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[Destiny] If you take Point A on Blind Watch, we're sending you to PA3.

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Posts

  • tastydonutstastydonuts Registered User regular
    Celian wrote: »
    If they're raising the light level, they'd better include some new gear to get to 30, because the vast majority of the player base will still be at 27-29 by the time this DLC lands. Grinding Iron Banner for a week isn't going to be enough.

    They already said the new and improved Iron Banner would include 2 items to allow people to get to 30.

    Like I said in my initial post, I don't think that's going to be enough. I think there should be other avenues to 30 post-expansion aside from a week-long event.

    "Wear anything you want," they said, "just don't expect to do anything in it beyond the crucible or general pve content" they murmured under their breath as they walked out of the room.

    “I used to draw, hard to admit that I used to draw...”
  • DarkewolfeDarkewolfe Registered User regular
    Well, having one more strike per expansion means you aren't repeating as much content when running tiger strikes. Things feel less repetitious to you.

    What is this I don't even.
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Celian wrote: »
    The amusing thing about people dissapointed about the console exclusive stuff is when you realize that nobody runs The Dust Palace.... ever. Hawkmoon is apparently a very good hand canon though, so there's that. Monte Carlo is pretty bad. So the exclusives are pretty meaningless overall and worth at most 10-15 minutes of gameplay time.

    Still, I agree it's lame. Any exclusives is bullshit. However, the Destiny exclusives are pretty funny when you consider the amount of time I spent using them.

    Dust Palace is pretty fun when it comes up in Tiger Strikes. I actually like the three boss mechanic thing. It's not a giant bullet sponge at least. (It's three smaller shielded bullet spongets with different elemental shields.) Would probably blow as a Nightfall/weekly. It's got Cabal so of course it would have Angry.

    Nod. Get treat. PSN: Quippish
    DreadBertskyknyt
  • Hiryu02Hiryu02 Registered User regular
    Celian wrote: »
    Part of me wonders if those story missions will be part of the possible daily heroic ones. I doubt they would be, since that means that people without the DLC couldn't do them. So perhaps these 3 story missions can be made to be longer and more story driven? One can hope.

    I mean, I remember paying 10$ for a Borderlands 2 DLC and blowing through it in like 4-5 hours. Think it was that pirate booty thingny. Considering the first clear of a new raid can take that much time by itself, while 20$ is a bit steep, it's not that outrageous considering the DLC prices nowadays.

    I personally don't feel that $20 is that bad, given my previous and current experience with this game. Since launch I have sunk in 222 hours into Destiny. That's something like 27 cents per hour of gameplay given my initial cost of $60. I have spent $20 on a meal, bar tab, or at the movies many many times, all things that last maybe a few hours tops.

    So yeah, if the DLC experience follows the same trend as the base game, I see $20 being a very good value for another 60-75 hours of gameplay. I've spent much more than $20, on experiences and things that have given me much less enjoyment.

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
    ErevarmosssnackHexDexminor incidentSeGaTaidarleysamJusticeforPlutohlprmnkyCrippl3Deadspace
  • GMaster7GMaster7 Goggles Paesano Registered User regular
    edited October 2014
    I agree that the exclusives are pretty bogus, and I'd be totally miffed if I were missing out on that - whether it's quality content or not, it's still content.

    Even if I hadn't already picked up the Exp. Pass, I'd be happy dropping $20 on new Crucible maps, gear, light levels, Strikes, and a raid. The raid and Crucible maps alone would be worth it to me. Maybe it's because we now have endgame on farm-rotation, but Destiny for me has become nightly Crucible and a once-per-week raid (there'd be more to do if I leveled an alt, but I don't plan on that, and I'm perfectly satisfied with the amount that I'm playing right now). So adding new maps to the rotation and pulling the curtain back on a new raid experience is really all I could want. Well, actually, I'd love if the story missions actually provide some interesting story. But we'll see about that. I was more excited before I learned that the "new story character" they're introducing is a Tower vendor/NPC.

