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  • RozRoz Boss of InternetRegistered User regular
    hippofant wrote: »
    You weren't attacking Knife Juggler? I'm slightly more disappointed in your play now :mrgreen:

    I dont know, maybe, I knew it was noble sacrifice, so I didn't think the attack mattered.

  • BloodycowBloodycow Registered User regular
    So many assholes playing zoo tonight!

    " I am a warrior, so that my son may be a merchant, so that his son may be a poet.”
    ― John Quincy Adams
    Konphujun
  • Marty81Marty81 Registered User regular
    so far I'm on an 8 run streak without getting past 6 wins, I recorded some of the drafts to see if I was doing something wrong

    Here is a sample paladin that went 2 wins
    http://www.heartharena.com/arena-run/98nvs2

    I had 2 minibots but other than those the only reasonable 2 drops offered were 2 bluegill warriors, the only 5 stat 2 drop offered in the whole draft was a ships cannon on pick 2 across from one of those bluegills

    draft mistakes I see (so far)
    1. ysera over bk - bk has an immediate impact on the game, the deck just never got the cards to make it into topdecking wars when ysera shines
    15. acolyte over dancing swords - I just didnt have enough beef in the early game, acolyte is just too slow for gvg play and only decent in mages, I hate dancing swords but I should have picked it here
    20. muster over nerubian egg - I had 2 mights and a kings to activate egg, I needed the 2 drop but it was just too painful to give up muster, I'll be stronger next time
    21. repentance over ironforged rifleman - terrible choice but repentance is trash tier, I just had fantasies of repentance followed by muster
    28. demolisher over holy wrath - this late in the draft I had no truesilvers to protect the demolisher, should have went holy wrath for the yolo catchup plays

    this deck even had a coghammer as pick 30 but I quickly learned that coghammer is a junky stormforged axe without good 2s and 3s to activate it with

    anyone see any other mistakes?

    I'm not an arena expert, but from what I can tell you were offered a lot of shitty picks and the deck was never destined to go far no matter what. Sometimes it happens.

    I think Ysera on pick 1 is fine.

    I really don't like Acolyte. Card draw in arena isn't as strong as it is in constructed because the card quality in arena is much lower. For the same reason, dancing swords can be a decent 3-drop. If you play it on 3 and go 2-for-1 with it, your opponent draws a card so you still 1-for-1'd with it, there's a good chance your opponent didn't draw anything great, and now you have a tempo lead. Early game tempo seems to be very important in arena these days.

    I don't think muster over egg was a mistake. Three activators is not a lot. When egg is your 2-drop you won't draw your activators frequently enough to have a long run.

  • KonphujunKonphujun Illinois, USARegistered User regular
    Bloodycow wrote: »
    So many assholes playing zoo tonight!

    Only assholes play Zoo. Scientific fact*.

    *= Statement may or may not be based on actual science.

    Everything: Konphujun(#1458)
  • SaldonasSaldonas See you space cowboy...Registered User regular
    Man, I'm afraid what I'm gonna get matched up against soon since I'm 4/0 with my mage.
    http://www.heartharena.com/arena-run/pm5i9y

    Twitch: https://www.twitch.tv/carthuun
    Switch: SW-1493-0062-4053
  • DonnictonDonnicton Registered User regular
    Poor Brian Kibler. Got Gahzrilla from a webspinner, opponent azure drake/consecrates it up to 24 damage. The piloted shredder Brian has dies and spawns a Doomsayer, ending Gahzrilla when his turn started.

    KonphujunTeriferinGoodKingJayIII3cl1ps3crucialityfactor
  • EuphoriacEuphoriac Registered User regular
    WOW!

    I got so lucky today.

    So I beat a Druid who Turn-1'ed a Shade of Naxx and was able to keep it alive throughout the game.

    His problem was he wasn't drawing enough board removal or taunts early on, and I was able to face him down to 4 health and keep a minion lead. Then comes the taunts. Taunt after taunt kept coming, as well as some board clear. On turn 12(?) he had 2 health, I had no minions on the board and HE had just his last taunt (Ancient of War) and his Shade was up to 11 attack.

