Given that I have often painfully felt the lack of burst in Zoo in close matches, I don't know if the boost to early game would be enough to offset the very real downside of playing Zombie Chow as I'm closing out a game.
There's also the question of what do you take out, as Haunted Creeper and Nerubian Egg have already culled the weakest one-drops (and both those cards are better than Zombie Chow).
I would replace voidwalker or flame imps with zombie chow. A 2-3 is better than a 3-2, imo, and playing two zombie chow over two flame imps lets you lifetap an additional three times! Which is huge.
You must consider that a zombie chows downside comes into play only if it is attacked and killed, so in one sense, zombie chow also has taunt. And taunt is less important in zoo if you are ditching the priestesses.
Given that I have often painfully felt the lack of burst in Zoo in close matches, I don't know if the boost to early game would be enough to offset the very real downside of playing Zombie Chow as I'm closing out a game.
There's also the question of what do you take out, as Haunted Creeper and Nerubian Egg have already culled the weakest one-drops (and both those cards are better than Zombie Chow).
I would replace voidwalker or flame imps with zombie chow. A 2-3 is better than a 3-2, imo, and playing two zombie chow over two flame imps lets you lifetap an additional three times! Which is huge.
You must consider that a zombie chows downside comes into play only if it is attacked and killed, so in one sense, zombie chow also has taunt. And taunt is less important in zoo if you are ditching the priestesses.
I'd likely ditch priestesses for zombie chows. She's the weakest 1 drop in the standard deck list as she doesn't give immediate value when she is played. Voidwalkers synergize well with all of the deck's battlecry buffs and flame imps are just too good to pass up in virtually any circumstance.
@TwitchTV, @Youtube: master-level zerg ladder/customs, commentary, and random miscellany.
I assumed you already replaced your priestesses with eggs/abusive sergeants/creepers. (Shield bearers too, actually) replace the commanders with DID and you have a really strong deck with a ton of ways to activate eggs. Zoo is getting tons and tons of buffs. Dedicated face rush decks, not so much perhaps.
Also it may be that the undertaker turns out to be the best turn 1 drop. We will see. With a deck full of death rattles and some tempo cards like soulfire, they could be a big problem.
Deathlord is also a pretty good zoo card, as well as being a good anti zoo card.
In fact, I think we are quite close to just being able to make an amazing deck out of all the overbudgeted cards with drawbacks when they are played/die. Depending on the cards, they may simply let you establish an incredibly dominant position from the get go. If warlock hero power is nerfed, I think you are close to being able to make a highly creditable priest version, with pw:s, heals, the new priest minion, the zero cost silence card, clerics for draw, etc.
If you have a deck full of zombie chows, ancient watchers, dancing blades, deathlords, etc, and you follow that up with the ghoul that silences all your minions.... you are going to have an incrdibly dominating board presence.
There may no quite be enough cards to make this work yet, but after another expansion I bet there will be.
This deck type would be pretty hard countered by the druid poison card, though.
I'm pretty sure anytime a spell has a random component and the enemy has a choice between a 1/1 or a legendary, the thing I cast to destroy them (In this case, Deadly Shot) will a always choose the less powerful thing to kill. Because it hates me.
Also, Sludge Belcher and that taunt ghoul thing are annoying as hell against my hunter deck. I need to spruce up my decks with week two cards, haven't done that yet.
Just thoughtstole raggy from a mage. With my own in hand. At turn 7. What could my next 2 turns be!
Turn 8: You play your Ragnaros, triggering your opponent's Mirror Entity secret, summoning a Ragnaros for them. At the end of your turn, you deal 8 damage to a 1/1 creature.
At the end of your opponent's turn, their Ragnaros deals 8 damage to your Ragnaros.
etc.
At least, that's about how it would play out for me.
Just thoughtstole raggy from a mage. With my own in hand. At turn 7. What could my next 2 turns be!
Turn 8: You play your Ragnaros, triggering your opponent's Mirror Entity secret, summoning a Ragnaros for them. At the end of your turn, you deal 8 damage to a 1/1 creature.
At the end of your opponent's turn, their Ragnaros deals 8 damage to your Ragnaros.
etc.
At least, that's about how it would play out for me.
He popped some spells and had 4 minions down, including a sorcs apprentice with a secret. I had to holy nova, giving him 2 more sorcs apprentices, which he used to burst me down the next turn.
I am very happy that if you type 'naxx' into your card collection it shows you all the naxx cards you have
You know there's a selector that allows you to choose which set of cards to show between Naxxramas, Promo, Reward, Expert and Basic?
The little arrow thing that usually says "All Sets" in your collection next to the counter that says 9/9 Decks or 30/30 Cards, click on it and you can choose which of the 5 sets you want to view.
