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Posts

  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    I'm just gonna assume that's a typo.

    wWuzwvJ.png
    Gnome-Interruptus
  • Kaboodles_The_AssassinKaboodles_The_Assassin Kill the meat. Save the metal.Registered User regular
    This is seriously the best goddamn patch ever. I'm having a good time in Locusts, for god's sake. I might actually buy more of them!
    Erlkönig wrote: »
    tuxkamen wrote: »
    Bah, I don't see anything I can use here, these quirks are du--
    BJ-1X
     Large Pulse Heat Generation -10%
     Energy Weapon Heat Generation -10%
     Large Pulse Range +10%
     Energy Weapon Range +10%
     Medium Laser Duration -10%
     Laser Weapon Range -10%
     Energy Weapon Cooldown +12.5%
     Torso Yaw Speed +25%

    Wait a minnit...

     Energy Weapon Range +10%
     Laser Weapon Range -10%

    ??? Is this just a really convoluted way of saying "Just kidding...you don't get a range extension for lasers!"?

    Probably a typo.

    sXXjb1B.png
  • BRIAN BLESSEDBRIAN BLESSED Maybe you aren't SPEAKING LOUDLY ENOUGHHH Registered User regular
    After my hype leading up to the patch playing through it for actuals gives me a serious half-chub right now

  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    edited November 2014
    Oh holy fucking ass crackers, the DRG-5N with three AC/2s can chainfire them like original AC/2s. It's been a long time since I've seen that good ole "OH GOD WHAT IS HAPPENING TO MY FACE" panicked backpedal from a target I'm unloading on. Three AC/2s, an ERLLas, and five tons of ammo fit pretty handily in there with an XL 300 and one DHS.

    Warning: Chainfiring the AC/2s like this will overheat you in a hurry, but it is fucking hilarious and totally worth it.

    For those that don't know how this works without a macro, you need a multi-button mouse or a really weird keyboard layout. Bind one fire group to all three AC/2s. Bind the next fire group to only one of the AC/2s, and a third fire group to another single AC/2. Fire one single AC/2, hold the button, fire another single AC/2, hold that button too, and then fire the main group with all three AC/2s. This will let you release the two single groups and sustain the chainfire with only one button. With practice you should be able to get a consistent fire pattern going. You know you're doing it right when you start getting macro accusations. :twisted:

    Standard chainfire will not allow this sort of firing due to the half second cooldown that comes with chainfiring. The DRG-5N's AC/2s will fire faster than the chainfire cooldown so to maximize your firepower with them in chainfire mode, you have to do it manually like I described (or use a macro if you're a horrible person). Chainfiring does not do any extra damage and is actually worse for taking down targets since you're not concentrating your fire with grouped shots, but it is very, very good for scaring the shit out of people and getting them to panic which can be absolutely invaluable.

    TOGSolid on
    wWuzwvJ.png
    NipstuxkamenElvenshae
  • CampyCampy Registered User regular
    The Buzzsaw is back!

    TOGSolid
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    TOGSolid wrote: »
    Oh holy fucking ass crackers, the DRG-5N with three AC/2s can chainfire them like original AC/2s. It's been a long time since I've seen that good ole "OH GOD WHAT IS HAPPENING TO MY FACE" panicked backpedal from a target I'm unloading on. Three AC/2s, an ERLLas, and five tons of ammo fit pretty handily in there with an XL 300 and one DHS.

    Warning: Chainfiring the AC/2s like this will overheat you in a hurry, but it is fucking hilarious and totally worth it.

    For those that don't know how this works without a macro, you need a multi-button mouse or a really weird keyboard layout. Bind one fire group to all three AC/2s. Bind the next fire group to only one of the AC/2s, and a third fire group to another single AC/2. Fire one single AC/2, hold the button, fire another single AC/2, hold that button too, and then fire the main group with all three AC/2s. This will let you release the two single groups and sustain the chainfire with only one button. With practice you should be able to get a consistent fire pattern going. You know you're doing it right when you start getting macro accusations. :twisted:

    Standard chainfire will not allow this sort of firing due to the half second cooldown that comes with chainfiring. The DRG-5N's AC/2s will fire faster than the chainfire cooldown so to maximize your firepower with them in chainfire mode, you have to do it manually like I described (or use a macro if you're a horrible person). Chainfiring does not do any extra damage and is actually worse for taking down targets since you're not concentrating your fire with grouped shots, but it is very, very good for scaring the shit out of people and getting them to panic which can be absolutely invaluable.

