Duplicate just seems to be fairly useful in general. It makes killing something on the board punishing, since you just give the person 2 more. Antonidas>duplicate could be a fun turn. Either eat all the fireballs, or eat more antonidas coming turns!
Man, I still don't know how to deal with Antonidas. Every time I encounter him I just get slaughtered. Anything I try to counter with is counterspelled or fireballed. Just ugh.
THIS is something I can get behind!
I am so bored by the current meta. I hate playing zoo even though it got me to rank 7 2 seasons ago and then I just quit playing it, because it is so boring and I hate playing against zoo.
And Handlock is not really in good standing atm.
Unfortunately I don't have The Cho, which actually would be a great card in this deck, but I am going to give this a shot. All them taunts and fancy shmancy legendaries.
0
LibrarianThe face of liberal fascismRegistered Userregular
Well I can proudly declare that I lost 0:30 with this deck on first try.
I feel like I've finally managed to wrap my head around where I want my deck to be, but I'd really appreciate some advice:
Argent Squire seems to be the best neutral 1 drop at the moment, but I can't wait to put Undertaker there. Haunted Creeper is pretty good, but a little tricky to get best value from. Unstable Ghoul might be a better anti-zoo card, but I feel like I ran into a lot of priests and warriors when I was running it. BGH... could possibly run a second Savage Roar in this slot? Nourish is in place of Azure Drake because I don't feel like I run enough damage spells to make one worthwhile. Just the one Force of Nature; could craft another to go in place of Sunwalker? Feels like that'd help against zoo, she tends to be too little too late. Ysera is there cos she's a baller, but I think Kel'thuzad could work really well here.
Little disappointed that I couldn't make Nerubian Egg work; it just felt like a lot of work for relatively little return, as druid has great class cards already. Not been missing TBK + mark too much, but that's probably just due to the amount of zoo running around. Looking back at past decks I guess I've not actually changed much, haha.
See talking things out is always helpful - replaced BGH with Mark of the Wild and a Sunwalker with TBK. This may have had something to do with the guy who dropped two Ancients of War on me and defied me to remove them, or it may not; who can say really :P
3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
0
LibrarianThe face of liberal fascismRegistered Userregular
The way the game favors huge bursts of damage can be really frustrating.
Or it would be less frustrating if I ever had the golden grail of Leeroy+2xCold Blood+2 Shadow Step if I play Miracle, instead of my opponent getting it every time when I play something else.
But having a really long game against a M Rogue as Priest, where I outplay him all the time and make no mistakes and get him down to 3 HP, only to be burst off the board when I had 25 HP left, that just sucks.
+7
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
Really long games aren't a good sign against Miracle Rogue in general. The more cards you let them draw, the more likely they'll just draw into their combo.
Did I just get beat as a miracle rogue by an anti-miracle rogue miracle rogue?
Rogue vs rogue. Typical miracle rogue deck from both of us.
Untill...
Around turn 7 he plays Lotheb. Now 90% of my hand is unplayable. Then he plays that murloc oracle that has everyone draw 2 cards. I pass my turn unable to play anything. He plays sidestep on Lotheb and plays him again. Then does it again the turn after that. 3 turns in a row I can't play any of my spells. My hand was full and both Arcane Golem AND Leeory were destroyed by overdraw.
conceded
+6
LibrarianThe face of liberal fascismRegistered Userregular
Yeah, but I did the best I could and shut down both Auctioneers the turn after they were dropped. He didn't get to mill more than 2 cards tops, did not even use Preperation.
I cleared the board of all minions, so he could not get me earlier with burst damage.
But I can not influence the rng of his draw, so I can not prevent him getting the combo. And Priest tends to be a long game.
Yeah, but I did the best I could and shut down both Auctioneers the turn after they were dropped. He didn't get to mill more than 2 cards tops, did not even use Preperation.
I cleared the board of all minions, so he could not get me earlier with burst damage.
But I can not influence the rng of his draw, so I can not prevent him getting the combo. And Priest tends to be a long game.
Priest is just bad against Miracle, even when you immediately clear Auctioneer both turns after he's dropped you can still lose. Until they put in a solid mechanic for affecting the hand or otherwise preventing combo shenanigans it's always gonna be around, unfortunately.
The way the game favors huge bursts of damage can be really frustrating.
Or it would be less frustrating if I ever had the golden grail of Leeroy+2xCold Blood+2 Shadow Step if I play Miracle, instead of my opponent getting it every time when I play something else.
But having a really long game against a M Rogue as Priest, where I outplay him all the time and make no mistakes and get him down to 3 HP, only to be burst off the board when I had 25 HP left, that just sucks.
