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[GW2] Heart of Thorns - first expansion announced! Release date betting pool started!

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Posts

  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    edited September 2014
    It's your GW2 password.

    e: Unless you made a totally separate account for GW2, but if you had GW1, linking the HoM to GW2 required making them the same account, so it should be the same as your GW2 login details.

    Bethryn on
    ...and of course, as always, Kill Hitler.
  • Cobalt60Cobalt60 regular Registered User regular
    It's the same as your GW2 password. If you linked your accounts.

  • mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    Kylindra wrote: »
    So.......remember how I said that the patch tomorrow is Achievement Christmas?

    Turns out it's more like Achievement Christmas-pocalypse.

    There are collections for exotic weapon skins. No big deal. But there's also collections for BLACK LION WEAPON SKINS that award BLACK LION WEAPON TICKETS.

    Oh, and there's an achievement collection that awards a TREASURE CHEST that you can open every day in your HOME INSTANCE. Here's the catch: the collection is a bunch of random hard-to-get items, like the exotic version of Ulgoth's Tail (which has already shot up from 5 gold to 198 gold on the TP) and Infinite Wisdom, which is gotten randomly from chests and the Mystic Forge (shot up from 6 gold to 60 gold already).

    So....tomorrow's going to be NUTS you guys. Nuts I tell you! :o

    Loook at allll the fatcats excited about inflation. 99%ers. #occupylionsarch

    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
    JoiryMrVyngaard
  • LuvTheMonkeyLuvTheMonkey High Sierra Serenade Registered User regular
    Dulfy has a very preliminary Collections list up - by her own admission probably only 20% of them right now. Some interesting ones:

    Uncanny Canner Collection
    Collect all 11 jarred trinkets from vendors around Tyria (mostly for cheap amounts of Karma, not all items confirmed yet)
    Reward: Uncanny Jar (20 slot bag)

    Ambrite Weapon Collection
    Reward: 50 AP and Ascended Armor chest (double click to choose a piece of ascended armor)
    Weapons are crafted by combing the Ambrite Fossilized Insect, Nomad’s Orichalcum Imbued Inscription and tier 6 weapon components (Artificer/Huntsman/Weaponsmith 400)
    Ambrite Fossilized Insect can be earned by doing the Maguuma Wastes reward track in addition to finding them inside buried chests in Dry Top

    Treasure Hunter Collection
    Reward: Enchanted Treasures Chest (Delivers an enchanted chest to your home instance that replenishes itself daily)
    (The list is wayyy too long to list here - it's a mix of karma purchased items, drops from world boss chests, and items crafted in the Mystic Forge)

    Molten variables hiss and roar. On my mind-forge, I hammer them into the greatsword Epistemology. Many are my foes this night.
    STEAM | GW2: Thalys
  • AngryAngry The glory I had witnessed was just a sleight of handRegistered User regular
    Hey here's a stupid question I just realised I don't know the answer to. What the hell is your home instance?

  • FoefallerFoefaller Registered User regular
    edited September 2014
    Angry wrote: »
    Hey here's a stupid question I just realised I don't know the answer to. What the hell is your home instance?

    It's that instance you entered way back at the beginning of your Personal Story. Not surprising you don't remember, since having to enter it more than maybe twice for your Personal Story is the exception, not the rule.

    Also known as Salma District (Divinity's Reach), Hero's Canton (Black Citadel) Dreamer's Terrance (Grove) Applied Development Lab (Rata Sum) and Hunter's Hearth (Hoelbrak) While technically your character's home instance is the one tied to your race, any home instance you enter will have any home instance upgrades and rewards (normally 1/day resource nodes) that you've unlocked.

    Foefaller on
    steam_sig.png
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Bethryn wrote: »

    OMG OMG OMG OMG CAN WE PLEASE DO THIS PLEASE PLEASE PLEASE

    @Geod, @Ky13, and... well I guess @mojojoe and @yougottawanna, since you're two of our resident WuvWuvers. Plz plz plz ;-;

    In unrelated news, according to Dulfy, one of the possible titles you can get from Collections is Honorary Skritt (!!!!) which I know is of interest to a lot of you.

