Goddammit people, stop. Please. You're not going to convince people who exploit not to exploit and you're not going to convince people who play the game like proper gentlemen that what you're doing isn't bullshit. Like last time we had this dumb argument.
I like how you acted all holier than thou and then threw in a insult to the other side at the end.
+2
StragintDo Not GiftAlways DeclinesRegistered Userregular
I'm puzzled that people need to cheerlead Bungie over their 500 million dollar game.
"Oh no, the patch broke something. If only we players had followed the word of Beej they wouldn't have struck us with this calamity! Forgive us oh lords, we are not worthy to raid!"
No no no no no!
The current cheese offers 0 stability issues to other players. If Bungie wants players to play it their way, they have to options as I see it:
1. Release a finished product
Or
2. Release a half decent patch.
They are a multimillion dollar company. If they fudge it up it's on them. No one "made" them do anything. They decided to release patches that caused problems, thats on them. They could of waited longer to iron out the kinks, decided that cheese was a none issue as it does not hurt other players, or actually made the raid work the first time. None of this is the fault of the community.
The way you can justify this honestly blows my mind. It is so wrong.
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
And we wouldn't need laws if people didn't commit crime!
Like, no. The ultimate stability of the game rests with Bungie.
Wouldn't that make the people who are exploiting bugs "criminals" who are breaking Bungie's "laws"? O_o
Maybe I'm misreading your intent here...
You are.
So, based on your elaboration, I can assume that you meant that Bungie are commiting crimes against law-abiding players by tempting them with these bugs?
It's not your fault you disconnected your network, right? Just look at the way Crota is dressed? O_o
Dude, if your going to bring fucking rape analogies to this then we're done. GTFO, please.
And we wouldn't need laws if people didn't commit crime!
Like, no. The ultimate stability of the game rests with Bungie.
So, if in order to ensure the integrity of their game, they do implement say... a RTO for an entire fireteam if the leader gets disconnected during a raid, you're okay with such a change to ensure that?
What are you going on about?
Sorry, I assumed that a person who would argue that it's Bungie's fault that there are people using bugs/exploits in the game and tacitly approve of their use would be versed in said exploits and possible means of fixing them, and see why it's in the benefit for the community at large to not use such bugs/exploits in the game and all. IDK.
Substantiate your argument that it is "in the benefit for the community at large not to use such bugs/exploits"
Someone cheeseing Crota has zero direct effect on your game. If Bungie feels the need to fix a non problem and create more while doing so, then thats on them.
What is more reasonable, to expect 10+ million players not to do X when X is possible, or to expect a multimillion dollar company to be able to release a patch without breaking the game? You tell me.
"But, if players didn't cheese they wouldn't have to fix it!"
It does not effect you at all if players cheese the raid! No, it doesn't. Only your ego, frankly which I didn't care about anyway.
Or, maybe just maybe if Bungie could make it work the first time we wouldn't have to have this conversation. There's an idea.
So... this is the point where my previous statement:
So, if in order to ensure the integrity of their game, they do implement say... a RTO for an entire fireteam if the leader gets disconnected during a raid, you're okay with such a change to ensure that?
Comes into play. Being forced to reload an entire instance any time my fireteam leader gets disconnected—because the context of a disconnect is an unknown factor—as a product of a small portion of a population deciding it was easier to intentionally disconnect to defeat a boss and all is a thing that I would not like, and would interrupt the hell out of my game, because not only do I lose time waiting for one player to reconnect and load, but for all players to reconnect and reload, since that would ensure synchronization, etc.
edit: Or maybe instead of a RTO, the loot tables for the boss gets nulled in the event of a disconnect. Etc, etc.
Since it is unknown why Crota breaks when the fireteam leader disconnects as afaik they're not the "host" in the true sense of the word, I can't speak to how they would fix it so it doesn't happen. I do know that they can certainly fix it to discourage users from exploiting it though. As evidenced by their nerfing drop tables if a player repeatedly dies on a checkpoint, or removing entire spawns because they were being exploited, and so on and so forth.
So your going on about how something could happen, but hasn't? And that's your argument?
Like, how does cheeseing hurt you right now? Hint: it doesn't. So, if Bungie were to screw over the majority of their players in this reality of yours then thats on them. We, the community, didn't make them do that. In this hypothetical world of yours.
