As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

Super Smash Bros.: Unofficial roster is out; demo on September 19th.

1141517192099

Posts

  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    The design itself is awesome, but it's a shame that it's a XL.

    FU7kFbw.png
    Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
  • PLAPLA The process.Registered User regular
    screen-5.jpg

    Sheesh, Samus got bodied.

  • BlueBlueBlueBlue Registered User regular
    the little mac school of romance

    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
  • Maz-Maz- 飛べ Registered User regular
    I love this one. Nice callback to Brawl.

    screen-7.jpg

    Add me on Switch: 7795-5541-4699
    Andy Joe
  • Knight_Knight_ Dead Dead Dead Registered User regular
    i'll probably buy any smash xl they release in the states.

    because i am everything wrong with consumerism.

    aeNqQM9.jpg
  • TaramoorTaramoor Storyteller Registered User regular
    Knight_ wrote: »
    i'll probably buy any smash xl they release in the states.

    because i am everything wrong with consumerism.

    And how!

    Flippy_Ddarunia106TravelingMatt
  • skeldareskeldare Gresham, ORRegistered User regular
    Knight_ wrote: »
    i'll probably buy any smash xl they release in the states.

    because i am everything wrong with consumerism.

    If I have some extra cash and they're not GameStop exclusive I might pick one up.

    Nintendo Console Codes
    Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
    PM Me if you add me!
    HAIL HYDRA
  • StericaSterica Yes Registered User, Moderator mod
    edited August 2014
    The design itself is awesome, but it's a shame that it's a XL.
    Yeah it sucks that it's the best 3DS on the market.

    What were they thinking!?

    Sterica on
    YL9WnCY.png
    Local H JayBrainiac 8Zombie HeroRiokennchiasaur11darunia106ReynoldsAbsoluteZeroHeatwaveOv3rchargeMcFlynnAndy Joe
  • KupiKupi Registered User regular
    edited August 2014
    Now the real question: how OP (if at all) is he this time?

    There's at least two things working against him already:

    1) Shuttle Loop was one of Meta-Knight's big kill moves, and an especially important one due to its near-instantaneous deploy time and huge attack box. If this has been weakened such that, say, the stronger attack is on the second loop (meaning if you connect with the first loop, you knock the enemy away prematurely), then Meta-Knight is going to have to work for his best kill move.
    2) The loss of the glide on Shuttle Loop (and gliding generally) robs Meta-Knight of his particularly insane recovery abilities; he won't be able to just camp the bottom of the stage or the top of the screen to run the clock whenever he likes.

    It doesn't necessarily prevent him from being a disjointed hitbox monster the way he was in Brawl, but I suspect this isn't the last change he's received, either.

    Kupi on
    My favorite musical instrument is the air-raid siren.
  • Local H JayLocal H Jay Registered User regular
    edited August 2014
    The design itself is awesome, but it's a shame that it's a XL.

    I know you have a preference towards the OG 3DS but go ahead and accept now they are done releasing new models/SKUs of it. Until they announce the 3DS lite... which they kinda already did.

    Local H Jay on
    Xbox - Local H Jay
    PS - Local_H_Jay
    Sub me on Youtube
    And Twitch
  • skeldareskeldare Gresham, ORRegistered User regular
    The design itself is awesome, but it's a shame that it's a XL.

    I know you have a preference towards the OG 3DS but go ahead and accept now they are done releasing new models/SKUs of it. Until they announce the 3DS lite... which they kinda already did.

    3DS Micro or bust!

    Nintendo Console Codes
    Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
    PM Me if you add me!
    HAIL HYDRA
    Local H JayRiokenn
  • CokomonCokomon Our butts are worth fighting for! Registered User regular
    Under his brooding exterior, today's character is actually a pretty swell guy.