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
    RilkeMrVyngaard
  • mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    @Lucid_Seraph‌ - im out till expansion or something massive to make me want to play.

    GL with that. I hear dev adoption.... you have to have a yard... flea treatments and vet visits. Dev adoption is serious business.

    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
  • GeodGeod swim, swim, hungryRegistered User regular
    I don't know if we have an active enough WvW group to host a dev, as much as I'd like to.

  • SwashbucklerXXSwashbucklerXX Swashbucklin' Canuck Registered User regular
    edited September 2014
    mojojoeo wrote: »
    @Lucid_Seraph‌ - im out till expansion or something massive to make me want to play.

    GL with that. I hear dev adoption.... you have to have a yard... flea treatments and vet visits. Dev adoption is serious business.

    Nah, but they do require a giant stock of free candy dispensers and a lifetime supply of dry erase markers.

    I've been to ANet's offices.

    SwashbucklerXX on
    Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
  • KylindraKylindra Registered User regular
    edited September 2014
    Bethryn wrote: »

    OMG OMG OMG OMG CAN WE PLEASE DO THIS PLEASE PLEASE PLEASE

    @Geod, @Ky13, and... well I guess @mojojoe and @yougottawanna, since you're two of our resident WuvWuvers. Plz plz plz ;-;

    We don't really WvW enough as a guild to support this, sorry.

    Kylindra on
  • SeidkonaSeidkona Had an upgrade Registered User regular
    You have to walk them and stuff. it's really too much trouble so I'll stick with adopting artists.

    They just need a place to use the bathroom and occasional affection.

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
    DarkMechaUnlucky
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Blerg, I figured that was the case :( I mean we USED to, but certainly not anymore. Ah well.

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • AngryAngry The glory I had witnessed was just a sleight of handRegistered User regular
    When is the feature patch supposed to drop?

  • Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    Angry wrote: »
    When is the feature patch supposed to drop?

    Probably mid-afternoon.

    Discord: TimIsOnTheInternet#0056
    Steam: TimIsOnSteam
    Battle.net: TimIsOnBnet#1745
    Switch: SW-7012-4788-7410
    PSN: TimIsOnTheNet
  • FreiFrei A French Prometheus Unbound DeadwoodRegistered User regular
    oh damn I forgot the feature patch was today.

    and I'm just in the middle of playing Destiny, hnnnghhh.

    Are you the magic man?
  • YougottawannaYougottawanna Registered User regular
    I know some FA guilds have applied for the adopt-a-dev thing, so we may have some around. I think we oughtta make them scout gari the whole time ("make sure you refresh all the siege!").

    I think it's a good idea though, devs oughtta interact some with the playerbase, not just in WvW but everywhere.

    It's gonna be awkward watching siege get chain-disabled with a dev right there in the channel though

  • KylindraKylindra Registered User regular
    The patch drops in the next hour, based on in-game messages about server maintenance.

  • HugglesHuggles Registered User regular
    Oh yeah! There's some stuff and some things.

  • ArdorArdor Registered User regular
    I know some FA guilds have applied for the adopt-a-dev thing, so we may have some around. I think we oughtta make them scout gari the whole time ("make sure you refresh all the siege!").

    I think it's a good idea though, devs oughtta interact some with the playerbase, not just in WvW but everywhere.

    It's gonna be awkward watching siege get chain-disabled with a dev right there in the channel though

    Having them run supplies or guard/watch a tower as well. Many tasks in WvW [when trying to win] are not the most enjoyable or intellectually challenging tasks. We could have the dev treb towers/keeps for an hour or two on end as well. I used to do that in stonemist while watching movies.

  • LuvTheMonkeyLuvTheMonkey High Sierra Serenade Registered User regular
    Patch is up. 2 fairly major WVW changes:
    Dead players can no longer linger on the ground indefinitely and will be forced to respawn at a portal keep after 5 minutes.
    Area-of-effect revive skills no longer revive NPCs from dead.