Players exploit checkpoint respawns with high volumes of enemies -> you die too often within a short stretch of time, the drop rate decreases.
Players exploit respawning set pieces on patrols -> some are removed and enemy spawn timers are significantly reduced increased* across the board.
This "hypothetical world" of mine is based off their reactions against a minority of players doing a thing that they didn't like which clearly impacted the majority of the player base. And yes, right now exploiting the crota boss encounter by intentionally disconnecting does not directly hurt me, but has the clear potential to do so. I'm not butthurt because a Crota exploiter is level 32 and I'm only level 31. Short of them saying what they did or my being there to witness it, I have no realistic way of knowing they are an exploiter. I don't share Erevar's irrational sense of devaluation of his own accomplishments either (sorry dude, but I think it is. ).
However an ounce of prevention easily worth a pound of cure. And given the number of ways they can "fix" this problem (exploiting the crota boss encounter by intentionally disconnecting) and all, I'd rather them not have to "fix" it to begin with.
But I'm clearly wasting energy with this convo, so... yeah. Cheers.
edit: fixed - number of enemies on the map you can kill is reduced because the time it takes for repop is increased.
tastydonuts on
“I used to draw, hard to admit that I used to draw...”
0
CrayonSleeps in the wrong bed.TejasRegistered Userregular
Goddammit people, stop. Please. You're not going to convince people who exploit not to exploit and you're not going to convince people who play the game like proper gentlemen that what you're doing isn't bullshit. Like last time we had this dumb argument.
I like how you acted all holier than thou and then threw in a insult to the other side at the end.
I like the part where you can't take jovial poking and get butthurt over the one actually being an arbiter between your goosey shit. But please, keep going.
At this point cheesin destiny is just another way to play the game. Some people want an icebreaker, some want to cheese better. I don't really care, there will always be people with more time to play the RNG and others with a stronger will to cheese.
So uh hey, I keep waffling between Blessing of Light and Armor of Light for my bubble in PvP. If I have armor, I never die inside the bubble, but I'm less mobile and its dangerous for me when I emerge. With blessing I have more mobility and I can chase folks somewhat outside of the bubble while shielded, but im more vulnerable in the bubble. Bubblefist bros, your thoughts?
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
Why errbuddy gots to be so hostile when it comes to this subject? Im pretty hardcore anti cheese but My favorite PA destiny players cheese. I can mention how I dislike the cheese mentality without being mean to the guys who do it because yeah, they are cool guys.
Chances are we are all pretty cool guys but when you are openly hostile to each other you seem a lot less cool...
Why errbuddy gots to be so hostile when it comes to this subject? Im pretty hardcore anti cheese but My favorite PA destiny players cheese. I can mention how I dislike the cheese mentality without being mean to the guys who do it because yeah, they are cool guys.
Chances are we are all pretty cool guys but when you are openly hostile to each other you seem a lot less cool...
Like I said a few posts back, the definition of cheese is so broad that it's pointless.
However, there are things that are clearly exploits. And those things I'm gonna speak against/dislike. :P
edit: the specific thing that Crota disconnection would likely fall under an interpretation of this:
Modification or interruption of Destiny network traffic with intent to disrupt other players’ experiences or to gain advantage in the game
Intentionally deriving gameplay benefit from another user’s behavior in the above categories
tastydonuts on
“I used to draw, hard to admit that I used to draw...”
No matter if you like cheese or not it's all on bungee. They designed, coded, and tested the game. It's on them to fix (without breaking it worse) if it's really an issue. The blaming of users for a company's coding and design fail is just odd.
At any rate, the fuss over content only a small minority of players do is getting excessive.
So... changing the conversation before we piss off Bobkins Flymo anymore, did anyone else see this concept from Reddit of a better design for the Obsidian Mind helmet?
Once again, if Bungie can't fix bugs without introducing new ones; that not the consumer's fault, it's Bungie's.
This is the exact self centered attitude I'm talking about. It wouldn't need fixing if people didn't exploit the bugs.
You are losing me rights here reaper.
