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Posts

  • CoinageCoinage Heaviside LayerRegistered User regular
    I do not believe that they are, in fact, always trying to find ways to make the underlying rules more clear.

    So It GoesShenfedaykin666
  • MMMigMMMig Registered User regular
    edited November 2014
    It WOULD be nice if the mechanics were published.

    I mean, that's your standard game rule book.


    Should be, standardly available?
    Especially when real money and dedicated lifestyles (the pro scene) are part of the equation?

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
    Lilnoobsfedaykin666
  • JutranjoJutranjo Registered User regular
    MMMig wrote: »
    It WOULD be nice if the mechanics were published.

    I mean, that's your standard game rule book.


    Should be, standardly available?
    Especially when real money and dedicated lifestyles (the pro scene) are part of the equation?

    I dunno why a video game needs a rule book, the computer does everything. A FAQ of what happens when you do ambigious things would be useful but it's not needed.

  • CreamstoutCreamstout What you think I program for, to push a fuckin' quad-core? Registered User regular
    edited November 2014
    Jutranjo wrote: »
    MMMig wrote: »
    It WOULD be nice if the mechanics were published.

    I mean, that's your standard game rule book.


    Should be, standardly available?
    Especially when real money and dedicated lifestyles (the pro scene) are part of the equation?

    I dunno why a video game needs a rule book, the computer does everything. A FAQ of what happens when you do ambigious things would be useful but it's not needed.

    Well computers always do what they are told, but sometimes they are told the wrong things. So if we had a rule book, not only would it help people understand the game better, it would also make it easier to spot bugs.

    Shield Slam is supposed to do 1 damage if you have no armor and one spell damage minion on the table. It wasn't in the game, this is just one example where a comprehensive explanation of all the keywords/rules would help find bugs.

    Creamstout on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    finally beat a murlock. they're suddenly all over the place, hadn't seen them in months.

    I made a single decision to kill a murloc early on that led to the victory. also a good draw I won't deny that but that's required to beat any type of aggro it feels like. and even then, one good animal companion or what have you and it's over.

    I may or may not have had a rough day

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • MMMigMMMig Registered User regular
    edited November 2014
    Creamstout wrote: »
    Jutranjo wrote: »
    MMMig wrote: »
    It WOULD be nice if the mechanics were published.

    I mean, that's your standard game rule book.


    Should be, standardly available?
    Especially when real money and dedicated lifestyles (the pro scene) are part of the equation?

    I dunno why a video game needs a rule book, the computer does everything. A FAQ of what happens when you do ambigious things would be useful but it's not needed.

    Well computers always do what they are told, but sometimes they are told the wrong things. So if we had a rule book, not only would it help people understand the game better, it would also make it easier to spot bugs.

    Shield Slam is supposed to do 1 damage if you have no armor and one spell damage minion on the table. It wasn't in the game, this is just one example where a comprehensive explanation of all the keywords/rules would help find bugs.

    When I say a rule book I don't mean "you must play a card in order to use it!" I mean list of rules on how the mechanics of the game works, not just FAQ.

    For examples:
    The order of action resolution with death rattles and battle cries and such would be nice. These are important in a game where the Sylvanas that was played first resolves first if each of you have one out, vs the death doesn't resolve until the spell that was cast resolves first, etc. etc. etc.

    AKA, in an in-house tournament, @MNC Dover‌ thought he had lethal on me by using shadow madness on my 1 hp wild pyromancer, only to realize that after shadow madness resolved and he had control of my minion, his effect triggered and killed itself (along with doing 1 dmg to his own minions), and so lost an important turn.


    Those are the kind of things that'd be nice to have lined out. They can't be THAT complicated.

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
    MNC DoverAbsurdProposition
  • I needed anime to post.I needed anime to post. boom Registered User regular
    Jutranjo wrote: »
    MMMig wrote: »
    It WOULD be nice if the mechanics were published.

    I mean, that's your standard game rule book.


    Should be, standardly available?
    Especially when real money and dedicated lifestyles (the pro scene) are part of the equation?

    I dunno why a video game needs a rule book, the computer does everything.

    knowing what the computer will do sounds like the exact reason to have a rule book

    liEt3nH.png
    MMMigXeddicusfedaykin666
  • rembrandtqeinsteinrembrandtqeinstein Registered User regular
    after the 0-3 morning shaman I switched to hunter because I hated the world and got 12 wins

    http://www.hearthhead.com/deck=80508/12-win-hunter-beast-lord

    very strong draft with 3 animal companions, 2 unleash, 2 houndmasters that almost always found targets and 2 tundra rhinos that gave charging highmanes in at least half of my games

    houndmastered haunted creeper or animal companion usually locked up the early game, or if I started slow multishot or madscientist into freeze trap caught me up, then turn 6+ I kept dropping bombs

    the obvious mvp was highmane with pyromancer+worgen combo giving one surprising win

    no weak cards but had to play hyena as a 2-2 occasionally, the deck was strong enough that I was able to play pretty loose and still win with only a couple of close calls
    first loss was to mage with a perfect curve and I had a hand full of 6 drops, 2nd loss was to priest that thoughtstole both highmane AND houndmaster during topdeck wars

    rewards were 315g and a kidnapper

    CreamstoutMNC DoverThe Escape GoatVariableMMMigkimeShen
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    I'd love to get a 12-win Arena. :(

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
    38thDoekime
  • MetalMagusMetalMagus Too Serious Registered User regular
    Ben Brode and other devs are hyping up the Hunter card. Seeing as how it's a sniper, I'm theorizing that it'll do damage (2 or 3) to any enemy minion played on the board. So, a continuous Snipe secret.