    Molten variables hiss and roar. On my mind-forge, I hammer them into the greatsword Epistemology. Many are my foes this night.
    STEAM | GW2: Thalys
  • YougottawannaYougottawanna Registered User regular
    They also say they've fixed the bug that glues you to siege after you build it, thank god. That plus no more mesmer corpses camping in keeps are the two best wvw changes and they never even mentioned them.

    Kinda sad to see bannering the lord go though, that led to a lot of epic keep saves.

    MrVyngaard
  • LuvTheMonkeyLuvTheMonkey High Sierra Serenade Registered User regular
    Also, apparently they decided to make Black Lion Chests worth a damn:
    Removed the following items from Black Lion Chests:
    Scroll of Knowledge (+1 skill point)
    Essence of Luck (50)
    Essence of Luck (100)

    Basic Dye Pack drops rates have been reduced by half.

    Added the following items as uncommon drops from Black Lion Chests:
    Flame Dye Kit
    Frost Dye Kit
    Deathly Dye Kit
    Toxic Dye Kit
    Metallurgic Dye Kit
    Lion’s Arch Survivor Dye Kit
    Lion’s Arch Commemorative Dye Kit
    Heavy Crafting Bag
    Large Crafting Bag
    Medium Crafting Bag
    Utility Primer

    Weapon Tickets and Weapon Ticket Scraps have increased drop rates.
    All minis, backpacks, endless tonics, and permanent contracts have slightly increased drop rates.

    Molten variables hiss and roar. On my mind-forge, I hammer them into the greatsword Epistemology. Many are my foes this night.
    STEAM | GW2: Thalys
  • mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    Patch is up. 2 fairly major WVW changes:
    Dead players can no longer linger on the ground indefinitely and will be forced to respawn at a portal keep after 5 minutes.
    Area-of-effect revive skills no longer revive NPCs from dead.

    those are pretty good.

    no more zombie sqwuad ever....

    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
  • LuvTheMonkeyLuvTheMonkey High Sierra Serenade Registered User regular
    Molten variables hiss and roar. On my mind-forge, I hammer them into the greatsword Epistemology. Many are my foes this night.
    STEAM | GW2: Thalys
  • YougottawannaYougottawanna Registered User regular
    edited September 2014
    New Aura: Light Aura

    Gain 2 seconds of retaliation when struck. (Cooldown: 1 second)
    Apply 8 seconds of vulnerability when struck.

    Light Field:

    Leaping through a light field now grants 5 seconds of light aura.

    Huh that's pretty cool. It looks like the vulnerability has no ICD. Leap finisher only makes it kind of tricky to use though.

    Yougottawanna on
  • mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    New Aura: Light Aura

    Gain 2 seconds of retaliation when struck. (Cooldown: 1 second)
    Apply 8 seconds of vulnerability when struck.

    Light Field:

    Leaping through a light field now grants 5 seconds of light aura.

    Huh that's pretty cool. It looks like the vulnerability has no ICD. Leap finisher only makes it kind of tricky to use though.

    Gardians.

    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
  • Bendery It Like BeckhamBendery It Like Beckham Hopeless Registered User regular
    Bethryn wrote: »
    It's your GW2 password.

    e: Unless you made a totally separate account for GW2, but if you had GW1, linking the HoM to GW2 required making them the same account, so it should be the same as your GW2 login details.

    oh damn, i forgot, thanks!

  • FoefallerFoefaller Registered User regular
    Looks like they made Engineer's Mortar Elite skill now get boosts from explosives-related traits, something they didn't mention before.

    Still kinda useless compared to supply drop, but hey, buff's a buff.

    steam_sig.png
    MrVyngaard
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    ahahahahahha FT/J engies are gods now
    hahahaha

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
    Unlucky
  • ringswraithringswraith Registered User regular
    ahahahahahha FT/J engies are gods now
    hahahaha

    Flamethrower... what? /confused

  • FreiFrei A French Prometheus Unbound DeadwoodRegistered User regular
    edited September 2014
    J is Juggernaut, I'm guessing?

    was the buff to flamethrower that significant?

