What is this seasonal stuff and does it apply to people playing on PS4
not yet, but soon(tm)
basically they're going to do short (2-3 months) seasons where you can start fresh and make a character that's starts at square 1. there's separate rankings for them and everything, and certain new items that can only drop for seasonal characters. after the season ends those characters become normal characters and all your paragon levels/stash/gold/items get rolled into your normal stuff, and those seasonal only items get rolled into the normal drop pool. there are also special achivements you can do to unlock banner items and if you get a character to 70 during the season you get special transmogs.
So the Phalanx build is essentially season-only what with the shield requirement right now correct? Ah well, back to building for Holy Shotgun and hoping 2.1 comes to consoles soon. Still loads of fun.
@HeraldS
You're thinking of the condemn shield Frydehr's Wrath. Like Dewback said the phalanx shield, Unrelenting Phalanx, is a non seasonal item added in 2.1.
Just keep throwing shards at Kadala and it typically doesn't take too long unless it turns into your personal unicorn which this game loves to do.
I'm thirty-something paragon levels into my 70 DH now and here's how the situation currently stands.
I'm using a rocket-based build:
Hungering Arrow - Serrated Arrow
Cluster Arrow - Shooting Stars
Vengeance - Seethe
Vault - Tumble/Rattling Roll (depending on if I'm fighting trash mobs or a boss)
Companion - Wolf Companion
Rain of Vengeance - Shade
Blood Vengeance/Archery/Ambush/Ballistics
It has been a good build to reliably survive Torment I. I don't have my character in front of me right now so I can't go into real deep detail on the equipment I use, but I'm using mostly legendaries, I have Dawn for my weapon and I am using a quiver instead of dual-wielding. My first piece of the Marauder set dropped yesterday after farming rifts and questing in Adventure Mode for, like, 5 or 6 days. edit: I also have Reaper's Wraps, because I'm constantly Hatred-starved on this build without some reliable way to get it back. Vaulting to globes keeps things moving.
Just from looking around, it seems like you need to follow very strict builds and have very specific gear to get past a certain road block, yes? I mean, I can survive on T2 (most of the time) but it's boring and I'm not killing things quickly, which makes it less worthwhile to farm than T1. Prior to painstakingly devising this build through trial and error, I was having similar issues with T1.
Is there something I'm doing wrong, either build-wise or farming-wise? Do I just need to grind and grind paragon levels until I get to a Torment level where drops are more regular, so that I can get better equipment? All the research seems to indicate you need at least four pieces of the Marauder set to be viable. I would like to get a Garwulf and maybe a Bombardier's too? And from what I understand, crossbows seem to be where it's at in pure DPS.
TL;DR tell me how to Diablo please.
I use companion bat...its active ability gives you 50 hatred...I do sentry with fire support and caltrops with damage or root on them depending on the numbers of mobs I can clear t2 and most times t3 with relative ease that way, its all about the kite...just my two cents
Urban1616 on
The Trail is the thing not the end of the trail. Travel too fast and you miss all you were traveling for- Louis L'Amor
So the Phalanx build is essentially season-only what with the shield requirement right now correct? Ah well, back to building for Holy Shotgun and hoping 2.1 comes to consoles soon. Still loads of fun.
@HeraldS
You're thinking of the condemn shield Frydehr's Wrath. Like Dewback said the phalanx shield, Unrelenting Phalanx, is a non seasonal item added in 2.1.
Just keep throwing shards at Kadala and it typically doesn't take too long unless it turns into your personal unicorn which this game loves to do.
Unrelenting Phalanx was the first item that dropped for me once 2.1 went live. Not the first legendary mind you, it was the first item in the first rift on my career crusader. On my seasonal character I've gambled 6 of them so far and I've had another 1 drop.
Now Blade of Prophecy, there's an item that just does not exist in my loot table.
I'm thirty-something paragon levels into my 70 DH now and here's how the situation currently stands.
I'm using a rocket-based build:
Hungering Arrow - Serrated Arrow
Cluster Arrow - Shooting Stars
Vengeance - Seethe
Vault - Tumble/Rattling Roll (depending on if I'm fighting trash mobs or a boss)
Companion - Wolf Companion
Rain of Vengeance - Shade
Blood Vengeance/Archery/Ambush/Ballistics
It has been a good build to reliably survive Torment I. I don't have my character in front of me right now so I can't go into real deep detail on the equipment I use, but I'm using mostly legendaries, I have Dawn for my weapon and I am using a quiver instead of dual-wielding. My first piece of the Marauder set dropped yesterday after farming rifts and questing in Adventure Mode for, like, 5 or 6 days. edit: I also have Reaper's Wraps, because I'm constantly Hatred-starved on this build without some reliable way to get it back. Vaulting to globes keeps things moving.