  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Psst... @MMMig‌, tell everyone in the thread that Mrs. Dover and I bought a new house. I don't wanna sound like I'm bragging or overly excited.
    Our game room is going to be amazing!

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
    38thDoeMMMigCreamstoutThe Escape GoatA-PuckMetalMaguskimeSeGaTaiLt Muffin360crucialityfactor
  • So It GoesSo It Goes We keep moving...Registered User regular
    Variable wrote: »
    finally beat a murlock. they're suddenly all over the place, hadn't seen them in months.

    I made a single decision to kill a murloc early on that led to the victory. also a good draw I won't deny that but that's required to beat any type of aggro it feels like. and even then, one good animal companion or what have you and it's over.

    I may or may not have had a rough day

    kill all murlocs immediately on sight hth

    MMMigVariable
  • 815165815165 Registered User regular
    vari u so xmas

    fuck

    Variable
  • 815165815165 Registered User regular
    save removal for war leader

    god damn

  • CoinageCoinage Heaviside LayerRegistered User regular
    All cards with mind control text should be deleted from the game.

  • hippofanthippofant ティンク Registered User regular
    Coinage wrote: »
    All cards with mind control text should be deleted from the game.

    Mindslaver.jpg

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Coinage wrote: »
    All cards with mind control text should be deleted from the game.

    funny, I was gonna suggest we double the limit of those cards you can put in a deck

    9uiytxaqj2j0.jpg
    Jurg
  • MMMigMMMig Registered User regular
    hippofant wrote: »
    Coinage wrote: »
    All cards with mind control text should be deleted from the game.

    Mindslaver.jpg

    How is this... balanced?

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    MMMig wrote: »
    hippofant wrote: »
    Coinage wrote: »
    All cards with mind control text should be deleted from the game.

    Mindslaver.jpg

    How is this... balanced?

    you spent one turn playing it and most of another turn activating it

    9uiytxaqj2j0.jpg
  • Idx86Idx86 Long days and pleasant nights.Registered User regular
    Priest throws down a Rag, kills my Rag.

    "Sorry about that."

    I Faceless his Rag, BGH his, and then proceed to kill him.

    Suck it down, you golden Priest.

    sig.gif

    2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
    MMMigJurg
  • I needed anime to post.I needed anime to post. boom Registered User regular
    MMMig wrote: »
    hippofant wrote: »
    Coinage wrote: »
    All cards with mind control text should be deleted from the game.

    Mindslaver.jpg

    How is this... balanced?

    six mana in magic (plus four for activation) does not mean the same thing as it does in hearthstone




    also a new warlock spell has been spoiled on a korean site

    it's 5 mana, deal 5 damage to target minion or give friendly demon +5/+5

    liEt3nH.png
  • CreamstoutCreamstout What you think I program for, to push a fuckin' quad-core? Registered User regular
    edited November 2014
    New GvG Reveal:
    Felheart (Warlock, Ability, Epic)
    Cost: 5
    Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead.
    635526384929592901.png

    Maybe 5 targeted damage is enough to warrant running this? Seems underwhelming for an epic card.

    Creamstout on
    MMMig
  • DibbyDibby I'll do my best! Registered User regular
    edited November 2014
    Creamstout wrote: »
    New GvG Reveal:
    Felheart (Warlock, Ability, Epic)
    Cost: 5
    Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead.
    635526384929592901.png

    Maybe 5 targeted damage is enough to warrant running this? Seems underwhelming for an epic card.

    That seems entirely too slow to use, period. Even if you were running a Demon-themed deck to make use of the buff aspect, I'd still say that's too slow. Why spend your entire Turn 5 making one of your minions into a big ol' removal target when you could just play a minion instead?

    Besides, as long as Soulfire exists, there's no reason to use this for removal. 5 mana for 5 damage pales in comparison to 0 mana for 4 damage. Really not a fan of this card. It's just a beefier Demonfire, and there's a reason that card doesn't get run.

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
    Kambingkime
  • YiliasYilias Registered User regular
    Looks useless to me. It's too expensive to be in Zoo, so it's Handlock only. The only demons Handlock uses are Voidwalker if they're worried about aggro, and sometimes the Voidcaller/Doomguard combo, which isn't enough to warrant running it for the enchantment. That relegates it to removal.

    Siphon Soul is a stronger removal for 1 more mana. Shadowbolt is a hair weaker for 2 less mana, and that's fairly rare in Handlock anyway. This'll show up about as often as it's little brother Demonfire does.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    They'll get stronger as more decent Demons get added, it's fine.