    GMaster7 on
    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842 | Twitch: twitch.tv/SKI2000G
    BillyIdleJusticeforPluto
  • DreadBertDreadBert Registered User regular
    Erevar wrote: »
    As a counter-point: we're not paying a subscription fee.

    Game releases in September >>> DLC releases in December = 3 months of game-time

    After ME3 multi rolling addons for almost a year with no extra cost my standards have changed a tad. Granted that was EA and they are known for their kindness towards users.

    Erin The RedIron Weasel
  • tastydonutstastydonuts Registered User regular
    GMaster7 wrote: »
    I agree that the exclusives are pretty bogus, and I'd be totally miffed if I were missing out on that - whether it's quality content or not, it's still content.

    Even if I hadn't already picked up the Exp. Pass, I'd be happy dropping $20 on new Crucible maps, gear, light levels, Strikes, and a raid. The raid and Crucible maps alone would be worth it to me. Maybe it's because we now have endgame on farm-rotation, but Destiny for me has become nightly Crucible and a once-per-week raid (there'd be more to do if I leveled an alt, but I don't plan on that). So adding new maps to the rotation and pulling the curtain back on a new raid experience is really all I could want. Well, actually, I'd love if the story missions actually provide some interesting story. But we'll see about that. I was more excited before I learned that the "new story character" they're introducing is a Tower vendor/NPC.

    Well. Thanks... for squashing what little enthusiasm I had for this DLC. :P

    “I used to draw, hard to admit that I used to draw...”
  • shoeboxjeddyshoeboxjeddy Registered User regular
    edited October 2014
    Are we already contractually obligated to get exclusive fucked for the Destiny sequels or could Bungie possibly respond to feedback about what bullshit it is to do this in such a content strapped game?

    Received the Expansion Pass as a birthday gift, so the (bullshit) pricing isn't an obstacle here. I do feel like the "most successful new franchise" could afford TWO new strikes for everyone while holding the third back. I wonder if the Expansion will introduce a third row of available bounties that focus on Expansion opportunities. See also: a second weekly/daily that can do Expansion levels.

    The new bounty slots are good news, but more inventory is needed too. Especially with new new weapons and armor.

    Tonight: need some help with the Nightfall. It was too tough to two man it. @Evil Monkey‌ is B4rtowski going to make it into the Clan by Thursday? Encourage (jab) him into doing so if possible...

    shoeboxjeddy on
  • Hiryu02Hiryu02 Registered User regular
    Are we already contractually obligated to get exclusive fucked for the Destiny sequels or could Bungie possibly respond to feedback about what bullshit it is to do this in such a content strapped game?

    Received the Expansion Pass as a birthday gift, so the (bullshit) pricing isn't an obstacle here. I do feel like the "most successful new franchise" could afford TWO new strikes for everyone while holding the third back. I wonder if the Expansion will introduce a third row of available bounties that focus on Expansion opportunities. See also: a second weekly/daily that can do Expansion levels.

    The new bounty slots are good news, but more inventory is needed too. Especially with new new weapons and armor.

    Tonight: need some help with the Nightfall. It was too tough to two man it. @Evil Monkey‌ is B4rtowski going to make it into the Guild by Thursday? Encourage (jab) him into doing so if possible...

    I still need Nightfall on my Hunter. I'm up for it. Have a pretty foolproof boss cheese strat.

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • Fondor_YardsFondor_Yards Elite Four Member: Hydra Registered User regular
    I am at the nightfall boss, any two freeloaders want an easy clear now's the time to let me know. Xbox 1

    Secrets, lies, and tragedy. The trifecta.
    3DS Code: 5043-2172-1361
    Xbone Tag: Salal al Din
  • HexDexHexDex Registered User regular
    Gonna try to put a PS4 VoG (normal) raid together, since I wont be around this weekend for my usual raids. I'd like to start at 7 eastern, if interested send me a PM!

