As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

[The Legend of Zelda] This thread got turned into a pink bunny, find the new one.

Maz-Maz- 飛べRegistered User regular
edited February 2016 in Games and Technology
5pFsrob.jpg

This..is the new Legend of Zelda.

This new chapter in the Zelda series will expand the boundaries of Hyrule. Previous Zelda games have tried to convey the feeling that you're part of a huge, living world, but this game looks to be the first one to deliver on that promise. Just like A Link Between Worlds, this game will also challenge the tried-and-true conventions of the Zelda series.

https://www.youtube.com/watch?v=XZmxvig1dXE

https://www.youtube.com/watch?v=SECWlFInyFM

However, it seems like game's development is at least somewhat troubled. Nintendo decided not to show off the game at E3 this year in order to reassess it. People are speculating that development of the game has at least partially shifted over to Nintendo's next home console, but again, that's all speculation at this point. Officially, the game is still only announced for Wii U.

8mlEE2K.jpg

The Legend of Zelda: Tri Force Heroes

Tri Force Heroes is a 3DS game that uses the A Link Between Worlds engine. Unlike that game, however, Tri Force Heroes is primarily multiplayer-focused. Three Links team up to conquer dungeons, solve puzzles and defeat bosses together. Some key points:

- Team work is crucial. One player alone cannot carry a team - all three members are needed to complete the game's challenges.
- The most striking new gameplay element is the totem mechanic - carry the other players on your shoulders to solve puzzles.
- You can choose from a variety of outfits that all give you unique abilities like being able to shoot three arrows at once, finding more hearts in dungeons or avoiding enemies.
- Use the buttons on the touch screen to communicate with the other players.

You can play the game by yourself as well, but it's definitely more fun in multiplayer, whether with friends or with strangers.

https://www.youtube.com/watch?v=7CMp3UzBPWs

https://www.youtube.com/watch?v=HHiHmsK6lcw

v3jDtc5.jpg

Hyrule Warriors Legends

Hyrule Warriors Legends is a 3DS port of the Wii U game Hyrule Warriors. Nearly everything from the Wii U version will be present in the 3DS version as well, including characters that were previously only released as DLC. The story scenario will focus on Wind Waker this time and new playable characters include Tetra, The King of Red Lions, Toon Link and Skull Kid.

https://www.youtube.com/watch?v=zGDEUPZNlh8

https://www.youtube.com/watch?v=OIlqNjuAyIU

Miscellaneous stuff

The-Legend-of-Zelda-Hyrule-Historia-Book.jpg

Hyrule Historia is fucking amazing and you need to buy it right now.

The official timeline. Don't whine about it, don't argue about it, accept it.

Skyward Sword motion controls - they work! Let Justin Timberlake show you how.

Add me on Switch: 7795-5541-4699
Maz- on
Magic Pink
«134567100

Posts

  • EnlongEnlong Registered User regular
    Ah, that new thread smell. OP's a tad dated, but I like it all the same.

  • VyolynceVyolynce Registered User regular
    Enlong wrote: »
    OP's a tad dated

    Stupid Zelda Symphony never coming anywhere near me...

    nedhf8b6a4rj.jpgsig.gif
    AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697 @vyolynce@mastodon.social
    Magic Pink
  • WotanAnubisWotanAnubis Registered User regular
    Enlong wrote: »
    Ah, that new thread smell. OP's a tad dated, but I like it all the same.

    The combination between 'Hyrule Warriors is an upcoming title' and 'This is what all of Hyrule Warriors' DLC is going to be and their approximate release dates' is a particularly sad, if unintentional, commentary on the state of the industry.

  • BronzeKoopaBronzeKoopa Registered User regular
    Posted right when the last thread died, so what's the deal with archers in Hyrule Warriors? Supposedly they are a bane in Warriors games, but even on hard difficulty they just stand around most of the time. They only matter on those devastating attack missions in adventure mode it seems.

