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Posts

  • SyngyneSyngyne Registered User regular
    Buttcleft wrote: »
    My asshole brain wouldn't shut up last night and started nagging me about the stupidity of walking tanks like battlemechs, and how the first power to deploy them would be at a huge advantage militarily and psychologically until others realized to aim for the knee joints where you can only put so much armor without preventing operation, destroying millions of value with hundreds in value of explosives, and how it makes no sense to make huge assault mechs with multi-million c-bill chassis loaded down with multi-million cbills of weapons and multi-million cbills of equipment, and how no sane military would ever opt for XL engines over standards outside of unique specialized cases like spotting/recon mechs that need to be super light and super fast, certainly not in actual combat mechs because no military is going to go how can I make my units more venerable to weapons fire and lose everything?

    Completely ignoring the fact of how stupid scout mechs are, as even at 20 tons they are super heavy, leave super obvious trails and evidence of their presence, and could easily show up on seismic sensors and are HUGE compared to just a couple guys in mobility enhancing armor or a car/truck/hovercraft.

    And how, discounting the fact that a 100 ton tank should, pound for pound, vastly superiorly armored to a 100 ton battlemech, how its utterly a pointless waste of resources to field anything above lights, and how any sane military would basically build super light lights that were basically a big gun with legs, like an AC/20 or a PPC, that way you loss a 1-1.5 million cbills at worse and how the loss of one mech isn't that huge a loss of fire power compared to the loss of a heavy or an assault where one bad shot can make you lose a massive amount of weaponry and combat effectiveness for the force as a whole.

    and all this is pointless considering how you can put mech weaponry on tanks which, in 90% of environment's, would be better armored, be a more stable platform, be easier to hide, and is vastly superior to manufacture, maintain and deploy, and how they could use the XL engines without as much risk as mechs thanks to the vastly superior armor they should have when compared to mechs of a comparable weight class.

    I promptly told my brain to shut up, then punished it with two shots of whiskey.

    If you don't have air superiority, 'Mechs would basically be giant walking targets.

    5gsowHm.png
    italianranmaheckels
  • ElbasunuElbasunu Registered User regular
    WET BLANKET ALERT

    I am not pleased at the theme of this hero mech, given the current situation in the US. Which is a shame because it does look really cool...

    g1xfUKU.png?10zfegkyoor3b.png
    Steam ID: Obos Vent: Obos
    Taraniskaliyama
  • ButtcleftButtcleft Registered User regular
    Someone needs to yell at PGI's mech designer. A Medium mechs are starting to look like assaults.

  • ElbasunuElbasunu Registered User regular
    I'm going to take my friends suggestion and turn this around with some music based jokes instead:

    "Every move you make
    every lock you break
    I'll be watchin' you."

    "Don't stand so, don't stand so, don't stand so close to me." (re: friendly fire)

    "NEEEWWWWW MECH,
    you don't have to put on the red liiiiight.
    Third person's not good.
    You don't have to GIVE AWAY OUR STARTEGIC POSITION IN THE NIGHT."

    g1xfUKU.png?10zfegkyoor3b.png
    Steam ID: Obos Vent: Obos
    Gnome-InterruptusheckelsKashaar
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    Buttcleft wrote: »
    Someone needs to yell at PGI's mech designer. A Medium mechs are starting to look like assaults.

    Eh. Walking combat vehicle? Of course it should look menacing. And Alex's stuff all has a kind of similar look aesthetically. The important thing is that it needs to be a) short, b) skinny, c) lanky, or any combination of those things.

    Since we have a direct comparison point (Blackjack), if it's radically different in size, then we've got grounds to complain.

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    I thought that was a shitty photoshop joke Hero mech

    3basnids3lf9.jpg




  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    Elbasunu wrote: »
    WET BLANKET ALERT

    I am not pleased at the theme of this hero mech, given the current situation in the US. Which is a shame because it does look really cool...

