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[Board Games] THIS THREAD IS DEAD, POST IN THE NEW ONE!

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  • azith28azith28 Registered User regular
    Argh! I hate stamps.com. My copy of Dead of Winter has been in town for 2 days longer then it took to get here from plaid hat games. "On a truck" my ass.

    Stercus, Stercus, Stercus, Morituri Sum
  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User regular
    I'd drop Rampage from the new cool game list (maybe dump it into the Dexterity section). Isn't it Terror in Meeple City now? What's the story behind that?

    I'd also add Dead of Winter in the new cool game list. That has been getting a lot of play around this thread.

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  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    Also Orleans is on KS right now, and its a "bag builder" where you build a worker placement force in the same way you'd build a deck, putting tokens in a bag and drawing them out. Its been getting rave reviews from its original German run.

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • DrascinDrascin Registered User regular
    Thanks everyone for the suggestions! I'll start looking around to see how these games are pricewise as well as their availability in stores that won't nail me for shipping. Marvel Legendary seems definitely neat for theme, at the very least.
    Ah_Pook wrote: »
    Drascin wrote: »
    So, last time Dominion was mentioned in this thread, I mentioned that I played Dominion twice and was so thoroughly bored by it that I instantly refused to even look at any game that said it had a deckbuilding component ever since. A lot of people told me that that was a terrible idea there are a lot of other deckbuilding games that are more fun.

    And you know what, I'm willing to believe you guys, so I'm going to ask for suggestions. What could be some games with deckbuilding for someone who found Dominion to feel like five-person solitaire?

    Well I think first off people would tell you not to play Dominion 5p. But I'd say give Star Realms a try. It's cheap, it's fast, and it's a ton of fun (IMO).

    Hey, it's been like two years since the day I tried Dominion and, as mentioned, I didn't even enjoy it. I don't remember how many people there were at the table :P. And even so, I actually think that there might have been 5 people at the table anyway, even if it's not supported.
    Drascin wrote: »
    So, last time Dominion was mentioned in this thread, I mentioned that I played Dominion twice and was so thoroughly bored by it that I instantly refused to even look at any game that said it had a deckbuilding component ever since. A lot of people told me that that was a terrible idea there are a lot of other deckbuilding games that are more fun.

    And you know what, I'm willing to believe you guys, so I'm going to ask for suggestions. What could be some games with deckbuilding for someone who found Dominion to feel like five-person solitaire?
    Do you have an idea what it was you didn't like, or was it explicitly the lack of player interaction?

    I think the things that killed it the most was the lack of player interaction and the lack of any visible effects on things - it felt like counting cards. I also got a definite feeling that while there was a big strategy, there was very little in the way of tactical turn to turn decisions every round, which added to the boredom.

    Steam ID: Right here.
  • VyolynceVyolynce Registered User regular
    Hahnsoo1 wrote: »
    I'd drop Rampage from the new cool game list (maybe dump it into the Dexterity section). Isn't it Terror in Meeple City now? What's the story behind that?

    I don't think it takes a lot of imagination to make a plausible guess as to the story there. Assuming you're at all familiar with the old arcade game Rampage, anyway.

    nedhf8b6a4rj.jpgsig.gif
    AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697 @vyolynce@mastodon.social
  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User regular
    Vyolynce wrote: »
    Hahnsoo1 wrote: »
    I'd drop Rampage from the new cool game list (maybe dump it into the Dexterity section). Isn't it Terror in Meeple City now? What's the story behind that?

    I don't think it takes a lot of imagination to make a plausible guess as to the story there. Assuming you're at all familiar with the old arcade game Rampage, anyway.
    Well the reasonable guess is that they got a C+D order, but I didn't want to jump to conclusions.

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  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    re: Deck builders - I definitely recommend Legendary Encounters: Aliens (again), but it's designed as a majority co-op experience, which is of course inherently different from Dominion. Regular Legendary is a mostly co-op with a little to pretty noticeable adversarial points-shaving depending on which sets you play with. They both have some set-up time since they're essentially a cycling buying area and a bad-guy machine run by a deck.

