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The [Final Fantasy] Thread: FF XV on Siesta, Partake in the Fiesta.

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Posts

  • EnlongEnlong Registered User regular
    Yeah, the Woolsey opera script didn't fit the meter or rhyme.

  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    Barring nostalgia and possibly rose tinted glasses reasons, the new translation cleans the clock out of the old one. Not that one could ever consider it bad. But I don't know, I consider games from that era to be products of their time now, back when there was still that underlying cloud of censorship where you couldn't even have simple crosses or use the word Holy, among other things. They worked magic with what they had, but nowadays we don't typically have those restrictions anymore and can do a more "truer" script. There may be no more "Son of a submariner", but by god the opera scene kicks 1000x more ass now with an actual lyrical flow.

    Er, but the original had lyrical flow in the opera scene as well? Hell, the original had better opera lyrics in my opinion and actually fit properly within the spacing of the music. The GBA/iOS/Android version isn't even true to the original script and is pretty awful. Though I guess it just rips off the Distant World script. Which, having heard it in person, is still pretty goofy sounding.

    Least Darkness and Starlight did it pretty alright.

    The Black Mages version of the opera song is so so so so good. It's also extended and includes the fight. Darkness and Starlight on their third album.

    Also, the OverClocked Remix alblum version of the song tells a different story, but goes full Queen with it.

    // Steam: VWinds // PSN: vagrant_winds //
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  • FawstFawst The road to awe.Registered User regular
    So how is FFIV Complete Collection? Specifically just FFIV. I got a $50 gift card to PSN for my birthday that's just sitting in my virtual wallet and I've been thinking about picking that one up. I've only played the SNES version for reference. Also I've never played FFV, so I'm thinking of snagging that, too. Am I right that the only way to play that on Vita is the FFV PSOne Classic?

  • Fleur de AlysFleur de Alys Biohacker Registered User regular
    DQ4 dropped in price a couple bucks to $15, at least for Android (I think it started at $17 or so?). I picked it up.

    It's great.

    Triptycho: A card-and-dice tabletop indie RPG currently in development and playtesting
  • El FantasticoEl Fantastico Toronto, ONRegistered User regular
    DQ4 is my favourite of the series. I might have to pick it up since I no longer have the DSLite with the cart. I just wish I wasn't playing it on my phone screen, though I heard it isn't really better on something like a tablet?

    PSN: TheArcadeBear
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    DisruptedCapitalist
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    DQ4 is my favourite of the series. I might have to pick it up since I no longer have the DSLite with the cart. I just wish I wasn't playing it on my phone screen, though I heard it isn't really better on something like a tablet?

    It's still going to be Vertical no matter what. They designed the port for a decent sized phone screen.

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  • DehumanizedDehumanized Registered User regular
    20th anniversary of the western release of ffvi today.

    Commander Zoom
  • DisruptedCapitalistDisruptedCapitalist I swear! Registered User regular
    WhatT???? Well, I guess that makes sense since I had my 20th High School reunion this year. I actually got the "Kefka's Domain" soundtrack before I even got the game. First game soundtrack I ever purchased.

  • GrimthwackerGrimthwacker Registered User regular
    Fawst wrote: »
    So how is FFIV Complete Collection? Specifically just FFIV. I got a $50 gift card to PSN for my birthday that's just sitting in my virtual wallet and I've been thinking about picking that one up. I've only played the SNES version for reference. Also I've never played FFV, so I'm thinking of snagging that, too. Am I right that the only way to play that on Vita is the FFV PSOne Classic?
    Complete Collection is pretty solid; the version of FFIV is the GBA version with the extra content, so that's cool. The Interlude is kinda throwaway, just something to tie into The After Years, which is one of those love/hate things for a lot of people (I liked it for what it was).

    Fawst
  • C2BC2B SwitzerlandRegistered User regular
    Shadowhope wrote: »
    bss wrote: »
    Drez wrote: »
    I know people complained about FF6 iOS but is that an OK version or should I dust off my GBA cart?

    Unfortunately, in my opinion here, any detrimental thing about FFVI iOS in this comparison is offset by how disappointing the music is in FFVI GBA. Choosing between the two is kind of a Sophie's choice. But I'm an "original versions of FF games, please" kind of guy, so...

    FFVI iOS sounds technically competent though, if you don't mind the new sprites.

    I really can't understand hate on the new FFVI sprites. Disappointment, I can get. The old ones were perfectly serviceable. The new ones though are basically just smoothed out versions of the old ones.

    On the other hand, FFIV's new graphics are terrible, and Square Enix should feel bad for making them.

    Thats the opposite opinion of being right.



