I wish this game wasn't so emo. Even if my gf and I watch South Park together, and the art direction in this makes us both cringe. The gameplay and mechanics makes up for it I guess.
It's...not? The game is obviously steeped in very plain dead baby/poop humor with a bunch of references thrown in. The game isn't terribly funny although it's nice to see a game farming something besides Greek/Roman theology for power-ups.
I wish this game wasn't so emo. Even if my gf and I watch South Park together, and the art direction in this makes us both cringe. The gameplay and mechanics makes up for it I guess.
It's...not? The game is obviously steeped in very plain dead baby/poop humor with a bunch of references thrown in. The game isn't terribly funny although it's nice to see a game farming something besides Greek/Roman theology for power-ups.
you shoot tears
I don't know, just not the style for me I guess.
Risk of rain is similar in the "collect random powerups" shooter style but much cooler atmosphere.
Once the game gets it's hooks into you and you've played it for 20~ hours, tears just becomes a synonym for "Ranged attack". You get numb to the weird shit at that point and the game play shines through.
First time playing Binding of Isaac:
"oh my god these enemies look all fucked up and there's poop everywhere and blood and dead things and HOLY SHIT that coat hanger power up made my babyguy have a coat hanger piercing through his head oh god what the fuck is this game even"
After playing Binding of Isaac for 20+ hours:
"Alright well let's see how this run goes OH SNAP Polyphemus in the first treasure room goddamn this run is going great so far OH LOOK and I got Triple Shot on the next floor well let's see if I can't get some devil deals going and maybe get a buncha soul hearts...."
BoI is a continuation of Ed's series of works and explores similar themes while adding Christian imagery. If you get past the poop jokes and obvious references, you see that there are deeper aspects of the game that is not explained/shown immediately to the player.
The mechanics of the game is very well made and I think it is a good example of how game mechanics can carry the overall enjoyment of the game. Also, I prefer the art in the flash version of BoI just because the drawn look fits much better than the computer generated one in the most recent version, especially in the damn cutscenes.
So yeah, if you are put off by the game at first glance, BoI is not appealing at all. But, as you dig deeper and replay the game, you will be pleasantly surprised by both the 'story' and the neigh infinitely refreshing gameplay.
I decided to work on Maggie hard runs to The Lamb tonight... took a couple bad runs before I got one going, don't remember all the stuff I got, but basically I had very normal tears, a very good fire rate and ok damage. I accidentally stood in the middle of the room at the very instant Mom died, which made me pick up the Polaroid. Ugh. Wasn't super confident in my build being good through to the Chest, but then at some point I picked up Guppy's Collar and became Guppy. I had bought Hive Mind earlier in the run, even though I had no flies/spiders, and with my fire rate I was producing tons of flies. Heading to the Chest was a breeze and in the secret room there, I found Forget-Me-Now. Leaving that for the time being, I cleared out the rest of the rooms and in the super secret room was a Fortune Teller which I played with my large amount of cash until it blew up. One of the trinkets it dropped was the Tick, so after I beat ???, I went back and grabbed it, then grabbed the Forget Me Now and went through the entire Chest again just for the hell of it. It's a shame I was out of keys for that second run, couldn't even open the first 4 golden chests... but with the Tick, all the boss enemies seemed to have even lower health, so I destroyed them even faster.
I started up another Maggie run after I finished that one, got down to the Depths and managed to grab Technology, without having it bug out with the fire rate, while I had Spoon Bender, so I had a crazy homing purple laser that fired pretty quickly. I also had Book of Revelations and the Nun's Habit, which was helping to keep me rolling in spirit hearts, however it was making me fight horsemen, so on boss rooms I was just getting balls of bandages. This time I made sure to grab the Negative from Mom and headed on. I had gotten a couple of angel rooms because the very first devil room I got was just a red chest one, so no deals to be made. The first angel room was spirit hearts and I didn't feel like I was strong enough to fight the angel, even though I wanted to get the key made for the Dad's key and challenge unlock. The next angel room I got had the Rosary and I did go ahead and fight the angel in it, which went fine. In Womb 1 I fought Death and got a third ball of bandages which gave me the little follower... her damage actually helped a lot on some stuff. I also got a third angel room, which had Holy Mantle in it, so damn good. I fought that angel and finished the key, but I didn't feel like my build was nearly strong enough to take out the secret boss.