I am very happy that if you type 'naxx' into your card collection it shows you all the naxx cards you have
You know there's a selector that allows you to choose which set of cards to show between Naxxramas, Promo, Reward, Expert and Basic?
The little arrow thing that usually says "All Sets" in your collection next to the counter that says 9/9 Decks or 30/30 Cards, click on it and you can choose which of the 5 sets you want to view.
I was not aware that this was a thing. You're a gentleman and a scholar for mentioning it.
a lot of them are really bad! : ( and blizzard needlessly nerfs them sometimes!
All of the hunter secrets are good. Some people question snipe, but the like, 33% of the time when it hits something like a drake/auctioneer/unbound elemental makes it all worth it.
0
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
Kinda disappointed in Webspinner. It's not a bad 1 drop on it's own but it does nothing to improve Beast decks, despite it's seeming compatibility.
It's being run in all of the Hunter decks in the WEC NA Qualifiers this weekend (all the Hunter decks are Beast decks) because of the Turn 1: Webspinner, Turn 2: Scavenging Hyena > Run Webspinner into something; interaction, as well as the fact that Webspinner replaces itself with a minion that almost always (Captain's Parrot & Angry Chicken aside) is better than Webspinner.
The WEC Hunter games have actually made me reassess Webspinner's usefulness. The fact that it's a Turn 1 Beast that you can play without feeling like you lost something (ie- if you had to Stonetusk Boar or Timber Wolf instead) to gain immediate board presence is actually kind of significant it turns out.
a lot of them are really bad! : ( and blizzard needlessly nerfs them sometimes!
All of the hunter secrets are good. Some people question snipe, but the like, 33% of the time when it hits something like a drake/auctioneer/unbound elemental makes it all worth it.
I've found Snake Trap actually rather difficult to work with now that people are on to it (and Buzzard being 2/1 now). I'm not sure it's worth the epic slot any more, though it is still a good card.
Oh my god I just played against the 6 earth elementals deck aaAAAAERGGHHHH
For doing my Shaman dailies today I took the Crusher deck out for a spin.
When my second opponent conceded I had 4 Earth Elementals on the board, one with 2 Ancestral Spirits on it.
? Are we talking about Arena or Constructed or what? How do you get 6 Earth Elementals? 2 of the cards, 2x Ancestral whatever, 2x Faceless Manipulator?
Kinda disappointed in Webspinner. It's not a bad 1 drop on it's own but it does nothing to improve Beast decks, despite it's seeming compatibility.
It's being run in all of the Hunter decks in the WEC NA Qualifiers this weekend (all the Hunter decks are Beast decks) because of the Turn 1: Webspinner, Turn 2: Scavenging Hyena > Run Webspinner into something; interaction, as well as the fact that Webspinner replaces itself with a minion that almost always (Captain's Parrot & Angry Chicken aside) is better than Webspinner.
The WEC Hunter games have actually made me reassess Webspinner's usefulness. The fact that it's a Turn 1 Beast that you can play without feeling like you lost something (ie- if you had to Stonetusk Boar or Timber Wolf instead) to gain immediate board presence is actually kind of significant it turns out.
None of the WEC players have to ladder against Zoo. I used to be able to count on Explosive Trap and Snipe to slow Zoo down; now it just accelerates them because of Egg.
Deathlord is also a pretty good zoo card, as well as being a good anti zoo card.
In fact, I think we are quite close to just being able to make an amazing deck out of all the overbudgeted cards with drawbacks when they are played/die. Depending on the cards, they may simply let you establish an incredibly dominant position from the get go. If warlock hero power is nerfed, I think you are close to being able to make a highly creditable priest version, with pw:s, heals, the new priest minion, the zero cost silence card, clerics for draw, etc.
If you have a deck full of zombie chows, ancient watchers, dancing blades, deathlords, etc, and you follow that up with the ghoul that silences all your minions.... you are going to have an incrdibly dominating board presence.
There may no quite be enough cards to make this work yet, but after another expansion I bet there will be.
This deck type would be pretty hard countered by the druid poison card, though.
I run two of those in my druid deck.
"Oh, you dropped anything worth anything? All of my minions to the face and Poison seeds!"
Even better when you have Egg or Haunted Creepers out.
Kinda disappointed in Webspinner. It's not a bad 1 drop on it's own but it does nothing to improve Beast decks, despite it's seeming compatibility.
It's being run in all of the Hunter decks in the WEC NA Qualifiers this weekend (all the Hunter decks are Beast decks) because of the Turn 1: Webspinner, Turn 2: Scavenging Hyena > Run Webspinner into something; interaction, as well as the fact that Webspinner replaces itself with a minion that almost always (Captain's Parrot & Angry Chicken aside) is better than Webspinner.