  • Maz-Maz- 飛べ Registered User regular
    Woops, I went over the OP before posting it, but I knew I missed something.

    Add me on Switch: 7795-5541-4699
    Magic Pink
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Posted right when the last thread died, so what's the deal with archers in Hyrule Warriors? Supposedly they are a bane in Warriors games, but even on hard difficulty they just stand around most of the time. They only matter on those devastating attack missions in adventure mode it seems.

    In the other Musou games they stagger you when you get hit, breaking combos, knocking you off horses and otherwise being incredibly INCREDIBLY annoying.

    Zombie HeroReynolds
  • Emperor_ZEmperor_Z Registered User regular
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Emperor_Z wrote: »
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

    Well, it's just my opinion but Bladestrom is the best but a far far cry from the Warriors game line. Otherwise I'd go with either Gundam 3 or the latest DW 8. I'd avoid the Warriors Orochi games as they just seem kind of lazy in a lot of ways to me.

    But otherwise HW is proabably one of the best ones all on it's own.

  • PLAPLA The process.Registered User regular
    Gibdo is archer.

  • WotanAnubisWotanAnubis Registered User regular
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

    Well, it's just my opinion but Bladestrom is the best but a far far cry from the Warriors game line. Otherwise I'd go with either Gundam 3 or the latest DW 8. I'd avoid the Warriors Orochi games as they just seem kind of lazy in a lot of ways to me.

    But otherwise HW is proabably one of the best ones all on it's own.

    Gundam 3 was fun, but I disliked the angular nature of the maps - just squares and straight corridors. Although some of those squares gave bonuses to the side holding them, which was neat.

    Dynasty Warriors 8 is pretty much the best Dynasty Warriors so far.

    And I personally liked Warriors Orochi 3, but I can understand how its impact can be lessened if you don't know who all those many characters are, being a blender of Three Kingdoms and Warring States eras mixed with legends, myths and Joan of Arc.

  • Emperor_ZEmperor_Z Registered User regular
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

    Well, it's just my opinion but Bladestrom is the best but a far far cry from the Warriors game line.

    What do you mean by this?

  • EnlongEnlong Registered User regular
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

    Well, it's just my opinion but Bladestrom is the best but a far far cry from the Warriors game line. Otherwise I'd go with either Gundam 3 or the latest DW 8. I'd avoid the Warriors Orochi games as they just seem kind of lazy in a lot of ways to me.

    But otherwise HW is proabably one of the best ones all on it's own.

    Gundam 3 was fun, but I disliked the angular nature of the maps - just squares and straight corridors. Although some of those squares gave bonuses to the side holding them, which was neat.

    Dynasty Warriors 8 is pretty much the best Dynasty Warriors so far.

    And I personally liked Warriors Orochi 3, but I can understand how its impact can be lessened if you don't know who all those many characters are, being a blender of Three Kingdoms and Warring States eras mixed with legends, myths and Joan of Arc.

    Mostly i feel that Hyrule Warriors has a lot going for it, combat-wise, compared to Orochi 3. Having a lock-on for commanders and an effectual dodge roll move go a long way to making combat with commanders less terrible.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited October 2014
    Emperor_Z wrote: »
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

    Well, it's just my opinion but Bladestrom is the best but a far far cry from the Warriors game line.

    What do you mean by this?

    You have armies rather than characters and you have to switch to controlling different armies on the fly by finding them depending on what other armies you want to take out. It's more a real time strategy game than it is a fighting game and I loved it.

    https://www.youtube.com/watch?v=1mTO_pdgofI

    Magic Pink on
  • ColumnColumn Registered User regular
    @Emperor_Z From the last page of the last thread.
    Column wrote: »
    Emperor_Z wrote: »
    Does anyone know specifically where the last two pieces of the giant boss illustration are? I only have one last legend mode skulltula to get, but there are three pieces left in the image.
    For what little time I've spent Skulltula hunting this list has been accurate for me. Should be able to pair the portrait you want with its location.

