I ran Best Served Cold tonight for the event and I swear it's faster than Remain Klingon. Less annoying too, since everything chugs along at pace and there's no worrying about teammates messing it up, it's relatively foolproof.
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I wasn't even in my normal ship, I was in my Tour the Galaxy ship and it still went fine.
I ran Best Served Cold tonight for the event and I swear it's faster than Remain Klingon. Less annoying too, since everything chugs along at pace and there's no worrying about teammates messing it up, it's relatively foolproof.
-edit-
I wasn't even in my normal ship, I was in my Tour the Galaxy ship and it still went fine.
I haven’t tried that one yet. But the other one (To Hell with Honor? Something like that?) was a loooot faster than Remain Klingon. Ten, fifteen minutes maybe? And a lot more relaxing to fly.
It looks like To Hell With Honor is not allowing all the marks rewards (just fleet and disco) whereas Cold and Remain are correctly offering the full selection as featured TFOs are supposed to.
Something to keep in mind (although I certainly appreciate the flarks, we still need 8k more of them for the tier 3 K-13 upgrade).
The Phoenix promotion is also live, don't forget to pick up your free boxes.
I have an unused alt (well, I use her for Risa flying about during the event) with 2200 marks plus another 3 alts with their fleet reward boxes from the Gamma recruit unused. Two of those are Delta and Temporal recruits who don't have their fleet join bonuses unlocked. I'm happy to throw all of that into the fleet grinder if you want to shoot some invites my way.
I have an unused alt (well, I use her for Risa flying about during the event) with 2200 marks plus another 3 alts with their fleet reward boxes from the Gamma recruit unused. Two of those are Delta and Temporal recruits who don't have their fleet join bonuses unlocked. I'm happy to throw all of that into the fleet grinder if you want to shoot some invites my way.
I ran Best Served Cold tonight for the event and I swear it's faster than Remain Klingon. Less annoying too, since everything chugs along at pace and there's no worrying about teammates messing it up, it's relatively foolproof.
-edit-
I wasn't even in my normal ship, I was in my Tour the Galaxy ship and it still went fine.
I haven’t tried that one yet. But the other one (To Hell with Honor? Something like that?) was a loooot faster than Remain Klingon. Ten, fifteen minutes maybe? And a lot more relaxing to fly.
Plus it has Wagner's Flight Of The Valkyries playing while you strafe Klingon ground emplacements.
Naturally, it is in it's original Klingon.
I ran Best Served Cold tonight for the event and I swear it's faster than Remain Klingon. Less annoying too, since everything chugs along at pace and there's no worrying about teammates messing it up, it's relatively foolproof.
-edit-
I wasn't even in my normal ship, I was in my Tour the Galaxy ship and it still went fine.
I haven’t tried that one yet. But the other one (To Hell with Honor? Something like that?) was a loooot faster than Remain Klingon. Ten, fifteen minutes maybe? And a lot more relaxing to fly.
Plus it has Wagner's Flight Of The Valkyries playing while you strafe Klingon ground emplacements.
Naturally, it is in it's original Klingon.
Wait, it does? I turned off the music years ago and only briefly turned it back on to go, "Hey, it's the one from TOS," when they used the Amok Time theme, but that might actually get me to turn it back on again.
Thank you all who assisted. I went ahead and finished off the dilithium requirement for the K-13 upgrade so when it completes here in a week we'll just have the tailor, and then K-13 will finally be finished.
I ran Best Served Cold tonight for the event and I swear it's faster than Remain Klingon. Less annoying too, since everything chugs along at pace and there's no worrying about teammates messing it up, it's relatively foolproof.
-edit-
I wasn't even in my normal ship, I was in my Tour the Galaxy ship and it still went fine.
I haven’t tried that one yet. But the other one (To Hell with Honor? Something like that?) was a loooot faster than Remain Klingon. Ten, fifteen minutes maybe? And a lot more relaxing to fly.
Plus it has Wagner's Flight Of The Valkyries playing while you strafe Klingon ground emplacements.
Naturally, it is in it's original Klingon.
Wait, it does? I turned off the music years ago and only briefly turned it back on to go, "Hey, it's the one from TOS," when they used the Amok Time theme, but that might actually get me to turn it back on again.
This Disco arc is weird. The individual missions are well done, but the framing story for non-Disco characters is just…mostly missing.
“So, you and J’Ula know each other!”
“Yes, I killed their captain, ahahaha!”
“No, I have never met this person before, and Admiral Quinn neglected to provide any context whatsoever before I started this simulation, so who is she, and what’s going on?”
