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Game Grumps: Now with MORE WOLFJOB

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Posts

  • ShimshaiShimshai Flush with Success! Isle of EmeraldRegistered User regular
    There was a Zelda 2 speedrun race done recently at the Gamesdonequick charity event last month, that was very glitchy and still highly entertaining to watch.

    Steam/Origin: Shimshai

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  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    Glitchy stuff is super entertaining to watch, at least for me, and especially if people explain what's going on.
    Just seeing those crazy Ocarina of Time in 5 minutes things without knowing what's been done is indeed boring.

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
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  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    Astale wrote: »
    Am I the only person who regards "glitch" runs about the same as slapping in a gameshark and using the code for level warp?

    It's about as fun to watch.

    I hear that a lot, but there's lots of people who really enjoy stuff like that, too. That's why people do speedruns of games both with and without glitches. Personally, I find both really entertaining.

  • ScosglenScosglen Registered User regular
    edited March 2015
    Astale wrote: »
    Am I the only person who regards "glitch" runs about the same as slapping in a gameshark and using the code for level warp?

    It's about as fun to watch.

    They're not exactly punching in the Konami code here. Even if you don't think they're fun to watch, you should at least respect the skill and effort that goes into "glitch" speed runs.

    A lot of the major any% speedruns are the result of months or years of persistent efforts on the parts of an entire community to try to discover the most optimal route through the game. People use specialized tools to pick the game apart and figure out everything about how its internal logic works in an effort to discover vulnerabilities that can be leveraged to complete the game faster. It's an impressive collaborative effort to discover these exploits.

    Even after a major glitch is discovered, the setup required to actually perform the glitch in a real run is often volatile and incredibly difficult (requiring frame perfect timing on numerous consecutive inputs, for example), with a single mistake at a critical point in the run possibly destroying the entire attempt. Many any% speedruns will employ multiple glitches, any of which could be a point of failure that kills the run.

    And for what its worth, I think that any% glitch runs are if nothing else a fascinating glimpse into the nuts and bolts of what is actually going on under the hood of all your most beloved videogames, and how even the most seemingly well made and polished games are only a few button inputs in the right place away from being utterly broken.

    Scosglen on
  • FirebirdFirebird Harbinger....of.....~something. Registered User regular
    Perhaps a good example of this comes from the Grumps themselves, everyone seemed to particularly enjoy Ross's speedrun of Skyrim through glitches (and Macho Man Randy Savage dragon mod).

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  • AstaleAstale Registered User regular
    Scosglen wrote: »
    Astale wrote: »
    Am I the only person who regards "glitch" runs about the same as slapping in a gameshark and using the code for level warp?

    It's about as fun to watch.

    They're not exactly punching in the Konami code here. Even if you don't think they're fun to watch, you should at least respect the skill and effort that goes into "glitch" speed runs.

    A lot of the major any% speedruns are the result of months or years of persistent efforts on the parts of an entire community to try to discover the most optimal route through the game. People use specialized tools to pick the game apart and figure out everything about how its internal logic works in an effort to discover vulnerabilities that can be leveraged to complete the game faster. It's an impressive collaborative effort to discover these exploits.

    Even after a major glitch is discovered, the setup required to actually perform the glitch in a real run is often volatile and incredibly difficult (requiring frame perfect timing on numerous consecutive inputs, for example), with a single mistake at a critical point in the run possibly destroying the entire attempt. Many any% speedruns will employ multiple glitches, any of which could be a point of failure that kills the run.

    And for what its worth, I think that any% glitch runs are if nothing else a fascinating glimpse into the nuts and bolts of what is actually going on under the hood of all your most beloved videogames, and how even the most seemingly well made and polished games are only a few button inputs in the right place away from being utterly broken.

    Yeah, the thought that causing a computer error could be hard really doesn't make it any more entertaining to watch.

    But it sounds like this is one of those things that is not "for" me.

  • ScosglenScosglen Registered User regular
    I think that's a pretty reductive way to characterize what's happening and I'm sorry you're not able to appreciate it more.