  • C2BC2B SwitzerlandRegistered User regular
    Fawst wrote: »
    So how is FFIV Complete Collection? Specifically just FFIV. I got a $50 gift card to PSN for my birthday that's just sitting in my virtual wallet and I've been thinking about picking that one up. I've only played the SNES version for reference. Also I've never played FFV, so I'm thinking of snagging that, too. Am I right that the only way to play that on Vita is the FFV PSOne Classic?

    Its great. (IMO) I personally love the remade sprites. Things are different, but it was made with art direction in mind and so everything really flows well together.

  • FawstFawst The road to awe.Registered User regular
    I have to agree. FFIV DS's graphics are really quite ugly. I hate the design with a burning passion. Though to be fair, the music seems really good (based on the brief gameplay I just watched which included the Boss Battle theme).

    Grove
  • C2BC2B SwitzerlandRegistered User regular
    Fawst wrote: »
    I have to agree. FFIV DS's graphics are really quite ugly. I hate the design with a burning passion. Though to be fair, the music seems really good (based on the brief gameplay I just watched which included the Boss Battle theme).

    I thought he meant the Complete Collection.

  • kimekime Queen of Blades Registered User regular
    Hating graphics with a burning passion just seems strange to me on several levels.

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  • FawstFawst The road to awe.Registered User regular
    C2B wrote: »
    Fawst wrote: »
    I have to agree. FFIV DS's graphics are really quite ugly. I hate the design with a burning passion. Though to be fair, the music seems really good (based on the brief gameplay I just watched which included the Boss Battle theme).

    I thought he meant the Complete Collection.

    Oops, I may have misunderstood. It wouldn't compute for me to praise FFVI's iOS graphics and bash IV CC's (similar) update.
    kime wrote: »
    Hating graphics with a burning passion just seems strange to me on several levels.

    Is it the level of ire aimed at a video game, or the contradiction with the terminology? :) Either way, hyperbolic statement is really hyperbolic.

    Honestly, I do not care for the DS graphics at all. I think they're terrible. When you're making 3D models that have three really fantastic sources to draw inspiration from (the original sprites, the character portraits and the Amano concept art) and wind up with pretty rubbish and generic versions, it's flat-out disappointing. Especially when you've been a fan since the original came out and hoped to one day see a high-quality 3D version done.

  • kimekime Queen of Blades Registered User regular
    Fawst wrote: »
    kime wrote: »
    Hating graphics with a burning passion just seems strange to me on several levels.

    Is it the level of ire aimed at a video game, or the contradiction with the terminology? :)

    The level of ire aimed not just at video games, but at just such a literally superficial part of it. I mean, I'm sure it's all exaggeration, but that still doesn't mean it's not weird to me.

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  • JoshmviiJoshmvii Registered User regular
    Well to some people the art of a game is a huge part of their enjoyment, and especially when you're talking about a game that was remade, you're bound to have people who hate the way they chose to re-do the characters.

  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    FFIV CC is beautiful. it uses higher resolution sprites with multiple colors, good shading, and keeps a consistent color and art design between the playable characters, the monsters, and the maps/backgrounds.

    Most of their iOS games feature simple two/three color non-shaded cheap-flash-game sprites that, besides being terrible, completely and utterly clash with the environment and all other art assets of the original game they use.

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  • EnlongEnlong Registered User regular
    Which is not to say that the original spritework for any of the SNES games kept a very consistent look between character sprites, enemy sprites, and backgrounds. IV CC sprites are just very good

    Shadowhope
  • LucidLucid Registered User regular
    The iOS versions do not have simple two/three color non shaded sprites. This is false, and has actually been discussed in the thread before.

    kimeXerink
  • LD50LD50 Registered User regular
    Enlong wrote: »
    Which is not to say that the original spritework for any of the SNES games kept a very consistent look between character sprites, enemy sprites, and backgrounds. IV CC sprites are just very good

    Treasure of the Rudras.

  • EnlongEnlong Registered User regular
    edited October 2014
    When I said that, I meant "any of the SNES Final Fantasy games", which I meant to mean IV, V, and VI, which generally have little chibi warrior sprites fighting 20-foot high-detail monsters, even when the latter is ostensibly another human.

    I know that, even among Square's other SNES RPGs, that's not always the case. Chrono Trigger may be another good example.

    Enlong on
  • LD50LD50 Registered User regular
    Enlong wrote: »
    When I said that, I meant "any of the SNES Final Fantasy games", which I meant to mean IV, V, and VI, which generally have little chibi warrior sprites fighting 20-foot high-detail monsters, even when the latter is ostensibly another human.

    I know that, even among Square's other SNES RPGs, that's not always the case. Chrono Trigger may be another good example.

    Yeah, that makes sense. Hell, your point still true when applied to later games too; think back to how big Seymour gets when you're fighting him in his various boss fights.