Your argument that you bring forth about if people wouldn't be exploiting the game it wouldn't need fixing is just wrong to start with. If there is a bug, it needs to be fixed. If I am a boss and notice a bug and my programmer come to me and tell me it's not important since no one stumble into it yet, trust me, he would fix it now or search for work elsewhere.
Who created the game? Who wants to sell the game to make money? Bungie/activision made a game with loads of bug. Their customers found loophole in their horrible programming and level design. If their customer find bug or goes around their intended way of playing the game according to their standard, then it's their responsibility to deal with it. Either fix the encounter that was wrong to start with or live with it.
When I rejoin some people here is that fixing those exploit should not come at the expanse of fixing other bugs in the game. Again, this issue is all on bungie's side on resource management. With the number of people working at bungie,I don't get how they can't work on both issues. There are still some launch bugs that are yet to be addressed and this is unexcusable.
As far as I know, none of the fix done to the atheon encounter actually changed anything for people who are actually doing the counter properly so again, how is fixing these encounter have an impact on your gameplay which you are doing properly?
The only thing I have heard some people mention was the mythoclast nerf. I call bogus on this. The weapon was so over powered that it was bound to get nerf anyway. It had nothing to do with the number of people actually owning the gun. Having one person owning everyone in PVP because of an unbalance weapon is 1 person to much to start with.
So uh hey, I keep waffling between Blessing of Light and Armor of Light for my bubble in PvP. If I have armor, I never die inside the bubble, but I'm less mobile and its dangerous for me when I emerge. With blessing I have more mobility and I can chase folks somewhat outside of the bubble while shielded, but im more vulnerable in the bubble. Bubblefist bros, your thoughts?
Blessing of Light is my preference the ideal choice. In the Crucible, Fist of Havok or Nova bomb, and Golden Gun will still kill you, the ward, and the armor of light buff, meaning that you were still vulnerable. Staying mobile is essential, so as to use the Ward itself to block those attacks. Blessing of Light enables you to regen your overshield repeatedly as you fight, as I demonstrate here against Sardon and a half dozen thralls. I did use the MIDA Multi-tool for exceptional mobility, but you already know about that. Active combat with blessing should allow you to soak up more damage than armor of light, over the duration of a ward.
The only thing I have heard some people mention was the mythoclast nerf. I call bogus on this. The weapon was so over powered that it was bound to get nerf anyway. It had nothing to do with the number of people actually owning the gun. Having one person owning everyone in PVP because of an unbalance weapon is 1 person to much to start with
Yeah, the whole Mythoclast argument was nonsense.
It was initially rebalanced because it was overpowered in PvP. This nerf also affected PvE where it was no longer a weapon as powerful as it should have been given the effort required to get one. This was why it was subsequently raised to 323 attack (and why I think it'll be up for Re-xurbishment eventually)
Here's the relevant section of the weekly update from 17th of October:
Mythoclast
In this week's Hotfix, we reduced the efficacy of the Vex Mythoclast, the drop players who beat Atheon on Hard have a chance to earn for their achievement. Our nerf was intended to target PVP play - where we felt and heard that Mythoclast was over-performing - but it also reduced its effectiveness in PVE.
Our PVE nerf was stronger than we intended and we are going to fix Mythoclast in PVE.
No matter if you like cheese or not it's all on bungee. They designed, coded, and tested the game. It's on them to fix (without breaking it worse) if it's really an issue. The blaming of users for a company's coding and design fail is just odd.
At any rate, the fuss over content only a small minority of players do is getting excessive.
How are the players blameless? No one put a gun to their head and told them to exploit this fight. No one told them to go out of their way to avoid actually playing the game and exploiting it.
Once again, if Bungie can't fix bugs without introducing new ones; that not the consumer's fault, it's Bungie's.
This is the exact self centered attitude I'm talking about. It wouldn't need fixing if people didn't exploit the bugs.
You are losing me rights here reaper.
Your argument that you bring forth about if people wouldn't be exploiting the game it wouldn't need fixing is just wrong to start with. If there is a bug, it needs to be fixed. If I am a boss and notice a bug and my programmer come to me and tell me it's not important since no one stumble into it yet, trust me, he would fix it now or search for work elsewhere.