    StormwatcherTheySlashThemMegaMek
  • AstaleAstale Registered User regular
    And I'm sorry you seem to be taking my inappreciation personally?

  • ScosglenScosglen Registered User regular
    edited March 2015
    I'm not, and I'm not trying to be pithy or start an argument.

    I think some people are unfairly dismissive of any% speedruns, and I've already said my piece about it. That's all.

    Scosglen on
    Stormwatcher
  • HjorvarthrHjorvarthr Registered User regular
    Someone warn the Grumps not to play FNAF3.

    ...or at least have them trick Danny to be in the room with it. But then again there will be a Dan shaped hole in the wall as he runs straight through it when he realizes Kevin locked the door.

    based on their plays of the other 2, they'll probably be more confused by this one and be flailing around more than usual

  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    No, keep Danny away from horror games from now on.

    Until Silent Hills. Don't want him building up a resistance or something...

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    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
  • SevorakSevorak Registered User regular
    edited March 2015
    Oh my god Arin's Dane Cook impression slays me every time.

    Sevorak on
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    ReynoldsBloodySlothMulletude
  • Skull2185Skull2185 Registered User regular
    No, keep Danny away from horror games from now on.

    Until Silent Hills. Don't want him building up a resistance or something...

    If Silent Hills is anyhting like PT, I don't think there's enough horror content in existence that would make up build up a resistance to what will be experienced in that game...

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • Maz-Maz- 飛べ Registered User regular
    I have no idea who Dane Cook is, but the voice by itself is pretty funny.

    Add me on Switch: 7795-5541-4699
  • AbsalonAbsalon Lands of Always WinterRegistered User regular
    Dane Cook is the karate of stand-up comedy.

    ReynoldsIlpala
  • NotoriusBENNotoriusBEN Registered User regular
    dane cook. kind of a supernova. Hilarious in 2007 to 2010 but kinda on the decline since then

    https://www.youtube.com/watch?v=U6lDJb-0UVg

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    Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
  • OptyOpty Registered User regular
    edited March 2015
    Firebird wrote: »
    Perhaps a good example of this comes from the Grumps themselves, everyone seemed to particularly enjoy Ross's speedrun of Skyrim through glitches (and Macho Man Randy Savage dragon mod).

    A better example from the Grumps is Sonic Boom where they literally used a glitch to sequence break the game and effectively skip like 4 hours of game and a chunk of the story. Then they spent like 3 episodes marvelling at how broken it was without realizing they were the ones who broke it by doing what they did. Luckily they eventually stumbled onto a map load location so the game could fix itself.

    Opty on
  • ShimshaiShimshai Flush with Success! Isle of EmeraldRegistered User regular
    Wow. I made it about 2 minutes in before I shut it off.

    Just not funny.

    Steam/Origin: Shimshai

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    NotoriusBENStormwatcherMegaMek
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    RELATIONSHIT
    WE'RE FUCKING OVER
    SOME SEXIST SHIT
    HAHAHA SO FUNAY
    nope

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
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    MegaMekAlphagaia
  • Hexmage-PAHexmage-PA Registered User regular
    BlueBlue wrote: »
    Depends on the glitches imo. It's interesting to see what made it into these games and can be impressive to watch if it's difficult to do

    I saw a Mega Man 8 speedrun where the player was using the Mega Ball to do ridiculous shit, like creating and jumping on them in midair in rapid succession to ascend a vertical shaft in seconds.

    Oh, and you can also apparently use it during the jet snowboard sections to effectively fly.

  • ScosglenScosglen Registered User regular
    edited March 2015
    I think this is my favorite glitchy speedrun.

    https://www.youtube.com/watch?v=qc56JEd1qxA

    Runner explains clearly what's going on, and the finish is flabbergasting.

    Also, it's SOTN, so automatically cool.

    Scosglen on
    StormwatcherSevoraktsplitterRaslinKoopahTroopahIlpalashoeboxjeddy
  • NotoriusBENNotoriusBEN Registered User regular
    Shimshai wrote: »
    Wow. I made it about 2 minutes in before I shut it off.