    If you are reading this add me.
    D3: HexDex#1281, PSN: DireOtter, Live: DireOtter

  • GMaster7GMaster7 Goggles Paesano Registered User regular
    Also, from the screenshots that are now posted on Joystiq/Kotaku/Polygon/everywhere (I won't link in case people think that's spoilery) - I'm quite excited that the expansion's endgame (and gear!) will focus on the Hive and the Moon. I mean, I was excited for that before, but actually seeing it raises the hype level. I find the Hive's weird bone-and-shadows aesthetic to be pretty cool when it's couched in the rest of Destiny's space fantasy look. I'm not necessarily one for Gothic looks or creepy-crawly stuff, but I like that the Hive is scary and different. A change of pace from the mechanical wonder of Venus and the Vex.

    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842 | Twitch: twitch.tv/SKI2000G
    GoodKingJayIIIEvil Monkeydarleysam
  • HounHoun Registered User regular
    Beltaine wrote: »
    So what's the total number of Story missions, Strikes, Raids, and MP maps in the base version of the game.

    The DLC costs one-third as much as the base game. Are we getting one-third as much content?

    Base Game:
    22 Missions
    6 Strikes (5 on XB)
    11 MP Maps
    1 Raid

    DLC:
    3 Story
    2 Strikes (1 on XB)
    3 MP Maps
    1 Raid

    So, you get roughly 1/3rd on Strikes and Crucible, just as many Raids, but only 13% as many story missions.

    And considering that the original cost of the game includes the engine, which the DLC does not, no, I don't think you're getting one-third of the content for one-third of the price.

    Apothe0sisGMaster7shoeboxjeddy
  • PreacherPreacher Registered User regular
    I would hope that the crota raid boss will be a big bad wolf style raid boss, that would be hilarious.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Celian wrote: »
    Celian wrote: »
    If they're raising the light level, they'd better include some new gear to get to 30, because the vast majority of the player base will still be at 27-29 by the time this DLC lands. Grinding Iron Banner for a week isn't going to be enough.

    They already said the new and improved Iron Banner would include 2 items to allow people to get to 30.

    Like I said in my initial post, I don't think that's going to be enough. I think there should be other avenues to 30 post-expansion aside from a week-long event.

    I... I blame not enough coffee this morning. :(

    It's all good. I just wanted to reiterate because I think it'll be important for the longevity of the game.

    My biggest fear is that I'll be the guy still looking for VoG runs when everyone's moved on to the next raid.

    Battletag: Threeve#1501
    PSN: Threeve703
    Deadspace
  • SqueezeSqueeze Registered User regular
    So I guess Activision decided project $10 needed to be one-upped. I'll be honest: I am dissappointed by a lot of stuff in Destiny. It lacks in story, matchamking, stability, and really while it's more than worth purchase I am by no means going to extole it's virtues to people I meet. Now I am told it's $20 for one raid, one strike, and three "story" missions. There are entire games and far more options being presented by other guys. Bungie may have been able to sell an initial title despite huge feature holes, but do they really think they'll get expansions?

  • MagellMagell Detroit Machine Guns Fort MyersRegistered User regular
    The way the exclusives for this game works is crazy. Although my only real experience is the CoD exclusive for DLC, which just let X-Box players get it a month early, but everybody got all the same stuff when they spent the money. Granted I was more lenient on that because I was on the X-Box side, but shit it was all still there. And I wouldn't even mind if it was a two month wait for X-Box to get that extra strike, but a year is fucking crazy.

    DarkewolfetastydonutsArteenErevarshoeboxjeddyshorttiminSirialis
  • tastydonutstastydonuts Registered User regular
    Not going to say much on the pricing of the DLC since valuation is highly subjective and yadda yadda...

    But if this game cost Activision $500 million to develop and promote, it shouldn't be a surprise that they're going to charge out the nose for stuff. Kinda surprised I can't buy some extra vault or character slots yet.

    The other thing to note is we don't know the actual size of the DLC download, so marketplaces tiering per file size could be at play here too?