    Finally the Shade attacks, and I go down to 10 health, The killing blow comes next turn. I need to draw my second Soulfire or one of my Charge minions or I'm dead.

    I draw the Soulfire. Well Played.

    It felt like that scene in a movie where the hero is trying to get out of a building with a ticking bomb in it.


    Oh and that game took me to 100g.

    I bought a deck.

    Golden.

    Motherfucking.

    Alexstrasza.

    Yeah, yeah that'll do for today I think :D

    MMMigGoodKingJayIIIKonphujunMrGrimoireGrobianLord_AsmodeusJurgSo It Goes3cl1ps3VariableThe Escape GoatübergeekSnowglobeRozBobbyrrrrMelkster38thDoeChubby Bunnycrucialityfactorkime
  • BobbyrrrrBobbyrrrr Registered User regular
    That's great, I had a similar game with shaman against hand lock. I had perfect draw to get him down pretty low. He's on 7 hp with 2 moltens and an ancient watcher taunted. I have 2 lightning bolts in hand. Lucky the totem dice roll came up +spell dmg and I could finish it then!

    What's everyone's LUCKIEST moment?

  • I needed anime to post.I needed anime to post. boom Registered User regular
    i play zoo just to spite people who whine

    liEt3nH.png
  • DelduwathDelduwath Registered User regular
    I play zoo because I'm bad at this game and I need every single dirty trick in the world.

    Kevin CristGoodKingJayIIIRozcrucialityfactor
  • I needed anime to post.I needed anime to post. boom Registered User regular
    i think the notion that zoo has any more "dirty tricks" than any other competitive deck is very funny

    liEt3nH.png
    GrobianAbsurdPropositionGoodKingJayIII
  • JurgJurg In a TeacupRegistered User regular
    I find Zoo kinda boring to play, tbh. I prefer Warrior for facerush, and Hunter for good facerush.

    sig.gif
  • I needed anime to post.I needed anime to post. boom Registered User regular
    zoo's not a facerush deck!

    it's an aggro-tempo deck that seeks to establish dominating board control to transition to bursty finishes utilizing low-cost value minions

    liEt3nH.png
    GrobianJurgAbsurdProposition
  • November FifthNovember Fifth Registered User regular
    I don't really like zoo, but it keeps the meta from being completely dominated by legendary heavy decks.

    There was a period back before Naxx appeared when people were complaining about the legendary "core."

    Turn 5 Sylvanas, into Cairne, then Rag on turn 8 into Ysera. Throw in pre-nerf Tinkmaster and Pagle plus Black Knight and a class legendary.

    That set of legendaries just offered too much value versus players who could not afford them.

    I think Naxx was a conscious effort to speed up the meta enough to where lower budget decks could have a chance.

    Unfortunately, Zoo was already emerging as alternative before Naxx hit. Then it got better with the Naxx cards, then even better with GvG and here we are.

    There is just this huge Dust gap between the endgame control decks and the aggro stuff, and I am not sure they are going to bridge it.

    The Icy Veins Control Warrior is over 11k dust. Zoolock is 1500. Aggro Hunter is 880.

    I know it's popular to complain about aggro right now, but be careful what you wish for when you talk about slowing the meta back down.

    ObiFettNeaden
  • Steel AngelSteel Angel Registered User regular
    i think the notion that zoo has any more "dirty tricks" than any other competitive deck is very funny

    Not rolling over for people that play control decks full of legends and epics is the dirtiest trick.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
    I needed anime to post.TeriferinGoodKingJayIII
  • Steel AngelSteel Angel Registered User regular
    I don't really like zoo, but it keeps the meta from being completely dominated by legendary heavy decks.

    There was a period back before Naxx appeared when people were complaining about the legendary "core."

    Turn 5 Sylvanas, into Cairne, then Rag on turn 8 into Ysera. Throw in pre-nerf Tinkmaster and Pagle plus Black Knight and a class legendary.

    That set of legendaries just offered too much value versus players who could not afford them.

    I think Naxx was a conscious effort to speed up the meta enough to where lower budget decks could have a chance.

    Unfortunately, Zoo was already emerging as alternative before Naxx hit. Then it got better with the Naxx cards, then even better with GvG and here we are.

