PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One
CAPCOM BRINGS BACK CLASSIC RESIDENT EVIL(TM) FOR NEXT AND CURRENT GEN PLATFORMS
Highly Demanded Fan Favourite Horror Title Returns in 2015
London, UK. -- August 5, 2014 -- Capcom, a leading worldwide developer and publisher of video games, today announced Resident Evil for PlayStation(R)4 computer entertainment system, PlayStation(R)3, Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system from Microsoft and PC. Resident Evil will be available to purchase digitally across Europe and North America in Early 2015.
The hugely popular Resident Evil series, having sold over 61 million units to date, returns to its roots with a remastered version of the critically acclaimed masterpiece, Resident Evil. Originally released in 1996, Resident Evil was then "remade" in 2002 from the ground up with new visuals, gameplay elements, environments and story details whilst retaining the survival horror atmosphere the series had become synonymous for. Both fans of the franchise who want a trip down memory lane and those who are yet to experience the game that coined the term survival horror for the gaming world will appreciate this definitive re-visit of that iconic 2002 Resident Evil title.
Using the latest resolution enhancement and 3D model technology, game resolutions and textures have been significantly upgraded, including 1080p support on next-gen consoles, resulting in characters and backgrounds coming to life in greater detail than ever seen before in Resident Evil. Not only will the graphics impress but the tense sound effects have been fully remastered with 5.1 surround support for a greater gaming atmosphere. Players are now able to choose not only between experiencing the terror at the classic 4:3 ratio or a stunning 16:9 widescreen mode but also the type of control scheme they play with. The classic control scheme remains for fans of the original play style or there's an alternative scheme where the character moves directly in the direction of the analogue stick, utilizing the standards of the current generation of gaming. Both the control scheme and the display options can be toggled between at any time during gameplay.
The intense horror fans first experienced with the release of the original Resident Evil is back. Taking place in the now notorious Raccoon City, players choose to take on the role of either S.T.A.R.S. (Special Tactics and Rescue Service) team member Chris Redfield or Jill Valentine who have been sent into the city to find the missing Bravo team. When the team is suddenly attacked by a ferocious group of mutated dogs, desperate for an escape they take shelter in the Mansion, but will they ever get out alive again? Players will need to be brave as they adventure through the dark, enclosed spaces searching out the horrors that await them. With limited ammo and survival items available gamers will need to keep their wits about them to survive the various traps and puzzles that greet them at every stage.
To download the announcement assets for Resident Evil and the latest game information head over to our press site at www.capcomeuro-press.com
30fps on PS4/XB1? :\More screens.
P.S. Is it ironic that this isn't coming out for WiiU?
Edit: Some of the screenshots are just not looking right. Just look at this and tell me something isn't messed up?
Hopefully there is some kind of explanation, and it is fixable before release. Theories are already being tossed about that this is a cheap/lazy cash-in.
The 3D models (characters, enemies etc.) are in 1080p on PS4/Xbox One, but the backgrounds are just upscaled from the Gamecube resolution. Try taking a picture in 640×480 and resizing it to 1920x1080...you get the idea...
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