On Womb 2 I got Curse of the Blind and managed to get a couple of golden chests that had items in them, I could've sworn one of them was going to be Bob's Brain but the first was Goat Head (too little, too late) and the second one was Cricket's Head. That definitely helped a lot and Mom's Heart was no problem at that point. I got Curse of the Lost on Sheol, which was annoying, but my damage was pretty good and I think even on the Satan fight I only took like 1 actual hit after Holy Mantle, so I headed down to the Dark Room. I beelined towards the boss, picking up the Sworn Protector fly in the secret room, didn't actually realize that it made me become Lord of the Flies with that, but it was helpful since at the time I still couldn't fly myself. The Lamb wasn't really too bad, took a few hits, but with Book of Revelations and Nun's Habit, along with a couple of 48 Hour Energy pills I had on the level, I decided to go try the secret boss behind the golden door. I got hit a few more times than I really should have, and my helper couldn't attack the main boss because of the way the fight works, but I managed to finish the fight with my 4 heart containers and even a spirit heart or two intact. So, woot!
Yeah. They were RIDICULOUSLY crazy. As I said, they GOT BIGGER. Here's what they were like by the chest.
Can you see Sampson in that screenshot? No. Because he's covered by death. Once I got monstro's lung in the depths, I oneshotted every boss that wasn't Isaac or Blue baby. I guess a combination of Double shot, chocolate milk, Monstro's lung, and Propstosis. And in the chest, I got the dead onion.
See, this is such an insane seed, that I have to share it with you just for fun, because there's nothing as funny as dropping the entire boss rush instantly, basically
097T
7042
M A G I K A Z A M
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
From the Department of "Why I Have More Blue Baby Kills Than The Lamb:"
Fuck Double Adversary.
Also, Judas is defo my favorite character now. Only thing I'm missing on hard with him is a Lamb kill now, which I was just unfairly robbed of.
Now that I have the D6 unlocked, Isaac is my favorite.
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
edited November 2014
I'm honestly so glad they nerfed the D6. In the original it felt like with all the bollocks you could pull off with the D6 that once you beat everything with the other characters you didn't really have a reason to play anything but Isaac (and that then led you to the whole "every spacebar item is worthless unless it shows up on the chest"), but with the longer recharge you can't infinitely reroll things anymore and Isaac's advantage is severely crimped.
Plus there's some power creep in the average power of the items you find in a run, so that you generally don't need rerolls to build a strong run, which is really, really nice.
The Escape Goat on
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Yeah. They were RIDICULOUSLY crazy. As I said, they GOT BIGGER. Here's what they were like by the chest.
[snip]
Can you see Sampson in that screenshot? No. Because he's covered by death. Once I got monstro's lung in the depths, I oneshotted every boss that wasn't Isaac or Blue baby. I guess a combination of Double shot, chocolate milk, Monstro's lung, and Propstosis. And in the chest, I got the dead onion.
See, this is such an insane seed, that I have to share it with you just for fun, because there's nothing as funny as dropping the entire boss rush instantly, basically
097T
7042
Huh, that's interesting. I did that seed but beyond Double Shot in my first item room, I didn't find anything else of that. Though it was interesting because I was killing things efficiently the entire game with just Samson's base damage + growth hormones + lump of coal + double shot, which you wouldn't think to be that much damage. For example, I easily made it to the Boss Rush mode by 16 minutes, but it was 23 minutes when I left. It took a while eating through all that HP. The big coup for me was when I used my last two bombs to reach a golden chest on a whim on the second floor and it had Fate in it. Flying is so op (and is the real reason Azazel is easymode).
The next-best-highlight of the run was getting both the Starter Deck and the Blank Card in one of the 'black markets' (as NL calls it), that being the giant deal with the devil with shop items in one of the ladder rooms, that was found by bombing a rock in the utero I thought may have been tinted but I wasn't sure because another rock was overlapping it. Got to 99 bombs with a 2 of Clubs, got 4 extra chest items with a Wheel of Fortune card (including rubber cement and thin odd mushroom, a very good synergy), and I High Priestessed Blue Baby three times. Also Taurus did a lot of work in that run, picked it up in an early item room. A fun seed, but interesting to see how wildly different it was to yours.
