So yeah, the destiny ghost edition is going for $300 to $400 now. That's insane.
Pretty bummed it looks like they aren't coming back into stock. I was at work when they announced them and by the time I got home it was sold out everywhere. I know they are trying to avoid leftovers like with the Halo legendary editions but c'mon guys, take my money!!!
I saw a thread by a dude complaining that someone got an exotic item in the Beta.
"This is really disturbing if its this easy to get an exotic item. I was hoping it would take months."
And then everyone agreed with him and that exotic items should take months of grinding to get.
You know what. I'm going to say fuck this.
And I enjoy the fact that game developers are starting to cater more to people who have some semblance of a live outside of games.
I do wonder who exactly the Raid is being designed for--are regular people just matchmaking into them expected to be able to complete them in a reasonable amount of time, or is it literally an mmo raid where 1-2 nights a week from 9 to 11 group A makes an attempt to down Baron Geddon in Space?
I know they made a claim that it took a good guild 16 hours just to fail the raid, but is that really going to mesh well with the pick up and play FPS crowd?
Alucard6986 on
PSN: Ubeltanzer Blizzard: Ubel#1258
+1
reVerseAttack and Dethrone GodRegistered Userregular
Destiny's pretty big. It's the biggest game we've ever made, by far, and we're sort of known for making games you can play for months, years, and even decades if you're a little bit...dedicated.
With Destiny, we're looking to exceed what we've done before, not just in terms of scale - the Moon is our smallest destination - but in terms of scope and breadth of activities. That's true for day one, as you expect, but it also means we want Destiny to have super long legs.
If we're fortunate enough to have you playing months after launch, you still find lots of compelling stuff to do. That will manifest itself in a myriad of ways, from straight up content to cool activities we've yet to show off.
We think we did a decent job supporting Halo, post launch, but we were only ever able to cater to the competitive set. That left a lot of players out in the cold. That made a lot of the team grumpy. We wanted to do better. So, Destiny is philosophically built to support every type of player, and all modes with ongoing activities and events. We look at it quite a bit like television programming, as opposed to a singular film, as we had in the past. We think it's gonna be pretty great, but we wanted to test out a bunch of our new stuff with Beta, to make sure we could flip knobs and levers live, reacting and responding with lots (and, ho boy, did we see LOTS) of players online and playing.
Beta was water wings. Level 8 is nothing. You barely scratched the surface, and it seems like some folks had fun with what was there.
If you did, good news. More soon.
All MMOs say that they're big and there's lots to do for years, but what it always boils down to is tedious repetitious grinding. "A little dedicated", he said before proceeding to fight the same two kinds of mobs for fifteen hours straight in one boring hallway in the hopes of getting the blue space bear's ass which drops exclusively from them and which is one of forty components needed to craft the Boots of Grinding. Oh, and after killing the group of mobs once you have to wait for 10 minutes until they respawn. So exciting, much content, wow.
Does bungie have a community manager or dev blog or whatever for what they're doing on bungie.net and the Destiny app? It's really awesome that you can examine your character in the app, but the website currently just has a silhouette.
Destiny's pretty big. It's the biggest game we've ever made, by far, and we're sort of known for making games you can play for months, years, and even decades if you're a little bit...dedicated.
With Destiny, we're looking to exceed what we've done before, not just in terms of scale - the Moon is our smallest destination - but in terms of scope and breadth of activities. That's true for day one, as you expect, but it also means we want Destiny to have super long legs.
If we're fortunate enough to have you playing months after launch, you still find lots of compelling stuff to do. That will manifest itself in a myriad of ways, from straight up content to cool activities we've yet to show off.
We think we did a decent job supporting Halo, post launch, but we were only ever able to cater to the competitive set. That left a lot of players out in the cold. That made a lot of the team grumpy. We wanted to do better. So, Destiny is philosophically built to support every type of player, and all modes with ongoing activities and events. We look at it quite a bit like television programming, as opposed to a singular film, as we had in the past. We think it's gonna be pretty great, but we wanted to test out a bunch of our new stuff with Beta, to make sure we could flip knobs and levers live, reacting and responding with lots (and, ho boy, did we see LOTS) of players online and playing.