Who created the game? Who wants to sell the game to make money? Bungie/activision made a game with loads of bug. Their customers found loophole in their horrible programming and level design. If their customer find bug or goes around their intended way of playing the game according to their standard, then it's their responsibility to deal with it. Either fix the encounter that was wrong to start with or live with it.
When I rejoin some people here is that fixing those exploit should not come at the expanse of fixing other bugs in the game. Again, this issue is all on bungie's side on resource management. With the number of people working at bungie,I don't get how they can't work on both issues. There are still some launch bugs that are yet to be addressed and this is unexcusable.
As far as I know, none of the fix done to the atheon encounter actually changed anything for people who are actually doing the counter properly so again, how is fixing these encounter have an impact on your gameplay which you are doing properly?
The only thing I have heard some people mention was the mythoclast nerf. I call bogus on this. The weapon was so over powered that it was bound to get nerf anyway. It had nothing to do with the number of people actually owning the gun. Having one person owning everyone in PVP because of an unbalance weapon is 1 person to much to start with.
If people hadn't been pushing Atheon off of the edges it wouldn't have been an issue, fixes for that specific encounter wouldn't have been needed and maybe some of the horrific bugs that popped up after that fix wouldn't have been around. I didn't experience a majority of the bugs during Atheon until after that ledge fixes for his fight.
All of these exploits being used are things that would not occur normally unless people actively seek them out. This forces Bungie to fix stuff that should be a non-issue instead of focusing fixing other stuff that actually needed to be fixed.
I'm gonna do what the rest did and just drop this argument though. It is going no where.
Stragint on
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Person A says "Man, it's hard to find a raid where people won't cheese, I would have more fun if I could find a group to actually raid Crota rather than just exploit bugs"
Person B says "I agree. It'd be nice if they fixed the cheesing, cheesing in loot-based games takes a lot of the fun and sense of accomplishment out of it. The gear is supposed to be earned and a reward, and now it's not really earned."
Person C says "cheesing doesn't affect you! stop complaining! Your opinion is wrong!"
Guys someone killed Crota while I was playing earlier. I'm not sure if they cheesed him or not though. Mainly because I wasn't there running the raid, so I really didn't give a flying fringed frog. I think someone got an exotic they didn't have though, so that was pretty cool beans. If I find out it was a hawkmoon though, I will be ticked off for no good reason and complain about it here even though it is completely unjustified and silly.
Person A says "Man, it's hard to find a raid where people won't cheese, I would have more fun if I could find a group to actually raid Crota rather than just exploit bugs"
Person B says "I agree. It'd be nice if they fixed the cheesing, cheesing in loot-based games takes a lot of the fun and sense of accomplishment out of it. The gear is supposed to be earned and a reward, and now it's not really earned."
Person C says "cheesing doesn't affect you! stop complaining! Your opinion is wrong!"
This is hilarious.
Give it up, Bro.
+2
GuibsWeekend WarriorSomewhere up North.Registered Userregular
So, with all this - ahem - conversation, did we just not realize Urk posted the Weekly Update like 81 hours ago?
Highlights:
-Just about all Crota cheese removed
-First "free" chest (Pit Chest) now only drops Radiants but...
-Ir Yût now drops what the Pit Chest used to drop (Radiants, Class Item, Random Exotic)
-Exotics dropped in VoG are now "Level 32" which I assume means 331 ATK. Don't know how/if this affects Mythoclast.
EDIT: Maybe the time listed for the posting on Bungie.net is wrong? The Reddit megathread on the subject is just an hour old.
I have no problem with them making the free Crota chest just drop mats. Gives me a chance to earn some mats before I actually get a chance to really do the full Crota raid. Although, I am glad that I ran to it last week on my son's Titan and got him a new The Last Word. He still prefers my Thorn though. He likes it when he poisons guys on the opposite team in the Crucible.
Also glad to hear that Exotics from VoG will be of the full power now. Can't believe that slipped through the first time, honestly.
Iron Barbara is back? Maybe they'll sell more of the Spear. I liked the one copy I got. I guess I need to investigate the Cabal failsafes some more.
So... at some point in the early 2015 the DLC maps will be added to the regular rotation. I would hope so.
I'm still wondering how they accomplish this... if you're in matchmaking with someone who doesn't have the DLC and then a DLC map comes into the rotation, how will it deal with that? Also, I'm glad that I got the class item for both my Warlock and Titan before they removed it from the free chest.