    I like Ascension for a quicker game, as it still feels like solitaire but somewhat quicker and with fancier art, but it's not a terribly deep game.

    kshu0oba7xnr.png

  • VyolynceVyolynce Registered User regular
    edited January 2015
    Hahnsoo1 wrote: »
    Vyolynce wrote: »
    Hahnsoo1 wrote: »
    I'd drop Rampage from the new cool game list (maybe dump it into the Dexterity section). Isn't it Terror in Meeple City now? What's the story behind that?

    I don't think it takes a lot of imagination to make a plausible guess as to the story there. Assuming you're at all familiar with the old arcade game Rampage, anyway.
    Well the reasonable guess is that they got a C+D order, but I didn't want to jump to conclusions.

    I don't think anything has officially been said, judging from a BGG thread I found about it.

    Although all you really need to do is ask yourself this: did you, at any point, think the game was licensed by whomever holds the rights to the video game (I think WB)?

    I know I did.

    The first time I saw "Terror in Meeple City" on a box, that thought quickly changed to "Huh. Guess not."

    Vyolynce on
    nedhf8b6a4rj.jpgsig.gif
    AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697 @vyolynce@mastodon.social
  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    There are a shitload of reports of missing cards in that Alien game. Like 10-75% of the cards just not being there.

    Rather than sending out new decks they are asking the customers to tell them exactly what is missing. In a game with 600 cards. That is pretty shitty customer service.

    Homogeneous distribution of your varieties of amuse-gueule
  • Mikey CTSMikey CTS Registered User regular
    Well, it is Upper Deck.

    // PSN: wyrd_warrior // MHW Name: Josei //
  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    Yeah, it seems like everything they've put out has been the same. There's one to avoid in the future.

    Homogeneous distribution of your varieties of amuse-gueule
  • iguanacusiguanacus Desert PlanetRegistered User regular
    On the flip side, I've bought every release from their Marvel line and had 1 missing card out of 1700, and that they mailed out no problem.

  • Mikey CTSMikey CTS Registered User regular
    iguanacus wrote: »
    On the flip side, I've bought every release from their Marvel line and had 1 missing card out of 1700, and that they mailed out no problem.

    Yeah I bought every Marvel expansion, except Villians, and had no cards missing. But I did hear tales.

    // PSN: wyrd_warrior // MHW Name: Josei //
  • Ah_PookAh_Pook Registered User regular
    i think replacing just the missing cards makes more sense than just mailing out full decks of hundreds of replacement cards to everyone who is missing even a single card. as long as they replace whatever is missing whats the issue?

    speaking of games with spotty track records for component quality, IDW announced another Machi Koro expansion for release in June. ive got the Harbour expansion preordered, but after the mess of the original game's launch and now seeing people reporting mismatched card sizes and lots of damaged cards in Harbour i'm going to have wait and see how my Harbour experience goes before thinking about buying in for more. still though, theoretically i am excited for more Machi Koro.

  • Mikey CTSMikey CTS Registered User regular
    My cards came out fine in the Harbour Expansion.

    // PSN: wyrd_warrior // MHW Name: Josei //
  • JonBobJonBob Registered User regular
    Ah_Pook wrote: »
    ive got the Harbour expansion preordered, but after the mess of the original game's launch and now seeing people reporting mismatched card sizes and lots of damaged cards in Harbour i'm going to have wait and see how my Harbour experience goes before thinking about buying in for more.
    It's worse that just some reports of mismatched cards. Some were speculating that maybe the expansion matches one printing but not another, which would be unfortunate but understandable. But it seems that nobody so far has an expansion whose cards match the base game. I can imagine plenty of games where this would matter more than Machi Koro, but you do have to shuffle once at the beginning of the game. I may have to sleeve this to make that practical, and I loathe sleeved cards.

    jswidget.php?username=JonBob&numitems=10&header=1&text=none&images=small&show=recentplays&imagesonly=1&imagepos=right&inline=1&domains%5B%5D=boardgame&imagewidget=1
  • Ah_PookAh_Pook Registered User regular
    Mikey CTS wrote: »
    My cards came out fine in the Harbour Expansion.

    are they the same size as the cards in the base game?

  • iguanacusiguanacus Desert PlanetRegistered User regular
    Ah_Pook wrote: »
    i think replacing just the missing cards makes more sense than just mailing out full decks of hundreds of replacement cards to everyone who is missing even a single card. as long as they replace whatever is missing whats the issue?

    speaking of games with spotty track records for component quality, IDW announced another Machi Koro expansion for release in June. ive got the Harbour expansion preordered, but after the mess of the original game's launch and now seeing people reporting mismatched card sizes and lots of damaged cards in Harbour i'm going to have wait and see how my Harbour experience goes before thinking about buying in for more. still though, theoretically i am excited for more Machi Koro.