Just from looking around, it seems like you need to follow very strict builds and have very specific gear to get past a certain road block, yes? I mean, I can survive on T2 (most of the time) but it's boring and I'm not killing things quickly, which makes it less worthwhile to farm than T1. Prior to painstakingly devising this build through trial and error, I was having similar issues with T1.
Is there something I'm doing wrong, either build-wise or farming-wise? Do I just need to grind and grind paragon levels until I get to a Torment level where drops are more regular, so that I can get better equipment? All the research seems to indicate you need at least four pieces of the Marauder set to be viable. I would like to get a Garwulf and maybe a Bombardier's too? And from what I understand, crossbows seem to be where it's at in pure DPS.
TL;DR tell me how to Diablo please.
I use companion bat...its active ability gives you 50 hatred...I do sentry with fire support and caltrops with damage or root on them depending on the numbers of mobs I can clear t2 and most times t3 with relative ease that way, its all about the kite...just my two cents
Is The Bat as good of a tank as the wolf? Because with Reaper's Wraps I'm not really hatred starved all that much, and the extra damage from the wolf's active ability really helps when I use it in conjunction with Vengeance.
0
TTODewbackPuts the drawl in ya'llI think I'm in HellRegistered Userregular
So the Phalanx build is essentially season-only what with the shield requirement right now correct? Ah well, back to building for Holy Shotgun and hoping 2.1 comes to consoles soon. Still loads of fun.
@HeraldS
You're thinking of the condemn shield Frydehr's Wrath. Like Dewback said the phalanx shield, Unrelenting Phalanx, is a non seasonal item added in 2.1.
Just keep throwing shards at Kadala and it typically doesn't take too long unless it turns into your personal unicorn which this game loves to do.
Unrelenting Phalanx was the first item that dropped for me once 2.1 went live. Not the first legendary mind you, it was the first item in the first rift on my career crusader. On my seasonal character I've gambled 6 of them so far and I've had another 1 drop.
Now Blade of Prophecy, there's an item that just does not exist in my loot table.
same phalanx shield was my first drop on patch day
ponies and bowmen 5ever
finally finished 6p akkhans and trying for phalanx shield now
without it I can get around grift 22 (I failed a 24 but the mob types I got were just horrible), kind of wondering if there's a better build then using a gimped stampede build with 6p akkhan and a furnace in the meantime. I'm using a so-so hellskull at the moment. link to da 'sader
I'm thirty-something paragon levels into my 70 DH now and here's how the situation currently stands.
I'm using a rocket-based build:
Hungering Arrow - Serrated Arrow
Cluster Arrow - Shooting Stars
Vengeance - Seethe
Vault - Tumble/Rattling Roll (depending on if I'm fighting trash mobs or a boss)
Companion - Wolf Companion
Rain of Vengeance - Shade
Blood Vengeance/Archery/Ambush/Ballistics
It has been a good build to reliably survive Torment I. I don't have my character in front of me right now so I can't go into real deep detail on the equipment I use, but I'm using mostly legendaries, I have Dawn for my weapon and I am using a quiver instead of dual-wielding. My first piece of the Marauder set dropped yesterday after farming rifts and questing in Adventure Mode for, like, 5 or 6 days. edit: I also have Reaper's Wraps, because I'm constantly Hatred-starved on this build without some reliable way to get it back. Vaulting to globes keeps things moving.
Just from looaround, it seems like you need to follow very strict builds and have very specific gear to get past a certain road block, yes? I mean, I can survive on T2 (most of the time) but it's boring and I'm not killing things quickly, which makes it less worthwhile to farm than T1. Prior to painstakingly devising this build through trial and error, I was having similar issues with T1.
Is there something I'm doing wrong, either build-wise or farming-wise? Do I just need to grind and grind paragon levels until I get to a Torment level where drops are more regular, so that I can get better equipment? All the research seems to indicate you need at least four pieces of the Marauder set to be viable. I would like to get a Garwulf and maybe a Bombardier's too? And from what I understand, crossbows seem to be where it's at in pure DPS.
TL;DR tell me how to Diablo please.