The lack of a five second backstory dump or something to explain who J’ula is, and why I care about her in the past or the future, is atrocious.
I mean, I bet the Disco tutorial explains it all, but…that’s not really an excuse.
Several of the discovery missions are "historical simulations" you're being shown to provide context on the developing conflict. They're literally Discovery early missions repacked without surrounding context.
Several of the discovery missions are "historical simulations" you're being shown to provide context on the developing conflict. They're literally Discovery early missions repacked without surrounding context.
Yeah I assumed that. The problem is that the first I’m hearing about the developing conflict in “the future” is Quinn ringing me up and saying “Go do these simulations, because…J’ula” without explaining why I care in the future
The missions are fun, and I’m getting most of it from Reddit, but still.
This Disco arc is weird. The individual missions are well done, but the framing story for non-Disco characters is just…mostly missing.
“So, you and J’Ula know each other!”
“Yes, I killed their captain, ahahaha!”
“No, I have never met this person before, and Admiral Quinn neglected to provide any context whatsoever before I started this simulation, so who is she, and what’s going on?”
The lack of a five second backstory dump or something to explain who J’ula is, and why I care about her in the past or the future, is atrocious.
I mean, I bet the Disco tutorial explains it all, but…that’s not really an excuse.
Even worse - after playing through the Disco story I could not, and still cannot (despite playing through it multiple times) understand why we turn around and team up with J'ula, or Captain Warcrimes as I like to call her.
Maybe there is something to the theory that our player characters are all actually Mirror Universe people.
I think the whole effort to try to reconcile TNG/DS9 Klingons with the almost purely villainous and savage cannibal mutant Disco Klingons was just a terrible mistake. I pretend it doesn't exist/didn't happen and just mentally ignore everything Disco related in the game.
This Disco arc is weird. The individual missions are well done, but the framing story for non-Disco characters is just…mostly missing.
“So, you and J’Ula know each other!”
“Yes, I killed their captain, ahahaha!”
“No, I have never met this person before, and Admiral Quinn neglected to provide any context whatsoever before I started this simulation, so who is she, and what’s going on?”
The lack of a five second backstory dump or something to explain who J’ula is, and why I care about her in the past or the future, is atrocious.
I mean, I bet the Disco tutorial explains it all, but…that’s not really an excuse.
Even worse - after playing through the Disco story I could not, and still cannot (despite playing through it multiple times) understand why we turn around and team up with J'ula, or Captain Warcrimes as I like to call her.
Maybe there is something to the theory that our player characters are all actually Mirror Universe people.
By the time you reach Admiral, you've likely got a body count in the millions, assuming the other ships have anything above a skeleton crew.
I'm pretty okay assuming this is StarTrek: Mirror Universe: Online, and the Terrans in the game are just another step along the path of mirror universes.
This Disco arc is weird. The individual missions are well done, but the framing story for non-Disco characters is just…mostly missing.
“So, you and J’Ula know each other!”
“Yes, I killed their captain, ahahaha!”
“No, I have never met this person before, and Admiral Quinn neglected to provide any context whatsoever before I started this simulation, so who is she, and what’s going on?”
The lack of a five second backstory dump or something to explain who J’ula is, and why I care about her in the past or the future, is atrocious.
I mean, I bet the Disco tutorial explains it all, but…that’s not really an excuse.
Even worse - after playing through the Disco story I could not, and still cannot (despite playing through it multiple times) understand why we turn around and team up with J'ula, or Captain Warcrimes as I like to call her.
Maybe there is something to the theory that our player characters are all actually Mirror Universe people.
We work with J'ula because suddenly it turns out that she never did nothing wrong and it was all Akaar all along, and Jimpok decided to pick the worst possible moment to go insane (like, wait a day so we can execute J'ula first).
Funny thing is that, considering how the reveal is done, it makes J'ula appear both an incompetent fool (for not seeing what Akaar was doing and being unable to stop it), and honorless coward (because she kept working with Akaar until he abandoned her to us, instead of dealing with him herself).
Not to mention all the times she just ran away the moment things went poorly for her in her terror campaign, and then calling anyone else out for cowardice.
The whole storyline is so self serving, and utterly blind to its hypocrisy.
Also, why are we not invading Grethor?
It's obviously space ship accessible, and full of people being tortured for the horrible crime of not dying in combat (like the guy who suffocated in space when J'ula busted Akaar out of prison but did not give a fuck about anyone else in there).
Talking of prisons, anyone else disappointed how shitty federation prisons are when we see them in game?
Small featurless room, with a bed and a toiled, and no privacy from anyone in the opposing cell.
Da fuck?
