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[Wildstar] PTR Announcement This Week(?)

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Posts

  • DarkewolfeDarkewolfe Registered User regular
    Echo changing his picture and Rorus changing his name have resulted in me being confused as fuck for some time now.

    What is this I don't even.
    Lorahalo
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    GW2 wasn't dodging so much as a brief invincibility skill.

    Dark Souls style invincibility frames. Delicious.

    Also holy crap the last few pages of this thread. I think people need to calm down and wait longer then a week before proclaiming this game to be too hard/too laggy/dead in 6 months OR declaring it the hardcore second coming that can do no wrong. I mean really.

    488W936.png
    TaranisKyanilis
  • LorahaloLorahalo Registered User regular
    My mind has automatically associated Waluigi with Rorus for some time. I didn't even notice the name change until like 2 days ago.

    I have a podcast about Digimon called the Digital Moncast, on Audio Entropy.
    Neurotika
  • gaming_librariangaming_librarian Turn your face to the sun... Registered User regular
    I'm still struggling with the AMP system a bit. I get that when I receive AMP points, they go into the little confusing amp tree, like talent points basically. What does it mean though, when I find an "AMP". Like, I think I found one off of a mob that was a level 14 medic AMP. It did something (don't remember what), reading like it gave a new ability or something. I've seen people reference buying AMPs from vendors, but I don't understand why. Is it like buying a new ability you wouldn't have had otherwise by leveling up? Thanks!

  • StericaSterica Yes Registered User, Moderator mod
    I had to resist changing my avatar to throw everyone off.

    YL9WnCY.png
    Kai_SanOatsLorahaloPolaritie
  • KamarKamar Registered User regular
    I'm still struggling with the AMP system a bit. I get that when I receive AMP points, they go into the little confusing amp tree, like talent points basically. What does it mean though, when I find an "AMP". Like, I think I found one off of a mob that was a level 14 medic AMP. It did something (don't remember what), reading like it gave a new ability or something. I've seen people reference buying AMPs from vendors, but I don't understand why. Is it like buying a new ability you wouldn't have had otherwise by leveling up? Thanks!

    Those AMPs you buy unlock the special nodes that do what they say...which you still have to spend points on. You can't spend points on the ones you unlock that way until you've unlocked them with the AMP item and by unlocking the tier with earlier points.

  • LorahaloLorahalo Registered User regular
    Some of the amps are locked until you find a physical item to correspond to that amp, at which point it unlocks and you can spend amp points to use it like a talent. If you notice on your amp screen, there are black, grey, and red dots. The black ones are ones you can currently spend amp points on to use, grey are ones that are unlocked but you can't spend points on them (like if they were on the next tier up or something) and red ones you still need to find the amp item to unlock.

    I have a podcast about Digimon called the Digital Moncast, on Audio Entropy.
  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    Some of the amp prices on the AH are hysterical. I'm guessing the drop rates on some of these are, heh, somewhat low.

    Lokah Samastah Sukhino Bhavantu
  • NoizlanifNoizlanif MMO-Whore Registered User regular
    Beezel wrote: »
    All it takes is one patient person willing to just take five minutes to tell people "okay this is how you don't fuck this up" and runs go smooth. It's what I've been doing with the runs I put together. With total wildstar newbies and it certainly didn't take 4 hours to get through. Patience has been bred out of most mmo players so...welp.

    We did a KV run with just 3 members and it took an hour max once we figured out the other warrior wasn't interrupting, or doing much damage (he was a pug). After the first boss took 4 wipes and almost a 5th if I hadn't solo'd the last 40k. The rest of the run was really smooth even with the last boss bugging out.

  • gaming_librariangaming_librarian Turn your face to the sun... Registered User regular
    Kamar wrote: »
    I'm still struggling with the AMP system a bit. I get that when I receive AMP points, they go into the little confusing amp tree, like talent points basically. What does it mean though, when I find an "AMP". Like, I think I found one off of a mob that was a level 14 medic AMP. It did something (don't remember what), reading like it gave a new ability or something. I've seen people reference buying AMPs from vendors, but I don't understand why. Is it like buying a new ability you wouldn't have had otherwise by leveling up? Thanks!

    Those AMPs you buy unlock the special nodes that do what they say...which you still have to spend points on. You can't spend points on the ones you unlock that way until you've unlocked them with the AMP item and by unlocking the tier with earlier points.
    Lorahalo wrote: »
    Some of the amps are locked until you find a physical item to correspond to that amp, at which point it unlocks and you can spend amp points to use it like a talent. If you notice on your amp screen, there are black, grey, and red dots. The black ones are ones you can currently spend amp points on to use, grey are ones that are unlocked but you can't spend points on them (like if they were on the next tier up or something) and red ones you still need to find the amp item to unlock.

    Ah ok. That makes a bit more sense. I couldn't understand what the red dots meant. Thanks!