    Damn, this is real frustrating to hear. I put off buying Machi Koro after the the first reports of fucked up cards, even bookmarked that thread on BGG.

  • DarkPrimusDarkPrimus Registered User regular
    DarkPrimus wrote: »
    Board Game thread, I have the very nice 15th Anniversary edition of Settlers of Catan.

    Is the Cities and Knights, Seafarers of Catan or Traders & Barbarians expansions compatible with this in any way?

  • Mikey CTSMikey CTS Registered User regular
    Ah_Pook wrote: »
    Mikey CTS wrote: »
    My cards came out fine in the Harbour Expansion.

    are they the same size as the cards in the base game?

    I'll check again when I get home but when I took them out of them celathane and put them in with the core set I didn't notice any difference. I didn't really handle then much though so I will beck back to you.

    // PSN: wyrd_warrior // MHW Name: Josei //
  • ArcSynArcSyn Registered User regular
    DarkPrimus wrote: »
    DarkPrimus wrote: »
    Board Game thread, I have the very nice 15th Anniversary edition of Settlers of Catan.

    Is the Cities and Knights, Seafarers of Catan or Traders & Barbarians expansions compatible with this in any way?

    I found this on BGG:
    2. Compatibility Issues with other editions of Settlers of Catan

    - The edge of these hexes are about 1-2 millimeters shorter than the edges of the hexes for 4th edition. I don't own a 3rd edition, but if my Yucatan board is any indication, 4th edition and 3rd edition hexes are the same size.

    This probably won't matter at all, because you probably won't mix cardboard and wooden hexes, and you probably won't use the jigsaw pieces of the frame from 4th edition.

    - As mentioned above, the cards are smaller. You can not mix and match decks from this edition and 3rd/4th edition. If you like to sleeve your cards, you'll have to buy a bunch of sleeves for smaller cards like those in St. Petersburg or Battlestar Galactica.

    3. Compatibility Issues with Seafarers

    You probably won't have enough hexes for Seafarers, except for some of the simpler scenarios like Heading for New Shores. There are just enough hexes for a 6-player island with one additional outer border of ocean/harbor hexes. The reverse side of the hexes are unpainted, not blue like the hexes from 4th edition.

    However, you can buy the Viking-style ships from Mayfair's website (http://mayfairgames.com/goody.php?id=291), and then play maps such as The Four Islands or various custom maps.

    4. Compatibility Issues with Cities and Knights

    Cities & Knights will be a pain, but is still possible with effort on your part. However, you definitely can not play this with just the 15th Anniversary edition.

    You'll need to buy or otherwise acquire:
    - the C&K calendars (I might cannibalize mine from my existing set)
    - the knights and city walls (you can use the 3rd/4th edition-style pieces, or you can purchase the Viking-style pieces from Mayfair's website at http://mayfairgames.com/goody.php?id=292)
    - a red d6 and an event die
    - the commodities and the progress cards; keep in mind that if you buy these cards, you'll probably want to get a set of the normal resource cards as well, so that they'll be the same size...

    Also, since the pieces are the Viking-style pieces, the metropolis arches from a standard edition of C&K will not fit over the cities. There are three cardboard chits with C&K to represent the three metropolises, so I guess you could use those.

    5. Compatibility Issues with Traders and Barbarians

    Short version: You'll have to mix cardboard and wooden components, since the extra hexes and various cardboard chits from T&B don't have analogous wooden versions. Then again, if you play T&B, you must really like Catan, and so you probably won't mind.

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  • azith28azith28 Registered User regular
    I've got in the mail coming to me right now:
    Kingsport festival
    and
    Dead of winter

    I recently picked up Caverna and a friend is getting Xcom.

    This should be a good year for gaming night. lately we have been sticking to pretty simple stuff and my investment into cardboard and meeples has been showing less of a return then I'd like.

    Stercus, Stercus, Stercus, Morituri Sum
  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    So I have made TWO foamcore inserts, one last night and another this afternoon (T/Th are my short days) and I'm working on another right now (my glue is setting as I write this).