So I was in a similar spot just a week ago and did a rocket/sentry build. Vengeance didn't work that well IMO since you can't really stand around attacking when you have to dodge a ton of elite affixes.
Entangling shot - Justice is Served as generator and slow down enemies.
Multishot - Arsenal as the primary spender to mow down groups of mob
Sentry - Spitfire as the primary kiting damage dealer against elites so I can run around dodging affixes while they kill them
Companion - Wolf another body to tank plus use it for 30% damage on elites
Vault - I use Action Shot though it's probably not ideal, but it's just for running around
Preparation - Battle Scars for a secondary heal and also to vault around some more
Passives, Ballistics and Custom Engineering are obviously for the rockets, while Blood Vengeance and Perfectionist are for more resources/survivability. Blood Vengeance is great while killing elite packs as you can vault towards health globes to restore health and resources. Might swap Perfectionist for Cull the Weak (procs off Entangling) if you want more damage/less survivability.
I also did Awareness before I realized I could boost my turrets with Custom Engineering, and I used Cluster Shot instead of Preparation too but I found I used Multishot most of the time except against single targets anyway.
With all the crusader talk around here, I'm surprised nobody has said anything about Skywarden. Getting two passives Laws for free is pretty nifty IMHO. Just equip the mace, wait a few minutes until you have the buffs up then switch to your proper weapon and run off to kill stuff. As long as you don't die the buffs stay up forever - even zoning in to a trial won't wipe them off.
Of course it'll probably be fixed eventually, but since this is Blizzard and it's not a game-breaking bug or huge exploit, it might stay around for a few months easily.
0
Inquisitor772 x Penny Arcade Fight Club ChampionA fixed point in space and timeRegistered Userregular
finally finished 6p akkhans and trying for phalanx shield now
without it I can get around grift 22 (I failed a 24 but the mob types I got were just horrible), kind of wondering if there's a better build then using a gimped stampede build with 6p akkhan and a furnace in the meantime. I'm using a so-so hellskull at the moment. link to da 'sader
Not really, especially if you don't have the other build-defining weapons like BoP or FotF. But at your level of gear (and higher), a lot of people discount Blessed Hammer-based builds. IMHO, those are the best builds to use until you are sufficiently geared for Wrath- or cooldown-limited builds. Maybe play around with those, if you have the elemental gear to swap, and see what you like.
Otherwise:
1) You'll want a few max rubies instead of the diamonds. (At some point the diamonds become a good choice again, but I doubt you're there, and rubies offer a ton more DPS when stacked with Finery.)
2) Get sockets in your rings/ammy (you may want to just get outright upgrades for the rings instead of wasting mats on them). Put leg gems in them (Bane of the Powerful is pretty much mandatory for grifts.)
3) If you have a ton of mats lying around, you may also want to consider making new Crimson gear. For the belt, people usually go primary/vit/life%/allres. For the boots, you'll want at least primary/vit/allres, with the fourth being whatever fits your build. But if you are having more trouble killing things than surviving then you can probably save this for later.
finally finished 6p akkhans and trying for phalanx shield now
without it I can get around grift 22 (I failed a 24 but the mob types I got were just horrible), kind of wondering if there's a better build then using a gimped stampede build with 6p akkhan and a furnace in the meantime. I'm using a so-so hellskull at the moment. link to da 'sader
Your gear looks far better than mine but I just soloed a GR25. Waitaminute .. why don't you have any legendary gems? Even the non-BiS gems are far better than any other ring primary affix.
0
Inquisitor772 x Penny Arcade Fight Club ChampionA fixed point in space and timeRegistered Userregular
With all the crusader talk around here, I'm surprised nobody has said anything about Skywarden. Getting two passives Laws for free is pretty nifty IMHO. Just equip the mace, wait a few minutes until you have the buffs up then switch to your proper weapon and run off to kill stuff. As long as you don't die the buffs stay up forever - even zoning in to a trial won't wipe them off.
Of course it'll probably be fixed eventually, but since this is Blizzard and it's not a game-breaking bug or huge exploit, it might stay around for a few months easily.
I think most of us are geared for well-past T6 now, so the only challenge left is Grifts. Can't be bothered to swap gear in a normal rift (especially for such a terrible and finicky bonus), can't swap gear at all in a Grift.
With all the crusader talk around here, I'm surprised nobody has said anything about Skywarden. Getting two passives Laws for free is pretty nifty IMHO. Just equip the mace, wait a few minutes until you have the buffs up then switch to your proper weapon and run off to kill stuff. As long as you don't die the buffs stay up forever - even zoning in to a trial won't wipe them off.