    ...and of course, as always, Kill Hitler.
    MetalMagus
  • DibbyDibby I'll do my best! Registered User regular
    edited November 2014
    WAIT NO

    I figured it out

    Use it on yourself as Jaraxxus to make yourself an 8/20

    And then toss in Demonfire to make yourself a 10/22

    And then use Sacrificial Pact on yourself to commit honorable sudoku and heal for 5

    BOOM NEW META :rotate:

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
    kime
  • AlphagaiaAlphagaia Registered User regular
    Well, with all that removal thrown in Warlock maybe its possible to create a low minion mill deck somehow.

    Wanna try my Mario Maker levels?

    Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09
    P-POWER Switch Palace 3838-0000-0122-9359
    Raiding the Serpents Tomb 1A04-0000-0098-C11E
    I like to move it, move it FCE2-0000-00D7-9048

    See my profile here!
  • KafkaAUKafkaAU Western AustraliaRegistered User regular
    It does make the epic slot a little more attractive in arena. The current slot is filled with pretty crap stuff like twisting nether and pit lord. Just like the rogue epic slot is filled with garbage stuff for arena, sabotage will make that a bit more desirable.

    steam_sig.png
    Origin: KafkaAU B-Net: Kafka#1778
  • CoinageCoinage Heaviside LayerRegistered User regular
    I've been playing Druid again after a long break of not playing it at all (because I only played Druid for a while), and bear is such an unsatisfying hero power. Rogue can control the board with her face, warrior can never die with his armor, but in between is just there, having very little impact on any game.

  • I needed anime to post.I needed anime to post. boom Registered User regular
    nah druid power's great

    liEt3nH.png
    VariableLt Muffin360The Escape GoatRoz
  • GrobianGrobian What's on sale? Pliers!Registered User regular
    Warrior hero power is easily the worst in arena and would be pretty shit in constructed if not for the card interaction (mainly shield slam but also the armor builders allowing more than 2 stacks a turn).

    Rogue also relies on poison to make the hero power great.

    Druid hero power is at least never completely useless because it's so flexible.

    PoGo friend code: 7835 1672 4968
  • YiliasYilias Registered User regular
    YsbJD5L.jpg

    Can you guess what he played next turn?

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • fedaykin666fedaykin666 Registered User regular
    edited November 2014
    I'm guessing divine spirit and inner fire into BGH. BGH used to remove a northshire cleric isn't something you see everyday.

    fedaykin666 on
    MNC Dover
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    I wonder why it is I can't get anything higher than rank 11. I usually have no problems going from 20 to 13-14, but then it's a struggle to get to 12. Once there, I never seem to pull any further or get any streaks.

    I'd like to blame not having certain cards to run decks, but there are enough free-to-play examples of people getting to legend without them. That obviously points the finger directly at me and my decisions.

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
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    AbsurdProposition
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    MNC Dover wrote: »
    I wonder why it is I can't get anything higher than rank 11. I usually have no problems going from 20 to 13-14, but then it's a struggle to get to 12. Once there, I never seem to pull any further or get any streaks.

    I'd like to blame not having certain cards to run decks, but there are enough free-to-play examples of people getting to legend without them. That obviously points the finger directly at me and my decisions.

    I feel the same way and I can't blame it on cards haha.

    it's so much different than something like starcraft where it's easy to see waht you did wrong and what your opponent is doing better. I keep hitting in walls in this game as well, although over multiple seasons the wall has moved forward a bit, and it's so hard to figure out why. I don't know what I don't know, so to speak.

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    MNC Dover wrote: »
    I wonder why it is I can't get anything higher than rank 11. I usually have no problems going from 20 to 13-14, but then it's a struggle to get to 12. Once there, I never seem to pull any further or get any streaks.

    I'd like to blame not having certain cards to run decks, but there are enough free-to-play examples of people getting to legend without them. That obviously points the finger directly at me and my decisions.

    You aren't playing enough games would be my guess, or bad luck.

  • MMMigMMMig Registered User regular
    If anyone is watching DH

    it's obvious

    hunter is stupid

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • MMMigMMMig Registered User regular
    Hey is anyone playing on an ipad?

    If so, what's your deck limit?
    My gf is only able to make 8 decks, and I'm on PC and the limit is 9.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited November 2014
    I have 9 decks on my iPad. Make sure she has maxed them out first, or try scrolling down a bit to see if there's a hidden "new deck" button.

    Also, Blizzard should just replace the 9 decks with class icons. Each icon then opens into 9 possible customizable decks. It's one extra menu to cycle through but would make people happier*.
    *No one will ever be truly happy

    MNC Dover on
    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
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    So It GoesIdx86
  • MMMigMMMig Registered User regular
    edited November 2014
    Not sure if you can see this:

    10494687_10152408983872397_9026088601604359555_n.jpg?oh=2c54801c3d1c4af4c05f8c98d730b79b&oe=547A4FB6&__gda__=1417228505_e2ec6bed0f3873d98f6a3e974ef18bda

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
This discussion has been closed.