    Just not funny.
    RELATIONSHIT
    WE'RE FUCKING OVER
    SOME SEXIST SHIT
    HAHAHA SO FUNAY
    nope

    like I said. Funny when you are a teen and don't know any better, but once you grow up a bit, its not that funny.
    He definitely appeals to the lowest common denominator.

    a4irovn5uqjp.png
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    Sevorak
  • AistanAistan Tiny Bat Registered User regular
    Cosmo is one of the best for explaining what he's actually doing while he's destroying the game.

    Reynolds
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    Scosglen wrote: »
    I think this is my favorite glitchy speedrun.

    https://www.youtube.com/watch?v=qc56JEd1qxA

    Runner explains clearly what's going on, and the finish is flabbergasting.

    Also, it's SOTN, so automatically cool.

    I fucking love this kinda thing. Seriously. It's the diametric opposite of shoving a Game Genie, in that it demands an unearthly amount of knowledge and mastery of the game. Sometimes is actually much harder than doing it "the right way".

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
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  • PaladinPaladin Registered User regular
    This is my favorite glitchy glitch run

    https://www.youtube.com/watch?v=JILEV9OLPqA

    Marty: The future, it's where you're going?
    Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    I definitely appreciate the art of the glitch/any% speed runs even if I don't typically enjoy them myself.

    I'm an absurd completionist though, so it can be borderline physically painful to watch them; particularly ones for games I love like SOTN.

    They are definitely better for me if they are games I have not played, or don't intend to.

    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
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  • BotznoyBotznoy Registered User regular
    Speed runs are the hypest thing for me. I enjoy watching them just break games

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    Want to play co-op games? Feel free to hit me up!
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  • Psychotic OnePsychotic One The Lord of No Pants Parts UnknownRegistered User regular
    The Grumps should play Catherine. I want to see Dan freak out at the weird imagery. That...and the main character looks a bit like Dan. Be a fun game if they can hold it together long enough to solve the puzzles.

    Stormwatcher
  • RubycatRubycat Registered User regular
    edited March 2015
    Catherine is bit hard though as a game, some of the levels are down right maddening the first time through.
    there is also one technique in the game that is essential and really helps in the early game as well, but you don't learn how to do it till a ways in.

    Rubycat on
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  • AbsalonAbsalon Lands of Always WinterRegistered User regular
    Dan couldn't grok lob shots in Kirby's Dream Course. You keep the poor boy away from the harder stuff (that isn't 2D).

  • NotoriusBENNotoriusBEN Registered User regular
    too bad the ufo was wasted. You could literally hole in one that one course. (of course, they've never seen the ufo power before so yea, expected)

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  • AbsalonAbsalon Lands of Always WinterRegistered User regular
    edited March 2015
    Absalon on
  • ShimshaiShimshai Flush with Success! Isle of EmeraldRegistered User regular
    I think we all knew it was coming.

    https://www.youtube.com/watch?v=FL8XH-i3y00

    Steam/Origin: Shimshai

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  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    Bleh.

    I knew it was coming, yeah, but still. bleh. 2 shows a day for awhile I guess.

    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • ShimshaiShimshai Flush with Success! Isle of EmeraldRegistered User regular
    Yeah, I've been skipping the Steam Train episodes for about a week now. What's a few more days.

    Steam/Origin: Shimshai

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  • tsplittertsplitter Registered User regular
    Suzy came so close to getting them to listen the phone calls (and figuring out how the game works)

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  • RMS OceanicRMS Oceanic Registered User regular
    https://www.youtube.com/watch?v=9IeZu7Xo4fU

    Guys, I think Dan and Arin have a problem.

  • ShimshaiShimshai Flush with Success! Isle of EmeraldRegistered User regular
    It sounds like the exact opposite of a problem.

    Steam/Origin: Shimshai

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    MulletudeAshtonDragon
  • BloodySlothBloodySloth Registered User regular
    I'm so bummed they couldn't drag Dan into playing FNAF 3.

  • NotoriusBENNotoriusBEN Registered User regular
    Da~n! Pop it up in the air! Max powah! use your umbrella! fall gently into the hole for mad star points.

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This discussion has been closed.