  • Capt HowdyCapt Howdy Registered User regular
    Mother pussbucket. You can take a skill off a weapon with multiple slots/skills?!?

    Wish I'd have known that before I tossed weaker star weapons with a skill I wanted.

    Ugh.

    Steam: kaylesolo1
    3DS: 1521-4165-5907
    PS3: KayleSolo
    Live: Kayle Solo
    WiiU: KayleSolo
  • Maz-Maz- 飛べ Registered User regular
    Capt Howdy wrote: »
    Mother pussbucket. You can take a skill off a weapon with multiple slots/skills?!?

    Wish I'd have known that before I tossed weaker star weapons with a skill I wanted.

    Ugh.

    That's..the whole point of the smithy. What did you think it was for?

    Add me on Switch: 7795-5541-4699
    PLA
  • Emperor_ZEmperor_Z Registered User regular
    edited October 2014
    Column wrote: »
    @Emperor_Z From the last page of the last thread.
    Column wrote: »
    Emperor_Z wrote: »
    Does anyone know specifically where the last two pieces of the giant boss illustration are? I only have one last legend mode skulltula to get, but there are three pieces left in the image.
    For what little time I've spent Skulltula hunting this list has been accurate for me. Should be able to pair the portrait you want with its location.

    Maybe I'm overlooking something, but I don't see a way to figure out what skulltulas go to which portrait.

    I suppose it doesn't really make much difference though. I really just wanted to finish the portrait because it's close to being finished, rather than for any practical reason

    Emperor_Z on
  • Capt HowdyCapt Howdy Registered User regular
    edited October 2014
    Maz- wrote: »
    Capt Howdy wrote: »
    Mother pussbucket. You can take a skill off a weapon with multiple slots/skills?!?

    Wish I'd have known that before I tossed weaker star weapons with a skill I wanted.

    Ugh.

    That's..the whole point of the smithy. What did you think it was for?

    I thought you could only take the skill from a weapon with a single slot. Didn't realize you could pick any skill off a multi slot.

    Capt Howdy on
    Steam: kaylesolo1
    3DS: 1521-4165-5907
    PS3: KayleSolo
    Live: Kayle Solo
    WiiU: KayleSolo
  • ColumnColumn Registered User regular
    Emperor_Z wrote: »
    Column wrote: »
    @Emperor_Z From the last page of the last thread.
    Column wrote: »
    Emperor_Z wrote: »
    Does anyone know specifically where the last two pieces of the giant boss illustration are? I only have one last legend mode skulltula to get, but there are three pieces left in the image.
    For what little time I've spent Skulltula hunting this list has been accurate for me. Should be able to pair the portrait you want with its location.

    Maybe I'm overlooking something, but I don't see a way to figure out what skulltulas go to which portrait.

    I suppose it doesn't really make much difference though. I really just wanted to finish the portrait because it's close to being finished, rather than for any practical reason
    Huh, you're right. I'd swear it actually had something about the photos on it too which is why I linked it.

  • Zombie HeroZombie Hero Registered User regular
    I just unlocked Ganon and he is everything I hoped he'd be.

    Steam
    Nintendo ID: Pastalonius
    Smite\LoL:Gremlidin \ WoW & Overwatch & Hots: Gremlidin#1734
    3ds: 3282-2248-0453
    Capt HowdyNitsua
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    So I popped in my copy of Hyrule Warriors tonight for the first time, despite having pre-ordered the damn game.

    And man...this is hella confusing. This'll take some time to complete on top of that. And the adventure/classic mode is going to be the death of me. Guess I'll be picking up the guide for this sooner than later.

    FU7kFbw.png
    Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
  • PLAPLA The process.Registered User regular
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

    Well, it's just my opinion but Bladestrom is the best but a far far cry from the Warriors game line.

    What do you mean by this?

    You have armies rather than characters and you have to switch to controlling different armies on the fly by finding them depending on what other armies you want to take out. It's more a real time strategy game than it is a fighting game and I loved it.

    https://www.youtube.com/watch?v=1mTO_pdgofI

    The next version of Bladestorm will feature dragons and junk, so that's a step closer to Hyrule.