This Disco arc is weird. The individual missions are well done, but the framing story for non-Disco characters is just…mostly missing.
“So, you and J’Ula know each other!”
“Yes, I killed their captain, ahahaha!”
“No, I have never met this person before, and Admiral Quinn neglected to provide any context whatsoever before I started this simulation, so who is she, and what’s going on?”
The lack of a five second backstory dump or something to explain who J’ula is, and why I care about her in the past or the future, is atrocious.
I mean, I bet the Disco tutorial explains it all, but…that’s not really an excuse.
Even worse - after playing through the Disco story I could not, and still cannot (despite playing through it multiple times) understand why we turn around and team up with J'ula, or Captain Warcrimes as I like to call her.
Maybe there is something to the theory that our player characters are all actually Mirror Universe people.
We work with J'ula because suddenly it turns out that she never did nothing wrong and it was all Akaar all along, and Jimpok decided to pick the worst possible moment to go insane (like, wait a day so we can execute J'ula first).
Funny thing is that, considering how the reveal is done, it makes J'ula appear both an incompetent fool (for not seeing what Akaar was doing and being unable to stop it), and honorless coward (because she kept working with Akaar until he abandoned her to us, instead of dealing with him herself).
Not to mention all the times she just ran away the moment things went poorly for her in her terror campaign, and then calling anyone else out for cowardice.
The whole storyline is so self serving, and utterly blind to its hypocrisy.
Also, why are we not invading Grethor?
It's obviously space ship accessible, and full of people being tortured for the horrible crime of not dying in combat (like the guy who suffocated in space when J'ula busted Akaar out of prison but did not give a fuck about anyone else in there).
Talking of prisons, anyone else disappointed how shitty federation prisons are when we see them in game?
Small featurless room, with a bed and a toiled, and no privacy from anyone in the opposing cell.
Da fuck?
There's also zero indication that anyone is let out of their cells (for anything other than transfers) so we can also assume that torture via indefinite solitary confinement is the norm. Holographic guards with minimal social programming make it even worse than a modern prison.
In general, Star Trek would want us to believe humanity has grown better on most issues, less warlike, less greedy, less selfish, etc...
And then you find something like the prisons in deep space.
Which are kinda disappointing, but i suspect the case here is just the lack of imagination from the writers, and cultural blindspot of what i suspect are mostly US authors.
In general, Star Trek would want us to believe humanity has grown better on most issues, less warlike, less greedy, less selfish, etc...
And then you find something like the prisons in deep space.
Which are kinda disappointing, but i suspect the case here is just the lack of imagination from the writers, and cultural blindspot of what i suspect are mostly US authors.
Yeah, when we saw Tom Paris in prison at the beginning of Voyager they were outdoors - making the prisoners work but it looked nice, idyllic even. Not solitary, not torture, and it sure as fuck wasn't a deep space black site.
In a far future society that has eliminated scarcity you'd probably get a lot of shitheels and making them actually work and live a bit rough is extremely reasonable and pretty mild as punishments go.
I finished the campaign tonight and immediately pulled the trigger on a DPRM (Atlas Dreadnaught) before I had an opportunity to talk myself into making a decision I regret.
And yet, I don't give a toss about the Atlas and even the DPRM isn't interesting. It's just straight DPS clicky.
So instead of regretting throwing away my chance at finally getting a BiS console for my main to do something dumb, I now regret not getting some silly ship that is more interesting than the Atlas (low bar) to be one of my alts main ship.
I finished the campaign tonight and immediately pulled the trigger on a DPRM (Atlas Dreadnaught) before I had an opportunity to talk myself into making a decision I regret.
And yet, I don't give a toss about the Atlas and even the DPRM isn't interesting. It's just straight DPS clicky.
So instead of regretting throwing away my chance at finally getting a BiS console for my main to do something dumb, I now regret not getting some silly ship that is more interesting than the Atlas (low bar) to be one of my alts main ship.
If it’s any consolation, I need to finish the campaign and the decide if 2 T6 account bound ships are worth getting to deepen my roster, or if I should do something else.
I finished the campaign tonight and immediately pulled the trigger on a DPRM (Atlas Dreadnaught) before I had an opportunity to talk myself into making a decision I regret.
And yet, I don't give a toss about the Atlas and even the DPRM isn't interesting. It's just straight DPS clicky.
So instead of regretting throwing away my chance at finally getting a BiS console for my main to do something dumb, I now regret not getting some silly ship that is more interesting than the Atlas (low bar) to be one of my alts main ship.
If it’s any consolation, I need to finish the campaign and the decide if 2 T6 account bound ships are worth getting to deepen my roster, or if I should do something else.