Of course it'll probably be fixed eventually, but since this is Blizzard and it's not a game-breaking bug or huge exploit, it might stay around for a few months easily.
I think most of us are geared for well-past T6 now, so the only challenge left is Grifts. Can't be bothered to swap gear in a normal rift (especially for such a terrible and finicky bonus), can't swap gear at all in a Grift.
You can swap gear before GRift, then swap it back. Once you get the buffs up they last until you die or log off.
If that's how Skywarden is working now that's, relatively, new. The first time I equipped the thing for fun since I like its look it never even gave me a law. Stayed lawless whether I slotted a law or not on the skill bar. The last time I equipped one, which wasn't that long ago, I only ever got a law if I didn't slot a law on my skill bar. If I put a law on my skill bar nothing ever came up no matter how long I waited.
Next time I log on I'll try it out since my season toon has one.
finally finished 6p akkhans and trying for phalanx shield now
without it I can get around grift 22 (I failed a 24 but the mob types I got were just horrible), kind of wondering if there's a better build then using a gimped stampede build with 6p akkhan and a furnace in the meantime. I'm using a so-so hellskull at the moment. link to da 'sader
Your gear looks far better than mine but I just soloed a GR25. Waitaminute .. why don't you have any legendary gems? Even the non-BiS gems are far better than any other ring primary affix.
the jewelry is just whatever I had kicking around, sader is a side project since wizbiz is booming
finally finished 6p akkhans and trying for phalanx shield now
without it I can get around grift 22 (I failed a 24 but the mob types I got were just horrible), kind of wondering if there's a better build then using a gimped stampede build with 6p akkhan and a furnace in the meantime. I'm using a so-so hellskull at the moment. link to da 'sader
Not really, especially if you don't have the other build-defining weapons like BoP or FotF. But at your level of gear (and higher), a lot of people discount Blessed Hammer-based builds. IMHO, those are the best builds to use until you are sufficiently geared for Wrath- or cooldown-limited builds. Maybe play around with those, if you have the elemental gear to swap, and see what you like.
Otherwise:
1) You'll want a few max rubies instead of the diamonds. (At some point the diamonds become a good choice again, but I doubt you're there, and rubies offer a ton more DPS when stacked with Finery.)
2) Get sockets in your rings/ammy (you may want to just get outright upgrades for the rings instead of wasting mats on them). Put leg gems in them (Bane of the Powerful is pretty much mandatory for grifts.)
3) If you have a ton of mats lying around, you may also want to consider making new Crimson gear. For the belt, people usually go primary/vit/life%/allres. For the boots, you'll want at least primary/vit/allres, with the fourth being whatever fits your build. But if you are having more trouble killing things than surviving then you can probably save this for later.
I have a BoP, what are the builds that work around that? also have an okay eberli charo to use.
god please no hammers, all i did for a month at release was hammers and it bored me to tears
If that's how Skywarden is working now that's, relatively, new. The first time I equipped the thing for fun since I like its look it never even gave me a law. Stayed lawless whether I slotted a law or not on the skill bar. The last time I equipped one, which wasn't that long ago, I only ever got a law if I didn't slot a law on my skill bar. If I put a law on my skill bar nothing ever came up no matter how long I waited.
Next time I log on I'll try it out since my season toon has one.
It is a bit wonky at times, can take a while for it to give you the buffs. But when I've been using it lately I've always eventually gotten them. Only the 140 +resists and 8% attack speed buffs stay up, the regen buff works as advertised on the weapon and vanishes in a minute after it appears. The other two stay up for the whole session as long as you don't die, at least for me. This is how it works for me both with no Laws slotted at all and with one Law slotted. Since my Skywarden has 3750 dps and a socket I don't actually mind using it in combat for a bit, if I'm doing a normal rift I just start with it and then swap to Baleful once it has done its magic.
So, I went to the forums to see if a graphical bug I had was a common one.
I should have been prepared. I should have known better. Nothing but the most whiny, entitled, rose-coloured glasses people in the world. Every topic devolved into "D2 was better" or "Blizzard is forcing me not to have fun". Even ideas I agreed with (like raising the cap on blood shards) were addressed by shrieking manchildren about how D3 is 'ruined forever'.
I thought it couldn't possibly be as bad as the WoW forums, but occasionally they had something intelligent to say.
