[STO] Star Trek Online: Revenge of Holographic Abraham Lincoln

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  • Commander ZoomCommander Zoom Registered User regular
    so I've quoted this fine sub-thread elsewhere, and gotten these back:
    "Nice pen. I killed a Klingon with one of those once."
    "I see you've personalized your phaser minigun. 'This Machine Kills Time Travelers'."
    "They never see it coming, which I admit is counterintuitive."

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    BasilHevachsee317BlackDragon480
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    For those unaware, you can currently get Lincoln's hat and jacket for free from the promotions tab on the C-Store. I am *extremely* tempted to make an Honest Abe boff. They're going to die from stupid anyway so they might as well do it in style - with a suit, top hat, and axe.

    I was killing Thresher Maws on foot before I knew it was a Krogan rite of passage.
  • BlackDragon480BlackDragon480 Bluster Kerfuffle Master of Windy ImportRegistered User regular
    As a lowly console peon (I play on Xbox), I'm still 2 weeks out from getting the Legacy content and new ship access. It doesn't hit console till March 3rd, but at least that'll give me time to finish leveling my Sci Officer main to full Admiral and lay in some savings for upgrades.

    First they came for the Muslims and we said...NOT TODAY MOTHERFUCKERS!
  • see317see317 Registered User regular
    Strikor wrote: »
    For those unaware, you can currently get Lincoln's hat and jacket for free from the promotions tab on the C-Store. I am *extremely* tempted to make an Honest Abe boff. They're going to die from stupid anyway so they might as well do it in style - with a suit, top hat, and axe.

    How do you build out a Space Abe?
    I'm thinking Tactical, Abe wasn't exactly known for his space magic, but I've read stories about him kicking ass and taking names in the wrestling ring.
    Although, a bit of research shows that he did hold a patent for a boat design to help them maintain buoyancy in shallow water, so maybe engineering? Pretty sure that Tactical would help more with his axe work though.

    What skills? I don't tend to do much with tactical BOffs, since my engineering team can throw out a field of space guns/mortars/murder drones, having a person around for grenades and good punching seems a bit superfluous.

    https://www.history.com/news/10-things-you-may-not-know-about-abraham-lincoln

    Ringo wrote: »
    Well except what see317 said. That guy's always wrong.
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    Yeah I'm definitely thinking tactical. That way he can use the running kick knockdown for extra cool points.

    I was killing Thresher Maws on foot before I knew it was a Krogan rite of passage.
  • HevachHevach Registered User regular
    All three ranks of the Kirk drop kick and... uh... I dunno, sweeping strikes to fill in the fourth slot. No tech, no magical nonsense, just his axe and a healthy dose of righteous fury.

    Commander ZoomStrikor
  • Commander ZoomCommander Zoom Registered User regular
    Make it an android boff, for the full Advanced Battle Emancipator reference (Revenge From Mars).

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  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    I ended up giving him sweeping strikes, 2 different ranks of lunge kicks, and motion accelerator which is a movement speed + melee damage buff. The first thing he did was drop kick a voth and then immediately finish it off with his axe.

    Totally going to deploy him against some borg next.

    I was killing Thresher Maws on foot before I knew it was a Krogan rite of passage.
    HevachBasilSneaksSnicketysnickBlackDragon480
  • BlackDragon480BlackDragon480 Bluster Kerfuffle Master of Windy ImportRegistered User regular
    Hit Rear Admiral over the double XP weekend on console and used some Zen to get a T6 Temporal Dreadnought. This thing is a beast, 81,000 hull, 4 fore and aft hardpoints 4-3-4 on bridge consoles and God's own exotic DPS.

    Daddy like.

    First they came for the Muslims and we said...NOT TODAY MOTHERFUCKERS!
    BasilStrikorTransporter
  • see317see317 Registered User regular
    Hit Rear Admiral myself last night.

    I need to ask, what's the best way to upgrade a ship's ability to turn?
    Is there an engineering console that I should be building? Does a boost to engine power affect turning or just speed?

    I'd like to wallow a little more elegantly in my juggernaut.