    Frei on
    Are you the magic man?
  • JoiryJoiry Registered User regular
    RIP Zombie Squad ;)

    Looks like they've only buffed up some ranger skills, not really addressed any of the fundamental issues. Like, what's the point of buffing up longbow traits if they are overloaded into one traitline - thus making several of the improvements pointless. Read the Wind remains further "haha" you need this to make the LB even effective at long range in PvP/WvW, but you have to give up other traits which make the LB useable...

    I'm not seeing any changes to 1h sword for rangers(?) GS gets buffed again. They might as well remove all other ranger weapons than GS and LB at this rate.

  • FoefallerFoefaller Registered User regular
    edited September 2014
    So, apparently, when they rejiggered the order of the Personal Story missions at the end, they cut out all the missions related to the "Greatest Fear" choice you made at the end of A Light in the Darkness.

    If you're character was already on one of the missions to begin with, you can do the rest of the chain (up until Battle of Fort Trinity, then it moves onto the new mission order) but the reward for finishing is just the new loot bags they added to each PS mission.

    EDIT: Or maybe not, I'm reading a lot of conflicting things on the forums, and no dev post about them yet.

    Foefaller on
    steam_sig.png
    Seidkona
  • doomybeardoomybear Hi People Registered User regular
    Joiry wrote: »
    RIP Zombie Squad ;)

    Looks like they've only buffed up some ranger skills, not really addressed any of the fundamental issues. Like, what's the point of buffing up longbow traits if they are overloaded into one traitline - thus making several of the improvements pointless. Read the Wind remains further "haha" you need this to make the LB even effective at long range in PvP/WvW, but you have to give up other traits which make the LB useable...

    I'm not seeing any changes to 1h sword for rangers(?) GS gets buffed again. They might as well remove all other ranger weapons than GS and LB at this rate.

    Hmm, I'd say that sword got an indirect buff with the addition of the +10% vs slowed/immob enemies trait.

    The change to pet traits is nice. Pet traits still need a bit of something, though.

    what a happy day it is
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    jesus fuck the Engineer Flamethrower changes are just
    my god
    I am god
    I AM GOOOOOOOOOOOOOD

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
    UnluckyRilkeMrVyngaard
  • doomybeardoomybear Hi People Registered User regular
    jesus fuck the Engineer Flamethrower changes are just
    my god
    I am god
    I AM GOOOOOOOOOOOOOD

    ...Are you going to be okay?

    what a happy day it is
    UnluckyBobble
  • naengwennaengwen Registered User regular
    Guys warden is fixed now :)

    All is forgiven ANet. Also the mantra daze effect sounds neat.

    Rilke
  • WolveSightWolveSight Registered User regular
    doomybear wrote: »
    Joiry wrote: »
    RIP Zombie Squad ;)

    Looks like they've only buffed up some ranger skills, not really addressed any of the fundamental issues. Like, what's the point of buffing up longbow traits if they are overloaded into one traitline - thus making several of the improvements pointless. Read the Wind remains further "haha" you need this to make the LB even effective at long range in PvP/WvW, but you have to give up other traits which make the LB useable...

    I'm not seeing any changes to 1h sword for rangers(?) GS gets buffed again. They might as well remove all other ranger weapons than GS and LB at this rate.

    Hmm, I'd say that sword got an indirect buff with the addition of the +10% vs slowed/immob enemies trait.

    The change to pet traits is nice. Pet traits still need a bit of something, though.

    the axe 1 ability ricochet giving might is pretty nice. Hopefully all the talk of the devs possibly working on enemy AI will help with pet AI as well.

    253J736.png
  • darkmayodarkmayo Registered User regular
    holy crap Neebo Terrace

    Switch SW-6182-1526-0041
    Kylindra
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