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We command the arcane. [SE++ WoW]
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The number of "missed bombs" looks pretty problematic, but I'm fairly sure mr robot counts those bombs/bomb bags that continue to go out after the regulators are down.
We were doing pretty good at killing Elementalists on time, but I can't help but shake we're still not doing enough. Our dps seems higher than most groups, as a whole, since we can do things like potentially push Iron Maidens into phase 2 before the third boat phase, so I don't think it's necessarily an issue of gear. There's quite a rift between the highest and lowest on single target elementalist damage, I just have no idea whether that's just a class/spec thing, or if people aren't switching fast enough
god i hate rng bullshit.
In your delirium did you remember anything specific about ducks?
only two things, and they were both wrong
Priest MC and the bomb bags that drop when they die. So many times I've seen people just ignore those damn things.
Yeah I know about the bags I just wasn't sure if they counted towards the mr robot metrics.
And I've spent the past like, hour watching those neat little replays on warcraft logs, and my suspicion about the engineers was correct. The most disciplined groups seem to time the engineer deaths so that they die shortly before the next one drops, with enough time for the bag to drop and be emptied just as the next one jumps down.
basically everyone needs to like make a targeting macro or something. i admit i wasted a couple seconds in a couple of instances trying to tab target or fumbling with the raid frame that i have a hard time seeing occasionally.
Or at least, not a special issue. Healing is an issue the entire fight.
Honestly, the more I reflect on it, the more I enjoy healing that fight. It is really intense and crazy and keeps you own your toes but without seeming like an insurmountable impossibility. The damage is really, really well tuned.
Iron Maidens is boring as shit to heal. All the.priority is at the end, and it is too spikey.
Kromag seems like it would've been fun to progress on. Its fun to heal now that we have it on farm. Every victory has been a hair's breadth from a loss, but still felt fairly earned.
I'm not a fan of how long some of the BRF bosses are, but they seem pretty well tuned. Except Maidens. Bad fight.
it's nice to be able to throw a flame shock on them when they're still shielded so once it's down i can just go right into the lava bursts.
it's especially nice if enough mobs are grouped up on one so i can get off a chain lightning for enhanced earthquake. despite being intended for aoe, if buffed with enhanced chain lightning earthquake is really good single target dps as well.
i just need a couple upgrades so i can be more in line with everyone else's single target damage. NO THANKS TO MY CACHES THIS WEEK both were useless. a character with 668 ilevel and i couldn't use either the 680 or 685 items i got.
I'm 677.
Hopefully you'll get a lot of stuff next Tuesday.
Fire is supposed to be the "cleave" spec, but it also did more damage to the Elementalists so I don't know what the fuck
I guess it's burstcleave?
I'm used to doing high, bursty damage to a single target, but this feels much more dot+aoe based
I find it hard to evaluate my performance
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It completely changes once you reach 100 too, if you aren't already.
I'm not even to level 50 yet. I just switched over from disc because I finally got sw:death
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Well, the middle one not as much, but it is unfortunately rubbish.
Living Bomb explosions from the adds standing next to the Elementalists add quite a lot. If you can get a lot of explosions off, it's higher single target than Arcane.
yes hi you are a smart person iron maidens is a terrible fight
too much of the fight is in the last minute not enough is on the previous seven or however long you take
I didn't even realize how many of the cauterizes were missed until the robot logs
It was, uh, a lot
We need to focus on the elementalist but not at the exclusion of interrupting cauterize.
those nerd-ass firecallers are not the easiest things to target in that phase
I miss when FoK interrupted things
really i need to remember to focus the elementalist we're on so I always have the target on screen
I don't really know ATM. I'm not playing shadow right now. The last talent I did an actual rotation with though was clarity of power dot weaving.
That rotation boils down to spamming mind blast on cool down with mind spike as the filler. At 4 orbs, you hit your enemy with Vamp Touch and SW:pain. Mind blst will be off cooldown at the point, cast it, then do Devouring Plague and use Mind Flay Insanity until Blast is up again. Hit blast, pop your 3 orb Devouring, do another Insanity set. Depending on your haste, the VT and SW:pain should have dropped off by this point, so you go back to Blast on cool down with Spike as filler until the next 4 orbs. Rinse repeat.
I have a melee dispel every 5.83 seconds
we also talk about other random shit and clown upon each other
I also had trouble figuring our how to keep up the rotation while multidotting too.
The result was a.really bad DPS for my.item level so I just have stopped spriesting.