    “I used to draw, hard to admit that I used to draw...”
  • DashuiDashui Registered User regular
    I want to do the first raid before the DLC comes out. Any takers for tonight?

    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • MuffinatronMuffinatron Registered User regular
    Not going to say much on the pricing of the DLC since valuation is highly subjective and yadda yadda...

    But if this game cost Activision $500 million to develop and promote, it shouldn't be a surprise that they're going to charge out the nose for stuff. Kinda surprised I can't buy some extra vault or character slots yet.

    The other thing to note is we don't know the actual size of the DLC download, so marketplaces tiering per file size could be at play here too?

    Problem is, at times it really doesn't feel like $500 million has been spent.

    PSN: Holy-Promethium
  • DevoutlyApatheticDevoutlyApathetic Registered User regular
    Not going to say much on the pricing of the DLC since valuation is highly subjective and yadda yadda...

    But if this game cost Activision $500 million to develop and promote, it shouldn't be a surprise that they're going to charge out the nose for stuff. Kinda surprised I can't buy some extra vault or character slots yet.

    The other thing to note is we don't know the actual size of the DLC download, so marketplaces tiering per file size could be at play here too?

    Pretty sure that $500 million was over the ten year deal with Bungie. They've already grossed well over half of that in the first five days of sales.

    Nod. Get treat. PSN: Quippish
    Crippl3
  • StupidStupid Newcastle, NSWRegistered User regular
    darleysam wrote: »
    Nocren wrote: »
    Stragint wrote: »
    BillyIdle wrote: »
    GMaster7 wrote: »
    Apparently, there are two new cosmetic items and four new sparrows released as part of this Hallow's Eve event. Except... No communication about it.

    I'd link (to the reddit thread), but I'm on mobile!

    Edit: try this. http://www.reddit.com/r/DestinyTheGame/comments/2klc36/destiny_halloween_update_2_new_items_4_new/?sort=confidence


    Must have the sparrow with the flames.

    http://www.youtube.com/watch?v=a7jJnwEeiU0

    How are these things acquired?

    No word yet.

    Also, what the hell does the Jackolyte actually DO?

    It's menu icon is similar to the Inner Light from finishing a Nightfall, but there's no data saying what it actually does.

    You get a pumpkin head for half an hour, you hear terrifying screams, and I found earlier that when you take damage, you'll sometimes see an image of a pumpkin flash up on the screen.

    Playing last night was an exercise in pain. I picked up the 'complete 5 Crucible rounds' bounty, figuring I'd blow through it quickly, and in playing for nearly 3 hours I managed to just scrape through 4 completions. Those monkey disconnects are going to pay.

    What was extra frustrating was that I felt I was playing really well. Like, I'll never say that of myself, but it would so often throw up a disconnect as I was dominating a capture point. Hell, I identified a guy with a rocket launcher, slid under it as he fired, and hopped back up to deliver a killing punch to his face. It was the most badass thing I've ever done in any gERROR CODE MONKEY
    While I may have the worst luck in the world when it comes to drops and gear, I played last night from a bit before 8PM until just after midnight (around 4 hours) and had exactly zero disconnects or connection issues of any kind.


    26904.png
  • StupidStupid Newcastle, NSWRegistered User regular
    Celian wrote: »
    If they're raising the light level, they'd better include some new gear to get to 30, because the vast majority of the player base will still be at 27-29 by the time this DLC lands. Grinding Iron Banner for a week isn't going to be enough.

    They already said the new and improved Iron Banner would include 2 items to allow people to get to 30.
    And hopefully that gear will be realistically available to people who don't play for 6+ hours seven days a week.


    26904.png
  • Erin The RedErin The Red The Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMA Baton Rouge, LARegistered User regular
    Been watching a few streams this morning, and it seems like twice in a row Atheon didn't transport anybody. A few times it only teleported one or two.
    So yeah. Good job fixing that 'bug'

    Alucard6986Iron WeaselJusticeforPlutoErevarCroakerEtiowsa
  • DarkewolfeDarkewolfe Registered User regular
    I will say, if they do a one year exclusivity thing on Destiny 2 I might take a pass on it. It's just fucking excessive to have only 75% of the strikes.