So the Phalanx build is essentially season-only what with the shield requirement right now correct? Ah well, back to building for Holy Shotgun and hoping 2.1 comes to consoles soon. Still loads of fun.
@HeraldS
You're thinking of the condemn shield Frydehr's Wrath. Like Dewback said the phalanx shield, Unrelenting Phalanx, is a non seasonal item added in 2.1.
Just keep throwing shards at Kadala and it typically doesn't take too long unless it turns into your personal unicorn which this game loves to do.
Unrelenting Phalanx was the first item that dropped for me once 2.1 went live. Not the first legendary mind you, it was the first item in the first rift on my career crusader. On my seasonal character I've gambled 6 of them so far and I've had another 1 drop.
Now Blade of Prophecy, there's an item that just does not exist in my loot table.
same phalanx shield was my first drop on patch day
ponies and bowmen 5ever
I have the Phalanx shield, Furnace and amazing Tasker and Theos on my career crusader and I'm just waiting for an Eternal Union to drop so I can go full petsader and bowmen the shit out of everything. The irony is that I found an Eternal Union hours before 2.1 went live. Haven't seen one since.
looks like we're getting a patch tomorrow because they're going to have a LONG maintenance window starting at 1am PST and going through 11am PST... diablofans is already starting to datamine it
Next time, I get a skywarden, I'll give that trick a shot, but it sounds like a bug. So I wouldn't get too attached. I also tend to prefer to do rifts in a party, so that's another point against because I seriously, doubt the rest of the party will want to wait for skywarden to it's thing and I'm pretty sure most of us would need the all resist law, since the lps one works as advertised and we usually need Valor for wrath management or extra dps.
Sneakman, petsader is fun. More fun than murder horse, but the AI is still pretty bad and it has some AoE issues. Totally T6 viable and probably one of the faster ones, but in the upper grifts and sometimes with T6 maggot brood elites, those issues become a huge liability.
People wearing shit gear joining T5 and T6 games, and then instantly dying the moment we see anything blue/yellow. I used to think Paragon levels were an indication, but fuck no. And then, as I'm soloing the Rift Guardian cause everyone else died the moment he started fighting back, I get told my stampede is a 'shit attack' because I'm taking so long to solo the boss.
Next time, I get a skywarden, I'll give that trick a shot, but it sounds like a bug. So I wouldn't get too attached. I also tend to prefer to do rifts in a party, so that's another point against because I seriously, doubt the rest of the party will want to wait for skywarden to it's thing and I'm pretty sure most of us would need the all resist law, since the lps one works as advertised and we usually need Valor for wrath management or extra dps.
Sneakman, petsader is fun. More fun than murder horse, but the AI is still pretty bad and it has some AoE issues. Totally T6 viable and probably one of the faster ones, but in the upper grifts and sometimes with T6 maggot brood elites, those issues become a huge liability.
To add to what Mill said it's great for farming T6. If you watch manner cookie at all he runs a bowmen build so he doesn't lose any of his important gear since he only plays HC now. Since you're letting your bowmen do all the work you have ample time to run around and loot, which matters since you want your bowmen doing their thing as often as they can while you keep Harrington's up so they're hitting for 20mil+ crits. With eight archers plinking away for those numbers the pet build is really nice on T6. Grifts you lose the Harrington's so that alone sort of kills it past tier 30, but it's still fun seeing how high you can push it against the 15minute timer.
0
Nova_CI have the needThe need for speedRegistered Userregular
So, I went to the forums to see if a graphical bug I had was a common one.
I should have been prepared. I should have known better. Nothing but the most whiny, entitled, rose-coloured glasses people in the world. Every topic devolved into "D2 was better" or "Blizzard is forcing me not to have fun". Even ideas I agreed with (like raising the cap on blood shards) were addressed by shrieking manchildren about how D3 is 'ruined forever'.
I thought it couldn't possibly be as bad as the WoW forums, but occasionally they had something intelligent to say.
With RoS, D3 surpasses D2. Easily.
Opinions, lol, but I'm actually surprised that modern Blizzard pulled it off. I wrote them off after Wings of Liberty.
wol sacrificed story for gameplay. considering it is quite possibly the best single player campaign in rts history I'd say it was a worthwhile thing to do. hots was a regression unfortunately, but I think part of that was playing the zerg more than the campaign design itself.