    There is just this huge Dust gap between the endgame control decks and the aggro stuff, and I am not sure they are going to bridge it.

    The Icy Veins Control Warrior is over 11k dust. Zoolock is 1500. Aggro Hunter is 880.

    I know it's popular to complain about aggro right now, but be careful what you wish for when you talk about slowing the meta back down.

    My guess is that if aggro wasn't around then Mill Control decks, which are even more controlly than most control decks, would be more common.

    The dust difference is a symptom of having a 4 rarity system. Having the dust cost increase 4 fold each time you go up from rare severely inflates the cost of legends. And yet legends seem to get used a lot more often compared to neutral epics. The only neutral epics that seem to see regular play are BGH and the giants. There are more neutral legends than neutral epics in the classic set and GvG which doesn't help any.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • I needed anime to post.I needed anime to post. boom Registered User regular
    there are a lot more niche epics than niche legendaries

    liEt3nH.png
    AbsurdProposition
  • MMMigMMMig Registered User regular
    So im playing on an ipad while traveling. I can't seem to start any game other than solo games. Can't even spectate. Very odd....

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • enlightenedbumenlightenedbum Registered User regular
    9-3 with Rogue. Double Ship's Cannons is fun. Needed more pirates though, only the 2/1 chargey with a weapon guy, a Bloodsail Raider, and Salty Dog. Alexstraza didn't do a whole lot, but she showed up!

    Two of the games I lost I just couldn't draw my three Assassinates. The other one was a guy who managed Coin -> Warper -> Clockwork Gnome x 2 on turn 1. Which I stabilized relatively quickly and went War Golem, War Golem, Alex on 7-9 but then I played for the win next turn instead of killing one of his relatively small dudes on board which suddenly became lethal via Stormwind Knight -> Savage Roar. I always forget Roar exists. Probably a misplay.

    Self-righteousness is incompatible with coalition building.
    Alphagaia
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    warlock hero power is actually a dirty trick

    but I don't hate zoo more than handlock and I definitely play them both

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • GrobianGrobian What's on sale? Pliers!Registered User regular
    Thought experiment: if sacrificial pact was neutral, which decks would run it to counter handlock (and give a leg up against zoo) and would it be enough to hate jaraxxus out of the meta?

    PoGo friend code: 7835 1672 4968
  • DonnictonDonnicton Registered User regular
    I'd say nobody is going to want to carry around what's basically a dead card against anything that's not Warlock, even if it does kill a handlock as soon as he plays Jaraxxus.

  • ShenShen Registered User regular
    edited January 2015
    There are no neutral demons, so unless you were facing >50% locks while laddering I doubt anyone would bother.

    Also PSA do not under any circumstances pick Clockwork Giant in Arena even if your other options are dogshit, that card is a fucking liability.

    Shen on
    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
    So It GoesMenasor
  • CoinageCoinage Heaviside LayerRegistered User regular
    The same goes for mountain giant. It is the saddest thing sitting in your hand for 11 mana

    So It Goes
  • JurgJurg In a TeacupRegistered User regular
    I'm also of the opinion that aggro decks keep the control decks honest. And pre-Buzzard-nerf Hunter was a blast to play. If you want to play it past rank 15, it's way more complicated than facefaceface.

    I really don't like the Huntertaker model though. Feels off to me.

    I might give Mech Mage a swing once I get the cards. If nothing else, it will teach me how to beat it with other decks.

    sig.gif
  • lwt1973lwt1973 King of Thieves SyndicationRegistered User regular
    Trolling during a casual game by letting the rope go when you will lose next turn and then conceding when the rope ends?

    Come on.

    "He's sulking in his tent like Achilles! It's the Iliad?...from Homer?! READ A BOOK!!" -Handy
  • Redcoat-13Redcoat-13 Registered User regular
    Jurg wrote: »
    I'm also of the opinion that aggro decks keep the control decks honest. And pre-Buzzard-nerf Hunter was a blast to play. If you want to play it past rank 15, it's way more complicated than facefaceface.

    I really don't like the Huntertaker model though. Feels off to me.

    I might give Mech Mage a swing once I get the cards. If nothing else, it will teach me how to beat it with other decks.