Did the chest without getting hit, no achievement cause it's bugged apperantly. :bigfrown:
Wasn't anything special, just got to the chest with a zillion spiders and flies from infestation 2 and guppy, used emperor card to get to him, then book of shadows and oneshot him with the spiders/flies.
If you have Loki's Horns with Mom's Knife, then you have four knives just permanently attached to your body. If you have Tiny Planet, you fire four fans around you like a helicopter. Well...you get a CHANCE to do that equal to the Loki proc rate. Do not take Mom's Knife with Tiny Knife unless you have something that would give you a bunch of knives because it's otherwise a run-killer.
Yeah. They were RIDICULOUSLY crazy. As I said, they GOT BIGGER. Here's what they were like by the chest.
[snip]
Can you see Sampson in that screenshot? No. Because he's covered by death. Once I got monstro's lung in the depths, I oneshotted every boss that wasn't Isaac or Blue baby. I guess a combination of Double shot, chocolate milk, Monstro's lung, and Propstosis. And in the chest, I got the dead onion.
See, this is such an insane seed, that I have to share it with you just for fun, because there's nothing as funny as dropping the entire boss rush instantly, basically
097T
7042
Huh, that's interesting. I did that seed but beyond Double Shot in my first item room, I didn't find anything else of that. Though it was interesting because I was killing things efficiently the entire game with just Samson's base damage + growth hormones + lump of coal + double shot, which you wouldn't think to be that much damage. For example, I easily made it to the Boss Rush mode by 16 minutes, but it was 23 minutes when I left. It took a while eating through all that HP. The big coup for me was when I used my last two bombs to reach a golden chest on a whim on the second floor and it had Fate in it. Flying is so op (and is the real reason Azazel is easymode).
The next-best-highlight of the run was getting both the Starter Deck and the Blank Card in one of the 'black markets' (as NL calls it), that being the giant deal with the devil with shop items in one of the ladder rooms, that was found by bombing a rock in the utero I thought may have been tinted but I wasn't sure because another rock was overlapping it. Got to 99 bombs with a 2 of Clubs, got 4 extra chest items with a Wheel of Fortune card (including rubber cement and thin odd mushroom, a very good synergy), and I High Priestessed Blue Baby three times. Also Taurus did a lot of work in that run, picked it up in an early item room. A fun seed, but interesting to see how wildly different it was to yours.
Yeah, it seems the game handles things weird if people use seeds, but don't have the same unlocks. Which kinda defeats the purpose, I guess.
I'm honestly so glad they nerfed the D6. In the original it felt like with all the bollocks you could pull off with the D6 that once you beat everything with the other characters you didn't really have a reason to play anything but Isaac (and that then led you to the whole "every spacebar item is worthless unless it shows up on the chest"), but with the longer recharge you can't infinitely reroll things anymore and Isaac's advantage is severely crimped.
Plus there's some power creep in the average power of the items you find in a run, so that you generally don't need rerolls to build a strong run, which is really, really nice.
The D6 is best when not rerolling every treasure room item you come across. I fought Krampus last time and he dropped Lump of Coal, arguably a garbage item for the most part. Rerolling that gave me a random Devil Room item, in this case Spirit of the Night, which utterly broke my run in my favor. For free.
And it works on red chest items too, or Angel Room items. Sure, if you get a bad Treasure Room you should reroll it, especially if you have a battery lying around the level or in a shop. The D6 is still a really great item.
I don't know what you're talking about, Lump of Coal is a great item, like a warm, reliable friend. Not the most exciting of items, but you can always count on it to be a solid damage upgrade. There are much worse things you could end up rerolling it into
I believe in the original it made shots get stronger the longer they were in the air, so with low shot speed you could get pretty high damage. Now shot speed doesn't matter since it's distance traveled.
I am really getting tired of floor one "the haunt" fights. That fight just drags on way too long. You just don't have the damage to kill it in a timely fashion with only one treasure room.
So I picked this up on PS4 after renewing my Plus sub. I had been watching a Twitch stream of it and was like what the hell.