Just don't succumb to choice paralysis like I have with my epic phoenix coupons.
BTW they are dropping a new choice pack on Mudd's tomorrow.
S31 Command Heavy Battlecruiser
Elachi Sheshar Command Battlecruiser
Son'a Command Heavy Science Vessel
Voth Rampart Command Carrier
Choose three~
(there are also the other choices that no one cares about, lobi, tech upgrades, T6 coupons etc.)
29,500 zen - the initial sale will only be 50% off, which isn't a particularly good Mudd sale.
Not sure I'll pull the trigger on this one. While I love expanding my selection of accountwide ships (almost as much as I hate stooping to single character unlock ships) the two promo ships here (Sheshar and S31 HBC) are two promo ships I never really cared about or envied anyone else for having - which is exactly why they are showing up in Mudd's - no one with a promo pack wanted them either. The only one I have a fondness for is the Voth Rampart, which was easily my favorite T5 carrier.
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A year from now when the toilet ship shows up in Mudd's I will dive on that grenade though, I don't know why I want that ship. I just do.
Been thinking of buying a T6 ship, just can't decide which one.
On one hand, Jem'hadar vanguard dreadnaught cruiser looks kinda cool, and it might be nice to just fly around in a big ass ship, but i'm not sure i want to start a 4th character to unlock it for my other captains. Though it would be cheap (1500 zen for the started pack, with some other goodies on top of it)
Titan Science Destroyer would be a good upgrade for my long range recon science vessel, but do i want to pay 20 euro's far what is basicly a reskin and some stat boosts?
Plenty of nice looking cruisers available, but i think i would miss my secondary reflector and the dot damage it brings.
I did find out that i already do have a t6 ship, a bajoran interceptor, not sure how.
Might have been from a winter event some years back that i did on my engineer captain?
It's ok, but not really what i want for my main ship, stilll useful for my klingon captain and starfleet engineer.
Maybe i should just wait until after new years.
Been thinking of buying a T6 ship, just can't decide which one.
On one hand, Jem'hadar vanguard dreadnaught cruiser looks kinda cool, and it might be nice to just fly around in a big ass ship, but i'm not sure i want to start a 4th character to unlock it for my other captains. Though it would be cheap (1500 zen for the started pack, with some other goodies on top of it)
Titan Science Destroyer would be a good upgrade for my long range recon science vessel, but do i want to pay 20 euro's far what is basicly a reskin and some stat boosts?
Plenty of nice looking cruisers available, but i think i would miss my secondary reflector and the dot damage it brings.
I did find out that i already do have a t6 ship, a bajoran interceptor, not sure how.
Might have been from a winter event some years back that i did on my engineer captain?
It's ok, but not really what i want for my main ship, stilll useful for my klingon captain and starfleet engineer.
Maybe i should just wait until after new years.
If you fly a science build, it's tough to justify any ship purchase before you have the Somerville - don't know if you already have that, but I'm guessing not since you're still flying a recon sci vessel.
The next most critical ship purchase for a science build is the Andorian Chimesh Pilot Escort - which sucks because it's a glass cannon escort not a science ship, but those two traits (spore infused anomalies and improved gravity well, respectively) are going to be the basis for a normal science build these days.
They are completely indispensable. You can build around not having them, but I wouldn't want to.
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And it's a shame that you missed the summer event this last summer, it was a T6 science vessel (for the first time as far as I am aware of).
My word of advice for any new players is as long as you're interested in the game even slightly, even if you're taking a break but think you might return later - force yourself to do the summer, anniversary, and winter events.
You never know when the event ship from those events will prove vital, as both the Breen Plesh Tral and the Bajoran Interceptor did.
Been thinking of buying a T6 ship, just can't decide which one.
On one hand, Jem'hadar vanguard dreadnaught cruiser looks kinda cool, and it might be nice to just fly around in a big ass ship, but i'm not sure i want to start a 4th character to unlock it for my other captains. Though it would be cheap (1500 zen for the started pack, with some other goodies on top of it)
Titan Science Destroyer would be a good upgrade for my long range recon science vessel, but do i want to pay 20 euro's far what is basicly a reskin and some stat boosts?
Plenty of nice looking cruisers available, but i think i would miss my secondary reflector and the dot damage it brings.
I did find out that i already do have a t6 ship, a bajoran interceptor, not sure how.
Might have been from a winter event some years back that i did on my engineer captain?
It's ok, but not really what i want for my main ship, stilll useful for my klingon captain and starfleet engineer.
Maybe i should just wait until after new years.