    Ringo wrote: »
    Well except what see317 said. That guy's always wrong.
  • HevachHevach Registered User regular
    Engine power does help, and there's the RCS engineering console. Both are a percentage of base, so the ships that need it the most benefit the least.

    Pilot spec can help. I think you can still farm deuterium surplus from Franklin Drake's old daily mission, which gives you a consumable evasive action on a separate cool down.

    Snicketysnick
  • SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    There's a couple of ship specific sets that give flat +turn rather than +% but obviously they are limited to what you can use them on.

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  • PoketpixiePoketpixie Registered User regular
    So I haven't really kept up with the game. What do you guys do for gear? Farm missions for specific stuff and then upgrade it? I guess I should do the endeavor stuff too. That seems important.

    And hypothetically if one was to buy some ships from the store(keeping in mind I play Klingon side mostly) what would be the most bang for your buck? I have the pilot escorts but I don't have the command battlecruisers, the flagships, or the miracle worker ships and outside of holiday events I don't have any new stuff.

  • SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    edited February 25
    My gear is about 80% Reputation gear and the rest is either fleet consoles, quest rewards or crafted one offs.

    For ships the absolute best bang for your buck single ship in the game is the Morrigu Warbird you can use it with either faction and it comes with the Emergency Weapon Cycle trait that fits in almost any build you'd care to think of. Probably also worth highlighting the Fleet Admiral packs which come with a good selection of stuff at a noticeable discount.

    I really like the T6 Odyssey ships and the T6 multi-mission science line, so their equivalents are probably excellent.

    If you're feeling ultra flush the big Dominion pack is also pretty good, there's an absolute tonne of ships in there and you can use them on any faction.

    Sadly I think you *just* missed a ship sale

    Snicketysnick on
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  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    Ship sales usually come along every few months. I think First Contact Day is in April, but I don't remember if that usually has a sale or not.

    Speaking of fleet gear, I hate that it's bound to character. My fleet has a 3 character limit (understandable since you can only have 500 total in a fleet) so I have a bunch of alts I would love to gear up but can't. Account bound would make way more sense and be more convenient, plus then Feds could get dual disruptor sniper rifles.

    I was killing Thresher Maws on foot before I knew it was a Krogan rite of passage.
    SnicketysnickPoketpixie
  • HevachHevach Registered User regular
    Nice thing for buying fleet gear: aside from ships you don't need to be in a fleet with the necessary upgrades, just on the starbase of one that does. You can farm credits and build the provision counters in any fleet and then get an invite to a tier 5 fleet's starbase to buy stuff they've unlocked.

    Commander Zoom
  • VikingViking Registered User regular
    started playing this again after a loooong break, mostly just tooling around as a lvl 50 right now trying to remember how to play.

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    Strikor
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    I switched my unused science dude over from a cannon Arbiter build to a torpedo Glenn and hoo boy I suck at it but it's still fun. Gravity well + torpedo spread with a Tyken's Rift is a fairly enjoyable combination, although the kazon test subjects may disagree. I really want to like the Intrepid but the seating layout just doesn't seem as good, even though having a hangar is nice.

    My end goal is to use as many of the legendary ships as I can. Currently my engineer has a Defiant and my TOS tactical tellarite has both a Discovery Constitution and a TMP/Phase 2 Constitution because I can't decide which I like more. They're both gorgeous and effective!

    The next character will either be a canon TNG Galaxy theme (including uniforms and phaser rifles!) or canon Sovereign, not sure which yet.

    Yeah this is pretty much my hobby.

    I was killing Thresher Maws on foot before I knew it was a Krogan rite of passage.
    Commander Zoom
  • SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    Interesting! My science character is doing really nicely in the Intrepid, it works very well with their primarily torpedo weapon focus.

    I can definitely give the Sovereign a thumbs up, I love it on my Engineer set up for max power, the 2 piece set makes it pretty nimble as well!

