I really enjoyed the ending to this game, STICK AROUND AFTER THE CREDITS (duh)
there's a bug that at some point around
the well of morriganness
where the game decided my lady elf was now a dude and Sera forgot there was an active romance, it didn't bug me too much since I already decided to reload from earlier and not be a knight enchanter because no joke you can solo the last boss on max difficulty as a K-E
the reasoning is that a portion of your damage is added to your barriers and you can become intangible ~50% of the time, and upon emerging you do enough damage to recharge your barrier, you can also drop a fire run while intangible
Also, I am nearing the endgame, I suspect. This signifies to me that it's time to get all my shit in order.
All of it.
Every logging stand, quarry, and astrarium will be claimed. Every companion quest, and any quest that I think even hints at a bit of extra power will be done.
I will not have an ME2 situation go down.
I kind of love the fact that you're at the end game and you're wondering where I got my loot from, when I haven't even gone past Skyhold in the story yet. Whee open-world RPGs!
Darn tootin'. I should stress, I only think I'm near the endgame. This mission sure will take a lot of power.
I would send you some, but I only have 203.
I'm also about to run out of space on my power bar, which aggrieves me. I wanted Static Cage, but that leaves no room for my specialization abilities. I guess I could remove Mark of the Rift for Stonefist, and only put on my focus powers when I think I'll need them. Or maybe there's some gaming I can do with the Tactics AI: leave all but 1 power disabled, so if I ever want to use that power, I just give up control of my character briefly?
Man, I hope someone mods this soon for more powers. Even in DA2 on the console, people had access to 12 powers didn't they?
I got to the third Astrarium on the coast (over by the second camp), checked it, and I just turned around and walked away. Normally I wouldn't stop until I got everything done, but that one just made my eyes glaze over.
Graph theory hint (trivializes all these puzzles):
In any such puzzle, there can be either 0 or 2 vertices with odd degree. If 2 exist, these are the start and end point for the path. If there are none, then you can start at any vertex you so choose.
So once you determine the start and end points, everything else should be trivial, since every other vertex has an even degree and so has an exit for every entry. Just don't ignore an obvious branch and you should be fine.
Yes, but my brain is not designed to think spacially like that. I can take instructions, strategize, and brute memorize things eventually (and thank you for the hint :biggrin:), but I have a hard time thinking several moves ahead (this gives me problems in chess), and even with hints it often that takes longer than I feel like dedicating.
not a spoiler endgame note: You can continue to play after endgame, story content is cut off but regions you never visited you can still do all that stuff
@override367 Was that a Tier 3 schematic? I've been wondering if there are Tier 4 schematics and whether I should be holding on to my crafting items or what. I don't think I've been able to make a 368 dps dagger though, so that probably tells me to hold on to my dragon parts for now.
@Yougottawanna The only Azurite I've been able to find has been from rift portals themselves. I have been able to accumulate enough from these to do the specialization. But again, compared to most other people, I've probably spent way more time exploring and side-quests.
What difficulty people are playing on? I had trouble getting used to the control scheme for a long time and kept the difficulty on Normal, but now that I'm used to it and got enough abilities/passives going to make my characters work well etc I'm finding combat to be usually more or less trivial. There was one storyline mission with this huge battle that lasted all of 10 seconds because I one-shot almost every enemy with my Inquisitor's focus ability. Looked cool but didn't really feel satisfying.
On the other hand switching to Hard 30+ hours in seems a bit meh, and potion system kinda punishes you for fighting battles that end up being really close since it means you can only do that once or twice before you need to re-supply, which is tedious if you are exploring. Not to mention all the respawns you end up fighting. Also on Hard you will probably not have much chance against higher level enemies and it's really easy to run into those in this game.
For comparison to me DA:O was a lot harder than this game on Normal and I happily played most of DA2 on Hard without a healer (because Anders, pox on him and his rotting, dead body).
hahahaha... there should be no excuse for losing Blackwall. You gain slight approval with him for killing darkspawn with him in the group.
oddly enough, I think Varric is the same way but with those browncoated bandits you find in the southwest-ish of hinterlands. they aint carta guild
The only party member I'm worried about is Freddie Mercury the Wizard. I haven't got him yet, but I'm going to be so disappointed if he doesn't agree with me.
The inquisitor and him are destined to be together.