    Pre-Buzzard nerf hunter was dreadful to play against playing as either a Shaman or a Paladin. You simply could not use your hero power for fear of Buzzard + UTH. You'd be struggling for board control / health by turn 5 / 6, and the fact a hunter could then wipe your board while at the same time re-fill his hand with cards was incredibly frustrating.

    Don't get me wrong, zoo needs to exist to keep the entry level low (or something needs to be done when it comes to the dust cost of some cards), but what irks me when you come up against a Warlock, is the (probably the biggest?) disparity between one play style and another. You have to aggressively try for cards that can deal with a rush deck, but then loads of those cards will be "useless" if it turns out it was a handlock.


    PSN Fleety2009
    So It Goes
  • DelduwathDelduwath Registered User regular
    zoo's not a facerush deck!

    it's an aggro-tempo deck that seeks to establish dominating board control to transition to bursty finishes utilizing low-cost value minions
    ...with a hint of cardamom.

  • Atlas in ChainsAtlas in Chains Registered User regular
    So I've been bored with the game lately, but I still want to do my daily quests so they don't pile up on me. I threw together a priest deck featuring echoing ooze, velen's chosen, divine spirit, and inner fire. I didn't expect this to be any good mind you, I just wanted to get a 5 win quest done without my brain falling out. Imagine my surprise when I ended up going 5-2 with it. I'm not exactly sure what the hell was happening. I'd just string the game along making good trades until I could put together a couple of combo pieces and then blammo, there is a pair of 8/8 oozes, deal with it. I had one particularly interesting game against some strange heal/freeze/mill mage. She duplicated the illuminator and had 4 of them out at once healing her back up. But her mill left me with a hand full of options, so I managed to bait out all the poly, then dropped ooze/velen's/velen's/divine spirit. A pair of 5/20's and 4 spell power on the board is outside the scope of most mage removal once the poly is gone. She countered by using that echo of medwhatever on her annoyotron twice. Between that and the 4 illuminators and 2 ice blocks, she managed to drag me into fatigue. My last draw was a 7 point damage, but shadow madness on the annoyotron finished her off. I also had a game against a hunter where I was able to hulk out 36/36 on turn 5 and smack the taste right out his mouth.

    It's been a while since I've had this much fun playing priest. I think I'm done trying to make competitive decks with him. I'm putting inner fire in every priest deck from now on and whatever happens, happens.

  • imdointhisimdointhis I should actually stop doin' this. Registered User regular
    against my mill mage, my paladin opponent played his last card... a friggen 47/7 bolivar.

    i was much impressed.

    (yes of course it got big game huntered)

    GoodKingJayIIIRiusCreamstoutMNC DoverThe Escape GoatMMMigMenasor
  • imdointhisimdointhis I should actually stop doin' this. Registered User regular
    Please help me I only play mill decks :|

  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    edited January 2015
    Euphoriac wrote: »
    Oh and that game took me to 100g.

    I bought a deck.

    Golden.

    Motherfucking.

    Alexstrasza.

    Yeah, yeah that'll do for today I think :D

    You're so lucky, Alexstrasza is my favorite legendary. Big dragon? Check. Useful battlecry for opponent murdering? Check. Battlecry good for saving your own ass? Check. Super awesome intro? Check.

    I also love the "I BRING LIFE" *VOMITS FIRE ON OPPONENT*
    imdointhis wrote: »
    against my mill mage, my paladin opponent played his last card... a friggen 47/7 bolivar.

    i was much impressed.

    (yes of course it got big game huntered)

    This exact same thing happened to me in mill druid. I swiped away his knife juggler and muster for battle combo. He bothered to thank me afterwards and dropped Bolvar. I replied with a sorry and brought the beast down.

    ChaosHat on
    imdointhis
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    So do folks play different decks at different stages of the ladder? I've been stuck at R 16/17 most seasons and I'd like to make a concerted effort to get further just to test my skill. I usually play around with a few decks over the course of the season, but I never really take a "meta temperature" to see what I should be playing. I just put something together I find fun and go from there.

    Certainly it's a skill problem more than a deck problem, but I'm wondering if maybe I should just play zoo until a certain rank and then branch out into different decks.