    I rolled around in the 5N last night for a bit. Didnt chain fire the AC2s, but slugging people for 6 damage every .5 second made every single one of them flee from the onslaught. 12 DPS that can fire pretty much forever? Yes please!

    kx3klFE.png
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    edited November 2014
    seen a lot of people saying the ice ferret is bad, and I kinda don't get it? It's fast, it gets clan weapons, what's not to like

    It will get so much better once it has 2x basics and the elite skills, but otherwise it feels a bit lightly armed for a medium with a lot of tonnage tied into the engine.

    I spent all of my time last night in my 2xERML + 1xLRM-15(2.5t) Ferret. It is lightly armed, and there aren't many combinations of omnipods that overcome this. With only 9 to 9.5 tons of pod space, and at most 4E+1M or 3E+2M or 1E+3M hardpoints, you're not going to win the Alpha Monster of the Year award. You can get a respectable loadout using light weapons, on the par with a Cicada (w/ large engine) I think. And that's what this mech is, basically; a Clan Cicada*.

    Important to note, the first thing I did last night was unlock the basics and Speed Tweak on my three variants with GXP. Even without double basics, the Ice Ferret is nimble as fuuuuuck. Between its arms and torso twist it has amazing horizontal reach (I was regularly firing backwards while running obliquely away from everything), and the speed combined with its raw mobility really lets you work the terrain. At one point in Canyon I actually climbed a hip-high embankment, just by hitting it at the right angle and juking over the lip using my momentum.

    This mech gives the Clans the one thing they were really lacking: a fast, nimble skirmisher. It's not going to win matches on its own, but it's a great support chassis.

    I'm digging it, and can't wait to try out some other loadouts.

    [Edit] * It's actually a little weird, as I was thinking on this. So I decided to see what a comparable CDA build to an IFR build might look like.
    IFR-A: XL360(129.6/142.6), 4xCERML, 1xCLRM-10(2.5t), 306 Armor, Firepower 38, DPS Max(9.25) Sustained(3.05), Cooling 33%
    X-5: XL320(129.6/142.6), 4xML, 1xLRM-10(2.5t), 274 Armor, Firepower 30, DPS Max(7.79) Sustained(2.81), Cooling 36%

    Its weird how closely these line up. This IFR is strictly better, of course, since it's almost a part-for-part Clantech upgrade from the X-5 build.

    Another go, this time with something more realistically usable on the IS side:
    IFR-A: XL360(129.6/142.6), AMS(1t), 4xCERML, 288 Armor, Firepower 30, DPS Max(7.53) Sustained(3.09), Cooling 41%
    CDA-3M: XL320(129.6/142.6), ECM, 4xML, 250 Armor, Firepower 22, DPS Max(5.9) Sustained(3.48), Cooling 59%

    Note: Smurfy's AMS was bugged, which is why the empty half-ton on the IFR. In this comparison, I think you have to ask how much the ECM gains you vs. the survivability of the Clan XL engine and better weapons. As a piece of a team that needs the ECM, you'd bring the CDA. If instead you need a fast medium with better survivability, I think you might end up on the IFR in this case.

    Nips on
    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
    GethElvenshae
  • Gnome-InterruptusGnome-Interruptus Registered User regular
    I found two builds I enjoy on the Ice Ferret so far:
    4x MPLAS
    and 3x ERMLAS SSRM6 BAP

    I also have a ERMLAS, 2x LRM5, LRM10. But haven't really had a lot of fun with it yet.

    steam_sig.png
    MWO: Adamski
  • Kaboodles_The_AssassinKaboodles_The_Assassin Kill the meat. Save the metal.Registered User regular
    TOGSolid wrote: »
    Oh holy fucking ass crackers, the DRG-5N with three AC/2s can chainfire them like original AC/2s. It's been a long time since I've seen that good ole "OH GOD WHAT IS HAPPENING TO MY FACE" panicked backpedal from a target I'm unloading on. Three AC/2s, an ERLLas, and five tons of ammo fit pretty handily in there with an XL 300 and one DHS.