    I know this because I never Meta Knight I didn't like.

    post.png
    Twitter: Cokomon | dA: Cokomon | Tumblr: Cokomon-art | XBL / NNID / Steam: Cokomon
    plufimPolaritieeelektrikkimeNaphtaliKnight_TalithElbasunuKid PresentablePacMan1979RiokennXerinkPLATurkey
  • eelektrikeelektrik Southern CaliforniaRegistered User regular
    I might actually be tempted by that Smash Bros 3DS XL but I already own both Zelda 3DS bundles.

    (She/Her)
  • Blackbird SR-71CBlackbird SR-71C Registered User regular
    Cokomon wrote: »
    Under his brooding exterior, today's character is actually a pretty swell guy.

    I know this because I never Meta Knight I didn't like.

    There's the door =>

    Re: 3DS XL design:

    They should either fully colour the characters or keep it completely black and white, I'm pretty sure either would look better than this.

    steam_sig.png
    Steam ID: 76561198021298113
    Origin ID: SR71C_Blackbird

    HeatwaveVenture Industry
  • EnlongEnlong Registered User regular
    So, today, Sakurai shows us a picture of a Cusomizable Robot.

    I speak, of course, of
    Mega Man, and his custom special moves.

    zlCfzSTr7yIjcSffQz
    Pic of the day. Here's Beat! And Plant Barrier!! These are some of Mega Man's custom special moves. You might also be able to use some signature boss-like moves from the Mega Man series, too.

    In all seriousness, this is exactly what I wanted.

    WybornMaz-plufimNaphtaliZombie HeroBrainiac 8RiokennYukiradarunia106
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited August 2014
    I totally called Beat as a custom move to replace Rush. It makes perfect sense (and honestly, they can probably just reuse the same code from Olimar's recovery). Guesses for others: Rush Jet, Item #1 (Mega Man 2), Magnet Beam, Wire (from Mega Man 4 - could work like Link's Claw Shot)

    Plant Barrier is goofy though. I mean, guess they need an alternative to Leaf Barrier so there are only a couple to choose from. So Plant Barrier's difference will be you can't throw it, but you can run around with it I'd assume.

    Which means the other possibilities are: Skull Barrier, Star Crash, Junk Shield, Jewel Satellite, and Water Shield. If I had to guess, I'd say Jewel Satellite might be a good candidate - not only to get a Mega Man 9 weapon in there, but also because it reflects projectiles so that makes for a good difference from Leaf Shield (and it's similar to what characters like Fox have already). Junk Shield might also be interesting, since you only lose pieces of it at a time (and the pieces disperse in different directions). I have a feeling Skull Barrier is out since I'm pretty sure it's identical to Plant Barrier (even though it's not stupid and pink like Plant Barrier :P)

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • EnlongEnlong Registered User regular
    For his other recovery, remember that non-Palutena-or-Mii custom specials seem to use the same animations. Even Beat has Mega Man in the same jumping pose he uses for Rush Coil.

    Tornado Blow could work, as could Jet Adapter.

  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited August 2014
    If they are going to the trouble of modeling Beat, I don't think they are super concerned with animation. Most of these wouldn't even need unique animation. In the NES games he just uses the same "throwing" animation as other weapons. So they could re-use Metal Blade's animation probably. I think the only one on my list that doesn't apply to is Wire, which was a long shot anyways.

    Edit: Actually I'm banking on it being Rush Jet. It's one of the most iconic Rush forms, and it fits custom moves perfectly by changing Mega Man's completely vertical recovery to a completely horizontal one. Beat in then the middle ground of the two (you can move vertical and horizontal, but probably not for as long, or slower, or something)

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • EnlongEnlong Registered User regular
    Yeah, Wire was basically a Longshot.
    Warlock82 wrote: »
    If they are going to the trouble of modeling Beat, I don't think they are super concerned with animation.
    And yet they did decide to have Mega Man retain his Rush Coil pose while being carried by Beat.

    Similarly, Rosalina's Guardian Luma keeps the same wand-waving animation from the gravity pull move it replaces.