    Also, were any of the MP maps in the expansion packs exclusive?

    What is this I don't even.
    tastydonuts
  • tastydonutstastydonuts Registered User regular
    Stupid wrote: »
    Celian wrote: »
    If they're raising the light level, they'd better include some new gear to get to 30, because the vast majority of the player base will still be at 27-29 by the time this DLC lands. Grinding Iron Banner for a week isn't going to be enough.

    They already said the new and improved Iron Banner would include 2 items to allow people to get to 30.
    And hopefully that gear will be realistically available to people who don't play for 6+ hours seven days a week.

    tumblr_m3jtwbwXvN1r1sm94.gif

    But seriously, how far did you get in IB 1.0, reputation wise?

    “I used to draw, hard to admit that I used to draw...”
  • mosssnackmosssnack Yeah right, man, Bishop should go! Good idea!Registered User regular
    Depending on how tired I am, I'm interested in getting a raid started at around 10-11EST (xbone). If we don't end up with enough, can just fill in the gaps with destinylfg.

    I feel comfortable enough to explain the raid to first timers if necessary. Granted, all of my experience with destinylfg for raid purposes has been with folks who have ran the raid numerous times.

    XBL: mosssnack12
    bnet: moss*1454
  • tastydonutstastydonuts Registered User regular
    edited October 2014
    Darkewolfe wrote: »
    I will say, if they do a one year exclusivity thing on Destiny 2 I might take a pass on it. It's just fucking excessive to have only 75% of the strikes.

    Also, were any of the MP maps in the expansion packs exclusive?

    They may mix and match the exclusivity but the Activision announcement lists 3 new crucible maps, none of which are time-limited.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    Stupid wrote: »
    Celian wrote: »
    If they're raising the light level, they'd better include some new gear to get to 30, because the vast majority of the player base will still be at 27-29 by the time this DLC lands. Grinding Iron Banner for a week isn't going to be enough.

    They already said the new and improved Iron Banner would include 2 items to allow people to get to 30.
    And hopefully that gear will be realistically available to people who don't play for 6+ hours seven days a week.

    I wouldn't get your hopes up. It is supposed to be end game content so the investment for the end game gear is probably going to be pretty steep still. From the last dev update thing it looked like they were trying to implement a way for people who wont be playing that often a boost to reputation gain as the week goes on but at some point they are also going to implement a reputation wipe for Iron Banner so every time it rolls through everyone will have to rank up again.

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • dporowskidporowski Registered User regular
    DreadBert wrote: »
    Erevar wrote: »
    As a counter-point: we're not paying a subscription fee.

    Game releases in September >>> DLC releases in December = 3 months of game-time

    After ME3 multi rolling addons for almost a year with no extra cost my standards have changed a tad. Granted that was EA and they are known for their kindness towards users.

    You mean the MP mode built around microtransaction goodie packs? Come on, that was a freakin' money tree, of course they kept it going. You may have not bought any but oh lord, can I guarantee you that a lot of people bought a whole hell of a lot of those things.

  • HexDexHexDex Registered User regular
    It is funny how time, experience and perspective change how you view and value money.

    I bought a PS4, a 2nd controller, a controller charging cradle, a PSN+ sub, and a better headset than what came with the system just for Destiny.

    $35 for the extra DLC is and was just another drop in the bucket for me when I got this process rolling.

    If you are reading this add me.
    D3: HexDex#1281, PSN: DireOtter, Live: DireOtter

    SeGaTai
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    I've said this before about Destiny's exclusivity deal and I'm gonna say it again.