The WEC Hunter games have actually made me reassess Webspinner's usefulness. The fact that it's a Turn 1 Beast that you can play without feeling like you lost something (ie- if you had to Stonetusk Boar or Timber Wolf instead) to gain immediate board presence is actually kind of significant it turns out.
I think the most important thing about Webspinner is that it gives you options. There were several WEC matches I saw where Webspinner pulled a Savannah Highmane, or Stampeding Kodo, or Tundra Rhino, or even River Crocolisk. And sure, maybe sometimes you'll get something shitty like Silverback Patriarch. But it's still a beast card (thus providing synergy with other cards), and it's a taunt so it takes damage off your face, if only for one turn.
Also the mindfuck potential is huge. You could play a creature down and unless you opponent was paying super close attention to what card slot it was, they won't know if it was pulled from Webspinner or not. I mean, assuming it's not something wacky like Angry Chicken or Silverback Patriarch. Even better when Webspinner pulls itself!
Next Sunday I will be getting married to the love of my life. Things will get busy for us starting Wednesday, or the start of Wedding Week, and I'd love to share my happiness with my PA bros.
So who wants a wedding themed HS card?
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
a lot of them are really bad! : ( and blizzard needlessly nerfs them sometimes!
All of the hunter secrets are good. Some people question snipe, but the like, 33% of the time when it hits something like a drake/auctioneer/unbound elemental makes it all worth it.
I've found Snake Trap actually rather difficult to work with now that people are on to it (and Buzzard being 2/1 now). I'm not sure it's worth the epic slot any more, though it is still a good card.
Oh my god I just played against the 6 earth elementals deck aaAAAAERGGHHHH
For doing my Shaman dailies today I took the Crusher deck out for a spin.
When my second opponent conceded I had 4 Earth Elementals on the board, one with 2 Ancestral Spirits on it.
? Are we talking about Arena or Constructed or what? How do you get 6 Earth Elementals? 2 of the cards, 2x Ancestral whatever, 2x Faceless Manipulator?
More or less. Turn 7 I put Earth Elemental with Ancestral Spirit on it. Next turn I put another Spirit on it (big gamble, but he showed that he had no silence in hand). The turn after that I Facelessed it and ran the original into a enemy to spawn 2 more. The turn after that I played my second Elemental for the LOLs.
It's hard to remember exactly, but at one point I played Cho, Faceless Cho, and he killed Cho and gave me 2 more Chos. Then I played those Chos and some Frost Novas and... it went on like that for a while.
Duplicate is a lot of fun, really.
SOMEDAY I'LL BE JUST LIKE YOU
JUST LIKE YOU
JUST LIKE YOU
(FROST NOVA)
Posts
5 Cairnes in one game.
I would replace voidwalker or flame imps with zombie chow. A 2-3 is better than a 3-2, imo, and playing two zombie chow over two flame imps lets you lifetap an additional three times! Which is huge.
You must consider that a zombie chows downside comes into play only if it is attacked and killed, so in one sense, zombie chow also has taunt. And taunt is less important in zoo if you are ditching the priestesses.
PSN: Vorpallion Twitch: Vorpallion
I'd likely ditch priestesses for zombie chows. She's the weakest 1 drop in the standard deck list as she doesn't give immediate value when she is played. Voidwalkers synergize well with all of the deck's battlecry buffs and flame imps are just too good to pass up in virtually any circumstance.
Also it may be that the undertaker turns out to be the best turn 1 drop. We will see. With a deck full of death rattles and some tempo cards like soulfire, they could be a big problem.
PSN: Vorpallion Twitch: Vorpallion
Witty signature comment goes here...
wra
In fact, I think we are quite close to just being able to make an amazing deck out of all the overbudgeted cards with drawbacks when they are played/die. Depending on the cards, they may simply let you establish an incredibly dominant position from the get go. If warlock hero power is nerfed, I think you are close to being able to make a highly creditable priest version, with pw:s, heals, the new priest minion, the zero cost silence card, clerics for draw, etc.
If you have a deck full of zombie chows, ancient watchers, dancing blades, deathlords, etc, and you follow that up with the ghoul that silences all your minions.... you are going to have an incrdibly dominating board presence.
There may no quite be enough cards to make this work yet, but after another expansion I bet there will be.
This deck type would be pretty hard countered by the druid poison card, though.
PSN: Vorpallion Twitch: Vorpallion
I like my dream better.
18 charging damage without a Leeroy, son.
Also, Sludge Belcher and that taunt ghoul thing are annoying as hell against my hunter deck. I need to spruce up my decks with week two cards, haven't done that yet.
