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my damn thread (nsfw)

JarsJars Registered User regular
edited September 2014 in Artist's Corner
I have been working a lot on trying to improve anatomy, proportions, and the like. these are some figures I have done recently. quality sucks but not much I can do about that

OsYYeD5.jpg

yiLNOwu.jpg

cLy9RUU.jpg
this one got kinda messed up
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this one was done from my head
fzhv7nk.jpg

are things looking on the right track?

Jars on

Posts

  • JarsJars Registered User regular
    this was also from imagination since I didn't feel like sitting at my desk yesterday, I thought it turned out okay? for me. the right arm/torso ended up too exaggerated

    PdHC6hJ.jpg

  • JarsJars Registered User regular
    got side tracked because my eyes need a ton of work so here's some real Bad Art

    8AE6ovK.jpg

    S9Yomdy.jpg

  • surrealitychecksurrealitycheck the search for the means to put an end to things an end to speech is what enables the discourse to continue ~ * ( ͡° ͜ʖ ͡°) excelsior * ~Registered User regular
    edited September 2014
    keep going man! mileage is absolutely huge. one thing to consider:

    when you are doing those figures, attempt to place sculptural lines on them as you draw. i mean lines which wrap around the figure, and do not cut into the surface - some contour lines, some less simple. the more you do that the more you will be forced to solve the 3 dimensional shape of the figure. you will also find that your pictures suddenly gain a 3-dimensional quality quite quickly!

    the less you think of what you are drawing as shapes, and more as 3-dimensional objects you are sculpting the more dimensionality your drawings will gain.

    one way to get into this early is to simplify your shapes a bit - use simpler forms. if you can't rotate a simple rectangular prism accurately through, say, 30 degree rotations around the vertical in perspective on the page then attempting to do it with a rib cage will just result in frustration.

    This is not so much "learn formal perspective" as much as it is "get a feeling for how these objects behaved when tipped into deep space, recession, and how to use lines to help indicate this"

    surrealitycheck on
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  • JarsJars Registered User regular
    I messed around a little with a mannequin but I didn't do much this weekend. I'll do more today

    KygNz3H.jpg

  • JarsJars Registered User regular
    trying various things

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    references on last two
    a6f3d0ebe123d1e45c07a33217138252.jpg
    justin-gaston-miley-cyrus-underwear-model-41.jpg

  • Angel_of_BaconAngel_of_Bacon Moderator mod
    edited September 2014
    @Jars:
    Hope you don't mind, took a crack at your latest, hopefully some of it is helpful.
    Obviously the stuff at the beginning is the most important, I just kept going with my paintover because I got carried away shading it. It's a good ref, so I wanted to do it justice.

    Which probably makes for a good point by itself- I assume you're doing a lot of this stuff in a relatively short timeframe- I went ahead and spent a good couple hours on this yesterday. You will also notice that as I go through it, I'm not getting a lot of things correct, I keep having to redo and erase and reposition things over the course of drawing to hone in on something that looks relatively ok. This is why it pays to stick with a single drawing for a good long time before saying it's done- you'll never catch that mistake you'd only ever figure out once you'd spent 2 and a half hours working at it, if you don't stick with the drawing long enough to get to the 2 and a half hour mark to begin with.

    A lot of people like to fill up reams and reams of paper with quick sketches because it makes them feel very productive and prolific- but they don't improve as quickly, even in their quick drawings, as someone that also spends the time to stick around long enough on a drawing to really grapple with their mistakes, rather than simply moving on to the next thing and hope it turns out better. Also sticking exclusively to quick sketches is often a way to dodge criticism from themselves and others, because to really spend the time and swing for the fences on something holds a greater risk of failure- but it's only by making and engaging those necessary failures that they can then go back into their studies with some explicit ideas of what needs to be improved upon, the necessary frustration that lights the fire in one's belly.