    It's made by Canadians, so just pretend it's a Canadian cop

    3basnids3lf9.jpg




  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    For real, though, St. Ives looks like it just jumped out of Virtual On or some sort of Saturn robot game

    3basnids3lf9.jpg




  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    edited August 2014
    DaMoonRulz wrote: »
    Elbasunu wrote: »
    WET BLANKET ALERT

    I am not pleased at the theme of this hero mech, given the current situation in the US. Which is a shame because it does look really cool...

    It's made by Canadians, so just pretend it's a Canadian cop

    Canadians have cops? I thought they had Mounties?

    And reposting the image, because that was so last-page:
    Z3eYoT5.jpg

    Nips on
    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • ButtcleftButtcleft Registered User regular
    We should launch raiding parties on space Canada, I bet their space maple syrup would make good booze.

    TOGSolid
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    edited August 2014
    It's amazing to me how similar this feels to theorycrafting Blackjacks. I guess that should be obvious.

    ST. IVES' BLUES: 2xPPC, 1xML, Endo, Ferro, DHS, STD240, 3xJJ

    I could see this being fun, if running a bit hot. As with all mediums, it could be a solid second-line direct-fire-support mech. Maybe better than a comparable Blackjack using all energy weapons, since the Vindicator gets the slight cut to heat generation.

    Nips on
    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • BrodyBrody The Watch The First ShoreRegistered User regular
    Thats why I run my Blackjacks with dual LBX 10's. Heat is a thing of the past.

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
  • ButtcleftButtcleft Registered User regular
    edited August 2014
    I have no idea what I'm doing, but everytime someone links to the smury mechlab I'm overwhelmed with a desire to build something, sooo..

    ST. IVES' BLUES 2xERLL,2xSRM4,AMS

    I call it the Sprinticader..Fasticader..Vindisprint...something clever. You could drop a ton of SRM ammo for another double, or more AMS ammo, if you don't wish to FIRE ALL THE MISSILES.

    Buttcleft on
  • Kaboodles_The_AssassinKaboodles_The_Assassin Kill the meat. Save the metal.Registered User regular
    Nips wrote: »
    Buttcleft wrote: »
    You can't play Direwolfs without having another mech riding on your head.

    speaking of which.. there isn't collision damage between mechs is there?

    There's a tiny bit. I routinely lose leg armor to side-scrapes with lance buddies x_x.

    ALSO: HERO MECH WITHOUT DHS? For shame, PGI.

    Also, also, now I have to rethink jumping into Blackjacks, and instead wait for Vindicators...

    Apparently it's based on lore, so I guess it would make sense. Still shitty though.
    I just bought it - too awesome. I don't mind it not having DHS, makes it real-money cheaper, i have plenty of space-bucks.

    Hero mech prices are based purely on tonnage, so this isn't actually the case.

    sXXjb1B.png
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    edited August 2014
    Hmmmm. Sprint-dicator?

    VND-1AA: 3xML, 1xLL, SRM6+A(2t), XL295, 13xDHS, 2xJJ

    Honestly, it's not fast enough to compete with a Sprinturion, so you're probably better off dropping the engine back down and going a different direction.

    Trying to find compelling reasons to go Vindicator over Blackjack....dig, dig, dig.

    Nips on
    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • ButtcleftButtcleft Registered User regular
    Nips wrote: »
    Hmmmm. Sprint-dicator?

    VND-1AA: 3xML, 1xLL, SRM6+A(2t), XL295, 13xDHS, 2xJJ

    Honestly, it's not fast enough to compete with a Sprinturion, so you're probably better off dropping the engine back down to around 109 kph and going a different direction.

    Trying to find compelling reasons to go Vindicator over Blackjack....dig, dig, dig.

    Huh, I thought the max engine was 250. No idea where I got that idea though.

  • Kaboodles_The_AssassinKaboodles_The_Assassin Kill the meat. Save the metal.Registered User regular
    I think that particular variant comes with a larger engine, so it has a higher engine cap, like the BJ-1X

    sXXjb1B.png
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    Nips wrote: »
    Hmmmm. Sprint-dicator?