Generally looks pretty good. Two things worry me though.
Bridge Encounter
Players will now be required to cross the bridge in order to complete the bridge encounter.
Players will now be required to wait for the bridge to be completed prior to crossing with the sword.
How? Because Bungie's record on fixing unintended methods without screwing over the people doing it properly isn't great and this is awfully vague.
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
Posts
I like how you acted all holier than thou and then threw in a insult to the other side at the end.
The way you can justify this honestly blows my mind. It is so wrong.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Players exploit checkpoint respawns with high volumes of enemies -> you die too often within a short stretch of time, the drop rate decreases.
Players exploit respawning set pieces on patrols -> some are removed and enemy spawn timers are significantly reduced increased* across the board.
This "hypothetical world" of mine is based off their reactions against a minority of players doing a thing that they didn't like which clearly impacted the majority of the player base. And yes, right now exploiting the crota boss encounter by intentionally disconnecting does not directly hurt me, but has the clear potential to do so. I'm not butthurt because a Crota exploiter is level 32 and I'm only level 31. Short of them saying what they did or my being there to witness it, I have no realistic way of knowing they are an exploiter. I don't share Erevar's irrational sense of devaluation of his own accomplishments either (sorry dude, but I think it is.
However an ounce of prevention easily worth a pound of cure. And given the number of ways they can "fix" this problem (exploiting the crota boss encounter by intentionally disconnecting) and all, I'd rather them not have to "fix" it to begin with.
But I'm clearly wasting energy with this convo, so... yeah. Cheers.
edit: fixed - number of enemies on the map you can kill is reduced because the time it takes for repop is increased.
I like the part where you can't take jovial poking and get butthurt over the one actually being an arbiter between your goosey shit. But please, keep going.
Forever behind the power curve
Chances are we are all pretty cool guys but when you are openly hostile to each other you seem a lot less cool...
Like I said a few posts back, the definition of cheese is so broad that it's pointless.
However, there are things that are clearly exploits. And those things I'm gonna speak against/dislike. :P
edit: the specific thing that Crota disconnection would likely fall under an interpretation of this:
At any rate, the fuss over content only a small minority of players do is getting excessive.
http://i.imgur.com/zfiBI9nl.jpg
(Linked because I couldn't get the file size small enough without re-uploading it myself)
I hope Bungie considers changing it to this, it looks so much better than what we have at the moment (just a recolour of an old helmet).
You are losing me rights here reaper.
Your argument that you bring forth about if people wouldn't be exploiting the game it wouldn't need fixing is just wrong to start with. If there is a bug, it needs to be fixed. If I am a boss and notice a bug and my programmer come to me and tell me it's not important since no one stumble into it yet, trust me, he would fix it now or search for work elsewhere.
Who created the game? Who wants to sell the game to make money? Bungie/activision made a game with loads of bug. Their customers found loophole in their horrible programming and level design. If their customer find bug or goes around their intended way of playing the game according to their standard, then it's their responsibility to deal with it. Either fix the encounter that was wrong to start with or live with it.
When I rejoin some people here is that fixing those exploit should not come at the expanse of fixing other bugs in the game. Again, this issue is all on bungie's side on resource management. With the number of people working at bungie,I don't get how they can't work on both issues. There are still some launch bugs that are yet to be addressed and this is unexcusable.
As far as I know, none of the fix done to the atheon encounter actually changed anything for people who are actually doing the counter properly so again, how is fixing these encounter have an impact on your gameplay which you are doing properly?
The only thing I have heard some people mention was the mythoclast nerf. I call bogus on this. The weapon was so over powered that it was bound to get nerf anyway. It had nothing to do with the number of people actually owning the gun. Having one person owning everyone in PVP because of an unbalance weapon is 1 person to much to start with.
PSN: Guibs25 | XboxLive: Guibs | Steam: Guibsx | Twitch: Guibsx
Blessing of Light is my preference the ideal choice. In the Crucible, Fist of Havok or Nova bomb, and Golden Gun will still kill you, the ward, and the armor of light buff, meaning that you were still vulnerable. Staying mobile is essential, so as to use the Ward itself to block those attacks. Blessing of Light enables you to regen your overshield repeatedly as you fight, as I demonstrate here against Sardon and a half dozen thralls. I did use the MIDA Multi-tool for exceptional mobility, but you already know about that. Active combat with blessing should allow you to soak up more damage than armor of light, over the duration of a ward.