    I'm fine with companies working out a timed exclusivity deal. I get that its gonna happen and have learned to live with it. But timed exclusivity is usually no more than a couple months. An ENTIRE YEAR of withholding content is too damn much, though. Especially for a game they are trying to build a playerbase to last through a 10-year game plan. Stupid for Sony, Activision, and Bungie to push a plan that will hurt sales of a game they are all banking on being a flagship title. Revenue is revenue whether it comes from one playerbase or another. And Destiny needs revenue to be able to keep pumping out sequels and expansions.

    DarkewolfeMagellEvil MonkeydarleysamGMaster7ErevarshoeboxjeddyCrippl3shorttiminWraith260
  • CelianCelian Registered User regular
    Celian wrote: »
    Celian wrote: »
    If they're raising the light level, they'd better include some new gear to get to 30, because the vast majority of the player base will still be at 27-29 by the time this DLC lands. Grinding Iron Banner for a week isn't going to be enough.

    They already said the new and improved Iron Banner would include 2 items to allow people to get to 30.

    Like I said in my initial post, I don't think that's going to be enough. I think there should be other avenues to 30 post-expansion aside from a week-long event.

    I... I blame not enough coffee this morning. :(

    It's all good. I just wanted to reiterate because I think it'll be important for the longevity of the game.

    My biggest fear is that I'll be the guy still looking for VoG runs when everyone's moved on to the next raid.

    While this is speculative, the raid in the DLC will start at level 28. So if you are 28-29, the raid will definitely be doable and the gear within it will help bring you up to level 32. So if you're level 29, you're not really at a significant disadvantage. I'm hoping some of the new exotic are armor pieces that will help bump you to 31ish. Or getting a raid drop will bump you from 29 to 30ish+.

    The power gap between 29 and 30 isn't quite as massive as the time it takes to get over the hump.

    Plus, when a couple buddies manage to get to 32, hard mode VoG will be as challenging as normal mode VoG is right now. So backtracking to get gear / achievement / mythoclast will be a very real possibility.

    PSN: BenTheFrenchy || Xbox: TheCanuck || Battle.Net: Celian#1956 || the100.io Pax Group
    Hiryu02Deadspace
  • mosssnackmosssnack Yeah right, man, Bishop should go! Good idea!Registered User regular
    So I can't read that kotaku article at work. Aside from the additional content, was there any mention of quality of life changes? Clan functionality, weekly/nightfall/raid matchmaking options?

    XBL: mosssnack12
    bnet: moss*1454
  • StupidStupid Newcastle, NSWRegistered User regular
    Erevar wrote: »
    As a counter-point: we're not paying a subscription fee.
    Yeah. Every time I see someone post about how they are sick and tired of Destiny, or they are trading it in because it just isn't fun any longer, or that they've played ALL the content and are bored with it... the first thought that comes to my mind is: How much time have you invested in the gamer to get to that point, and how much did you expect to get for your $60? The age-old metric of 1 hour of playtime for $1 invested isn't 100% accurate in today's market, but even a moderately decent game is a hell of a lot better value than going out to dinner, seeing a movie, or even buying a bottle of decent hooch. No one is saying that The Last of Us is an overhyped game that under-delivered because the main story was only a dozen hours long.

    $20 is less than you pay for a movie for two people. If there's only 3-4 hours of entertainment value there, that's not a great deal, but it's not horrible either.


    26904.png
    Hiryu02mFiendminor incidentGMaster7
  • tastydonutstastydonuts Registered User regular
    ObiFett wrote: »
    I've said this before about Destiny's exclusivity deal and I'm gonna say it again.

    I'm fine with companies working out a timed exclusivity deal. I get that its gonna happen and have learned to live with it. But timed exclusivity is usually no more than a couple months. An ENTIRE YEAR of withholding content is too damn much, though. Especially for a game they are trying to build a playerbase to last through a 10-year game plan. Stupid for Sony, Activision, and Bungie to push a plan that will hurt sales of a game they are all banking on being a flagship title. Revenue is revenue whether it comes from one playerbase or another. And Destiny needs revenue to be able to keep pumping out sequels and expansions.