    VND-1AA: 3xML, 1xLL, SRM6+A(2t), XL295, 13xDHS, 2xJJ

    Honestly, it's not fast enough to compete with a Sprinturion, so you're probably better off dropping the engine back down and going a different direction.

    Trying to find compelling reasons to go Vindicator over Blackjack....dig, dig, dig.

    Do you want ballistic and lasers? Blackjack
    Do you want missiles and lasers? Vindicator

    kx3klFE.png
    Gnome-Interruptus
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    edited August 2014
    Yeah, the -1AA caps at 295, the -1R and -1X at 235, and the Ives at 250.

    The -1X has triple-ballistics in the Left Arm, which is intriguing. Spitballing here: VND-1X: 1xPPC, 1xMPL, 1xSRM4(1t), 3xMG(1.5t), STD235, Endo, Ferro, 4xJJ. It's got a weird, maybe-not-good mix of weapons (one of everything!), and it's not really fast enough to leverage the triple MG's as much as I'd like. Still, could have potential.

    What the -1X can't do, that the Blackjack can, is mount an AC/20. So that's a thing.

    Nips on
    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    Nips wrote: »
    It's amazing to me how similar this feels to theorycrafting Blackjacks. I guess that should be obvious.

    ST. IVES' BLUES: 2xPPC, 1xML, Endo, Ferro, DHS, STD240, 3xJJ

    I could see this being fun, if running a bit hot. As with all mediums, it could be a solid second-line direct-fire-support mech. Maybe better than a comparable Blackjack using all energy weapons, since the Vindicator gets the slight cut to heat generation.

    The Arrow makes a superior 2PPC jumping hit and runner. Higher and torso mounted hardpoints.

    kx3klFE.png
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    tee hee hee hee I have the Isobaric Warhorn my Fang/Flame Kaiju shall rise!

    3basnids3lf9.jpg




  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    edited August 2014
    Haha the Vindicator Hero looks awesome. :3
    Z3eYoT5.jpg

    RoboCop? RoboMallCop.

    Awww, they took the ole Urbanmech Hero idea.

    Booooo. I mean, it still looks cool, but boooo. I'd rather have seen that get used for this:
    Copper-Mech.jpg

    I'm still surprised PGI hasn't put out an MC Urbie considering they'd make all the money from it.

    TOGSolid on
    wWuzwvJ.png
    Elvenshaeitalianranma
  • imperialparadoximperialparadox Houston, TXRegistered User regular
    edited August 2014
    Actually I think I like the Vindicator hero because it reminds me of this guy:
    XnL6HIk.jpg
    Hero mech prices are based purely on tonnage, so this isn't actually the case.

    Kaboodles, crusher of dreams.

    ...I only had time to play three matches with the Vindicator...I forgot how fragile 45 tonners are. I was doing STD250, 3xML, 2xASRM6, but I really hate running mechs without a long-range poke, so I'll probably switch it up and try something else. I will say that the build I was using more or less felt like a HBK-4SP with one less laser and jump jets though, it wasn't horrible -just severely range-limited.

    Edit: I didn't notice it, but people are saying that the heat weapons are off of the weapon modules now. However, they haven't raised the module cap yet. Time to grind for IS modules, to close that gap a bit with Clanner's absurd ranges...

    ...oh wait, Clanners can use those modules as well. :cry:

    imperialparadox on
    steam_sig.png
    Nintendo Network ID: imperialparadox | 3DS FC: 2294-4029-6793
    XBL Gamertag: Paradox3351 | PSN: imperialparadox
    Elvenshaeshdwcaster
  • ButtcleftButtcleft Registered User regular
    TOGSolid wrote: »
    Haha the Vindicator Hero looks awesome. :3
    Z3eYoT5.jpg

    RoboCop? RoboMallCop.

    Awww, they took the ole Urbanmech Hero idea.

    Booooo. I mean, it still looks cool, but boooo. I'd rather have seen that get used for this:
    Copper-Mech.jpg

    I'm still surprised PGI hasn't put out an MC Urbie considering they'd make all the money from it.

    I WANT AN URBANMECH.