Ok I'm stumped. Where do I find Commander Helaine to give me the knight-enchanter quest? I desperately want to get my lightsaber on but I can't even find where to start this.
Iron Bull: "The closest translation would be...I will bring myself sexual pleasure later, while thinking about this with great respect."
Inquisitor: "You shouted that during the fight?"
Iron Bull: "I know, right?"
The only party member I'm worried about is Freddie Mercury the Wizard. I haven't got him yet, but I'm going to be so disappointed if he doesn't agree with me.
The inquisitor and him are destined to be together.
You're unlikely to have this issue.
Dorian has pretty much only one intensely disagreeable position.
I took off the week to play it and I just finished the game at level 20 and about 70 hours and OH MY GOD. I'm not posting spoilers yet, but I can't wait for other people to finish the game and we can have some discussion on it. My main play was a dagger rogue and my go to party Blackwall, Varric, and Vivienne. Seriously, Blackwall is the man. He is basically unkillable. Varric warms up the longer the game goes, and V with Knight Enchanter just made everything run pretty smoothly. That was my A team.
Bull, Dorian, Sera was my fun team when I wasn't expecting anything.
I want to say more, but I don't want to accidentally spoil the game for everyone, even if I spoiler it.
The last 30 minutes of the game was just one twist and turn after another.
For people terrified of the voice change bug, just save before talking to Varric. The change isn't a sure thing, so if it happens, just reload and try again.
Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
+1
AssuranIs swinging on the SpiralRegistered Userregular
Also, you can jump from anywhere at Skyhold. Screw the stairs when I'm done talking to Leliana, I'm jumping straight down.
Okay, one spoiler:
Leliana was....hard by the end of the game. Like, Oh my god you're scaring me, put down the murder knife, hard. But, I guess when everyone else she loved was killed (Warden, Justinia), it kind of makes sense. She was ruthless.
AssuranIs swinging on the SpiralRegistered Userregular
edited November 2014
One sec, I'll see what I ended up with.
Edit:
Here's the list of everything I took, I'm not saying it's min-maxed to the fullest, but I will say it was a noticeable difference between his tanking and Cassandra's tanking. They were in roughly equal gear. He picked up a full bar of guard and pretty much stayed there unless something drastically wrong happened. Hell, in a Dragon fight, he stayed fully charged while I walked around and revived every other character with the Dragon beating on him after I made a stupid mistake with my team.
Spoiler for list of talents:
Vanguard: Challenge-Throw the Gauntlet, War Cry- Call to Arms, Charging BUll, Untouchable Defense, It'll Cost You, Trust the Steel, Cutting Words.
Weapon and Shield: Shield Wall, Bear Mauls the Wolves, Payback Strike, Turn the Bolt, Lunge and Slash, Turn the Blade.
Champion: Line in the Sand, Bulwark, Resilience, Counterstrike, Adamant, Unyielding, Walking Fortress-Siege Breaker.
On my bar: Payback Strike, Shield Wall, Challenge, War Cry, Charging Bull, Lunge and Slash, Counterstrike, Walking Fortress.
Ok I'm stumped. Where do I find Commander Helaine to give me the knight-enchanter quest? I desperately want to get my lightsaber on but I can't even find where to start this.
Nevermind, needed to get Josie to do the war council quest first.
What difficulty people are playing on? I had trouble getting used to the control scheme for a long time and kept the difficulty on Normal, but now that I'm used to it and got enough abilities/passives going to make my characters work well etc I'm finding combat to be usually more or less trivial. There was one storyline mission with this huge battle that lasted all of 10 seconds because I one-shot almost every enemy with my Inquisitor's focus ability. Looked cool but didn't really feel satisfying.
On the other hand switching to Hard 30+ hours in seems a bit meh, and potion system kinda punishes you for fighting battles that end up being really close since it means you can only do that once or twice before you need to re-supply, which is tedious if you are exploring. Not to mention all the respawns you end up fighting. Also on Hard you will probably not have much chance against higher level enemies and it's really easy to run into those in this game.
For comparison to me DA:O was a lot harder than this game on Normal and I happily played most of DA2 on Hard without a healer (because Anders, pox on him and his rotting, dead body).