It's so much fun! I really, really underestimated this game.
Is there a good beginner guide/unlock guide you guys can recommend? I've 'beaten' the game a couple of times (I saw the ending areas in the stream so I know I haven't beaten it yet) as well as unlocked a few characters, but I'm curious how to unlock the additional floors I know are there.
It's mostly a matter of continuing to complete runs through the game. Best Mom enough times and the game expands, beat the boss that follows enough times and a couple of different paths open up. Beat the boss of those two paths a few times and eventually mom will start dropping a Polaroid or a negative, which correspond to one of the two paths that open up. It's pretty clear which should go with which, but for a hint:
Think of the Polaroid as light and the negative as dark and you've basically got it.
After you beat the bosses of those areas you'll get a message about Angels awakening, which means you can start working towards the big uber boss(es?). Bomb the angel statues to start a fight, they'll drop half of an item you need, so you'll have to do that twice in a single run, then use the item in the areas that the Polaroid/negative unlocked.
There might be a case where you have to take a certain path as Isaac or ???, but I don't remember for sure. I'd suggest running through with all the characters regardless as they each unlock certain items.
It's mostly a matter of continuing to complete runs through the game. Best Mom enough times and the game expands, beat the boss that follows enough times and a couple of different paths open up. Beat the boss of those two paths a few times and eventually mom will start dropping a Polaroid or a negative, which correspond to one of the two paths that open up. It's pretty clear which should go with which, but for a hint:
Think of the Polaroid as light and the negative as dark and you've basically got it.
After you beat the bosses of those areas you'll get a message about Angels awakening, which means you can start working towards the big uber boss(es?). Bomb the angel statues to start a fight, they'll drop half of an item you need, so you'll have to do that twice in a single run, then use the item in the areas that the Polaroid/negative unlocked.
There might be a case where you have to take a certain path as Isaac or ???, but I don't remember for sure. I'd suggest running through with all the characters regardless as they each unlock certain items.
Awesome! I've beaten it with Isaac and the next three characters I think.
I'm blown away by the depth and how fun it is.
I do dislike having to constantly check a website for what an item means (wouldn't mind the first time picking it up being unknown), but it's a minor grumble.
Man, I've been playing this game for a month and I have only beaten it once when I got the poop bomb that dazes everyone in the room item with a ton of bombs.
I did unlock Azazel last night though, he seems really easy so might play with him for a bit to not have like 30 losses in a row for once.
I am really getting tired of floor one "the haunt" fights. That fight just drags on way too long. You just don't have the damage to kill it in a timely fashion with only one treasure room.
My wife has been getting these a lot. She is usually pretty unhappy about it. I think I've only faced him once, but I've also not played the game as much.
The Haunt is not nearly as bad as The Adversary or Dark One IMO, although I did have it bug out before the patch and it just floated around the room, impervious to my tears after dispatching all the mini-haunts.
I am really getting tired of floor one "the haunt" fights. That fight just drags on way too long. You just don't have the damage to kill it in a timely fashion with only one treasure room.
My wife has been getting these a lot. She is usually pretty unhappy about it. I think I've only faced him once, but I've also not played the game as much.
I don't recall The Haunt being especially bad about this. If you control your movement well enough, you can make almost all your tears hit except when he shoots, and he doesn't have obnoxious invulnerability frames all the time like a jump-happy Monstro.
Wyvern on
Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
The only bad first-floor fights are 1. Duke of Flies when you're low on damage (read: eve) because you can't break the fly wall and 2. Gurglings, all the time (unpredictable charges + creep = bullshit). I'm pretty sure Haunt is about on par with the Duke in terms of HP, if not just a little more, and he's way easier to power through because you don't have to fight through a goddamn wall of flies to actually hit him.
Also, Dingle isn't exactly a tank when it comes to raw HP. Not sure what you guys are on about.
Posts
you shoot tears
I don't know, just not the style for me I guess.
Risk of rain is similar in the "collect random powerups" shooter style but much cooler atmosphere.
Want to play co-op games? Feel free to hit me up!