I don't even have Leeroy (or Preperation, among other things) and was disgusted by how good miracle was when I needed a quest. Arcane Golem deals 20 pretty regularly in that monstrosity.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
Decided to leave my legendary laden control warrior for now and I'm playing a mid range hunter using Naxx beasts. Enjoying it, so weird to be on the other side knowing my hero power will kill someone unless they can do 30dmg in the next few turns or find a heal from somewhere
Twitter - discolouie PSN - Loupa Steam - Loupa
0
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
Poor Alchemixt, he played Unstable Ghoul thinking that the Haunted Creeper running into and killing it would cause the Creeper to spawn the tokens before Unstable Ghoul's deathrattle goes off, but it doesn't happen that way.
BethrynUnhappiness is MandatoryRegistered Userregular
Living the dream with Dupe Mage.
Antonidas and two Sorcerer's Apprentices on board with Dupe in play.
One Apprentice gets murdered, and the Paladin heals himself back up to 28.
Two Apprentices more, and 5 1-mana Fireballs later...
Antonidas and two Sorcerer's Apprentices on board with Dupe in play.
One Apprentice gets murdered, and the Paladin heals himself back up to 28.
Two Apprentices more, and 5 1-mana Fireballs later...
I'm not sure if this is consistent enough to work, but it seems like it could be the next incredibly obnoxious archetype.
Self-righteousness is incompatible with coalition building.
Kind of lost a bit of respect for him with the amount of moaning going on there.
PSN: Holy-Promethium
0
The Escape Goatincorrigible ruminantthey/themRegistered Userregular
He's probably just grumpy because Priest is awful in the low ranks. It gets better as you get to higher ranks because you're stealing better cards (and most properly constructed decks contain their own counters and whatnot).
I usually have to Hunter my way up to rank 14 and then have my Priest take over.
Next Sunday I will be getting married to the love of my life. Things will get busy for us starting Wednesday, or the start of Wedding Week, and I'd love to share my happiness with my PA bros.
So who wants a wedding themed HS card?
Aaww.. Congrats.
and if you're not buried under wedding preperations, I'd love to have a card.
Decided to leave my legendary laden control warrior for now and I'm playing a mid range hunter using Naxx beasts. Enjoying it, so weird to be on the other side knowing my hero power will kill someone unless they can do 30dmg in the next few turns or find a heal from somewhere
Control Warrior seems like it's in a very bad position now. People keep trying to modify it to fit the current meta, but nothing is really working out against the field.
Maybe after all the Naxx cards are out, something will come through.
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited August 2014
Some interesting stats from the WEC NA Qualifiers in case anyone was interested:
* Miracle Rogue ate 62% (16/26) of total bans, or 76% of bans when it was available to be banned. Next closest was Zoo & Hunter at 12% (3/26) total bans each.
* Druid, Miracle Rogue, Warlock, & Hunter made up 3/4s of the available 32 decks. Mage was the only deck not represented. Priest only showed up because they invited Amaz.
* Only Druid (Control & Tokens) and Warlock (Handlock & Zoo) had deck diversity. Every other class played was the same deck within that class, notwithstanding individual tweaks here and there. All Rogues (6/8 players) were Miracle and all Hunters (6/8 players) were Beast.
* Every single deck played Loatheb, including Zoo and Miracle.
Some interesting stats from the WEC NA Qualifiers in case anyone was interested:
* Miracle Rogue ate 62% (16/26) of total bans, or 76% of bans when it was available to be banned. Next closest was Zoo & Hunter at 12% (3/26) total bans each.
* Druid, Miracle Rogue, Warlock, & Hunter made up 3/4s of the available 32 decks. Mage was the only deck not represented. Priest only showed up because they invited Amaz.
* Only Druid (Control & Tokens) and Warlock (Handlock & Zoo) had deck diversity. Every other class played was the same deck within that class, notwithstanding individual tweaks here and there. All Rogues (6/8 players) were Miracle and all Hunters (6/8 players) were Beast.
* Every single deck played Loatheb, including Zoo and Miracle.
Well this is kind of depressing about the state of the meta.
0
ObiFettUse the ForceAs You WishRegistered Userregular
Posts
Look at what your careless hands have wrought
Click on your mage, then, click on your gun
Steam: adamjnet
It's pretty much all of the Taunts, 1 Summoning Portal, then filled with legendaries.
Here's the reddit thread:
http://www.reddit.com/r/hearthstone/comments/2cetks/so_i_was_tired_of_zoo_and_made_a_joke_deck_that/
and the deck as current:
http://www.hearthpwn.com/decks/82731-whylock-the-metakiller-19-0-from-rank-20-to-rank
THIS is something I can get behind!
I am so bored by the current meta. I hate playing zoo even though it got me to rank 7 2 seasons ago and then I just quit playing it, because it is so boring and I hate playing against zoo.