    The first one, Suburbia, was TERRIBLE. I made four walls for it, I couldn't figure out which were level, some of them were off a slight amount. I ended up scrapping those walls and redoing it, which ended up great...until the damn walls were too high. I ended up hacking at it a bit Also, making smaller removable boxes inside your box? Probably something you should save until your SECOND build. Anyways, it's functional but kind of ugly, you can see where the foam has bunched up inside the paper since I wasn't used to how quickly I'd have to change my blade and how slowly you should be cutting to avoid it. I think it took me like three and a half hours. At some point in the future, I'll probably rebuild it, maybe after the newest expansion.
    NlPnKov.jpg

    So I didn't want to do a big build for a second attempt. In retrospect, I shouldn't have done Suburbia to start. I highly recommend you starting with like, The Resistance, or some other small box game with an insert that doesn't exist/work sleeved. So I did Friday. Friday's insert is pretty good, but I saw plans for one online I liked and I felt I could build it with the scraps from Suburbia (I didn't have a large enough part to build a base for The Resistance). That one has better edges but the corners don't QUITE line up right and they're still a little ugly, but I learned a lot of good lessons about measuring shit and how to cut cleaner, straighter, and with better replication (i.e., making all walls that are supposed to be the same height the actual same height.)
    Uh, ignore my nerd book.
    iUrRwhg.jpg?1

    But now, I'm working on one for Eminent Domain. It's not perfect, but...
    pfAqrah.jpg

    That's a pretty decent hand crafted box.

    So for anyone who wants to branch out, foamcoring IS doable even if you're fucking terrible at crafts.

  • EchoEcho ski-bap ba-dapModerator mod
    Missing stuff in Alien? I went through stuff yesterday when sorting it into the various decks, and I didn't feel anything obvious was missing.

    I did however have a fairly big stack of cards with the Legendary logo on both sides, one blue one black. What's up with those?

  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    ... I don't see any eagles, ChaosHat. What's up with that?

    kshu0oba7xnr.png

  • mysticjuicermysticjuicer [he/him] I'm a muscle wizard and I cast P U N C HRegistered User regular
    Echo wrote: »
    Missing stuff in Alien? I went through stuff yesterday when sorting it into the various decks, and I didn't feel anything obvious was missing.

    I did however have a fairly big stack of cards with the Legendary logo on both sides, one blue one black. What's up with those?

    Noticing them has activated the secret Aliens scenario. Good luck!

    narwhal wrote:
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    My YouTube Channel! Featuring silly little Guilty Gear Strive videos and other stuff!
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Echo wrote: »
    Missing stuff in Alien? I went through stuff yesterday when sorting it into the various decks, and I didn't feel anything obvious was missing.

    I did however have a fairly big stack of cards with the Legendary logo on both sides, one blue one black. What's up with those?

    Those are the divider cards they were too cheap to actually print titles on.

  • EchoEcho ski-bap ba-dapModerator mod
    edited January 2015
    Magic Pink wrote: »
    Echo wrote: »
    Missing stuff in Alien? I went through stuff yesterday when sorting it into the various decks, and I didn't feel anything obvious was missing.

    I did however have a fairly big stack of cards with the Legendary logo on both sides, one blue one black. What's up with those?

    Those are the divider cards they were too cheap to actually print titles on.

    No, these are the same size as the rest of the cards. Got the dividers put to use already.

    Echo on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Oh, those. Yes, those are the secret scenario cards. You is proper doomed.
    Actually they're just useless. They just threw them in the game for no reason except to possibly drive up the price.

  • iguanacusiguanacus Desert PlanetRegistered User regular
    @ChaosHat‌ and anybody else who's interested in making foamcore inserts. I'd check out this guys store. He doesn't give you plans or tell you how he makes them obviously, he's selling them after all. But it should be more then enough to give you something to start with or tweak your own ideas.

  • EchoEcho ski-bap ba-dapModerator mod
    Thinking of getting a bunch of these for my FFG LCGs.

    http://www.thebrokentoken.com/sleeved-card-game-organizer/

  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User regular
    Echo wrote: »
    Thinking of getting a bunch of these for my FFG LCGs.

    http://www.thebrokentoken.com/sleeved-card-game-organizer/
    I have the sleeveless one for the Lord of the Rings LCG. They are a bit fiddly to put together (the wood makes a slightly "creaky" noise when you assemble it, which was a bit concerning because you think "Oh God, I just broke it!" when it's just the tight fit of the wood), but it ships quickly and I'm VERY pleased with it. I'm told that you can use a file to file down the tabs a little to make it assemble easier, and use glue to maintain a good fit, but I was able to put it together without glue or a file. My only "problem" is that the Core Set box does not fit all of my cards. So I "have" to buy another Core Set and another one of those organizers to fit the rest of them.