"oh my god these enemies look all fucked up and there's poop everywhere and blood and dead things and HOLY SHIT that coat hanger power up made my babyguy have a coat hanger piercing through his head oh god what the fuck is this game even"
After playing Binding of Isaac for 20+ hours:
"Alright well let's see how this run goes OH SNAP Polyphemus in the first treasure room goddamn this run is going great so far OH LOOK and I got Triple Shot on the next floor well let's see if I can't get some devil deals going and maybe get a buncha soul hearts...."
You get used to it.
Battle.net Tag: Dibby#1582
*SPOILERS* This is the official unoffical explanation *SPOILERS*
The mechanics of the game is very well made and I think it is a good example of how game mechanics can carry the overall enjoyment of the game. Also, I prefer the art in the flash version of BoI just because the drawn look fits much better than the computer generated one in the most recent version, especially in the damn cutscenes.
So yeah, if you are put off by the game at first glance, BoI is not appealing at all. But, as you dig deeper and replay the game, you will be pleasantly surprised by both the 'story' and the neigh infinitely refreshing gameplay.
Streaming 8PST on weeknights
The bullets got bigger as I went.
I decided to work on Maggie hard runs to The Lamb tonight... took a couple bad runs before I got one going, don't remember all the stuff I got, but basically I had very normal tears, a very good fire rate and ok damage. I accidentally stood in the middle of the room at the very instant Mom died, which made me pick up the Polaroid. Ugh. Wasn't super confident in my build being good through to the Chest, but then at some point I picked up Guppy's Collar and became Guppy. I had bought Hive Mind earlier in the run, even though I had no flies/spiders, and with my fire rate I was producing tons of flies. Heading to the Chest was a breeze and in the secret room there, I found Forget-Me-Now. Leaving that for the time being, I cleared out the rest of the rooms and in the super secret room was a Fortune Teller which I played with my large amount of cash until it blew up. One of the trinkets it dropped was the Tick, so after I beat ???, I went back and grabbed it, then grabbed the Forget Me Now and went through the entire Chest again just for the hell of it. It's a shame I was out of keys for that second run, couldn't even open the first 4 golden chests... but with the Tick, all the boss enemies seemed to have even lower health, so I destroyed them even faster.
I started up another Maggie run after I finished that one, got down to the Depths and managed to grab Technology, without having it bug out with the fire rate, while I had Spoon Bender, so I had a crazy homing purple laser that fired pretty quickly. I also had Book of Revelations and the Nun's Habit, which was helping to keep me rolling in spirit hearts, however it was making me fight horsemen, so on boss rooms I was just getting balls of bandages. This time I made sure to grab the Negative from Mom and headed on. I had gotten a couple of angel rooms because the very first devil room I got was just a red chest one, so no deals to be made. The first angel room was spirit hearts and I didn't feel like I was strong enough to fight the angel, even though I wanted to get the key made for the Dad's key and challenge unlock. The next angel room I got had the Rosary and I did go ahead and fight the angel in it, which went fine. In Womb 1 I fought Death and got a third ball of bandages which gave me the little follower... her damage actually helped a lot on some stuff. I also got a third angel room, which had Holy Mantle in it, so damn good. I fought that angel and finished the key, but I didn't feel like my build was nearly strong enough to take out the secret boss.
On Womb 2 I got Curse of the Blind and managed to get a couple of golden chests that had items in them, I could've sworn one of them was going to be Bob's Brain but the first was Goat Head (too little, too late) and the second one was Cricket's Head. That definitely helped a lot and Mom's Heart was no problem at that point. I got Curse of the Lost on Sheol, which was annoying, but my damage was pretty good and I think even on the Satan fight I only took like 1 actual hit after Holy Mantle, so I headed down to the Dark Room. I beelined towards the boss, picking up the Sworn Protector fly in the secret room, didn't actually realize that it made me become Lord of the Flies with that, but it was helpful since at the time I still couldn't fly myself. The Lamb wasn't really too bad, took a few hits, but with Book of Revelations and Nun's Habit, along with a couple of 48 Hour Energy pills I had on the level, I decided to go try the secret boss behind the golden door. I got hit a few more times than I really should have, and my helper couldn't attack the main boss because of the way the fight works, but I managed to finish the fight with my 4 heart containers and even a spirit heart or two intact. So, woot!