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
Turn 8: You play your Ragnaros, triggering your opponent's Mirror Entity secret, summoning a Ragnaros for them. At the end of your turn, you deal 8 damage to a 1/1 creature.
At the end of your opponent's turn, their Ragnaros deals 8 damage to your Ragnaros.
etc.
At least, that's about how it would play out for me.
This game would get a lot more attention from me if it didn't compete with wow and d3 for computer time.
He popped some spells and had 4 minions down, including a sorcs apprentice with a secret. I had to holy nova, giving him 2 more sorcs apprentices, which he used to burst me down the next turn.
PSN: Vorpallion Twitch: Vorpallion
I put out Loatheb.
"I concede to you"
Loatheb is amazing.
PSN: Vorpallion Twitch: Vorpallion
You know there's a selector that allows you to choose which set of cards to show between Naxxramas, Promo, Reward, Expert and Basic?
The little arrow thing that usually says "All Sets" in your collection next to the counter that says 9/9 Decks or 30/30 Cards, click on it and you can choose which of the 5 sets you want to view.
Explosive? Free 4/4 for you.
Misdirection? Free 4/4 for you.
Snipe? Free 4/4 for you.
PSN: Vorpallion Twitch: Vorpallion
I was not aware that this was a thing. You're a gentleman and a scholar for mentioning it.
I honestly think this guy could go in almost any deck. Throwing him out on curve is almost never a BAD play.
PSN: Vorpallion Twitch: Vorpallion
PSN: Vorpallion Twitch: Vorpallion
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
a lot of them are really bad! : ( and blizzard needlessly nerfs them sometimes!
All of the hunter secrets are good. Some people question snipe, but the like, 33% of the time when it hits something like a drake/auctioneer/unbound elemental makes it all worth it.
It's being run in all of the Hunter decks in the WEC NA Qualifiers this weekend (all the Hunter decks are Beast decks) because of the Turn 1: Webspinner, Turn 2: Scavenging Hyena > Run Webspinner into something; interaction, as well as the fact that Webspinner replaces itself with a minion that almost always (Captain's Parrot & Angry Chicken aside) is better than Webspinner.
The WEC Hunter games have actually made me reassess Webspinner's usefulness. The fact that it's a Turn 1 Beast that you can play without feeling like you lost something (ie- if you had to Stonetusk Boar or Timber Wolf instead) to gain immediate board presence is actually kind of significant it turns out.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
For doing my Shaman dailies today I took the Crusher deck out for a spin.
When my second opponent conceded I had 4 Earth Elementals on the board, one with 2 Ancestral Spirits on it.
I've found Snake Trap actually rather difficult to work with now that people are on to it (and Buzzard being 2/1 now). I'm not sure it's worth the epic slot any more, though it is still a good card.
? Are we talking about Arena or Constructed or what? How do you get 6 Earth Elementals? 2 of the cards, 2x Ancestral whatever, 2x Faceless Manipulator?
None of the WEC players have to ladder against Zoo. I used to be able to count on Explosive Trap and Snipe to slow Zoo down; now it just accelerates them because of Egg.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
I run two of those in my druid deck.
"Oh, you dropped anything worth anything? All of my minions to the face and Poison seeds!"
Even better when you have Egg or Haunted Creepers out.
I think the most important thing about Webspinner is that it gives you options. There were several WEC matches I saw where Webspinner pulled a Savannah Highmane, or Stampeding Kodo, or Tundra Rhino, or even River Crocolisk. And sure, maybe sometimes you'll get something shitty like Silverback Patriarch. But it's still a beast card (thus providing synergy with other cards), and it's a taunt so it takes damage off your face, if only for one turn.
Also the mindfuck potential is huge. You could play a creature down and unless you opponent was paying super close attention to what card slot it was, they won't know if it was pulled from Webspinner or not. I mean, assuming it's not something wacky like Angry Chicken or Silverback Patriarch. Even better when Webspinner pulls itself!
Battle.net Tag: Dibby#1582
The appearance of quite a few of the legendary cards typically indicates that I am going to lose within the next few turns.
So who wants a wedding themed HS card?
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
More or less. Turn 7 I put Earth Elemental with Ancestral Spirit on it. Next turn I put another Spirit on it (big gamble, but he showed that he had no silence in hand). The turn after that I Facelessed it and ran the original into a enemy to spawn 2 more. The turn after that I played my second Elemental for the LOLs.
This is some kind of sick joke isn't it
So many Frost Novas
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Duplicate is a lot of fun, really.
SOMEDAY I'LL BE JUST LIKE YOU
JUST LIKE YOU
JUST LIKE YOU
(FROST NOVA)
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.