    Elvenshae
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    Surprised no-one posted the Patch Notes. So, there.
    UPDATE
    Greetings MechWarriors!
    Prepare to feel vindicated with this week's patch! Above all else, we've introduced some optimizations to the server in order to improve quality of service in response to the growing concerns of connectivity.

    Coincidentally, we are also happy to introduce the Vindicator 'Mech with a Hero appearance: The St. Ives' Blue VND-1SIB is a Medium class Hero Mech which comes with a 30% C-Bill reward bonus while in use. It boasts 3 Energy hardpoints, 2 Missile, AMS, 5 Jump Jet slots and a Max. Engine rating of 250.

    We have also included Camo Patterns for the Nova into this patch and are introducing the Isobaric Speaker warhorn to the in-game store.

    Moving away from the store and into the game, we have big changes coming for modules: First, Players must now choose between Artillery and Air Strike consumables on all 'Mechs, they may not equip both. Secondly, the Mastery module is now dynamic, and can be used as either a Weapon or a Mech module.

    A number of connection issues related to the front and back ends have also been resolved, among other bug fixes. Please see the full details below.

    Content
    Vindicator St. Ives' Blue VND-1SIB
    Tonnage: 45
    Engine: 180 Standard
    Top Speed: 64.8 kph
    Max Engine Rating: 250
    Torso Movement:
    125 degrees to each side.
    30 degrees up and down.
    Arm Movement:
    35 degrees to each side.
    30 degrees up and down.
    Armor: 288 (Standard)
    Internal Structure: Standard
    Weapons & Equipment:
    Head: Medium Laser
    Left Arm: Small Laser
    Left Torso: LRM 10
    Right Arm: Large Laser
    Hardpoints:
    Head: 1 Energy
    Left Arm: 1 Energy
    Left Torso: 2 Missile
    Right Torso: 1 AMS
    Right Arm: 1 Energy
    Heat Sinks: 15 Single
    Jump Jets: 4 (5 Max)
    ECM Capable?: No
    Module Slots:
    Mech: 1
    Consumable: 2
    Weapon: 2
    Movement Archetype: Medium
    Quirks:
    Heat Generation (Energy): -5%
    Heat Generation (Missile): -5%
    30% C-Bill Bonus

    New Skins
    Skins added for Nova Mechs.

    New Cockpit Item
    Mounted Type
    Classic Isobaric Speaker (Warhorn)

    Gameplay
    Module changes
    Mastery module slot is switched to a hybrid module slot, that can hold both weapon and Mech modules.
    Players must now choose between Air Strikes and Artillery Strikes.
    A 'Mech cannot equip both Air Strikes and Artillery Strikes.
    A 'Mech can only equip one Air Strike or one Artillery Strike.
    Spawn points no longer random in training grounds.
    Internal tuning on the new Vindicator.

    Performance
    Optimizations to the amount of bandwidth between server and client have been worked on.
    Players should notice more stable gameplay and fewer disconnects.

    Bug Fixes
    Fixed an issue where the client will soft-lock when there's a price change from the back-end.
    Fixed an issue where the client will sometimes get stuck on the 'Connecting' overlay.
    Resolved an issue where some players were unable to reconnect after closing through Alt-F4.
    Resolved an issue where some players were stuck saving, purchasing or connecting indefinitely.
    Fixed an issue where players would sometimes spawn in spectator camera.
    Fixed Missing Laser and PPC textures on the Kit Fox right arm.
    Updated Trebuchet Machine gun Models to Inner-Sphere style.
    Updated Spider Machine gun Models to Inner-Sphere style.

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • AvynteAvynte Registered User regular
    Elbasunu wrote: »
    WET BLANKET ALERT

    I am not pleased at the theme of this hero mech, given the current situation in the US. Which is a shame because it does look really cool...

    It's only racist if PGI release these guys at the same time.

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    Kaboodles_The_AssassinTiglissNipsshdwcasterXandar
  • Gnome-InterruptusGnome-Interruptus Registered User regular
    edited August 2014
    Aww... I thought some form of CW was coming with this patch, or the merc unit thing or something.