I'm currently running Mantra of Salvation (base: +20% resist all) and I'm trying to decide between the Perseverance rune (additional +20% resist for a total of +40% resist all) and the Agility rune (+35% dodge)
I feel like I take less damage with Perseverance, but that has only about 2/3 of the sheet toughness as Agility
I know sheet numbers can lie, but I'm on HC and survivability is key
0
Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
I'm thirty-something paragon levels into my 70 DH now and here's how the situation currently stands.
I'm using a rocket-based build:
Hungering Arrow - Serrated Arrow
Cluster Arrow - Shooting Stars
Vengeance - Seethe
Vault - Tumble/Rattling Roll (depending on if I'm fighting trash mobs or a boss)
Companion - Wolf Companion
Rain of Vengeance - Shade
Blood Vengeance/Archery/Ambush/Ballistics
It has been a good build to reliably survive Torment I. I don't have my character in front of me right now so I can't go into real deep detail on the equipment I use, but I'm using mostly legendaries, I have Dawn for my weapon and I am using a quiver instead of dual-wielding. My first piece of the Marauder set dropped yesterday after farming rifts and questing in Adventure Mode for, like, 5 or 6 days. edit: I also have Reaper's Wraps, because I'm constantly Hatred-starved on this build without some reliable way to get it back. Vaulting to globes keeps things moving.
Just from looaround, it seems like you need to follow very strict builds and have very specific gear to get past a certain road block, yes? I mean, I can survive on T2 (most of the time) but it's boring and I'm not killing things quickly, which makes it less worthwhile to farm than T1. Prior to painstakingly devising this build through trial and error, I was having similar issues with T1.
Is there something I'm doing wrong, either build-wise or farming-wise? Do I just need to grind and grind paragon levels until I get to a Torment level where drops are more regular, so that I can get better equipment? All the research seems to indicate you need at least four pieces of the Marauder set to be viable. I would like to get a Garwulf and maybe a Bombardier's too? And from what I understand, crossbows seem to be where it's at in pure DPS.
TL;DR tell me how to Diablo please.
So I was in a similar spot just a week ago and did a rocket/sentry build. Vengeance didn't work that well IMO since you can't really stand around attacking when you have to dodge a ton of elite affixes.
Entangling shot - Justice is Served as generator and slow down enemies.
Multishot - Arsenal as the primary spender to mow down groups of mob
Sentry - Spitfire as the primary kiting damage dealer against elites so I can run around dodging affixes while they kill them
Companion - Wolf another body to tank plus use it for 30% damage on elites
Vault - I use Action Shot though it's probably not ideal, but it's just for running around
Preparation - Battle Scars for a secondary heal and also to vault around some more
Passives, Ballistics and Custom Engineering are obviously for the rockets, while Blood Vengeance and Perfectionist are for more resources/survivability. Blood Vengeance is great while killing elite packs as you can vault towards health globes to restore health and resources. Might swap Perfectionist for Cull the Weak (procs off Entangling) if you want more damage/less survivability.
I also did Awareness before I realized I could boost my turrets with Custom Engineering, and I used Cluster Shot instead of Preparation too but I found I used Multishot most of the time except against single targets anyway.
I suppose other sources are looking at the leaderboards for grifts for your class (shift+L shortcut in game), or maybe the diablo 3 reddit or the blizzard official forums
I suppose other sources are looking at the leaderboards for grifts for your class (shift+L shortcut in game), or maybe the diablo 3 reddit or the blizzard official forums
Asking in here works too. Most people that link their character and ask for build/gear advice receive it pretty quickly.
So, I finally got my seasonal witch doctor up to 70. Anyone have some links to some gear and skill guides? I found some but them seem outdated and I don't want to get gear that is no longer good.
Next time, I get a skywarden, I'll give that trick a shot, but it sounds like a bug. So I wouldn't get too attached. I also tend to prefer to do rifts in a party, so that's another point against because I seriously, doubt the rest of the party will want to wait for skywarden to it's thing and I'm pretty sure most of us would need the all resist law, since the lps one works as advertised and we usually need Valor for wrath management or extra dps.
Sneakman, petsader is fun. More fun than murder horse, but the AI is still pretty bad and it has some AoE issues. Totally T6 viable and probably one of the faster ones, but in the upper grifts and sometimes with T6 maggot brood elites, those issues become a huge liability.