If you fly a science build, it's tough to justify any ship purchase before you have the Somerville - don't know if you already have that, but I'm guessing not since you're still flying a recon sci vessel.
The next most critical ship purchase for a science build is the Andorian Chimesh Pilot Escort - which sucks because it's a glass cannon escort not a science ship, but those two traits (spore infused anomalies and improved gravity well, respectively) are going to be the basis for a normal science build these days.
They are completely indispensable. You can build around not having them, but I wouldn't want to.
I hate that they are so central to the current meta, because I don't have or particularly want either of them (ships and traits both).
Been thinking of buying a T6 ship, just can't decide which one.
On one hand, Jem'hadar vanguard dreadnaught cruiser looks kinda cool, and it might be nice to just fly around in a big ass ship, but i'm not sure i want to start a 4th character to unlock it for my other captains. Though it would be cheap (1500 zen for the started pack, with some other goodies on top of it)
Titan Science Destroyer would be a good upgrade for my long range recon science vessel, but do i want to pay 20 euro's far what is basicly a reskin and some stat boosts?
Plenty of nice looking cruisers available, but i think i would miss my secondary reflector and the dot damage it brings.
I did find out that i already do have a t6 ship, a bajoran interceptor, not sure how.
Might have been from a winter event some years back that i did on my engineer captain?
It's ok, but not really what i want for my main ship, stilll useful for my klingon captain and starfleet engineer.
Maybe i should just wait until after new years.
If you fly a science build, it's tough to justify any ship purchase before you have the Somerville - don't know if you already have that, but I'm guessing not since you're still flying a recon sci vessel.
The next most critical ship purchase for a science build is the Andorian Chimesh Pilot Escort - which sucks because it's a glass cannon escort not a science ship, but those two traits (spore infused anomalies and improved gravity well, respectively) are going to be the basis for a normal science build these days.
They are completely indispensable. You can build around not having them, but I wouldn't want to.
I hate that they are so central to the current meta, because I don't have or particularly want either of them (ships and traits both).
It is unfortunate that the game works this way. I don't like the Sommerville and never fly it for any longer than it takes to learn the trait, and while I own and appreciate all three of the T6 Andorian escorts - don't actually enjoy flying escorts very much at all so they kind of miss me. Although having flown all three many times to learn the traits on various characters, I can say confidently that they are very good escorts, fun to fly (if you're into zippy glass cannons), and the consoles are cool.
Oh and as long as we're on the subject, the Bajoran Interceptor was the event reward for the Year 8 Anniversary Event - and it's fortunate that you did it on your old character, because the console that comes with that ship (D.O.M.I.N.O.) is BiS for all builds. Even science builds.
It's easy to overlook if you're not a powergamer because at first glance the passive buffs from the console only appeal to a phaser energy build, but it's the clicky that is what makes it overpowered. +25% Cat2 damage, +25% recharge speed, +100% torpedo recharge speed, and +25% energy weapon haste for up to 30 seconds at a go (with 1.5 minute downtime).
It's one of those consoles that people who missed the event have been beating themselves up over for years.
The ship also comes with a great experimental weapon. At the time the ship came out it was one of a very few actually decent experimental weapons, however that situation has changed and there are now many available choices for good experimental weapons.
The ship itself is a big w/e IMO. I don't even like escorts and if I wanted to fly one it's close to the bottom of the list. Ugly, and it doesn't even have a full pilot spec, and it's Bajoran.
I don’t suppose anyone here’s bought Zen recently enough and been Canadian enough to know whether the current 20% charge bonus compensates for Cryptics annoyingly crap CAD->USD exchange rate?
I was thinking of splurging a bit, starting to save up for a Christmas/New Year sale, but if I’m not actually benefitting from the bonus, why bother.
ETA: it works out about the same, all told.
Might get some slots. Any standouts I’m missing?
Just got the prize from this ongoing campaign thing, trying to decide how to spend it.
Not sure what to use it for.
I kind of want to get the big Section 31 ship, my main sticks to the Borg Juggernaut, so I kind of have had my fill of flying space whales in large, slow, circles. Kind of hesitant to start a new one up.
But the Swarm button sounds like a lot of fun. https://sto.fandom.com/wiki/Section_31_Command_Heavy_Battlecruiser
Just got the prize from this ongoing campaign thing, trying to decide how to spend it.
Not sure what to use it for.
I kind of want to get the big Section 31 ship, my main sticks to the Borg Juggernaut, so I kind of have had my fill of flying space whales in large, slow, circles. Kind of hesitant to start a new one up.
But the Swarm button sounds like a lot of fun. https://sto.fandom.com/wiki/Section_31_Command_Heavy_Battlecruiser
Decisions decisions...