    EDIT: Otherwise, thoroughly enjoying my Vindicator :D

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  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    edited August 2014
    Aww... I thought some form of CW was coming with this patch, or the merc unit thing or something.

    EDIT: Otherwise, thoroughly enjoying my Vindicator :D

    Yeah, I thought we were getting the first bit of CW today.

    TOGSolid on
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  • MechMantisMechMantis Registered User regular
    TOGSolid wrote: »
    Aww... I thought some form of CW was coming with this patch, or the merc unit thing or something.

    EDIT: Otherwise, thoroughly enjoying my Vindicator :D

    Yeah, I thought we were getting the first bit of CW today.

    PGI? Deliver something big on time?

    Ha.

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    Niceguy MyeyeKashaar
  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    Today was just the earliest possible date.
    Aug 19th-26th: Community Warfare Module 1 release. I have indicated a range here because were working hard to get this out as soon as possible. There still remains a reasonable possibility this will come out with the Aug 19th patch but let’s just say it’s going to be close and we want to make sure it functions properly. Therefore, if it’s not quite ready for the Aug 19th patch, one option might be to add a patch later that week like Friday the 22nd, But were confident that worst case scenario will see CW Module 1 released no later than Aug 26th.

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  • imperialparadoximperialparadox Houston, TXRegistered User regular
    They said several days ago that it would be pushed back to the end of that range.

    Not that I'm defending PGI's "commitment" to dates.

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  • ButtcleftButtcleft Registered User regular
    edited August 2014
    Well the LRM maelstrom has passed, it seems, with the tournament coming close to an end. Managed to play 3 whole rounds without being obliterated under LRM8,000,000,000

    Buttcleft on
  • Forbe!Forbe! Registered User regular
    TOGSolid wrote: »
    Today was just the earliest possible date.
    Aug 19th-26th: Community Warfare Module 1 release. I have indicated a range here because were working hard to get this out as soon as possible. There still remains a reasonable possibility this will come out with the Aug 19th patch but let’s just say it’s going to be close and we want to make sure it functions properly. Therefore, if it’s not quite ready for the Aug 19th patch, one option might be to add a patch later that week like Friday the 22nd, But were confident that worst case scenario will see CW Module 1 released no later than Aug 26th.

    So Q1 2015?

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  • NotoriusBENNotoriusBEN Registered User regular
    Buttcleft wrote: »
    My asshole brain talking about infeasability of mechs.

    Counterpoint:

    GIANT STOMPY ROBITS!

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    Elvenshae
  • NotoriusBENNotoriusBEN Registered User regular
    edited August 2014
    doublepost

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  • imperialparadoximperialparadox Houston, TXRegistered User regular
    I need a XL250 engine. I have a ton of XL255's. First-world problems.

    Any mechs come with an XL250 or slightly lower?

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  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    you don't save anything by buying a mech vs. just buying the engine, unless the mech is on sale

    it looks like the treb 7m comes with a 250, if for some reason you want a trebuchet

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    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • shdwcastershdwcaster South DakotaRegistered User regular
    Buttcleft wrote: »
    My asshole brain talking about infeasability of mechs.

    Counterpoint:

    GIANT STOMPY ROBITS!

    Counter-Counterpoint: What kind of crazy pants military system is going to sink a massive amount of R&D, then actual procurement money into a single compromised weapon system that does nothing particularly well, and costs more than multiple specialized systems put together? -- Looks at the F-35 program.

    Right then, I fully expect the U.S. and Lockheed-Martin to be leading the international group fielding the first 30 ton mechs in less than 25 years then. Sigh.

    Elvenshaeitalianranmaheckels
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    also, I don't get the point of releasing a new IS mech saddled with (for the most part) a low engine cap. The main thing IS lights and mediums have going for them at this point is moving faster than clan counterparts

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • XandarXandar Registered User regular
    I need a XL250 engine. I have a ton of XL255's. First-world problems.

    Any mechs come with an XL250 or slightly lower?
    Tbt-7m but then you bought a treb so. ...

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