    Yeah. What's amusing to me is that it seems like if MS set this up, then there would be blood in the blogospheres. A month or two the content is still relatively fresh, and you're still apt to be playing through it. A year? Other than for die-hards it's as good as never being put in, imo.

    “I used to draw, hard to admit that I used to draw...”
    Apothe0sisDarkewolfeshoeboxjeddyWraith260Le_Goat
  • Hiryu02Hiryu02 Registered User regular
    Aside from Hawkmoon, I don't give a hoot about the console-exclusive content. Knowing it exists has not diminished my fun one bit. Am I crazy?

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • StupidStupid Newcastle, NSWRegistered User regular
    edited October 2014
    Stupid wrote: »
    Celian wrote: »
    If they're raising the light level, they'd better include some new gear to get to 30, because the vast majority of the player base will still be at 27-29 by the time this DLC lands. Grinding Iron Banner for a week isn't going to be enough.

    They already said the new and improved Iron Banner would include 2 items to allow people to get to 30.
    And hopefully that gear will be realistically available to people who don't play for 6+ hours seven days a week.

    tumblr_m3jtwbwXvN1r1sm94.gif

    But seriously, how far did you get in IB 1.0, reputation wise?
    Personally, I only made it to rank 1 - 248/1200 towards Rank 2. I'm a pretty typical "casual" player.

    Edited to rant:

    Look, I enjoy playing Destiny. But I firmly believe that ANY franchise in ANY genre that basically tells the new and/or casual player, "Sorry, we don't serve your kind around here." is digging their own grave. Even if you're running the most successful franchise in the history of the universe, you ARE going to lose players over time. Attrition happens. Players outgrow the game, they find other interests, have lifestyle changes, get married, have kids, whatever. Focusing on your established playerbase and putting in intentional and time consuming barriers to new players is not going to help you retain players in the long run.

    If the next Iron Banner event is intended to be the way for undergeared players to "get ready" for the first DLC then it damn well better be a permanent change to that game to allow ALL NEW players to get to that point. Because making it a temporary booster step, one that goes away after a few weeks, is going really demoralize any new (or casual) players that can't (for whatever reason) take advantage of the "limited time offer" and then has to spend weeks catching up with everyone else.

    I missed the Queen's Bounty event and I'm only just now up to level 26. I haven't done the first raid yet because I'm still "getting ready". If I go on vacation for a week and miss the Iron Banner event and am locked out of the DLC content for another two months, how likely am I to continue playing (and paying for additional DLC)?

    Stupid on

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  • Trojan35Trojan35 I want Too Human 2. Registered User regular
    edited October 2014
    HexDex wrote: »
    It is funny how time, experience and perspective change how you view and value money.

    I bought a PS4, a 2nd controller, a controller charging cradle, a PSN+ sub, and a better headset than what came with the system just for Destiny.

    $35 for the extra DLC is and was just another drop in the bucket for me when I got this process rolling.

    It was for me too, but I was not aware the PS4 exclusive content was ongoing for the DLC purchase too. I would not have pre-ordered the DLC had I know that. I'm pretty pissed.

    Edit: Also, kudos to the thread title. <3

    Trojan35 on
  • mFiendmFiend l33t quarkscooper America's HatRegistered User regular
    I'd be curious to learn more about what people who complain about DLC pricing do for a living and how much of pay cut they'd be willing to take to make their product cheaper for whoever is the end-consumer there.

    Shit costs money to make. The DLC was only $15 per if you bought the expansion pass, and given the inevitability of DLC and the easy savings, it's silly not to buy the bundle if you know you want the content.

    There's $20 worth of value in the DLC. Anyone who wants to argue otherwise might want to go back in time 5 or 10 years to when your sense of market value was last in the same realm of what was happening in the outside world. Everything gets more expensive because the majority of the consumer market (not really represented here on PA) throws cash at things like this without thinking about it. Buy it, don't buy it, but don't expect it to suddenly change.

    PS4: mFiend
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