  • C2BC2B SwitzerlandRegistered User regular
    Lucid wrote: »
    The iOS versions do not have simple two/three color non shaded sprites. This is false, and has actually been discussed in the thread before.

    It still clashes and is not even half the quality the CC is.

  • fedaykin666fedaykin666 Registered User regular
    Fawst wrote: »
    So how is FFIV Complete Collection? Specifically just FFIV. I got a $50 gift card to PSN for my birthday that's just sitting in my virtual wallet and I've been thinking about picking that one up. I've only played the SNES version for reference. Also I've never played FFV, so I'm thinking of snagging that, too. Am I right that the only way to play that on Vita is the FFV PSOne Classic?

    I loved FFIV CC's additional story and set pieces, but found the random encounter rate pretty obnoxious. It would often happen that you'd take like 2 steps after a battle and get into another one. Many of the encounters for some parties were non-trivial as well, so auto-battle would be too dangerous.

  • DehumanizedDehumanized Registered User regular
    Fawst wrote: »
    So how is FFIV Complete Collection? Specifically just FFIV. I got a $50 gift card to PSN for my birthday that's just sitting in my virtual wallet and I've been thinking about picking that one up. I've only played the SNES version for reference. Also I've never played FFV, so I'm thinking of snagging that, too. Am I right that the only way to play that on Vita is the FFV PSOne Classic?

    I loved FFIV CC's additional story and set pieces, but found the random encounter rate pretty obnoxious. It would often happen that you'd take like 2 steps after a battle and get into another one. Many of the encounters for some parties were non-trivial as well, so auto-battle would be too dangerous.

    That is true of all versions of FFIV. Easytype is only different in that more of the random battles are trivial.

  • lionheart_mlionheart_m Registered User regular
    It's weird that I used to hate FF4CC's graphics...until I saw FFD. I'm still a bit torn. On one hand, damn is CC easy...on the other, I just can't play FF43DS without a guide. I feel like I might miss something important without noticing. Oh and screw Namingway's quest.

    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • kimekime Queen of Blades Registered User regular
    C2B wrote: »
    Lucid wrote: »
    The iOS versions do not have simple two/three color non shaded sprites. This is false, and has actually been discussed in the thread before.

    It still clashes and is not even half the quality the CC is.

    Opinions

    :)

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  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    I am of the opinion that all opinions are wrong.


    PARADOX!

    A Capellan's favorite sheath for any blade is your back.
  • EnlongEnlong Registered User regular
    Axen wrote: »
    I am of the opinion that all opinions are wrong.


    PARADOX!

    Nope.

  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Axen wrote: »
    I am of the opinion that all opinions are wrong.


    PARADOX!

    Please don't say the P word.

  • ShadowhopeShadowhope Baa. Registered User regular
    C2B wrote: »
    Fawst wrote: »
    I have to agree. FFIV DS's graphics are really quite ugly. I hate the design with a burning passion. Though to be fair, the music seems really good (based on the brief gameplay I just watched which included the Boss Battle theme).

    I thought he meant the Complete Collection.
    Complete Collection graphics are quite possibly the best expression of 2D pixel art ever devised. I would not hesitate to drop $60 on an iOS/Steam version of FF IV with the Complete Collection graphics.

    What I'm saying is that while this isn't even close to being up to the standards of FF IV CC, I think that it's a slight improvement over the original graphics. And I absolutely can't the 3D graphics from the FF IV remake; I dislike them enough that it impacts my enjoyment of the game.

    Just look at them. :(

    I get that some people prefer the 3D look, but I honestly can't put myself into the head space of preferring that quality of 3D look to the look of good 2D pixel art. Maybe it's a generational thing? I completely skipped over the N64/PS1 generation of consoles, so I never developed any sort of appreciation for the art in those games. I went from 8-Bit/16-Bit systems straight to PC graphics, so maybe it's just that that 3D style hits no nostalgia points on me.

    Civics is not a consumer product that you can ignore because you don’t like the options presented.
    Fawst
  • PrjctD_CaptainPrjctD_Captain iFizzRegistered User regular
    Axen wrote: »
    I am of the opinion that all opinions are wrong.


    PARADOX!

    True, I'm going to go with true.

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  • DonnictonDonnicton Registered User regular
    edited October 2014
    So a neat little anecdote came up addressing Final Fantasy 2 (Famicom)'s version of Ultima.

    http://www.siliconera.com/2014/10/20/final-fantasys-first-ultima-spell-useless/
    “Ultima” has always been around in the Final Fantasy series, and it’s almost always the strongest spell in the game. However, it didn’t exactly start out that way, and a programmer recently blogged about a discussion he had with Hironobu Sakaguchi on why Ultima was useless in Final Fantasy II, which is where it was first introduced.