To add to what Mill said it's great for farming T6. If you watch manner cookie at all he runs a bowmen build so he doesn't lose any of his important gear since he only plays HC now. Since you're letting your bowmen do all the work you have ample time to run around and loot, which matters since you want your bowmen doing their thing as often as they can while you keep Harrington's up so they're hitting for 20mil+ crits. With eight archers plinking away for those numbers the pet build is really nice on T6. Grifts you lose the Harrington's so that alone sort of kills it past tier 30, but it's still fun seeing how high you can push it against the 15minute timer.
Yep, I watch MannerCookie all the time and the bowmen build just annihilates T6 even without Akkhans set. Once I get the ring I will definitely be farming rifts with it. I honestly thought it would be a stronger build for Grifts considering you don't have to be in melee range and are thus safer.
So if I was trapped somewhere today with my laptop and bored out of my mind and really wanting to play something like Diablo 3 but can't play Diablo 3 because its still online only, what would be the cheapest next best thing for a fun time killer?
Posts
not yet, but soon(tm)
basically they're going to do short (2-3 months) seasons where you can start fresh and make a character that's starts at square 1. there's separate rankings for them and everything, and certain new items that can only drop for seasonal characters. after the season ends those characters become normal characters and all your paragon levels/stash/gold/items get rolled into your normal stuff, and those seasonal only items get rolled into the normal drop pool. there are also special achivements you can do to unlock banner items and if you get a character to 70 during the season you get special transmogs.
You're thinking of the condemn shield Frydehr's Wrath. Like Dewback said the phalanx shield, Unrelenting Phalanx, is a non seasonal item added in 2.1.
Just keep throwing shards at Kadala and it typically doesn't take too long unless it turns into your personal unicorn which this game loves to do.
I use companion bat...its active ability gives you 50 hatred...I do sentry with fire support and caltrops with damage or root on them depending on the numbers of mobs I can clear t2 and most times t3 with relative ease that way, its all about the kite...just my two cents
Here's a link to his twitch video where you can watch him do it.
The TL; DR is find a conduit pylon. Grifting is way more RNG dumbness than you already thought no matter how cynical you wanted to be about it.
Unrelenting Phalanx was the first item that dropped for me once 2.1 went live. Not the first legendary mind you, it was the first item in the first rift on my career crusader. On my seasonal character I've gambled 6 of them so far and I've had another 1 drop.
Now Blade of Prophecy, there's an item that just does not exist in my loot table.
Is The Bat as good of a tank as the wolf? Because with Reaper's Wraps I'm not really hatred starved all that much, and the extra damage from the wolf's active ability really helps when I use it in conjunction with Vengeance.
same phalanx shield was my first drop on patch day
ponies and bowmen 5ever
without it I can get around grift 22 (I failed a 24 but the mob types I got were just horrible), kind of wondering if there's a better build then using a gimped stampede build with 6p akkhan and a furnace in the meantime. I'm using a so-so hellskull at the moment. link to da 'sader
So I was in a similar spot just a week ago and did a rocket/sentry build. Vengeance didn't work that well IMO since you can't really stand around attacking when you have to dodge a ton of elite affixes.
Entangling shot - Justice is Served as generator and slow down enemies.
Multishot - Arsenal as the primary spender to mow down groups of mob
Sentry - Spitfire as the primary kiting damage dealer against elites so I can run around dodging affixes while they kill them
Companion - Wolf another body to tank plus use it for 30% damage on elites
Vault - I use Action Shot though it's probably not ideal, but it's just for running around
Preparation - Battle Scars for a secondary heal and also to vault around some more
Passives, Ballistics and Custom Engineering are obviously for the rockets, while Blood Vengeance and Perfectionist are for more resources/survivability. Blood Vengeance is great while killing elite packs as you can vault towards health globes to restore health and resources. Might swap Perfectionist for Cull the Weak (procs off Entangling) if you want more damage/less survivability.
I also did Awareness before I realized I could boost my turrets with Custom Engineering, and I used Cluster Shot instead of Preparation too but I found I used Multishot most of the time except against single targets anyway.
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Of course it'll probably be fixed eventually, but since this is Blizzard and it's not a game-breaking bug or huge exploit, it might stay around for a few months easily.
Not really, especially if you don't have the other build-defining weapons like BoP or FotF. But at your level of gear (and higher), a lot of people discount Blessed Hammer-based builds. IMHO, those are the best builds to use until you are sufficiently geared for Wrath- or cooldown-limited builds. Maybe play around with those, if you have the elemental gear to swap, and see what you like.