    PLA
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited August 2014
    Enlong wrote: »
    Yeah, Wire was basically a Longshot.
    Warlock82 wrote: »
    If they are going to the trouble of modeling Beat, I don't think they are super concerned with animation.
    And yet they did decide to have Mega Man retain his Rush Coil pose while being carried by Beat.

    Similarly, Rosalina's Guardian Luma keeps the same wand-waving animation from the gravity pull move it replaces.

    But his Rush Coil pose IS his Beat pose. Mega Man is very conservative with its animations, and since Sakurai is duplicating the NES animations, that makes things much easier :P

    Edit: Also screw the internet - how are there NO screenshots of Beat carrying Mega Man anywhere on Google? (well, aside from the fact he only did it in Mega Mans 7, 9, and 10 I guess... not the most emulated...)

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • King RiptorKing Riptor Registered User regular
    Im gonna guess
    Metal blade ,Search snake, laser Trident

    Crash bomb, that bomb from mm9, grenade mans weapon

    Leaf sheild,plant sheild, water shield

    R.coil,Beat, Rush Jet/magnet beam

    I have a podcast now. It's about video games and anime!Find it here.
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited August 2014
    Im gonna guess
    Metal blade ,Search snake, laser Trident

    Crash bomb, that bomb from mm9, grenade mans weapon

    Leaf sheild,plant sheild, water shield

    R.coil,Beat, Rush Jet/magnet beam

    From Mega Man 10:
    megaman10_digitalchumps_33_get_command_bmp_jpgcopy.jpg
    (homes into targets but doesn't stick)

    Also I'd guess Napalm Bomb for the other (doesn't stick, bounces).

    Metal Blade could literally be anything that is a projectile :P Edit: OH, but Rolling Cutter for sure!

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • EnlongEnlong Registered User regular
    Warlock82 wrote: »
    Enlong wrote: »
    Yeah, Wire was basically a Longshot.
    Warlock82 wrote: »
    If they are going to the trouble of modeling Beat, I don't think they are super concerned with animation.
    And yet they did decide to have Mega Man retain his Rush Coil pose while being carried by Beat.

    Similarly, Rosalina's Guardian Luma keeps the same wand-waving animation from the gravity pull move it replaces.

    But his Rush Coil pose IS his Beat pose. Mega Man is very conservative with its animations, and since Sakurai is duplicating the NES animations, that makes things much easier :P

    Edit: Also screw the internet - how are there NO screenshots of Beat carrying Mega Man anywhere on Google? (well, aside from the fact he only did it in Mega Mans 7, 9, and 10 I guess... not the most emulated...)

    Exactly. Beat was the perfect choice to do a different recovery while retaining the same animation on Mega Man himself.

  • Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    Rush Coil pose, nothing -- that's his jump pose, and using it for Rush Coil and Beat is absolutely true to the games.

    Discord: TimIsOnTheInternet#0056
    Steam: TimIsOnSteam
    Battle.net: TimIsOnBnet#1745
    Switch: SW-7012-4788-7410
    PSN: TimIsOnTheNet
  • Zombie HeroZombie Hero Registered User regular
    Awesome update today. I'd really like to see the Hornet Seeker as a metal blade alternative.

    Steam
    Nintendo ID: Pastalonius
    Smite\LoL:Gremlidin \ WoW & Overwatch & Hots: Gremlidin#1734
    3ds: 3282-2248-0453
    Brainiac 8
  • Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    edited August 2014
    Here's kind of what I'm thinking, since these weapons play kind of similarly:

    Neutral: Metal Blade, Shadow Blade or Ring Boomerang (shorter range, boomerangs, either more powerful or passes through targets), Ballade Cracker (slower, explodes)

    Side: Crash Bomber, Remote Mine (not as powerful, homes a bit), Flash Bomb (persistent explosion a la Smart Bomb on contact)

    Down: Leaf Shield, Plant Barrier (doesn't launch when Mega Man moves, but dissipates when hit with a projectile or player), Water Shield (each bubble is its own object, can be launched in a spiral)

