every single ability an enemy activates sets off your future-sight.
It just seems like an overly-difficult and punishing system considering how you're relying on two AI partners to do their jobs properly and not be totally dumb.
Brace yourselves
I'm going to say something nice about Xenoblade
I never really had a problem with the AI of the buddies in that game
Posts
I don't think Raven Simone would be down with Hydra
So this new AA game involves an ancestor of Phoenix Wright?
He should star in the first few cases and then, BOOM, Phoenix gets out of the animus
Attorney's Creed
If you don't hail hydra then you're no bro of mine
Cut one bro and two shall take its place.
HAIL HYDRA
That's so Hydra
it's a puzzle game that rewards you with more tools for your synth sequencer
I can see myself spending hundreds of hours with this thing
Steam | Twitter
AS YOU SHOULD
Tumblr | Twitter PSN: misterdapper Av by Satellite_09
Also that boot heel looks real dumb in that shot.
And how do you fit those boobs in armor?
Jesus christ that top arm looks awful
but they definitely changed it to show off her bust
Steam | Twitter
Alex retweeted this and shheeeezus
The message reads thusly: Wuuuuuuuurrrrrgh
Well, the name of the officer they were talking to caught my eye;
I know it's not the same guy, but I definitely double-taked for a second.
Gonna wreck all you fools with a mic stand.
Are they just clones or are they gonna be new characters with different moves
Steam
Also this is... honestly weirder than I ever thought the Ace Attorney series would get. Which is a statement I never thought I'd say.
and then the entire internet tweeted the hornets nest with a face at a single person
it's functionally a different playstyle for a character, but utilizing the same moves
that's not a bad idea...
Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
http://www.audioentropy.com/
and then make it so he fires out swarms of hornets he's caught
I like the idea of this combat system, but I do not like it's execution very much. The tank (both Reyn and Dunban) has a lot of trouble holding aggro, there just doesn't seem to be enough healing available to keep up with the damage of the more powerful enemies, and it's often really unclear what Monado skill you're supposed to use to counter an enemy skill. Plus, it really sucks to have your whole party near death, so every single ability an enemy activates sets off your future-sight.
It just seems like an overly-difficult and punishing system considering how you're relying on two AI partners to do their jobs properly and not be totally dumb.
Brace yourselves
I'm going to say something nice about Xenoblade
I never really had a problem with the AI of the buddies in that game