    The programmer in question is named Hiromasa Iwasaki, who worked on various games such as Ys I & II, and various others during the Famicom and Game Boy era.

    As some of you may know, when Final Fantasy II was originally released on the Famicom, one thing that was quite a popular topic at the time was the Ultima spell, which was very difficult to acquire, but was also practically useless.

    Just to give you an idea of how useless it was, in the NES version of the game, Ultima was initially meant to increase its power relative to the level of other spells the caster had, but due to a bug, it caused the spell to do just around 500 damage at the most on a single target.

    Baffled by how the series’ most powerful spell ended up being so weak in its debut game, Iwasaki and other fellow developers spoke with Hironobu Sakaguchi, who directed Final Fantasy II, about how that ended up happening.

    At the time, when Square tested the game out and saw the Ultima bug, it was definitely a problem, and Sakaguchi said “How did this happen? Fix it.” However, the person that programmed it replied with the following statement:

    “All of that legendary stuff, it dates back to an age that didn’t even have proper techniques. If you were to look at such things now in the present’s point-of-view, it would be natural that they look inferior. For this reason, it’s a given that Ultima’s abilities would be bad.”

    “As for those who struggled and ultimately acquired it only to find out that it’s useless… well, that’s something that often happens in life. So, I’m not going to fix it!”


    Naturally, Sakaguchi was rather irritated by that reply and said “whatever, just give me the source,” so he could fix it himself. As it turned out, the programmer had ciphered the source, so he ended up being the only one who could do anything with it, and it was just left the way it was.

    Iwasaki says that he can’t say for sure whether the story from Sakaguchi was the truth, but either way, it makes for a good laugh.

    I love those co-workers who spend more time coming up with stupid bullshit to explain why they couldn't be bothered to fix something than it would have taken them to just fix it. I'm wondering if that guy got canned for it.

    Donnicton on
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  • EnlongEnlong Registered User regular
    Remember Zemus's curse that would wipe out all life and leave you with no random encounters?

  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    Axen wrote: »
    I am of the opinion that all opinions are wrong.


    PARADOX!

    True, I'm going to go with true.

    It's a paradox! There IS no answer.

    PrjctD_Captain
  • bssbss Brostoyevsky Madison, WIRegistered User regular
    Shadowhope wrote: »
    C2B wrote: »
    Fawst wrote: »
    I have to agree. FFIV DS's graphics are really quite ugly. I hate the design with a burning passion. Though to be fair, the music seems really good (based on the brief gameplay I just watched which included the Boss Battle theme).

    I thought he meant the Complete Collection.
    Complete Collection graphics are quite possibly the best expression of 2D pixel art ever devised. I would not hesitate to drop $60 on an iOS/Steam version of FF IV with the Complete Collection graphics.

    Literally the only thing I don't like about FFIV:TCC's visuals is how the numerals in the font don't match the rest of the font. Literally the only thing. TCC is almost certainly my favorite FF remake. (Some of the FF1 ones are pretty good too.)

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  • PrjctD_CaptainPrjctD_Captain iFizzRegistered User regular
    Enlong wrote: »
    Remember Zemus's curse that would wipe out all life and leave you with no random encounters?

    No?

    Steam: BrightWing
    PSN: BrightWing13 FFX|V:ARR Bright Asuna
    Fleur de Alys
  • FremFrem Registered User regular
    Shadowhope wrote: »
    bss wrote: »
    Drez wrote: »
    I know people complained about FF6 iOS but is that an OK version or should I dust off my GBA cart?

    Unfortunately, in my opinion here, any detrimental thing about FFVI iOS in this comparison is offset by how disappointing the music is in FFVI GBA. Choosing between the two is kind of a Sophie's choice. But I'm an "original versions of FF games, please" kind of guy, so...

    FFVI iOS sounds technically competent though, if you don't mind the new sprites.

    I really can't understand hate on the new FFVI sprites. Disappointment, I can get. The old ones were perfectly serviceable. The new ones though are basically just smoothed out versions of the old ones.

    On the other hand, FFIV's new graphics are terrible, and Square Enix should feel bad for making them.

    I haven't played IV, but the graphics in III were kind of amazing, given what I assume were limitations of the DS. Pretty much anything that isn't a character or a monster is a flat sprite. Even things casting shadows, like buildings. And they're passable. The textures were really low resolution, but they were pixel art-y, which went well with the super-low-poly models. I wish they'd taken more care with the victory animations to prevent clipping. I dunno, maybe they should have beefed up the graphics for the iOS version, but they're pretty charming as-is. :smile: Is IV significantly worse?

This discussion has been closed.