    Magic Pink
  • WotanAnubisWotanAnubis Registered User regular
    PLA wrote: »
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

    Well, it's just my opinion but Bladestrom is the best but a far far cry from the Warriors game line.

    What do you mean by this?

    You have armies rather than characters and you have to switch to controlling different armies on the fly by finding them depending on what other armies you want to take out. It's more a real time strategy game than it is a fighting game and I loved it.

    https://www.youtube.com/watch?v=1mTO_pdgofI

    The next version of Bladestorm will feature dragons and junk, so that's a step closer to Hyrule.

    There's going to be a next version of Bladestorm? I thought it was a one-of like Troy.

  • PLAPLA The process.Registered User regular
    PLA wrote: »
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

    Well, it's just my opinion but Bladestrom is the best but a far far cry from the Warriors game line.

    What do you mean by this?

    You have armies rather than characters and you have to switch to controlling different armies on the fly by finding them depending on what other armies you want to take out. It's more a real time strategy game than it is a fighting game and I loved it.

    https://www.youtube.com/watch?v=1mTO_pdgofI

    The next version of Bladestorm will feature dragons and junk, so that's a step closer to Hyrule.

    There's going to be a next version of Bladestorm? I thought it was a one-of like Troy.

    Nightmare.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    PLA wrote: »
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

    Well, it's just my opinion but Bladestrom is the best but a far far cry from the Warriors game line.

    What do you mean by this?

    You have armies rather than characters and you have to switch to controlling different armies on the fly by finding them depending on what other armies you want to take out. It's more a real time strategy game than it is a fighting game and I loved it.

    https://www.youtube.com/watch?v=1mTO_pdgofI

    The next version of Bladestorm will feature dragons and junk, so that's a step closer to Hyrule.

    There's going to be a next version of Bladestorm? I thought it was a one-of like Troy.

    It was.

    Now it's not. :D

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    PLA wrote: »
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Magic Pink wrote: »
    Emperor_Z wrote: »
    Speaking of other Musou games, I found myself eyeing one of them on a Steam sale the other week. I'm not looking for more Hyrule Warriors, I still have plenty of it left, but is there a Musou game that's substantially better? I really do like the gameplay style of Hyrule Warriors, but there's certainly room for improvement (mainly in the combat against major enemies), and I'd like to see this formula at its best.

    Well, it's just my opinion but Bladestrom is the best but a far far cry from the Warriors game line.

    What do you mean by this?

    You have armies rather than characters and you have to switch to controlling different armies on the fly by finding them depending on what other armies you want to take out. It's more a real time strategy game than it is a fighting game and I loved it.

    https://www.youtube.com/watch?v=1mTO_pdgofI

    The next version of Bladestorm will feature dragons and junk, so that's a step closer to Hyrule.

    Closer to the setting maybe but the gameplay is still crazy different.

    PLA
  • EnlongEnlong Registered User regular
    Okay, yeah, Zelda's rapier is my favorite weapon type for now and for ever. I just went and got her third-rank Rapier, and it was so much more of a good time than any other rank threes

    I just love blowing up huge waves of enemies with arrow columns, and the trifloorce is such a cool move.

  • Maz-Maz- 飛べ Registered User regular
    Enlong wrote: »
    Okay, yeah, Zelda's rapier is my favorite weapon type for now and for ever. I just went and got her third-rank Rapier, and it was so much more of a good time than any other rank threes

    I just love blowing up huge waves of enemies with arrow columns, and the trifloorce is such a cool move.

    I'm actually not a big fan of that move because it seems to do terrible damage. I was able to kill a Bombchu faster with her basic combo than with that move.

    Add me on Switch: 7795-5541-4699
  • EnlongEnlong Registered User regular
    Well, yeah. It's not the most practical tactic, but it looks real cool.