    Warning: Chainfiring the AC/2s like this will overheat you in a hurry, but it is fucking hilarious and totally worth it.

    For those that don't know how this works without a macro, you need a multi-button mouse or a really weird keyboard layout. Bind one fire group to all three AC/2s. Bind the next fire group to only one of the AC/2s, and a third fire group to another single AC/2. Fire one single AC/2, hold the button, fire another single AC/2, hold that button too, and then fire the main group with all three AC/2s. This will let you release the two single groups and sustain the chainfire with only one button. With practice you should be able to get a consistent fire pattern going. You know you're doing it right when you start getting macro accusations. :twisted:

    Standard chainfire will not allow this sort of firing due to the half second cooldown that comes with chainfiring. The DRG-5N's AC/2s will fire faster than the chainfire cooldown so to maximize your firepower with them in chainfire mode, you have to do it manually like I described (or use a macro if you're a horrible person). Chainfiring does not do any extra damage and is actually worse for taking down targets since you're not concentrating your fire with grouped shots, but it is very, very good for scaring the shit out of people and getting them to panic which can be absolutely invaluable.

    Yeah, chain-firing the fuckers will trigger ghost heat, which is why your heat spikes like crazy.

    You could achieve about the same effect chainfiring AC5s on the 1N, but with much more damage, less weight, and far less heat, though you do give up range and projectile speed.

    sXXjb1B.png
  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    TOGSolid wrote: »
    Oh holy fucking ass crackers, the DRG-5N with three AC/2s can chainfire them like original AC/2s. It's been a long time since I've seen that good ole "OH GOD WHAT IS HAPPENING TO MY FACE" panicked backpedal from a target I'm unloading on. Three AC/2s, an ERLLas, and five tons of ammo fit pretty handily in there with an XL 300 and one DHS.

    Warning: Chainfiring the AC/2s like this will overheat you in a hurry, but it is fucking hilarious and totally worth it.

    For those that don't know how this works without a macro, you need a multi-button mouse or a really weird keyboard layout. Bind one fire group to all three AC/2s. Bind the next fire group to only one of the AC/2s, and a third fire group to another single AC/2. Fire one single AC/2, hold the button, fire another single AC/2, hold that button too, and then fire the main group with all three AC/2s. This will let you release the two single groups and sustain the chainfire with only one button. With practice you should be able to get a consistent fire pattern going. You know you're doing it right when you start getting macro accusations. :twisted:

    Standard chainfire will not allow this sort of firing due to the half second cooldown that comes with chainfiring. The DRG-5N's AC/2s will fire faster than the chainfire cooldown so to maximize your firepower with them in chainfire mode, you have to do it manually like I described (or use a macro if you're a horrible person). Chainfiring does not do any extra damage and is actually worse for taking down targets since you're not concentrating your fire with grouped shots, but it is very, very good for scaring the shit out of people and getting them to panic which can be absolutely invaluable.

    Yeah, chain-firing the fuckers will trigger ghost heat, which is why your heat spikes like crazy.

    You could achieve about the same effect chainfiring AC5s on the 1N, but with much more damage, less weight, and far less heat, though you do give up range and projectile speed.

    And the sheer dakkadakkadakkadakkadakkadakka which is basically the entire point of triple AC/2 chainfiring.

    wWuzwvJ.png
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    God damnit you guys are making me want to jump back in here

    I thought I was out

  • Kaboodles_The_AssassinKaboodles_The_Assassin Kill the meat. Save the metal.Registered User regular
    Eh. The panic effect is plenty strong with dual AC5s, even just group-fired. It was a rare pilot who didn't react with NOPENOPENOPE when faced with what amounts to a Rotary AC10 that doesn't jam. About the only mechs I couldn't reliably scare off were Dire Wolves and Atlases, since those guys generally couldn't run away. The shoulder mounted ERLL lets you hill skirmish pretty well, too.