It’s out of my budget, but you could get the S31 cruiser in that new Mudds bundle, account wide instead of a single character unlock.
Think once I wrap the campaign there’s a Gagarin and a Titan in it for me.
Just got the prize from this ongoing campaign thing, trying to decide how to spend it.
Not sure what to use it for.
I kind of want to get the big Section 31 ship, my main sticks to the Borg Juggernaut, so I kind of have had my fill of flying space whales in large, slow, circles. Kind of hesitant to start a new one up.
But the Swarm button sounds like a lot of fun. https://sto.fandom.com/wiki/Section_31_Command_Heavy_Battlecruiser
Decisions decisions...
It’s out of my budget, but you could get the S31 cruiser in that new Mudds bundle, account wide instead of a single character unlock.
Think once I wrap the campaign there’s a Gagarin and a Titan in it for me.
Hmmm... Mudd's Bundle. Let's see that's 29500 Zen for your choice of 3 of 4 ships or some other stuff.
But it's 50% off until 12/8, so only 14,750 right now...
Let's see what that is in real world money...
HAHHAHAHA,
no.
When I said "I fly space whales", I meant "I fly slow moving ships with a lot of HP, thick hulls, and stuffed full of precious ambergris".
Not that I was willing to whale up a hundred+ real world bucks on funbux to get computer space ships.
I mean, I need to at least get a Lego set before I drop that kind of money on toy space ships.
It's, kinda indicative of how messed up the monetization and game balance in this game can be, when musing on buying a new ship turns into recommendation to buy two other ships first, just so you can learn traits from them to slot into another ship.
That's basicly 50 euros, not even on ships, but ship traits.
They should really have made ship traits ship specific imo, that way the ships would have some character to them but avoided the power creep.
Now, i don't fault the recommendation, those ship traits look pretty nice, even if the ships themselves don't.
Especially the one from Andorian Chimesh Pilot Escort, i've been using gravity well a lot lately.
But still, not really excited about buying a ship just so i can mothball it just to gain access for a passive, no matter how great that passive might be.
It's, kinda indicative of how messed up the monetization and game balance in this game can be, when musing on buying a new ship turns into recommendation to buy two other ships first, just so you can learn traits from them to slot into another ship.
That's basicly 50 euros, not even on ships, but ship traits.
They should really have made ship traits ship specific imo, that way the ships would have some character to them but avoided the power creep.
Now, i don't fault the recommendation, those ship traits look pretty nice, even if the ships themselves don't.
Especially the one from Andorian Chimesh Pilot Escort, i've been using gravity well a lot lately.
But still, not really excited about buying a ship just so i can mothball it just to gain access for a passive, no matter how great that passive might be.
Oh, I completely agree it's a borked up system that leaves a lot of people out in the cold. The way I reconcile it to myself is that I don't buy new video games much at all anymore (and have not for quite a few years) simply because nothing new that comes out interests me.
Hell, the last time I bought a new game that I actually managed to enjoy it was literally a gay visual novel.
I used to spend a lot of money on new games. And I will again, whenever they choose to start making worthwhile ones.
Posts
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I wasn't even in my normal ship, I was in my Tour the Galaxy ship and it still went fine.
I haven’t tried that one yet. But the other one (To Hell with Honor? Something like that?) was a loooot faster than Remain Klingon. Ten, fifteen minutes maybe? And a lot more relaxing to fly.
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Something to keep in mind (although I certainly appreciate the flarks, we still need 8k more of them for the tier 3 K-13 upgrade).
The Phoenix promotion is also live, don't forget to pick up your free boxes.
[email protected]#3029
[email protected]#3029
[email protected]#3029
I'm extremely creative when it comes to naming characters.
Invites sent, thank you!
Plus it has Wagner's Flight Of The Valkyries playing while you strafe Klingon ground emplacements.
Naturally, it is in it's original Klingon.
Nice to finally have a use for all that stuff.
Wait, it does? I turned off the music years ago and only briefly turned it back on to go, "Hey, it's the one from TOS," when they used the Amok Time theme, but that might actually get me to turn it back on again.
Playing as [email protected]
You’re making me wish I could play with the sound on.
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Invite sent!
“So, you and J’Ula know each other!”
“Yes, I killed their captain, ahahaha!”
“No, I have never met this person before, and Admiral Quinn neglected to provide any context whatsoever before I started this simulation, so who is she, and what’s going on?”
The lack of a five second backstory dump or something to explain who J’ula is, and why I care about her in the past or the future, is atrocious.
I mean, I bet the Disco tutorial explains it all, but…that’s not really an excuse.
