Concursion is a multi-genre game played on the boundaries between games.
At it's heart a platformer, Concursion has you steer your hero through a dangerous interdimensional world, switch between different genres on the fly, and pull off feats of tight aerial acrobatics otherwise unattainable in one genre alone.
Basically, we take a handful of classic video game genres, smash them all together, and let you leap between them in real time, remapping your controls, shape-shifting enemies, and even morphing the soundtrack on the fly.
One moment, you're a Mario-like gent, and the next you're flying a spaceship, weaving through bullets.
It’s a hybrid, high-speed, tightly-controlled platformer mess.

One of our latest gameplay trailers shows off some of the genre swapping in action.
The Plot
Darklord Biganbad has struck, and kidnapped Princess Honeybluff again. Like, seriously again. For the millionth time or so.
You'd think someone might station a guard or something...
But, the moment she's kidnapped, all hell breaks loose. Shards of a green gem rain down all over the land. Wormholes open up, exposing additional forms of live, and physics, and creatures are pouring out. People are shapeshifting against their will.
And... what does this all have to do with one another..?
Gather the shards, stop Biganbad, and find out!
Key Features Include
- Say no to stereotypes – From start to finish, your knowledge of traditional platformers will be flipped on its head.
- Five classic gameplay genres – Explore the worlds of a platformer, shooter, hack-n-slash, jetpack and maze racer/puzzle instantaneously in a seamlessly integrated world.
- More genres – Experience even more diverse play styles in each unique boss battle.
- Dynamic evolving soundtrack – Emmy-nominated composer Christopher Hoag (House M.D.) has composed every song in five unique styles, that mix in real time based on play.
- Unique worlds – Each world is defined by its own unique art and music, meaning you’ll always know whether you’re in a cartoon, outer space, or even feudal Japan.
- Control mapping – Five unique styles of play mapped to the same simple two buttons mean you’re always in control.
Seriously. What a Trainwreck...
We're talking five completely original scores, beat-for-beat the same, reperformed five times. Ranging from Rock and Roll to Electronica to Chip Tune to Ambient.
Five art styles.
Seventy levels.
Bosses that include a Fighter, a full RPG trio, and a Mega Man inspired robot.
Bosses that exist across multiple genres at once, using your jetpack to boost high enough to slash your sword into the air.
It's tough, it's fast, and it's a super joy to play.
I... sorta love this game we made.





Have Some Steam Codes!
R3LGH-G5PE9-5K24G
PVBMP-PHY8R-MTV5J
9NFQC-FPQWY-84QFA
2N6KJ-F4GTF-YIFY7
GACRB-D3QT7-YK4PG
Concursion just came out on Steam, and, sorta... everywhere!
Posts
I am... of course... the dev behind this game.
Hi there! My name's Danny! ;P
Just wanted to share what we've been working on, and chat a bit.
It's been about a year of working from home, scraping pennies, and crossing our fingers really hard, and I'm really stoked about it. (Hell, even just to have it out to the world seems like a feat!)
Thanks, Tube!
Check out Concursion at Puuba.Com!
So I finally made a account on the more-than-famous PA forums and got a free game that is potentially tons of fun, so thanks Danny! (And awesome inadvertent and/or ridiculously circuitous user recruitment plan @Tube!)
It's Tough, right?
Check out Concursion at Puuba.Com!
Having so much fun.
Check out Concursion at Puuba.Com!