    Granted, I haven't actually tried the Triple-2 build yet since the 1N is soooo good.

    sXXjb1B.png
  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    edited November 2014
    Eh. The panic effect is plenty strong with dual AC5s, even just group-fired. It was a rare pilot who didn't react with NOPENOPENOPE when faced with what amounts to a Rotary AC10 that doesn't jam. About the only mechs I couldn't reliably scare off were Dire Wolves and Atlases, since those guys generally couldn't run away. The shoulder mounted ERLL lets you hill skirmish pretty well, too.

    Granted, I haven't actually tried the Triple-2 build yet since the 1N is soooo good.

    The dual AC/5 is objectively better because ten points a thwack is much more reliable. Triple AC/2s are just pure fun though.

    TOGSolid on
    wWuzwvJ.png
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    Farangu wrote: »
    God damnit you guys are making me want to jump back in here

    I thought I was out

    One of us! One of us! One of us!

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
    Elvenshae
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    it's a button on the main menu; back out of the mechlab to the 'home' screen and it'll be on the left

    I gotta say, these quirk changes kinda make me want to actually buy a sparky

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    LET ME SING FOR YOU THE SONG OF MY PEOPLE

    https://www.youtube.com/watch?v=991syffFuDw

    wWuzwvJ.png
    Gnome-InterruptusNipsElvenshaeBasilTiglissBRIAN BLESSEDtuxkamenitalianranma
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    haha, that ghost heat

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
    Gnome-InterruptusElvenshae
  • SyngyneSyngyne Registered User regular
    TOGSolid wrote: »
    LET ME SING FOR YOU THE SONG OF MY PEOPLE

    Heat level critical, because that is shit hot

    5gsowHm.png
  • ElvenshaeElvenshae Registered User regular
    So, uh ... DRG- ... Flame?

    Has an AC/20-specific quirk?

    And it's only ballistic hardpoint is in the shoulder, which means no XL engine.

    That seems ... counter-intuitive?

  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    18,000,000 cbills later, i have a fully equipped Dragon 1N.


    ugh

    kx3klFE.png
    ElvenshaeKashaar
  • DocshiftyDocshifty Registered User regular
    Elvenshae wrote: »
    So, uh ... DRG- ... Flame?

    Has an AC/20-specific quirk?

    And it's only ballistic hardpoint is in the shoulder, which means no XL engine.

    That seems ... counter-intuitive?

    It's also the only Dragon that can mount an AC/20, making it the only real reason to get one, so

  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    first match out. no basic unlocks. ran out of ammo halfway through. would have had a lot more damage otherwise.

    m87l4nt.jpg

    kx3klFE.png
    TOGSolid
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    The cooldown on the ERLL is unreal. I hesitate to get the cooldown module because ill just overheat faster. 6 tons of AC ammo is not enough. Need to figure out what to sacrifice to shove at least 2 more tons in.

    kx3klFE.png
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    The primary build of the Flame is AC20 and 4 MLAS with STD300

    3basnids3lf9.jpg




    ElvenshaeGaslighttuxkamenCampy
  • ButtcleftButtcleft Registered User regular
    I wonder how many additional heatsinks worth of capacity I get from the -10% energy weapon heat generation on my BLR-3M, cause I went from overheating all the goddamn time in it to not overheating at all.

  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    18,000,000 cbills later, i have a fully equipped Dragon 1N.


    ugh

    18 mil?

    :eh:

    3basnids3lf9.jpg




  • Kaboodles_The_AssassinKaboodles_The_Assassin Kill the meat. Save the metal.Registered User regular
    DaMoonRulz wrote: »
    18,000,000 cbills later, i have a fully equipped Dragon 1N.


    ugh

    18 mil?

    :eh:

    Cost of mech, XL engine, weapons, and modules? Seems legit.

    sXXjb1B.png
    Gnome-InterruptusElvenshae
  • MazzyxMazzyx Comedy Gold Registered User regular
    Adamski tonight showed why the ONI-P is a beast.

    I should just play it again and nothing else. I love it.

    u7stthr17eud.png
    ElvenshaeGnome-Interruptus
  • tuxkamentuxkamen really took this picture. Registered User regular
    Elvenshae wrote: »
    So, uh ... DRG- ... Flame?

    Has an AC/20-specific quirk?