All in all, some good runs though.
Can you see Sampson in that screenshot? No. Because he's covered by death. Once I got monstro's lung in the depths, I oneshotted every boss that wasn't Isaac or Blue baby. I guess a combination of Double shot, chocolate milk, Monstro's lung, and Propstosis. And in the chest, I got the dead onion.
See, this is such an insane seed, that I have to share it with you just for fun, because there's nothing as funny as dropping the entire boss rush instantly, basically
097T
7042
Fuck Double Adversary.
Also, Judas is defo my favorite character now. Only thing I'm missing on hard with him is a Lamb kill now, which I was just unfairly robbed of.
Plus there's some power creep in the average power of the items you find in a run, so that you generally don't need rerolls to build a strong run, which is really, really nice.
Huh, that's interesting. I did that seed but beyond Double Shot in my first item room, I didn't find anything else of that. Though it was interesting because I was killing things efficiently the entire game with just Samson's base damage + growth hormones + lump of coal + double shot, which you wouldn't think to be that much damage. For example, I easily made it to the Boss Rush mode by 16 minutes, but it was 23 minutes when I left. It took a while eating through all that HP. The big coup for me was when I used my last two bombs to reach a golden chest on a whim on the second floor and it had Fate in it. Flying is so op (and is the real reason Azazel is easymode).
The next-best-highlight of the run was getting both the Starter Deck and the Blank Card in one of the 'black markets' (as NL calls it), that being the giant deal with the devil with shop items in one of the ladder rooms, that was found by bombing a rock in the utero I thought may have been tinted but I wasn't sure because another rock was overlapping it. Got to 99 bombs with a 2 of Clubs, got 4 extra chest items with a Wheel of Fortune card (including rubber cement and thin odd mushroom, a very good synergy), and I High Priestessed Blue Baby three times. Also Taurus did a lot of work in that run, picked it up in an early item room. A fun seed, but interesting to see how wildly different it was to yours.
Wasn't anything special, just got to the chest with a zillion spiders and flies from infestation 2 and guppy, used emperor card to get to him, then book of shadows and oneshot him with the spiders/flies.
The D6 is best when not rerolling every treasure room item you come across. I fought Krampus last time and he dropped Lump of Coal, arguably a garbage item for the most part. Rerolling that gave me a random Devil Room item, in this case Spirit of the Night, which utterly broke my run in my favor. For free.
And it works on red chest items too, or Angel Room items. Sure, if you get a bad Treasure Room you should reroll it, especially if you have a battery lying around the level or in a shop. The D6 is still a really great item.
His head is the real prize this time around.
How is that different?
Also it would have made Ludo Tech broke as hell.
It turns you into a flaming ball of death that instagibs everything
I dropped it on Satan when he got into his flying phase, and I killed him so bad he skipped his foot stomping and the chest spawned.
It's so much fun! I really, really underestimated this game.
Is there a good beginner guide/unlock guide you guys can recommend? I've 'beaten' the game a couple of times (I saw the ending areas in the stream so I know I haven't beaten it yet) as well as unlocked a few characters, but I'm curious how to unlock the additional floors I know are there.
After you beat the bosses of those areas you'll get a message about Angels awakening, which means you can start working towards the big uber boss(es?). Bomb the angel statues to start a fight, they'll drop half of an item you need, so you'll have to do that twice in a single run, then use the item in the areas that the Polaroid/negative unlocked.
There might be a case where you have to take a certain path as Isaac or ???, but I don't remember for sure. I'd suggest running through with all the characters regardless as they each unlock certain items.
Awesome! I've beaten it with Isaac and the next three characters I think.
I'm blown away by the depth and how fun it is.
I do dislike having to constantly check a website for what an item means (wouldn't mind the first time picking it up being unknown), but it's a minor grumble.
I did unlock Azazel last night though, he seems really easy so might play with him for a bit to not have like 30 losses in a row for once.
Use him to unlock the things
My wife has been getting these a lot. She is usually pretty unhappy about it. I think I've only faced him once, but I've also not played the game as much.
Also, Dingle isn't exactly a tank when it comes to raw HP. Not sure what you guys are on about.