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Yeah I assumed that. The problem is that the first I’m hearing about the developing conflict in “the future” is Quinn ringing me up and saying “Go do these simulations, because…J’ula” without explaining why I care in the future
The missions are fun, and I’m getting most of it from Reddit, but still.
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Even worse - after playing through the Disco story I could not, and still cannot (despite playing through it multiple times) understand why we turn around and team up with J'ula, or Captain Warcrimes as I like to call her.
Maybe there is something to the theory that our player characters are all actually Mirror Universe people.
By the time you reach Admiral, you've likely got a body count in the millions, assuming the other ships have anything above a skeleton crew.
I'm pretty okay assuming this is StarTrek: Mirror Universe: Online, and the Terrans in the game are just another step along the path of mirror universes.
We work with J'ula because suddenly it turns out that she never did nothing wrong and it was all Akaar all along, and Jimpok decided to pick the worst possible moment to go insane (like, wait a day so we can execute J'ula first).
Funny thing is that, considering how the reveal is done, it makes J'ula appear both an incompetent fool (for not seeing what Akaar was doing and being unable to stop it), and honorless coward (because she kept working with Akaar until he abandoned her to us, instead of dealing with him herself).
Not to mention all the times she just ran away the moment things went poorly for her in her terror campaign, and then calling anyone else out for cowardice.
The whole storyline is so self serving, and utterly blind to its hypocrisy.
Also, why are we not invading Grethor?
It's obviously space ship accessible, and full of people being tortured for the horrible crime of not dying in combat (like the guy who suffocated in space when J'ula busted Akaar out of prison but did not give a fuck about anyone else in there).
Talking of prisons, anyone else disappointed how shitty federation prisons are when we see them in game?
Small featurless room, with a bed and a toiled, and no privacy from anyone in the opposing cell.
Da fuck?
There's also zero indication that anyone is let out of their cells (for anything other than transfers) so we can also assume that torture via indefinite solitary confinement is the norm. Holographic guards with minimal social programming make it even worse than a modern prison.
And then you find something like the prisons in deep space.
Which are kinda disappointing, but i suspect the case here is just the lack of imagination from the writers, and cultural blindspot of what i suspect are mostly US authors.
Yeah, when we saw Tom Paris in prison at the beginning of Voyager they were outdoors - making the prisoners work but it looked nice, idyllic even. Not solitary, not torture, and it sure as fuck wasn't a deep space black site.
In a far future society that has eliminated scarcity you'd probably get a lot of shitheels and making them actually work and live a bit rough is extremely reasonable and pretty mild as punishments go.
And yet, I don't give a toss about the Atlas and even the DPRM isn't interesting. It's just straight DPS clicky.
So instead of regretting throwing away my chance at finally getting a BiS console for my main to do something dumb, I now regret not getting some silly ship that is more interesting than the Atlas (low bar) to be one of my alts main ship.
If it’s any consolation, I need to finish the campaign and the decide if 2 T6 account bound ships are worth getting to deepen my roster, or if I should do something else.
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Just don't succumb to choice paralysis like I have with my epic phoenix coupons.
There they sit. Sitting.
S31 Command Heavy Battlecruiser
Elachi Sheshar Command Battlecruiser
Son'a Command Heavy Science Vessel
Voth Rampart Command Carrier
Choose three~
(there are also the other choices that no one cares about, lobi, tech upgrades, T6 coupons etc.)
29,500 zen - the initial sale will only be 50% off, which isn't a particularly good Mudd sale.
Not sure I'll pull the trigger on this one. While I love expanding my selection of accountwide ships (almost as much as I hate stooping to single character unlock ships) the two promo ships here (Sheshar and S31 HBC) are two promo ships I never really cared about or envied anyone else for having - which is exactly why they are showing up in Mudd's - no one with a promo pack wanted them either. The only one I have a fondness for is the Voth Rampart, which was easily my favorite T5 carrier.
-edit-
A year from now when the toilet ship shows up in Mudd's I will dive on that grenade though, I don't know why I want that ship. I just do.
On one hand, Jem'hadar vanguard dreadnaught cruiser looks kinda cool, and it might be nice to just fly around in a big ass ship, but i'm not sure i want to start a 4th character to unlock it for my other captains. Though it would be cheap (1500 zen for the started pack, with some other goodies on top of it)
Titan Science Destroyer would be a good upgrade for my long range recon science vessel, but do i want to pay 20 euro's far what is basicly a reskin and some stat boosts?
Plenty of nice looking cruisers available, but i think i would miss my secondary reflector and the dot damage it brings.