I keep switching between hard and normal. Hard is somewhat frustrating because despite my attempts to give my companions good builds and decent equipment (making sure to always have a tank-warrior and shield-mage around) they just can't seem to hold their own. I'm playing a knight-god, and often I go through one or two big fights and find that my companions have already used up all my potions and are still almost dead. As a mainly DPS-specced character I can't do much but try to kill the enemies quicker, which means that anyone I am not focusing on will tear up the rest of my party.
So essentially normal is too easy for my main character, but for hard mode to not quickly turn into me fighting most encounters solo I seem to need to either overlevel my enemies or start heavily using the tactic mode, which isn't appealing to me at all.
I got to the third Astrarium on the coast (over by the second camp), checked it, and I just turned around and walked away. Normally I wouldn't stop until I got everything done, but that one just made my eyes glaze over.
Graph theory hint (trivializes all these puzzles):
In any such puzzle, there can be either 0 or 2 vertices with odd degree. If 2 exist, these are the start and end point for the path. If there are none, then you can start at any vertex you so choose.
So once you determine the start and end points, everything else should be trivial, since every other vertex has an even degree and so has an exit for every entry. Just don't ignore an obvious branch and you should be fine.
Yes, but my brain is not designed to think spacially like that. I can take instructions, strategize, and brute memorize things eventually (and thank you for the hint :biggrin:), but I have a hard time thinking several moves ahead (this gives me problems in chess), and even with hints it often that takes longer than I feel like dedicating.
You don't need to think any moves ahead. Trust me, I am not a chess player at all, and I was struggling with the third puzzle until I googled this tip up on my own.
Once you know the start and end points, if you just start the puzzle and begin going through it in a logical manner you will likely complete it on your first attempt, and definitely complete it on your second attempt if you make a mistake your first try and wall off a piece of the puzzle.
-edit-
Also I'm not even sure why we're spoilering this tip.
It seems to me like anyone who is actually enjoying these puzzles probably already knows it, and anyone who doesn't know it probably loathes these puzzles passionately.
I can't picture anyone "enjoying" flailing at these puzzles for dozens and dozens of attempts, and the odds that you will spontaneously learn a mathematical concept in the process without being taught it is extremely low.
Is anyone else having an issue where conversation scenes freeze up? Like, characters stop speaking on their own, no dialogue wheel appears for me, and the only way to move forward is to hold the skip button? It's random, but has been happening in several plot-important scenes; it's a little annoying.
Playing on a PS4, by the way.
Edit: Okay, after some more experimentation, I've mapped out more of the problem. It only triggers during full cutscenes, not the ones where you control the camera. And while which cutscenes are affected appear random, they are always the same through reloads. As in, no matter how I reset or reload, the same conversations will bug out in the same places.
You'd think after 5 games using the same dialogue system, it'd be hard to screw up.
Is anyone else having an issue where conversation scenes freeze up? Like, characters stop speaking on their own, no dialogue wheel appears for me, and the only way to move forward is to hold the skip button? It's random, but has been happening in several plot-important scenes; it's a little annoying.
For people terrified of the voice change bug, just save before talking to Varric. The change isn't a sure thing, so if it happens, just reload and try again.
Are giants and their bronto herds passive? I'm a little underpowered to fight them, so I've been running in terror trying to reach the quest points in this area, so it'd be nice to know if I can calm down and not sprint from them into a Red Templar encounter.
Are giants and their bronto herds passive? I'm a little underpowered to fight them, so I've been running in terror trying to reach the quest points in this area, so it'd be nice to know if I can calm down and not sprint from them into a Red Templar encounter.
If you're talking about in the Forest area you unlock (sorry, name slips me), when I approached them, they attacked. There were 2 of them and they had just been in a fight with the Red Templar, so I don't know if that triggered their aggressiveness. Any other time I saw a giant, it was always aggressive.
So. Bears suck. And when you're level 4, it's probably inadvisable to take on a camp full of level 8 bandits.
So when you find an area filled with Templars & apostates pounding the holy hell out of each other, can you ever actually clear it, or do they just keep respawning?
There's a Templar camp and an Apostate camp. Clearing them will end the battle.
AssuranIs swinging on the SpiralRegistered Userregular
Also, hurry up and finish the game, I'm having to discuss it on Reddit, of all places.
/shudder
Really though, enjoy the game and take your time. I just got extremely lucky to have a week's worth of vacation and most importantly, an understanding wife, that allowed me to beat it so quickly. I'm just super excited about the game.