Beta was water wings. Level 8 is nothing. You barely scratched the surface, and it seems like some folks had fun with what was there.
If you did, good news. More soon.
All MMOs say that they're big and there's lots to do for years, but what it always boils down to is tedious repetitious grinding. "A little dedicated", he said before proceeding to fight the same two kinds of mobs for fifteen hours straight in one boring hallway in the hopes of getting the blue space bear's ass which drops exclusively from them and which is one of forty components needed to craft the Boots of Grinding. Oh, and after killing the group of mobs once you have to wait for 10 minutes until they respawn. So exciting, much content, wow.
And this, class, is called jumping to conclusions.
PSN: corporateshill
+6
ObiFettUse the ForceAs You WishRegistered Userregular
I saw a thread by a dude complaining that someone got an exotic item in the Beta.
"This is really disturbing if its this easy to get an exotic item. I was hoping it would take months."
And then everyone agreed with him and that exotic items should take months of grinding to get.
You know what. I'm going to say fuck this.
And I enjoy the fact that game developers are starting to cater more to people who have some semblance of a live outside of games.
I do wonder who exactly the Raid is being designed for--are regular people just matchmaking into them expected to be able to complete them in a reasonable amount of time, or is it literally an mmo raid where 1-2 nights a week from 9 to 11 group A makes an attempt to down Baron Geddon in Space?
I know they made a claim that it took a good guild 16 hours just to fail the raid, but is that really going to mesh well with the pick up and play FPS crowd?
It looks like they took the classic MMO design and created different difficulty levels for each Strike/Raid. So I'm guessing it will be possible to get a matchmade group and play some of the easier difficulty, where if you want to do Nightmare mode you will probably need a more solid group with good coordination.
To all the haters and the complainers, I have but one thing to say:
CARE
MODULE:
NOT FOUND
I don't care what "other forum" thinks. I don't care that people want X or Y or Z, when A, B and C were sitting there, for everyone to try, in open Beta. If you don't like ABC, GTFO.
Now, can we circumvent the next month of "OTHER PEOPLE'S OPINIONS RAWR" and instead get our hype on?
Legitimate concerns and critiques are always welcome (like sup with the button to leave a mission/fireteam having to be held down for like, 12 hours?), but c'mon. We're better than "too much/not enough/ranting without full information" BS, right? Let that stay over there.
Someone compared to Phantasy Star Online earlier (y'know, the good one on Dreamcast?) And it really is the best comparison. 3 races, 3 classes... The social hub is the town, and then you party up with friends or random people to go adventure. The outside world is shared too, but only to a degree. It's almost like a spiritual succesor.
Symbol Chat also would make a ton of sense for the Tower. This way people can communicate easily without microphone spam or constant insults (and it works internationally so you can play with peeps who speak a different language too). Hire me, Bungie. Pay me in Ghost Editions.
Symbol Chat also would make a ton of sense for the Tower. This way people can communicate easily without microphone spam or constant insults (and it works internationally so you can play with peeps who speak a different language too). Hire me, Bungie. Pay me in Ghost Editions.
what needs to be communicated that can't be done through dance, though?
+5
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
Someone compared to Phantasy Star Online earlier (y'know, the good one on Dreamcast?) And it really is the best comparison. 3 races, 3 classes... The social hub is the town, and then you party up with friends or random people to go adventure. The outside world is shared too, but only to a degree. It's almost like a spiritual succesor.
I went in to the Open Beta knowing very little about Destiny (aside from Bungie). Everyone I talked to couldn't really describe it. "FPS, but sort of an MMO, but not, and also FPS pvp matches."
Well I'd played PSO2 awhile back (even made a thread for it cause it was a blast).