    Up: Rush Coil, Beat (slow, directable flight), Tornado Hold (fairly slowly lifts Mega Man, eats projectiles)

    Tim is on the Internet on
    Discord: TimIsOnTheInternet#0056
    Steam: TimIsOnSteam
    Battle.net: TimIsOnBnet#1745
    Switch: SW-7012-4788-7410
    PSN: TimIsOnTheNet
    Geth
  • BlueBlueBlueBlue Registered User regular
    It's still totally bananas that every character has this level of customization

    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
    Maz-DeMoNLorahaloEnlongReynolds
  • EnlongEnlong Registered User regular
    What's Water Shield from? 8 and Aqua Man?

  • BlueBlueBlueBlue Registered User regular
    Looking forward to finding out alternates for:
    Peach's hip check, toad
    Marth's sword dance
    zelda's nayru/din moves
    yoshi's eating
    samus's bomb

    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
  • WotanAnubisWotanAnubis Registered User regular
    Oh dear. Nintendo is holding an eShop sale for games featuring the Smash Bros. Newcomers. Including all those classic NES Megaman games.

    Have to say, I'm mighty tempted.

  • EnlongEnlong Registered User regular
    BlueBlue wrote: »
    Looking forward to finding out alternates for:
    Peach's hip check, toad
    Marth's sword dance
    zelda's nayru/din moves
    yoshi's eating
    samus's bomb

    Samus could possibly drop a Power Bomb, or maybe activate a persisting Morph Ball state instead of dropping anything.

  • Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    Enlong wrote: »
    What's Water Shield from? 8 and Aqua Man?

    Pump Man from 10.

    Discord: TimIsOnTheInternet#0056
    Steam: TimIsOnSteam
    Battle.net: TimIsOnBnet#1745
    Switch: SW-7012-4788-7410
    PSN: TimIsOnTheNet
  • TheSultanTheSultan Registered User regular
    I hope this allows us to make clones less cloney. Toon Link with a Deku Leaf up B please.

  • BlueBlueBlueBlue Registered User regular
    well it doesn't because the animations stay the same

    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
  • King RiptorKing Riptor Registered User regular
    BlueBlue wrote: »
    well it doesn't because the animations stay the same

    Deku leaf can have a throwing animation
    Im thinking

    Link
    Gale boomerang
    Magic boomerang
    Deku nut

    Bombs
    Bombchu
    Remote bomb

    Arrow
    Light Arrow
    bomb arrow

    Spin attack
    One that gains more vertical
    One with longer hitboxes

    Toon Link
    Boomerang
    Deku leaf
    Grappling hook

    Arrows
    Fire Arrows
    Ice Arrows

    Spin
    Hurricane spin
    One that lets him hover

    Bombs
    Huge bomb from 4 swords
    Pig

    I have a podcast now. It's about video games and anime!Find it here.
  • Maz-Maz- 飛べ Registered User regular
    Bombchus are already an item, so they can't be a special move.

    Add me on Switch: 7795-5541-4699
  • PLAPLA The process.Registered User regular
    Yoshi fires his mouth-laser.

  • Local H JayLocal H Jay Registered User regular
    Or he vomits juice like in Mario Sunshine.

    I also hope Pikachu has his Cosplay costumes from the upcoming Ruby/Sapphire remake.

    Xbox - Local H Jay
    PS - Local_H_Jay
    Sub me on Youtube
    And Twitch
  • skeldareskeldare Gresham, ORRegistered User regular
    I also hope Pikachu has his Cosplay costumes from the upcoming Ruby/Sapphire remake.

    Too new of a release but if they ever do DLC costumes that'd be nice.

    Nintendo Console Codes
    Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
    PM Me if you add me!
    HAIL HYDRA
    Warlock82
  • GnizmoGnizmo Registered User regular
    Maz- wrote: »
    Bombchus are already an item, so they can't be a special move.

    Why not? There are several examples of items that are also used in people's attacks. Baseball bat, ray gun and screw attack jump to mind off hand.

    PLA
This discussion has been closed.