I did find out that i already do have a t6 ship, a bajoran interceptor, not sure how.
Might have been from a winter event some years back that i did on my engineer captain?
It's ok, but not really what i want for my main ship, stilll useful for my klingon captain and starfleet engineer.
Maybe i should just wait until after new years.
If you fly a science build, it's tough to justify any ship purchase before you have the Somerville - don't know if you already have that, but I'm guessing not since you're still flying a recon sci vessel.
The next most critical ship purchase for a science build is the Andorian Chimesh Pilot Escort - which sucks because it's a glass cannon escort not a science ship, but those two traits (spore infused anomalies and improved gravity well, respectively) are going to be the basis for a normal science build these days.
They are completely indispensable. You can build around not having them, but I wouldn't want to.
-edit-
And it's a shame that you missed the summer event this last summer, it was a T6 science vessel (for the first time as far as I am aware of).
My word of advice for any new players is as long as you're interested in the game even slightly, even if you're taking a break but think you might return later - force yourself to do the summer, anniversary, and winter events.
You never know when the event ship from those events will prove vital, as both the Breen Plesh Tral and the Bajoran Interceptor did.
I hate that they are so central to the current meta, because I don't have or particularly want either of them (ships and traits both).
Steam, Warframe: Megajoule
It is unfortunate that the game works this way. I don't like the Sommerville and never fly it for any longer than it takes to learn the trait, and while I own and appreciate all three of the T6 Andorian escorts - don't actually enjoy flying escorts very much at all so they kind of miss me. Although having flown all three many times to learn the traits on various characters, I can say confidently that they are very good escorts, fun to fly (if you're into zippy glass cannons), and the consoles are cool.
It's easy to overlook if you're not a powergamer because at first glance the passive buffs from the console only appeal to a phaser energy build, but it's the clicky that is what makes it overpowered. +25% Cat2 damage, +25% recharge speed, +100% torpedo recharge speed, and +25% energy weapon haste for up to 30 seconds at a go (with 1.5 minute downtime).
It's one of those consoles that people who missed the event have been beating themselves up over for years.
The ship also comes with a great experimental weapon. At the time the ship came out it was one of a very few actually decent experimental weapons, however that situation has changed and there are now many available choices for good experimental weapons.
The ship itself is a big w/e IMO. I don't even like escorts and if I wanted to fly one it's close to the bottom of the list. Ugly, and it doesn't even have a full pilot spec, and it's Bajoran.
I was thinking of splurging a bit, starting to save up for a Christmas/New Year sale, but if I’m not actually benefitting from the bonus, why bother.
ETA: it works out about the same, all told.
Might get some slots. Any standouts I’m missing?
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Not sure what to use it for.
I kind of want to get the big Section 31 ship, my main sticks to the Borg Juggernaut, so I kind of have had my fill of flying space whales in large, slow, circles. Kind of hesitant to start a new one up.
But the Swarm button sounds like a lot of fun.
https://sto.fandom.com/wiki/Section_31_Command_Heavy_Battlecruiser
Decisions decisions...
It’s out of my budget, but you could get the S31 cruiser in that new Mudds bundle, account wide instead of a single character unlock.
Think once I wrap the campaign there’s a Gagarin and a Titan in it for me.
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Hmmm... Mudd's Bundle. Let's see that's 29500 Zen for your choice of 3 of 4 ships or some other stuff.
But it's 50% off until 12/8, so only 14,750 right now...
Let's see what that is in real world money...
HAHHAHAHA,
no.
When I said "I fly space whales", I meant "I fly slow moving ships with a lot of HP, thick hulls, and stuffed full of precious ambergris".
Not that I was willing to whale up a hundred+ real world bucks on funbux to get computer space ships.
I mean, I need to at least get a Lego set before I drop that kind of money on toy space ships.
That's basicly 50 euros, not even on ships, but ship traits.
They should really have made ship traits ship specific imo, that way the ships would have some character to them but avoided the power creep.
Now, i don't fault the recommendation, those ship traits look pretty nice, even if the ships themselves don't.
Especially the one from Andorian Chimesh Pilot Escort, i've been using gravity well a lot lately.
But still, not really excited about buying a ship just so i can mothball it just to gain access for a passive, no matter how great that passive might be.
Oh, I completely agree it's a borked up system that leaves a lot of people out in the cold. The way I reconcile it to myself is that I don't buy new video games much at all anymore (and have not for quite a few years) simply because nothing new that comes out interests me.
Hell, the last time I bought a new game that I actually managed to enjoy it was literally a gay visual novel.
I used to spend a lot of money on new games. And I will again, whenever they choose to start making worthwhile ones.