Yeah, the whole Mythoclast argument was nonsense.
It was initially rebalanced because it was overpowered in PvP. This nerf also affected PvE where it was no longer a weapon as powerful as it should have been given the effort required to get one. This was why it was subsequently raised to 323 attack (and why I think it'll be up for Re-xurbishment eventually)
Here's the relevant section of the weekly update from 17th of October:
Link: http://www.bungie.net/7_Bungie-Weekly-Update---10172014/en/News/News?aid=12295
(this is my last post on this whole debate now, I don't have time for this shit)
Stop all this depressing arguing and help show a noob how awesome destiny can be
PSN: Vorpallion Twitch: Vorpallion
How are the players blameless? No one put a gun to their head and told them to exploit this fight. No one told them to go out of their way to avoid actually playing the game and exploiting it.
If people hadn't been pushing Atheon off of the edges it wouldn't have been an issue, fixes for that specific encounter wouldn't have been needed and maybe some of the horrific bugs that popped up after that fix wouldn't have been around. I didn't experience a majority of the bugs during Atheon until after that ledge fixes for his fight.
All of these exploits being used are things that would not occur normally unless people actively seek them out. This forces Bungie to fix stuff that should be a non-issue instead of focusing fixing other stuff that actually needed to be fixed.
I'm gonna do what the rest did and just drop this argument though. It is going no where.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
If you're on PS4, shoot me a "heyooooooooo" at Mugen_Kikaider — I'm a Level 26 Warlock that loves to throw grenades.
I'll join you in this, friend request sent!
Destiny! : Warlock - Titan - Hunter
Also, I'm going to set up a fun contest for you guys. I'll post the deets later tonight.
This is hilarious.
Give it up, Bro.
PSN: Guibs25 | XboxLive: Guibs | Steam: Guibsx | Twitch: Guibsx
PS4: Voranth
PS - Local_H_Jay
Sub me on Youtube
And Twitch
Good riddance.
Highlights:
-Just about all Crota cheese removed
-First "free" chest (Pit Chest) now only drops Radiants but...
-Ir Yût now drops what the Pit Chest used to drop (Radiants, Class Item, Random Exotic)
-Exotics dropped in VoG are now "Level 32" which I assume means 331 ATK. Don't know how/if this affects Mythoclast.
EDIT: Maybe the time listed for the posting on Bungie.net is wrong? The Reddit megathread on the subject is just an hour old.
XBL: Sans Gravitas, Steam, Destiny, Twitch
Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
Also, Ir Yut will finally drop something, albeit the free Crota chest will now only drop materials.
Also also, Exotic weapons from VoG will now be 331 attack.
Also also also, Iron Barbara is back next week.
Here's the full update:
http://www.bungie.net/7_Bungie-Weekly-Update---01082015/en/News/News?aid=12483
http://www.bungie.net/7_Bungie-Weekly-Update---01082015/en/News/News?aid=12483
I was going to quote some stuff, but you should read it all.
Edit: Beat by a lot of people.
(Destiny) Doot Doot, Shoot Brutes for New Boots, Woot Woot for Rad Suits and Phat Loots
Also glad to hear that Exotics from VoG will be of the full power now. Can't believe that slipped through the first time, honestly.
Iron Barbara is back? Maybe they'll sell more of the Spear. I liked the one copy I got. I guess I need to investigate the Cabal failsafes some more.
I'm still wondering how they accomplish this... if you're in matchmaking with someone who doesn't have the DLC and then a DLC map comes into the rotation, how will it deal with that? Also, I'm glad that I got the class item for both my Warlock and Titan before they removed it from the free chest.
XBL: Sans Gravitas, Steam, Destiny, Twitch
Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
Yussssss
aww yis
Bridge Encounter
Players will now be required to cross the bridge in order to complete the bridge encounter.
Players will now be required to wait for the bridge to be completed prior to crossing with the sword.
How? Because Bungie's record on fixing unintended methods without screwing over the people doing it properly isn't great and this is awfully vague.