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  • HevachHevach Registered User regular
    Reshuffling of the admiralty tour of duty bonuses. Instead of Klingons and Ferengi both being 3,000 dilithium lump sum, Klingons are now 50,000 and Ferengi are 30,000, with a catch:

    Klingons give fleet dilithium vouchers (actually nice since it bypasses refinement limits)

    Ferengi gives bonus pool so you have to earn 45,000 dilithium the hard way to actually get it all. This is the equivalent of Quark giving you a free holosuite program but still charging you full price for access to run it.

  • Commander ZoomCommander Zoom Registered User regular
    How very Ferengi.

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  • HevachHevach Registered User regular
    Also looks like they're changing the free T6 event campaigns. There's 4 events instead of 3, but the reward is upped: Free T6 ship from the C-store plus 200 lobi crystals, or pass on the ship coupon and get 1,000 lobi (enough for a ship plus 100 extra).

    StrikorPoketpixie
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    1000 is a *lot* of lobi, especially during the occasional 30% sale. I may finally be able to get the plasma storm module for my gravity well dude unless a T6 console or trait catches my fancy.

    Definitely an awesome option for people who don't like throwing all their credits at opening lockboxes to get a few lobi at a time!

    I was killing Thresher Maws on foot before I knew it was a Krogan rite of passage.
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    Battle at the Binary Stars every day for 2.5 more weeks is truly going to be a test of sanity. I absolutely loved how the last few events gave you various different options for the daily but then they just...stopped?

    I was killing Thresher Maws on foot before I knew it was a Krogan rite of passage.
    Hevach
  • HevachHevach Registered User regular
    The hard pauses are the worst part. Very abrupt and distracting.

    StrikorSnicketysnick
  • Fartacus_the_MightyFartacus_the_Mighty Brought to you by the letter A.Registered User regular
    edited March 10
    It's pretty much the simplest task force, in terms of mechanics. Blow shit up, followed by blow shit up while also occasionally hitting the interact button, followed by blow more shit up.

    On a team where everybody's done it before, I think you end up spending more time locked in briefings/cutscenes/etc than not.

    edit: maybe that's not true? I don't remember if you can end the "survival" phases early by just blowing up enough ships.

    Fartacus_the_Mighty on
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    It caps out at 60 ships so you can absolutely end it early. I was in a group yesterday that did it with 2:30 left.

    I was killing Thresher Maws on foot before I knew it was a Krogan rite of passage.
    Fartacus_the_Mighty
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    I decided to go all in and spent literally all my credits on the Maquis Raider for my science dude so he could have that sweet, sweet plasma storm console. One activation during Binary Stars and suddenly my daily endeavour for "deal 500,000 plasma damage" was completed.

    10/10 would recommend (if you don't mind dropping 220 million on a single character unlock and don't mind a massive space tornado taking up the entire screen. The ship is probably fine, too.

    I was killing Thresher Maws on foot before I knew it was a Krogan rite of passage.
    Basil
  • MasterOfPupetsMasterOfPupets Registered User regular
    Strikor wrote: »
    I decided to go all in and spent literally all my credits on the Maquis Raider for my science dude so he could have that sweet, sweet plasma storm console. One activation during Binary Stars and suddenly my daily endeavour for "deal 500,000 plasma damage" was completed.

    10/10 would recommend (if you don't mind dropping 220 million on a single character unlock and don't mind a massive space tornado taking up the entire screen. The ship is probably fine, too.

    I've been wondering where the space tornadoes come from...

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  • HevachHevach Registered User regular
    edited March 25
    All tier 1-4 ships are going dilithium.

    Old free ships have their prices reduced to 1k, 2.5k, 5k, and 10k for tiers 1, 2, 3, and 4 respectively.
    Previous zen ships are now 15k, 37.5k, 75k, and 150k respectively. Walker-class currently stays zen.

    Would be nice if T5 would do also, but I guess those are a bit too close to T6 with the upgrade tokens.


    This is a TON of admiralty cards, not to mention a lot of fun console powers, pulled out from behind the paywall. And remember, T1-4 Warbirds are faction agnostic now.

    Hevach on
    Strikor
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