    Er, kinda went on a bit of a rant there that is probably more applicable to a broad audience than just to you in particular, as I don't know what else you might be up to.
    TL;DR: Might want to take some time to augment the lay-in type work with some longer work geared at tightening your analytical observational abilities, ie: measuring angles and distances, negative space, etc.

    aminated .giffff
    jars_refdrawing.gif

    Angel_of_Bacon on
    gavindelsampangolinIrukaHeartlashBrocksMulletPLANakedZergling
  • JarsJars Registered User regular
    yes it is a very dreamy ref isn't it. I think it's easy for me to get to a point where I feel I'm done pretty quickly because I'm simply not that good at recognizing mistakes yet, or if I do I might not actually know what the problem is. I had one thing I did where I must have looked at it for an hour because I knew something was wrong and I could not figure out what it was.

  • JarsJars Registered User regular
    okay we have mr gaston again. yes that is his name
    justin-gaston-miley-cyrus-underwear-model-28.jpg

    jgl2aLN.jpg

    I could tell the right side was all off but I couldn't really erase anymore because of the paper deteriorating so I drew over it a bit in photoshop.

    vWmOK7q.jpg

  • JarsJars Registered User regular
    I think I got it this time. if things look sketchy it's because I was holding the pencil differently and things got a little wild

    J2F3ekg.jpg
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  • JarsJars Registered User regular
    put together some stuff at last. got side tracked by faces

    66yjBCo.jpg

    wrr2gpH.jpg

    this one wasn't so hot
    3AXcUxU.jpg

    but I'm confused about how to do facial layouts as it rotates to the left or the right

  • JarsJars Registered User regular
    I had the picture I posted in the other thread sitting on my desktop, I might as well use it. maybe I have a better idea of how to do this than I thought

    na73_by_anondum-d82p296.jpg

  • JarsJars Registered User regular
    been a while since I got sick but now that I'm better I have been working on some stuff to post

    ZrLzIiD.jpg

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  • JarsJars Registered User regular
    has it really been since november? geez

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  • NotYouNotYou Registered User regular
    Hey man, good progress you're making! Sometimes I feel like you're lengthening out the figure more than you need to. Just keep a handle on forms and proportions. Quick glances at the subject and back to your work is great for checking overall propportions (for me.) Keep it up!

  • JarsJars Registered User regular
    AJLaYsU.jpg

    IVpZeGb.jpg

    X8sdru8.jpg

    I couldn't figure out how something worked so I ended up just working on the shoulder area alone
    kUEJoDO.jpg

  • JarsJars Registered User regular
    I went through the 8 stages of "I hate this" with this one

    iagrp3u.jpg

    then I thought oh I'll do some facial stuff except I don't know how to do shading on the computer

    9grtPQp.jpg

    so I figure okay I'll do it in pencil instead except I don't know how to do shading period so that was my adventure this week

    WyYHY8H.jpg

    ref:
    3737EOv.jpg

  • JarsJars Registered User regular
    simple shapes

    awj8eUn.jpg

  • IrukaIruka Registered User, Moderator mod
    The last dude, his eyes are too big and too close together.

    The shapes arent bad but they are a bit unstable. the rectanglular shapes are a little crooked, and thw shading is a little too haphazard.

    You may want to keep working on shapes, and also do some practice just shading a gradient. When Im not on my phone I'll try and dig up an example.

  • JarsJars Registered User regular
    edited February 2015
    that's why I did some shape work. I looked at my shading job and said "I don't know what the fuck I am doing"

    also like I said in the chat thread drawing a box is surprisingly difficult. next time I'll try to keep the vanishing points in mind

    Jars on
  • JarsJars Registered User regular
    holy shit 2 years! but I haven't done nothing these past 2 years, been sitting on some stuff I have done

    I like doing these because I run them through the photocopier and boom coloring sheets
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    this one was really hard for some reason
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    flowers and stuff
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    the first one was just a test run of sorts, the second was for real. I'm planning on doing a few more of these, I'm a bit more confident in my ability to do side views now. facial features are still pretty hard
    UaME2R6.jpg
    YTjzKOc.jpg

  • JarsJars Registered User regular
    edited March 5
    I think these went okay. not great, but I'm going to work on this angle a bit more.

    OXCwUXv.jpg
    UmQafKK.jpg

    Jars on
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