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All Right, the [FIGHTING GAMES THREAD] is About to Begin!

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Posts

  • ArchsorcererArchsorcerer Registered User regular
    I thought they skipped one match.

    I need sleep.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    i like spooky on blazblue
    http://youtu.be/ohN_at9rdEg

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
    Kilroy
  • ArchsorcererArchsorcerer Registered User regular
    I hope Yata 2 gets picked up by a publisher. It could user a higher budget no doubt.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Hiryu02Hiryu02 Registered User regular
    Yata 2?

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
    P10
  • P10P10 An Idiot With Low IQ Registered User regular
    isn't that a bit premature? or do you mean AoC?

    Shameful pursuits and utterly stupid opinions
  • ArchsorcererArchsorcerer Registered User regular
    Just a hopeful thought.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • P10P10 An Idiot With Low IQ Registered User regular
    edited August 2014
    yatagarasu doesn't let you set up terrorist corner resets wth
    oh actually hanzo probably has some

    P10 on
    Shameful pursuits and utterly stupid opinions
  • Hiryu02Hiryu02 Registered User regular
    So apparently Arcsys shut down a website containing frame data/hitboxes etc for UNIEL that was built and compiled by a community member. Kind of a bad PR move on their part.

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • I Win SwordfightsI Win Swordfights all the traits of greatness starlight at my feetRegistered User regular
    old man game tournament on art's stream, mvc2 on now

    lfYVHTd.png
  • B:LB:L I've done worse. Registered User regular
    Hiryu02 wrote: »
    So apparently Arcsys shut down a website containing frame data/hitboxes etc for UNIEL that was built and compiled by a community member. Kind of a bad PR move on their part.
    A bit more than that



    They wanted everything down, footage and all. Even youtube accounts that he didn't own.

    Sounds as if it was a Nintendo-like lawyering with a lack of understanding in their community.

    10mvrci.png click for Anime chat
  • Hiryu02Hiryu02 Registered User regular
    Plus isn't that the guy who created KenBot?

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
    Brolo
  • Hiryu02Hiryu02 Registered User regular
    XBL streets anyone?

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • I Win SwordfightsI Win Swordfights all the traits of greatness starlight at my feetRegistered User regular
    a very handy video on how each member of the cast can punish ibuki ex dp, with or without kunai follow up

    https://www.youtube.com/watch?v=VRqmYs5HCyo

    lfYVHTd.png
    NoSobriquet
  • DaebunzDaebunz Registered User regular
    edited August 2014
    I saw ultradavid tweet that earlier and checked it out

    I had been wanting to know what to do in that scenario for fucking ages

    Daebunz on
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  • THESPOOKYTHESPOOKY papa! Registered User regular
    Gouken seems like a character where you either win big or lose big

    Having trouble staying consistent

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  • I Win SwordfightsI Win Swordfights all the traits of greatness starlight at my feetRegistered User regular
    basically you have very strong zoning from afar and really big damage and stun once you get a hit and okay mixup game

    it's just everything in between he has trouble with

    lfYVHTd.png
    Geth
  • THESPOOKYTHESPOOKY papa! Registered User regular
    That sounds accurate. Probably gonna stick with Gouken/Decapre as my two chars though, I looooove Gouken.

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  • I Win SwordfightsI Win Swordfights all the traits of greatness starlight at my feetRegistered User regular
    are you on PC? wanna fight?

    lfYVHTd.png
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    https://www.youtube.com/watch?v=nBUQEH4d5-c

    Here's like 30 minutes worth of Gouken resets and setups.

    I Win SwordfightsHiryu02
  • THESPOOKYTHESPOOKY papa! Registered User regular
    are you on PC? wanna fight?

    I am, but just finished a long series

    My Steam is Banana Ghost currently, though, for future use

    d4753b065e9d63cc25203f06160a1cd1.png
    I Win Swordfights
  • HunteraHuntera Rude Boy Registered User regular
    I hit Kilroy with the only good gouken reset I know earlier today

    off a back throw you do a cr. hp xx mk demon flip kick

    you can do lk demon flip throw

    It's the least safe reset in the world since if they see it happen they can like mash any AA reversal to swat you, but it'll work every now and then I assume

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular


    Hey, korea qualifiers is going to begin soon

  • THESPOOKYTHESPOOKY papa! Registered User regular
    edited August 2014
    Huntera wrote: »
    I hit Kilroy with the only good gouken reset I know earlier today

    off a back throw you do a cr. hp xx mk demon flip kick

    you can do lk demon flip throw

    It's the least safe reset in the world since if they see it happen they can like mash any AA reversal to swat you, but it'll work every now and then I assume


    I try to avoid unsafe resets

    My focus with Gouken is to keep them at halfscreen as long as possible, then focus on neutral jump Fierces and crossup Forwards

    When they don't play nice, I will throw MP fireballs and try for far-distance rush punches and demon flip slides