I get in to Destiny and after completing the first story mission I was like, "This is PSO FPS Edition!". Everything clicked and I couldn't not see the resemblance. Which is only a good thing IMO.
Now I've pre-ordered and am looking at my cryogenic options.
Axen on
A Capellan's favorite sheath for any blade is your back.
I hate grinding. With a good passion. I don't mind the idea of crafting weapons or upgrading drops with stuff I've found but if the only way I'm going to be good at a game is to stand in a room for 3 hours fighting the same 20 monsters for a .03% drop, then I'm not going to play it. Sounds like Destiny isn't going the WoW route and that makes my heart cry with joy.
Yeah Destiny feels a lot like PSO meets Halo. And I'm ok with that, I love the random group events that show up, and seeing other people just showing up in the world when I'm doing story missions.
I'm hyped.
I would like some money because these are artisanal nuggets of wisdom philistine.
Yep. Haters gunna hate but me and my rl gaming crew haven't been able to get together for games in years. We never played halo 4 together and barely touched reach. Crossed paths with a game here or there but nothing much.
We played the hell out of this beta. And it was glorious.
This text from a buddy who had to stop playing for a bit at like 12:30 am sums it up: "you guys going to be playing all night?"
No idea what his definition of all night was but the answer was yes.
Ill one up your destinycation and will say I plan on sending my lovely 2 year old daughter to daycare that week. Daddy loves you but he has mans/aliens to shoot.
Wow. For about a minute after I woke up this morning, I somehow convinced myself that September came after July, and couldn't believe how unbelievably close the Destiny release was. Suffice to say I ended up having a shitty morning.
"Get the hell out of me" - [ex]girlfriend
0
ObiFettUse the ForceAs You WishRegistered Userregular
In other news, I took the 8th 11th off and the 12th to the 15th are my normal days off sooooooooooo basically an entire week of nothing except booze and Destiny. I'm gonna grab a digital preorder I think because there's no way I'm opening up that ghost collectors edition with the prices it's already going for.
Moon wizards! Why did my dinklebot not tell me I could open doors. I wonder if this works in the tower. And wtf I didn't know gamestop preorders got you a red sparrow!
"War Within, War Without, War Unending." catechism of the Space Wolves 13th Chapter.
0
minor incidentexpert in a dying fieldnjRegistered Userregular
Literally the absolute only thing in the entire game I give a shit about, is that I continue to be able to enable my groove servos and dance like a motherfucker while capping a point.
Getting your funk on + better peripheral vision = best thing. And it's even more rad when your whole team gangs up and busts a move on the point. We are an unstoppable force of dance and there is nothing you can do about it.
Everything looks beautiful when you're young and pretty
Literally the absolute only thing in the entire game I give a shit about, is that I continue to be able to enable my groove servos and dance like a motherfucker while capping a point.
Getting your funk on + better peripheral vision = best thing. And it's even more rad when your whole team gangs up and busts a move on the point. We are an unstoppable force of dance and there is nothing you can do about it.
My internet sarcasm detector is garbage.
But yeah I am pretty disappointed that I can't get my hands on it either. Not willing to buy through a 3rd party out the ass for it either.
I suppose if there's other Ghost skins I won't be *as* pissed, but if that's the only way to customize it I do want it badly. Plus the Ghost itself it's way better than a big clunky statue. Maybe if I am lucky someone will cancel their Ghost edition and I can snag one at midnight launch somehow.
Posts
You know what. I'm going to say fuck this.
And I enjoy the fact that game developers are starting to cater more to people who have some semblance of a live outside of games.
I'm beyond irritated.
I do wonder who exactly the Raid is being designed for--are regular people just matchmaking into them expected to be able to complete them in a reasonable amount of time, or is it literally an mmo raid where 1-2 nights a week from 9 to 11 group A makes an attempt to down Baron Geddon in Space?
I know they made a claim that it took a good guild 16 hours just to fail the raid, but is that really going to mesh well with the pick up and play FPS crowd?