    And it's only ballistic hardpoint is in the shoulder, which means no XL engine.

    That seems ... counter-intuitive?

    I don't understand the confusion. AC/20 DRG-FLAME is bog-standard and bog-awesome. Just need a 300STD or maybe a 295/290.


    Games: Ad Astra Per Phalla | Choose Your Own Phalla
    Thus, the others all die before tuxkamen dies to the vote. Hence, tuxkamen survives, village victory.
    3DS: 2406-5451-5770
  • KashaarKashaar Low OrbitRegistered User regular
    tuxkamen wrote: »
    Elvenshae wrote: »
    So, uh ... DRG- ... Flame?

    Has an AC/20-specific quirk?

    And it's only ballistic hardpoint is in the shoulder, which means no XL engine.

    That seems ... counter-intuitive?

    I don't understand the confusion. AC/20 DRG-FLAME is bog-standard and bog-awesome. Just need a 300STD or maybe a 295/290.

    AC20, 4 MLAS, STD300, done. It's pretty nice!

    Indie Dev Blog | Twitter | Steam
    Unreal Engine 4 Developers Community.

    I'm working on a cute little video game! Here's a link for you.
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    HAHA

    I dusted off my Sprinturion when I saw the missile buffs it got

    480 damage! In my SPRINTURION!

    Sold.

    Gnome-InterruptusBRIAN BLESSED
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    Also, I'm going to need the 1N and 5N builds you guys have, to avoid my slap-dashery building skills.

    Also something decent for that AH Cent, with no lasers I feel lost.

  • ElvenshaeElvenshae Registered User regular
    edited November 2014
    tuxkamen wrote: »
    Elvenshae wrote: »
    So, uh ... DRG- ... Flame?

    Has an AC/20-specific quirk?

    And it's only ballistic hardpoint is in the shoulder, which means no XL engine.

    That seems ... counter-intuitive?

    I don't understand the confusion. AC/20 DRG-FLAME is bog-standard and bog-awesome. Just need a 300STD or maybe a 295/290.

    Eh - to me, Dragon = XL, since you're going to get cored anyway with that schoz.

    I ran around in the 300 STD, AC/20, 4ML version tonight.

    Do like!

    I wish it was faster, though - ~80kph just ... doesn't cut it.

    Elvenshae on
  • Gnome-InterruptusGnome-Interruptus Registered User regular
    edited November 2014
    Farangu wrote: »
    Also, I'm going to need the 1N and 5N builds you guys have, to avoid my slap-dashery building skills.

    Also something decent for that AH Cent, with no lasers I feel lost.

    CN9-AH: XL245, AC10 (3.5t), 3x SRM4 (3.5t), Endo

    Alternately, downgrade the engine to an XL225 and drop a ton of ammo to upgrade to an AC20

    Gnome-Interruptus on
    steam_sig.png
    MWO: Adamski
  • mellestadmellestad Registered User regular
    With the new CT buffs, I actually lose side torsos often on Dragons now.

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    man, the 4P is hard as hell now, I can't get over it

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • CampyCampy Registered User regular
    Gah. Still haven't had a chance to play the new patch. I'm wondering if they're going to take the nerf hammer to the new perks any time soon.

  • DocshiftyDocshifty Registered User regular
    Campy wrote: »
    Gah. Still haven't had a chance to play the new patch. I'm wondering if they're going to take the nerf hammer to the new perks any time soon.

    Maybe some of the pulse changes, but the quirks are pretty much fine. I'd argue maybe some of the mechs need better quirks, but I dunno about any of them needing nerfed.

    Elvenshae
  • CampyCampy Registered User regular
    So pulse lasers are potentially too good right now? What crazy backwards world have I woke up in!?

    Kashaar
  • KashaarKashaar Low OrbitRegistered User regular
    Campy wrote: »
    So pulse lasers are potentially too good right now? What crazy backwards world have I woke up in!?

    I actually played a quad large pulse Thunderbolt yesterday. It was a little bit like old times!

    Indie Dev Blog | Twitter | Steam
    Unreal Engine 4 Developers Community.

    I'm working on a cute little video game! Here's a link for you.
    Elvenshae
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