And Handlock is not really in good standing atm.
Unfortunately I don't have The Cho, which actually would be a great card in this deck, but I am going to give this a shot. All them taunts and fancy shmancy legendaries.
It absolutely wrecks Zoo, but pretty questionable against everything else.
A Shaman taught me a painful lesson.
Argent Squire seems to be the best neutral 1 drop at the moment, but I can't wait to put Undertaker there. Haunted Creeper is pretty good, but a little tricky to get best value from. Unstable Ghoul might be a better anti-zoo card, but I feel like I ran into a lot of priests and warriors when I was running it. BGH... could possibly run a second Savage Roar in this slot? Nourish is in place of Azure Drake because I don't feel like I run enough damage spells to make one worthwhile. Just the one Force of Nature; could craft another to go in place of Sunwalker? Feels like that'd help against zoo, she tends to be too little too late. Ysera is there cos she's a baller, but I think Kel'thuzad could work really well here.
Little disappointed that I couldn't make Nerubian Egg work; it just felt like a lot of work for relatively little return, as druid has great class cards already. Not been missing TBK + mark too much, but that's probably just due to the amount of zoo running around. Looking back at past decks I guess I've not actually changed much, haha.
Need to alter my curve to be more mid range but worried I will get stomped too easily with bad mulligans against aggro!
Twitter - discolouie PSN - Loupa Steam - Loupa
I just want to play versus Zoo for practice
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Or it would be less frustrating if I ever had the golden grail of Leeroy+2xCold Blood+2 Shadow Step if I play Miracle, instead of my opponent getting it every time when I play something else.
But having a really long game against a M Rogue as Priest, where I outplay him all the time and make no mistakes and get him down to 3 HP, only to be burst off the board when I had 25 HP left, that just sucks.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Rogue vs rogue. Typical miracle rogue deck from both of us.
Untill...
Around turn 7 he plays Lotheb. Now 90% of my hand is unplayable. Then he plays that murloc oracle that has everyone draw 2 cards. I pass my turn unable to play anything. He plays sidestep on Lotheb and plays him again. Then does it again the turn after that. 3 turns in a row I can't play any of my spells. My hand was full and both Arcane Golem AND Leeory were destroyed by overdraw.
conceded
I cleared the board of all minions, so he could not get me earlier with burst damage.
But I can not influence the rng of his draw, so I can not prevent him getting the combo. And Priest tends to be a long game.
Priest is just bad against Miracle, even when you immediately clear Auctioneer both turns after he's dropped you can still lose. Until they put in a solid mechanic for affecting the hand or otherwise preventing combo shenanigans it's always gonna be around, unfortunately.
I don't even have Leeroy (or Preperation, among other things) and was disgusted by how good miracle was when I needed a quest. Arcane Golem deals 20 pretty regularly in that monstrosity.
Twitter - discolouie PSN - Loupa Steam - Loupa
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Antonidas and two Sorcerer's Apprentices on board with Dupe in play.
One Apprentice gets murdered, and the Paladin heals himself back up to 28.
Two Apprentices more, and 5 1-mana Fireballs later...
I'm not sure if this is consistent enough to work, but it seems like it could be the next incredibly obnoxious archetype.
Kind of lost a bit of respect for him with the amount of moaning going on there.
I usually have to Hunter my way up to rank 14 and then have my Priest take over.
He dies to so much that I almost never play him on turn 7 unless I can set up Counterspell the turn before.
Currently getting ready for the next match between TidesOfTime and Strifecro
Aaww.. Congrats.
and if you're not buried under wedding preperations, I'd love to have a card.
Control Warrior seems like it's in a very bad position now. People keep trying to modify it to fit the current meta, but nothing is really working out against the field.
Maybe after all the Naxx cards are out, something will come through.
* Miracle Rogue ate 62% (16/26) of total bans, or 76% of bans when it was available to be banned. Next closest was Zoo & Hunter at 12% (3/26) total bans each.
* Druid, Miracle Rogue, Warlock, & Hunter made up 3/4s of the available 32 decks. Mage was the only deck not represented. Priest only showed up because they invited Amaz.
* Only Druid (Control & Tokens) and Warlock (Handlock & Zoo) had deck diversity. Every other class played was the same deck within that class, notwithstanding individual tweaks here and there. All Rogues (6/8 players) were Miracle and all Hunters (6/8 players) were Beast.
* Every single deck played Loatheb, including Zoo and Miracle.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
@Spaffy I wanted you to know I laughed long and heartily at this. Good throwback reference
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
This makes me a little sad because I love playing priest. Maybe the new priest card from Naxx will help?
3DS Friend Code: 3110-5393-4113
Steam profile
I think the new Priest card will help like whoa
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