All MMOs say that they're big and there's lots to do for years, but what it always boils down to is tedious repetitious grinding. "A little dedicated", he said before proceeding to fight the same two kinds of mobs for fifteen hours straight in one boring hallway in the hopes of getting the blue space bear's ass which drops exclusively from them and which is one of forty components needed to craft the Boots of Grinding. Oh, and after killing the group of mobs once you have to wait for 10 minutes until they respawn. So exciting, much content, wow.
And this, class, is called jumping to conclusions.
It looks like they took the classic MMO design and created different difficulty levels for each Strike/Raid. So I'm guessing it will be possible to get a matchmade group and play some of the easier difficulty, where if you want to do Nightmare mode you will probably need a more solid group with good coordination.
Xbox Live / Steam
CARE
MODULE:
NOT FOUND
I don't care what "other forum" thinks. I don't care that people want X or Y or Z, when A, B and C were sitting there, for everyone to try, in open Beta. If you don't like ABC, GTFO.
Now, can we circumvent the next month of "OTHER PEOPLE'S OPINIONS RAWR" and instead get our hype on?
Legitimate concerns and critiques are always welcome (like sup with the button to leave a mission/fireteam having to be held down for like, 12 hours?), but c'mon. We're better than "too much/not enough/ranting without full information" BS, right? Let that stay over there.
Here there be Arcadians. And Arcadians Dance.
PS - Local_H_Jay
Sub me on Youtube
And Twitch
PS - Local_H_Jay
Sub me on Youtube
And Twitch
I went in to the Open Beta knowing very little about Destiny (aside from Bungie). Everyone I talked to couldn't really describe it. "FPS, but sort of an MMO, but not, and also FPS pvp matches."
Well I'd played PSO2 awhile back (even made a thread for it cause it was a blast).
I get in to Destiny and after completing the first story mission I was like, "This is PSO FPS Edition!". Everything clicked and I couldn't not see the resemblance. Which is only a good thing IMO.
Now I've pre-ordered and am looking at my cryogenic options.
http://www.twitch.tv/gthnusu/c/4767353
I'm hyped.
pleasepaypreacher.net
We played the hell out of this beta. And it was glorious.
This text from a buddy who had to stop playing for a bit at like 12:30 am sums it up: "you guys going to be playing all night?"
No idea what his definition of all night was but the answer was yes.
pleasepaypreacher.net
pleasepaypreacher.net
Xbox Live / Steam
whaaaaaaaaaaaaaa
What moon wizardry is this?!?!
In other news, I took the 8th 11th off and the 12th to the 15th are my normal days off sooooooooooo basically an entire week of nothing except booze and Destiny. I'm gonna grab a digital preorder I think because there's no way I'm opening up that ghost collectors edition with the prices it's already going for.
Getting your funk on + better peripheral vision = best thing. And it's even more rad when your whole team gangs up and busts a move on the point. We are an unstoppable force of dance and there is nothing you can do about it.
We can dance if we want to
We can leave your friends behind
'Cause your friends don't dance and if they don't dance
Well, they're no friends of mine
"Moon Wizard" would be a great name for a David Bowie album.
Dancing is exclusive to the Ghost Edition
PS - Local_H_Jay
Sub me on Youtube
And Twitch
Me? You guys know I'm always 100% super serious.
// Switch: SW-5306-0651-6424 //
PS - Local_H_Jay
Sub me on Youtube
And Twitch
But yeah I am pretty disappointed that I can't get my hands on it either. Not willing to buy through a 3rd party out the ass for it either.
I suppose if there's other Ghost skins I won't be *as* pissed, but if that's the only way to customize it I do want it badly. Plus the Ghost itself it's way better than a big clunky statue. Maybe if I am lucky someone will cancel their Ghost edition and I can snag one at midnight launch somehow.
PS - Local_H_Jay
Sub me on Youtube
And Twitch
Shitty Tumblr:lighthouse1138.tumblr.com