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Echo wrote: »
    GW2 wasn't dodging so much as a brief invincibility skill.

    I mean the part where it didn't nail you to the floor for a good while before it let you dodge.

    What you are referring to is cc breaking a knock down. That brief time you cannot roll is to ensure the knockdown serves some purpose before broken.

    SniperGuy
  • EchoEcho ski-bap ba-dapModerator mod
    Kai_San wrote: »
    Echo wrote: »
    GW2 wasn't dodging so much as a brief invincibility skill.

    I mean the part where it didn't nail you to the floor for a good while before it let you dodge.

    What you are referring to is cc breaking a knock down. That brief time you cannot roll is to ensure the knockdown serves some purpose before broken.

    Well, that's not very HARDCORE of them. I actually end up wasting more time because I try to dodge before I even hit the ground, and then I waste time reacting to that not actually breaking anything.

  • AcharenusAcharenus Registered User regular
    Corehealer wrote: »
    GW2 wasn't dodging so much as a brief invincibility skill.

    Dark Souls style invincibility frames. Delicious.

    Also holy crap the last few pages of this thread. I think people need to calm down and wait longer then a week before proclaiming this game to be too hard/too laggy/dead in 6 months OR declaring it the hardcore second coming that can do no wrong. I mean really.

    Odd logic, the games design wont change in that time. And that's what people have issue with.

    QanamilKylindra
  • JepheryJephery Registered User regular
    Wildstar is good, it just needs a year or so of bugfixing and balance/design iterations to be great.

    }
    "Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
    firewaterword3cl1ps3DivideByZero
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    edited June 2014
    What core said is that players do not yet understand this games mechanics. Given time things naturally get easier.they always do.

    But it seems a few people cannot focus on anything but the now. This is normal though, it's why mmos always have the drop off. No matter how good

    Kai_San on
  • StericaSterica Yes Registered User, Moderator mod
    There needs to be a clear animation for the period before you can dodge to break the knockdown. Right now you end up burning both dodges because it feels unresponsive.

    YL9WnCY.png
    EchoKai_San3cl1ps3Kylindra
  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    So I ordered a treadmill. I got a standing desk for free on craigslist. Goal is to start an alt and then stream myself levelling the alt from 1-50 while treadmillin'. Maybe put up fitbit step/weight metrics too to follow. Should be motivating for exercise as well as an excuse to play more WIldstar. I just need a swivel mount for a monitor so I can occasionally sit down if I still want to do that.

    Twitch Streaming basically all week
    SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
    MaguanoAllastra
  • EchoEcho ski-bap ba-dapModerator mod
    There needs to be a clear animation for the period before you can dodge to break the knockdown. Right now you end up burning both dodges because it feels unresponsive.

    I also feel that a lot of times when I dodge in combat, I hit a direction twice and keep it pressed to keep running in that direction to dodge telegraphs, but I don't actually keep running and just stand there.

    Not very responsive.

  • StericaSterica Yes Registered User, Moderator mod
    Dodge is responsive for me except for the whole knockdown thing, although someone prefer holding a dodge button as opposed to the double tap.

    YL9WnCY.png
  • anoffdayanoffday To be changed whenever Anoffday gets around to it. Registered User regular
    edited June 2014
    Is something broken or have there really been 1000 new posts.

    I'm trying to get the gist of things here without spending 2 hours reading. Is carbine dumbing down the dungeons? Or at least talking about it?

    anoffday on
    Steam: offday
  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    anoffday wrote: »
    Is something broken or have there really been 1000 new posts.

    I'm trying to get the gist of things here without spending 2 hours reading. Is carbine dumbing down the dungeons? Or at least talking about it?

    Not as of yet, and they shouldn't unless a month or two has passed and veterans are still having the same issues, reread the last 2-3 pages for discussion on that. Did you click the OP? That can reset how many "new posts" the forums will show you.

    Twitch Streaming basically all week
    SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Dodge needs to have a button press that I can do when I'm already holding a directional button down.

    EchoPolaritie
  • SomeWarlockSomeWarlock Registered User regular
    There needs to be a clear animation for the period before you can dodge to break the knockdown. Right now you end up burning both dodges because it feels unresponsive.

    Better yet, have it not waste dodge tokens if try to dodge but your character can't(as in the case of knockdowns).

    Regina Fongaunsoph
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    Acharenus wrote: »
    Corehealer wrote: »
    GW2 wasn't dodging so much as a brief invincibility skill.

    Dark Souls style invincibility frames. Delicious.

    Also holy crap the last few pages of this thread. I think people need to calm down and wait longer then a week before proclaiming this game to be too hard/too laggy/dead in 6 months OR declaring it the hardcore second coming that can do no wrong. I mean really.

    Odd logic, the games design wont change in that time. And that's what people have issue with.