For people terrified of the voice change bug, just save before talking to Varric. The change isn't a sure thing, so if it happens, just reload and try again.
Nope....mine changed hours later at random.
So, there'd be absolutely zero connection between your character's voice change, and the Hawke bug then? Because as far as I know, everyone's voice has changed instantly. There might be another voice bug, but I think Hawke's kicks in right away.
Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
What difficulty people are playing on? I had trouble getting used to the control scheme for a long time and kept the difficulty on Normal, but now that I'm used to it and got enough abilities/passives going to make my characters work well etc I'm finding combat to be usually more or less trivial. There was one storyline mission with this huge battle that lasted all of 10 seconds because I one-shot almost every enemy with my Inquisitor's focus ability. Looked cool but didn't really feel satisfying.
On the other hand switching to Hard 30+ hours in seems a bit meh, and potion system kinda punishes you for fighting battles that end up being really close since it means you can only do that once or twice before you need to re-supply, which is tedious if you are exploring. Not to mention all the respawns you end up fighting. Also on Hard you will probably not have much chance against higher level enemies and it's really easy to run into those in this game.
For comparison to me DA:O was a lot harder than this game on Normal and I happily played most of DA2 on Hard without a healer (because Anders, pox on him and his rotting, dead body).
I've been playing the game on hard and honestly I haven't been having any trouble.
Most of the few wipes I've had was because I was being too lazy and not switching to tactical view.
As for higher level enemies. I've been able to take out some like 2-3 levels higher than me with decent planning.
Posts
Ain't nobody got time for that.
there's a bug that at some point around
the reasoning is that a portion of your damage is added to your barriers and you can become intangible ~50% of the time, and upon emerging you do enough damage to recharge your barrier, you can also drop a fire run while intangible
I would send you some, but I only have 203.
I'm also about to run out of space on my power bar, which aggrieves me. I wanted Static Cage, but that leaves no room for my specialization abilities. I guess I could remove Mark of the Rift for Stonefist, and only put on my focus powers when I think I'll need them. Or maybe there's some gaming I can do with the Tactics AI: leave all but 1 power disabled, so if I ever want to use that power, I just give up control of my character briefly?
Man, I hope someone mods this soon for more powers. Even in DA2 on the console, people had access to 12 powers didn't they?
Yes, but my brain is not designed to think spacially like that. I can take instructions, strategize, and brute memorize things eventually (and thank you for the hint :biggrin:), but I have a hard time thinking several moves ahead (this gives me problems in chess), and even with hints it often that takes longer than I feel like dedicating.
edit: I crafted this around 2/3 through the game
Made sera stabby stabby with it, piles of damage
Where can I find azurite? I need it for a quest but have no idea where to look. I don't remember ever seeing it before, and I don't have any.
Where can I find blank runestones? Can you buy them somewhere?
Shitty Tumblr:lighthouse1138.tumblr.com
@Yougottawanna The only Azurite I've been able to find has been from rift portals themselves. I have been able to accumulate enough from these to do the specialization. But again, compared to most other people, I've probably spent way more time exploring and side-quests.
I used dragon pieces to make it
Penny Arcade Rockstar Social Club / This is why I despise cyclists
On the other hand switching to Hard 30+ hours in seems a bit meh, and potion system kinda punishes you for fighting battles that end up being really close since it means you can only do that once or twice before you need to re-supply, which is tedious if you are exploring. Not to mention all the respawns you end up fighting. Also on Hard you will probably not have much chance against higher level enemies and it's really easy to run into those in this game.
For comparison to me DA:O was a lot harder than this game on Normal and I happily played most of DA2 on Hard without a healer (because Anders, pox on him and his rotting, dead body).
oddly enough, I think Varric is the same way but with those browncoated bandits you find in the southwest-ish of hinterlands. they aint carta guild
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
The inquisitor and him are destined to be together.
Inquisitor: "You shouted that during the fight?"
Iron Bull: "I know, right?"
You're unlikely to have this issue.
The more I play, the more I love Cassandra.
Damnit.
I was hoping to play through as a woman the first time around, but I think that I want to romance Cassandra too bad for that.
Bravo, @vsove. You guys made one hell of a game.