    Battletag: Threeve#1501
    PSN: Threeve703
  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    So do folks play different decks at different stages of the ladder? I've been stuck at R 16/17 most seasons and I'd like to make a concerted effort to get further just to test my skill. I usually play around with a few decks over the course of the season, but I never really take a "meta temperature" to see what I should be playing. I just put something together I find fun and go from there.

    Certainly it's a skill problem more than a deck problem, but I'm wondering if maybe I should just play zoo until a certain rank and then branch out into different decks.

    I'm not sure people play entirely different decks because they're now in the 10-5 range, but tweaking a few cards here or there is a pretty common response to a meta shift. Like putting in BGH if you run into a lot of control, or Harrison Jones if you're finding a lot of warriors.

    I feel like it would have to be a huge, overwhelming wave of dudes playing a class/strategy to really make that worth it unless you're playing dozens of games a day though. I mean even if 30% of the meta was warrior, there have to be thousands of people at a given rank playing every other class still.

    Having said that though, since I've been puttering around the mid teens this season, I've mostly just been playing giants mage since it crushes hunter/zoo/whatever aggro cancer.

  • ShenShen Registered User regular
    So do folks play different decks at different stages of the ladder? I've been stuck at R 16/17 most seasons and I'd like to make a concerted effort to get further just to test my skill. I usually play around with a few decks over the course of the season, but I never really take a "meta temperature" to see what I should be playing. I just put something together I find fun and go from there.

    Certainly it's a skill problem more than a deck problem, but I'm wondering if maybe I should just play zoo until a certain rank and then branch out into different decks.

    Tailor your deck to beat whatever you're losing to. If that means zoo at lower ranks then shifting up to control warrior or handlock as you climb, then sure. I just like to make multiple (terrible) tweaks to whatever deck I've decided to play that day.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • DrDreidelDrDreidel Registered User regular
    ChaosHat wrote: »

    You're so lucky, Alexstrasza is my favorite legendary. Big dragon? Check. Useful battlecry for opponent murdering? Check. Battlecry good for saving your own ass? Check. Super awesome intro? Check.

    I also love the "I BRING LIFE" *VOMITS FIRE ON OPPONENT*

    After my first two weeks playing I bought my first 20 packs. I got a gold Alextraza, and it completely ruined my expectations for pack opening for the entire year. It is, however, still my favorite card that I own.

  • imdointhisimdointhis I should actually stop doin' this. Registered User regular
    playing minions and attacking with them is only for unclean arena players.

    true gentlemen watch their opponents suffocate from lack of cards from their orbital battle station of blizzards and flamestrikes and polymorphs and frost novas and doomsayers and sheep and 2/8 taunters and sludge belchers and god i love me some mill mage

    Creamstout
  • FryholeFryhole Registered User regular
    I hate going up against a mill deck on my priest. I had taken out 3 hunters in a row around rank 10, and then just got stonewalled by a druid mill deck.
    Some kind of neutral legendary/epic that restored 'burnt' cards would be great.

  • CreamstoutCreamstout What you think I program for, to push a fuckin' quad-core? Registered User regular
    edited January 2015
    imdointhis wrote: »
    playing minions and attacking with them is only for unclean arena players.

    true gentlemen watch their opponents suffocate from lack of cards from their orbital battle station of blizzards and flamestrikes and polymorphs and frost novas and doomsayers and sheep and 2/8 taunters and sludge belchers and god i love me some mill mage

    Well the Keepers of Nature allow their opponent to continually beat on them for 20+ turns while calling upon the restorative powers of the woods. They transform their opponents into trees, bathe them in the cleansing rays of the moon and stars...and only at the end of the match, when the keeper realizes they can't be saved, he foretells of their death with an oracle and some naturalizing spells.

    Try this mill deck if you haven't yet, I think you'll like it.

    Creamstout on
    imdointhis
  • SaldonasSaldonas See you space cowboy...Registered User regular
    My recently opened golden Velen is now happily a Ragnaros.

    Twitch: https://www.twitch.tv/carthuun
    Switch: SW-1493-0062-4053
    3cl1ps3Konphujun
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