    Well I'm talking in terms of my own continuing desire to try and understand how the game looks/works now that we are at launch and how end game will work; I don't want to be told what it is or how it will work but see it. And I am taking my time leveling.

    The game design won't change in that time, your right. I am still forming my opinion of it (beta experiences and changes aside). If people have already formed their opinions on it faster then me that's fine. If you don't like it now then you probably won't like it going forward. Also fine. I just don't see how people can be surprised by some of this stuff from beta experience or how the game works fundamentally in terms of combat.

    488W936.png
  • SemirrageSemirrage Registered User regular
    This thread is awesome and this game looks mad fun.

    Anyone still have a free NA pass so I can test it out prior to purchase? Probably in to late for those, but I figured I'd ask.

  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    Semirrage wrote: »
    This thread is awesome and this game looks mad fun.

    Anyone still have a free NA pass so I can test it out prior to purchase? Probably in to late for those, but I figured I'd ask.

    I will send you one of mine momentarily in a PM.

    488W936.png
  • EchoEcho ski-bap ba-dapModerator mod
    3clipse wrote: »
    Dodge needs to have a button press that I can do when I'm already holding a directional button down.

    I tried binding it to alt, but that doesn't work.

  • BucketmanBucketman Call me SkraggRegistered User regular
    I haven't had nearly enough time to play this but thankfully I'm off tomorrow and tonight

    Saldonas
  • CaedwyrCaedwyr Registered User regular
    I ran Stormtalon Lair last night with some friends. We used voice chat and they all knew what they were doing. Since it was my first time there and I was dpsing rather than tanking like I normally do, I focused pretty much all my effort on dodging telegraphs and landing interupts.

    This was my general experience, and the only reason I didn't die more often is the healer was incredible.

    My ping (via nexusbar) is normally in the 225 to 300 range. My feeling is unless I can learn each enemy's telegraphs or learn to predict the timing of the telegraph activation and run to the locations before the red stuff appears, I may as well not bother with harder content until I completely overgear it to the point where I can stand in all the bad and not die.

  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    xgalaxy wrote: »
    This is why architecture was nerfed:
    t5sgypH.jpg?1

    Ninety-three fucking plat? Goddamn. And here I thought I was doing well at level 33 with 1.9 plat. I guess that's why those Raidin' costume pieces are selling for so much, I didn't think people had nearly that much cash at this point.


    So, those of you who've hit 50, how much cash did you have upon doing so (presuming you didn't also make Trumpesque dollaz from architecture)?

  • SaldonasSaldonas See you space cowboy...Registered User regular
    Did they also nerf the vendor amount for the decor pieces you could get from doing challenges?

    Twitch: https://www.twitch.tv/carthuun
    Switch: SW-1493-0062-4053
  • imdointhisimdointhis I should actually stop doin' this. Registered User regular
    going to give space dont stand in the red shape on the floorcraft a pass 'till it goes free to play; just cannot brook the feel of the pvp at all

  • GlalGlal AiredaleRegistered User regular
    edited June 2014
    3clipse wrote: »
    Dodge needs to have a button press that I can do when I'm already holding a directional button down.
    That's what the "Directional Dash" keybinding is for, no?

    Glal on
    destroyah87
  • NoizlanifNoizlanif MMO-Whore Registered User regular
    imdointhis wrote: »
    going to give space dont stand in the red shape on the floorcraft a pass 'till it goes free to play; just cannot brook the feel of the pvp at all

    ok

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Can we like have a ban on free to play claims in here? I expect that on reddit but not here :(

    SniperGuyTaranisdestroyah87SaldonasBucketman
  • NoizlanifNoizlanif MMO-Whore Registered User regular
    But, Bro.. This game bad.

  • ICUbICUb WARegistered User regular
    edited June 2014
    Had to relog for my CREDD to show up, just as an FYI.

    Process for selling it isn't super intuitive. Make sure you bind it to account, not character or it gets applied as game-time.

    ICUb on


    Bnet tag: Nermals#11601
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    Veteran War of the Wilds Gold appears to be doable post-patch, but god does it go against the whole point of a MOBA. You have to actually stop capping points because if you go through the normal strategy of capping points, because the objectives appearing are based on time and not your group's progress, you'll have 13-0 totems with your army pushing their totem and the first objective won't even have spawned yet.

    My last group (we failed the first challenge because someone didn't come dps it from the start) stood doing nothing for 5 minutes, hoping our army wouldn't end the adventure too early because the second objective hadn't spawned yet. That's pretty much the opposite of compelling gameplay.

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
    Qanamil
  • NotoriusBENNotoriusBEN Registered User regular
    What should happen is all optional objectives be displayed at the beginning of war of the wilds.

    a4irovn5uqjp.png
    Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    What should happen is all optional objectives be displayed at the beginning of war of the wilds.

    This might be hard to do since the objectives are timed. Unless they mess with their trigger conditions or something.

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
This discussion has been closed.