    I mostly use the arrow columns and the magicless yyyyx combo to fight. The latter is real nice for smacking officers around.

  • heenatoheenato Alice Leywind Registered User regular
    When I go after bombchus with the rapier, i usually just start constantly dash canceling to keep up with them.

    M A G I K A Z A M
  • PLAPLA The process.Registered User regular
    Bombchu is weak to cucco.

  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    Has anyone been able to figure out what the heck the Silver Cuccos in Master Quest do? I've seen a couple now, and when I managed to kill one (before it ran away SUPER fast), nothing happened. Of course, my stupid game locked up on the score screen, so I lost all progress that time and when I went back and replayed that level it never showed up (maybe that's what they do - they crash your game :P)

    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • Maz-Maz- 飛べ Registered User regular
    PLA wrote: »
    Bombchu is weak to cucco.

    Everyone is weak to cucco.

    Add me on Switch: 7795-5541-4699
    Magic Pink
  • PLAPLA The process.Registered User regular
    Maz- wrote: »
    PLA wrote: »
    Bombchu is weak to cucco.

    Everyone is weak to cucco.

    Everything tastes like cucco.

  • BronzeKoopaBronzeKoopa Registered User regular
    Sometimes when I piss off cuccos they start laying eggs around me. I'm not sure if they are "cucco archers" laying egg bombs or if they are spawning more cuccos. I never stay around the eggs long enough to find out because I want to get away from the cucco horde.

  • IncindiumIncindium Registered User regular
    I managed to spawn a gold Cucco and kill it. They are pretty much just a pain in the ass though. The first time I accidentally killed one and got swarmed and died and received the medal was funny though.

    steam_sig.png
    Nintendo ID: Incindium
    PSN: IncindiumX
  • ColumnColumn Registered User regular
    edited October 2014
    So I popped in my copy of Hyrule Warriors tonight for the first time, despite having pre-ordered the damn game.

    And man...this is hella confusing. This'll take some time to complete on top of that. And the adventure/classic mode is going to be the death of me. Guess I'll be picking up the guide for this sooner than later.
    @maximumzero If you're going to use a guide anyway then save the money and just follow these. I'll edit in older posts that link to free, online sources that are likely more accurate than whatever guide you can buy.
    Column wrote: »
    These may have already been posted but I haven't seen anything but Ruto is the fastest to get to and Link's final weapon is in X spot when skimming the thread the past couple days, so collecting this all in one post. The first link is a good primer about the game, its systems, and a handful of unlock stuff that's worth reading, but the others are for unlocking the characters and weapons ASAP.

    -Link to a getting started guide that explains some of the systems, stat numbers, etc. Buttons may be different there then what you're using since they vary by control scheme, i.e. they list A when describing the dodge then hold to sprint shortcut but using the Warriors control scheme it's B.

    -Link to a map that shows you exactly where to use the items in adventure mode. Click the color to change the grouping since it's sorted by tile set. If you're having fun finding compasses over and over again ignore it, but they're such a pointless grind on an already fun but grindy as hell game/series. It's in Japanese but you only need the pictures which are textless and easy to navigate.

    -Spoiling this since it is a Zelda game still and some actually care about finding this stuff out, but here's a list of all the items. The spoiled link shows pictures from the scrolling section when you first go into Adventure Mode to match the visual with the descriptions.
    -Spoiling the descriptions and a link to where I pulled the descriptions from, but here's where every character is located in Adventure Mode and what item to use to open the hidden area. Pair this with the map pictures linked above if the description alone isn't enough.
    -Spoiling descriptions for where to unlock weapons, both Legend and Adventure modes.
    Legend Mode
    Some weapons can be found in Legend Mode. You need to capture a specific base in each of the following stages, and a Red Chest will appear.
    Link’s Fire Rod (Prologue Stage 2)
    Link’s Rank 2 Sword (SS Stage 2)
    Lana’s Deku Spear (Prologue Stage 4)
    Impa Rank 2 Sword (OoT Stage 1)
    Sheik’s Rank 2 Harp (OoT Stage 2)
    Lana's Rank 2 Book (TP Stage 2)
    Zeda Rank 2 Rapier (Obtain Master Sword Stage)

    Adventure Mode
    Zant
    3-3 square unlocks Zant as a playable character. Use the search option and use Digging Mitts on the ‘X’ and complete the level.