Otherwise:
1) You'll want a few max rubies instead of the diamonds. (At some point the diamonds become a good choice again, but I doubt you're there, and rubies offer a ton more DPS when stacked with Finery.)
2) Get sockets in your rings/ammy (you may want to just get outright upgrades for the rings instead of wasting mats on them). Put leg gems in them (Bane of the Powerful is pretty much mandatory for grifts.)
3) If you have a ton of mats lying around, you may also want to consider making new Crimson gear. For the belt, people usually go primary/vit/life%/allres. For the boots, you'll want at least primary/vit/allres, with the fourth being whatever fits your build. But if you are having more trouble killing things than surviving then you can probably save this for later.
Your gear looks far better than mine but I just soloed a GR25. Waitaminute .. why don't you have any legendary gems? Even the non-BiS gems are far better than any other ring primary affix.
I think most of us are geared for well-past T6 now, so the only challenge left is Grifts. Can't be bothered to swap gear in a normal rift (especially for such a terrible and finicky bonus), can't swap gear at all in a Grift.
You can swap gear before GRift, then swap it back. Once you get the buffs up they last until you die or log off.
Next time I log on I'll try it out since my season toon has one.
the jewelry is just whatever I had kicking around, sader is a side project since wizbiz is booming
I have a BoP, what are the builds that work around that? also have an okay eberli charo to use.
god please no hammers, all i did for a month at release was hammers and it bored me to tears
It is a bit wonky at times, can take a while for it to give you the buffs. But when I've been using it lately I've always eventually gotten them. Only the 140 +resists and 8% attack speed buffs stay up, the regen buff works as advertised on the weapon and vanishes in a minute after it appears. The other two stay up for the whole session as long as you don't die, at least for me. This is how it works for me both with no Laws slotted at all and with one Law slotted. Since my Skywarden has 3750 dps and a socket I don't actually mind using it in combat for a bit, if I'm doing a normal rift I just start with it and then swap to Baleful once it has done its magic.
I should have been prepared. I should have known better. Nothing but the most whiny, entitled, rose-coloured glasses people in the world. Every topic devolved into "D2 was better" or "Blizzard is forcing me not to have fun". Even ideas I agreed with (like raising the cap on blood shards) were addressed by shrieking manchildren about how D3 is 'ruined forever'.
I thought it couldn't possibly be as bad as the WoW forums, but occasionally they had something intelligent to say.
WoW
Dear Satan.....
I have the Phalanx shield, Furnace and amazing Tasker and Theos on my career crusader and I'm just waiting for an Eternal Union to drop so I can go full petsader and bowmen the shit out of everything. The irony is that I found an Eternal Union hours before 2.1 went live. Haven't seen one since.
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Sneakman, petsader is fun. More fun than murder horse, but the AI is still pretty bad and it has some AoE issues. Totally T6 viable and probably one of the faster ones, but in the upper grifts and sometimes with T6 maggot brood elites, those issues become a huge liability.
battletag: Millin#1360
Nice chart to figure out how honest a news source is.
People wearing shit gear joining T5 and T6 games, and then instantly dying the moment we see anything blue/yellow. I used to think Paragon levels were an indication, but fuck no. And then, as I'm soloing the Rift Guardian cause everyone else died the moment he started fighting back, I get told my stampede is a 'shit attack' because I'm taking so long to solo the boss.
Argh.
Currently playing: GW2 and TSW
With RoS, D3 surpasses D2. Easily.
Opinions, lol, but I'm actually surprised that modern Blizzard pulled it off. I wrote them off after Wings of Liberty.
I'm currently running Mantra of Salvation (base: +20% resist all) and I'm trying to decide between the Perseverance rune (additional +20% resist for a total of +40% resist all) and the Agility rune (+35% dodge)
I feel like I take less damage with Perseverance, but that has only about 2/3 of the sheet toughness as Agility
I know sheet numbers can lie, but I'm on HC and survivability is key
otherwise I'd take AR
And I'm getting the numbers from the advanced tooltips. Never play without them
Yep, this build owns faces. Thanks!
diablofans.com/builds
I suppose other sources are looking at the leaderboards for grifts for your class (shift+L shortcut in game), or maybe the diablo 3 reddit or the blizzard official forums
Battle.net: IronSquirrel#1462
Yep, I watch MannerCookie all the time and the bowmen build just annihilates T6 even without Akkhans set. Once I get the ring I will definitely be farming rifts with it. I honestly thought it would be a stronger build for Grifts considering you don't have to be in melee range and are thus safer.