I took off the week to play it and I just finished the game at level 20 and about 70 hours and OH MY GOD. I'm not posting spoilers yet, but I can't wait for other people to finish the game and we can have some discussion on it. My main play was a dagger rogue and my go to party Blackwall, Varric, and Vivienne. Seriously, Blackwall is the man. He is basically unkillable. Varric warms up the longer the game goes, and V with Knight Enchanter just made everything run pretty smoothly. That was my A team.
Bull, Dorian, Sera was my fun team when I wasn't expecting anything.
I want to say more, but I don't want to accidentally spoil the game for everyone, even if I spoiler it.
The last 30 minutes of the game was just one twist and turn after another.
Okay, one spoiler:
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Edit:
Here's the list of everything I took, I'm not saying it's min-maxed to the fullest, but I will say it was a noticeable difference between his tanking and Cassandra's tanking. They were in roughly equal gear. He picked up a full bar of guard and pretty much stayed there unless something drastically wrong happened. Hell, in a Dragon fight, he stayed fully charged while I walked around and revived every other character with the Dragon beating on him after I made a stupid mistake with my team.
Spoiler for list of talents:
Weapon and Shield: Shield Wall, Bear Mauls the Wolves, Payback Strike, Turn the Bolt, Lunge and Slash, Turn the Blade.
Champion: Line in the Sand, Bulwark, Resilience, Counterstrike, Adamant, Unyielding, Walking Fortress-Siege Breaker.
On my bar: Payback Strike, Shield Wall, Challenge, War Cry, Charging Bull, Lunge and Slash, Counterstrike, Walking Fortress.
Nevermind, needed to get Josie to do the war council quest first.
I keep switching between hard and normal. Hard is somewhat frustrating because despite my attempts to give my companions good builds and decent equipment (making sure to always have a tank-warrior and shield-mage around) they just can't seem to hold their own. I'm playing a knight-god, and often I go through one or two big fights and find that my companions have already used up all my potions and are still almost dead. As a mainly DPS-specced character I can't do much but try to kill the enemies quicker, which means that anyone I am not focusing on will tear up the rest of my party.
So essentially normal is too easy for my main character, but for hard mode to not quickly turn into me fighting most encounters solo I seem to need to either overlevel my enemies or start heavily using the tactic mode, which isn't appealing to me at all.
You don't need to think any moves ahead. Trust me, I am not a chess player at all, and I was struggling with the third puzzle until I googled this tip up on my own.
Once you know the start and end points, if you just start the puzzle and begin going through it in a logical manner you will likely complete it on your first attempt, and definitely complete it on your second attempt if you make a mistake your first try and wall off a piece of the puzzle.
-edit-
Also I'm not even sure why we're spoilering this tip.
It seems to me like anyone who is actually enjoying these puzzles probably already knows it, and anyone who doesn't know it probably loathes these puzzles passionately.
I can't picture anyone "enjoying" flailing at these puzzles for dozens and dozens of attempts, and the odds that you will spontaneously learn a mathematical concept in the process without being taught it is extremely low.
// Switch: SW-5306-0651-6424 //
Playing on a PS4, by the way.
Edit: Okay, after some more experimentation, I've mapped out more of the problem. It only triggers during full cutscenes, not the ones where you control the camera. And while which cutscenes are affected appear random, they are always the same through reloads. As in, no matter how I reset or reload, the same conversations will bug out in the same places.
You'd think after 5 games using the same dialogue system, it'd be hard to screw up.
I've had that happen once on PS3.
Nope....mine changed hours later at random.
So. Find the camps and kill more dudes. Thanks!
Penny Arcade Rockstar Social Club / This is why I despise cyclists
/shudder
Really though, enjoy the game and take your time. I just got extremely lucky to have a week's worth of vacation and most importantly, an understanding wife, that allowed me to beat it so quickly. I'm just super excited about the game.
So, there'd be absolutely zero connection between your character's voice change, and the Hawke bug then? Because as far as I know, everyone's voice has changed instantly. There might be another voice bug, but I think Hawke's kicks in right away.
I've been playing the game on hard and honestly I haven't been having any trouble.
Most of the few wipes I've had was because I was being too lazy and not switching to tactical view.
As for higher level enemies. I've been able to take out some like 2-3 levels higher than me with decent planning.
But any higher than that and I just avoid them.