    Lana’s Summoning Gate
    3-16 square unlocks Lana’s Summoning Gate weapon. Use Digging Mitts and Raft to get it.

    Agitha
    4-7 square unlocks Agitha as a playable character. Toss a Water Bomb at the rock and complete the level.

    Link’s Silver Gauntlets
    5-9 square unlocks Link’s Silver Gauntlets. You will come across a long line of trees. You need to use a Candle at the intersection of both tree lines in the top-left corner and get the reward.

    Princess Ruto
    5-10 square unlocks Princess Ruto as a playable character. Use the Power Bracelet Item Card to carry the rock and complete the level.

    Zelda’s Wind Waker
    5-12 square unlocks Zelda’s Wind Waker weapon. Use a Candle Item Card on the black tree to get the reward.

    Adventure Mode #3
    Impa’s Nagita
    Complete the 7-9 square to unlock this weapon.

    Ghirahim
    7-3 square rewards Ghirahim as a playable character. You need to use Candle Item Card on the first tree below the column where trees start to appear in pairs and complete the level.

    Link’s Great Fairy Weapon
    Square 8-1 unlocks this weapon. Use the Ice Arrow Item Card on the fire ring and complete the level.
    Column wrote: »
    Emperor_Z wrote: »
    Does anyone know specifically where the last two pieces of the giant boss illustration are? I only have one last legend mode skulltula to get, but there are three pieces left in the image.
    For what little time I've spent Skulltula hunting this list has been accurate for me. Should be able to pair the portrait you want with its location.

    Column on
  • Emperor_ZEmperor_Z Registered User regular
    Enlong wrote: »
    Okay, yeah, Zelda's rapier is my favorite weapon type for now and for ever. I just went and got her third-rank Rapier, and it was so much more of a good time than any other rank threes

    I just love blowing up huge waves of enemies with arrow columns, and the trifloorce is such a cool move.

    The rapier is kinda "Eh" for me. There's some parts I really like, like the damage of the arrow barrage and the flashiness of her combos, and some parts I don't like, like how difficult it is to land the barrage on a strong target, and how her light-charged combos have some substantial drawbacks.

  • urahonkyurahonky Registered User regular
    Man I love HW but there's just a few things that annoy me that could easily be fixed.

    1. I'd like to know how much damage I've taken so far in Adventure Mode maps. You have to assume X amount of hearts, but when you're grabbing some that drop or level then there's no way of telling.
    2. They should really tell you what the max time allowed for A rank, same with total enemy kills/damage.
    3. If you get hit down to B rank then it should prompt you on the screen so you can restart then and there instead of waiting it out.

    There are more, I'm sure, but these would be great "quality of life" improvements to the game.

    Emperor_Z
  • Maz-Maz- 飛べ Registered User regular
    urahonky wrote: »
    Man I love HW but there's just a few things that annoy me that could easily be fixed.

    1. I'd like to know how much damage I've taken so far in Adventure Mode maps. You have to assume X amount of hearts, but when you're grabbing some that drop or level then there's no way of telling.
    2. They should really tell you what the max time allowed for A rank, same with total enemy kills/damage.

    3. If you get hit down to B rank then it should prompt you on the screen so you can restart then and there instead of waiting it out.

    There are more, I'm sure, but these would be great "quality of life" improvements to the game.

    It's less than 15 minutes, 1200 KOs and 4000 damage / 10000 damage on the harder maps (the Death Mountain area of the map). I think the 4000 damage translates to about 10 hearts without any of the defense badges.

    Add me on Switch: 7795-5541-4699
Sign In or Register to comment.