    THESPOOKY on
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  • fRAWRstfRAWRst The Seas Call The Mad AnswerRegistered User regular
    edited August 2014
    make goukens back throw into a 5 frame+ startup hcb p command throw

    and make his back throw work as a normal ass throw with normal ass tech times

    fRAWRst on
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  • I Win SwordfightsI Win Swordfights all the traits of greatness starlight at my feetRegistered User regular
    the best way to beat all of my yang resets/mixups:

    mash crouching jab/short

    there you go

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  • THESPOOKYTHESPOOKY papa! Registered User regular
    My biggest troubs with Gouken are the same as any other character

    I'm really bad at dealing with pressure, especially crossups

    I need to up my kongoshin game

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  • HunteraHuntera Rude Boy Registered User regular
    Honestly Kongoshin is best used really sparingly since if they know you're looking to do it they're gonna bait it and that move has the recovery time like woah

    my favorite tool for dealing with people are dashes honestly

    Gouken's forward dash is so good I just dash forward then take a step or two back to like Intimidate them into backing off at half-screen, and if they never react to it then you dash twice and then forward throw them for Easy safe jumps!

    BroloTHESPOOKY
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    Also kongo's hitbox screws up in a weird way against the new characters

    especially against elena

  • THESPOOKYTHESPOOKY papa! Registered User regular
    edited August 2014
    Brolo wrote: »
    Also kongo's hitbox screws up in a weird way against the new characters

    especially against elena

    Yeahhh it's not just the new chars

    I've gotten whiffed kongos against Abel on dumb shit, like low short

    THESPOOKY on
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  • I Win SwordfightsI Win Swordfights all the traits of greatness starlight at my feetRegistered User regular
    out of all the shotos and psuedo-shotos i think gouken loses to yang the hardest

    even dan does better

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    Brolo
  • THESPOOKYTHESPOOKY papa! Registered User regular
    out of all the shotos and psuedo-shotos i think gouken loses to yang the hardest

    even dan does better

    The twins are characters I have a hard time against, but I haven't played against them a lot. My Gouken threatdown looks like this:

    1. Akuma
    2. Dhalsim
    3. Twins
    4. Ryu
    5. C. Viper

    d4753b065e9d63cc25203f06160a1cd1.png
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    anyone that can Get In Dat Ass is scary for Gouken

    Yang, Yun, Cammy, Guy

    Hiryu02
  • Hiryu02Hiryu02 Registered User regular
    I guess not a lot of folks are playing on xbl any more?

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • THESPOOKYTHESPOOKY papa! Registered User regular
    edited August 2014
    I don't have a lot of problems against Cammy, but I can honestly say I've never played against a "good" Cammy

    It's always a bunch of bad spiral arrows and wannabe uppercuts, which are great for Gouken

    THESPOOKY on
    d4753b065e9d63cc25203f06160a1cd1.png
  • HunteraHuntera Rude Boy Registered User regular
    Gouken is a character I pick to fight people like Vega and Dhalsim who crack under pressure

    well in theory at least, I'd need to learn how to apply pressure for that to really work out in my favor

  • THESPOOKYTHESPOOKY papa! Registered User regular
    Huntera wrote: »
    Gouken is a character I pick to fight people like Vega and Dhalsim who crack under pressure

    well in theory at least, I'd need to learn how to apply pressure for that to really work out in my favor

    Teach me how to fight those two chars as Gouken

    I cannot stand fightint either atm

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  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    get sim in the corner

    do close stand mk into lp fireball

    forever

    HunteraKilroy
  • HunteraHuntera Rude Boy Registered User regular
    THESPOOKY wrote: »
    Huntera wrote: »
    Gouken is a character I pick to fight people like Vega and Dhalsim who crack under pressure

    well in theory at least, I'd need to learn how to apply pressure for that to really work out in my favor

    Teach me how to fight those two chars as Gouken

    I cannot stand fightint either atm

    well my theory of how that fight should go as gouken should be a plasma chucking until you either push them to the corner or swat them out of the sky and can demon flip in, and from there you have to stick to them like glue neither has great options on wake up or up close, they're both focused on landing long range normals and using their large throw range to chip you away slowly

    you have to bully them to playing into your strengths, which for gouken is full to half-screen and then up close, you absolutely have to find ways to put them in either of those zones

    and I've yet to find a consistent answer to AAing vega's flying barcelona but I think jump back heavy punch or medium punch might be the answer there??? maybe light punch, that one is active forever

  • THESPOOKYTHESPOOKY papa! Registered User regular
    Getting Sim into the corner is the hard part!

    I probably overestimated his threat level, though--it's just that there's one RL opponent I have who occasionally throws a 'Sim into the works.

    I haven't the faintest idea how to deal with Akumas who stay midfield and spam air fireballs.

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  • DaebunzDaebunz Registered User regular
    Hiryu02 wrote: »
    I guess not a lot of folks are playing on xbl any more?

    i have been busy or playing other things lately but im still around

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This discussion has been closed.