    I don't have a problem. Nope. No problems here.

    (Help me)

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  • AstaerethAstaereth In the belly of the beastRegistered User regular
    Better deckbuilders:

    Ascension and Star Realms solve some of Dominion's biggest problems by turning the static (per game) set of cards available for purchase into a row of replenishing, randomized options; not only does this make the game go faster (half as many options to ponder, and you have to play more reactively), but it adds just a little bit of player interaction (because you can screw people over by picking the card they wanted). Both have something unique to offer--Ascension has a lot of depth, while Star Realms is a more directly combative bit of fun (and innovates by adding permanent cards, faction bonuses, and the intrinsic ability to trash many cards for a one-time effect).

    Thunderstone and Arctic Scavengers tackle the lack of theme in Dominion while adding additional currencies. Thunderstone is a dungeon crawler whose cards provide attack, purchasing power, and light, which lets you delve deeper and face stronger foes. It also has a unique (for deckbuilders) hero upgrading system that is super satisfying. Arctic Scavengers embraces a snowy, post-apocalyptic grimness that has you scrounging for food, clutching at anybody remotely competent at a handfull of skills, and scrapping with your opponents over even the chance of finding medicine. It does a good job of making sure every turn is worthwhile and varied.

    Finding Dominion too slow? Definitely check out Trains, where the board adds another dimension of gameplay but every turn still takes mere seconds. It's basically the fastest game I've ever played, which made it a delight, even though the theme is utterly boring.

    I've played a lot of deckbuilders, but I admit that few of them so far have really grasped the possibilities of the form. There are a handful of others worth checking out: Eminent Domain is another neat space-themed one with lots of player interaction, Mage Knight uses a deckbuilder drawing mechanic to power an epic fantasy game, and the whimsical fairy tale game Fantastiqa is simple and rewarding enough to be a Euro. But many of them either have themes or gameplay or both that simply fall flat, like Nightfall, Miskatonic School For Girls, Tanto Cuore, and (sad to say) the Penny Arcade deckbuilder. Nor does it seem like there are any good dicebuilders, with Quarriors, the most popular of that subgenre, being both slow and shallow.

    I keep trying them, though, because the mechanic can be a powerful thematic tool, and because there's nothing quite like the blend of luck and strategy you're faced with every turn. Right now I'm trying to decide if it's worth rolling the dice on Legendary Encounters...

    ACsTqqK.jpg
  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    Aw yeah. Dead of Winter will be here Tuesday. After that and the Orleans and Tiny Epic Galaxies Kickstarter, I promised the girlfriend I shan't get anything else until my birthday, unless I trade something away like a math trade. Truthfully, I feel like my collection is in a pretty good spot right now anyways.

  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    ChaosHat wrote: »
    Aw yeah. Dead of Winter will be here Tuesday. After that and the Orleans and Tiny Epic Galaxies Kickstarter, I promised the girlfriend I shan't get anything else until my birthday, unless I trade something away like a math trade. Truthfully, I feel like my collection is in a pretty good spot right now anyways.

    Hahahahaha.

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • VisskarVisskar Registered User regular
    Echo wrote: »
    Magic Pink wrote: »
    Echo wrote: »
    Missing stuff in Alien? I went through stuff yesterday when sorting it into the various decks, and I didn't feel anything obvious was missing.

    I did however have a fairly big stack of cards with the Legendary logo on both sides, one blue one black. What's up with those?

    Those are the divider cards they were too cheap to actually print titles on.

    No, these are the same size as the rest of the cards. Got the dividers put to use already.

    They've said those are just fillers from the card sheets, it was cheaper to make the size sheet they needed with extra cards than making smaller sheets. I use mine as dividers in Aliens, as I took the actual dividers to use with my Legendary cards.

    And I also did not have the missing cards, my box had everything it was supposed to.

    steam_sig.png
  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    InkSplat wrote: »
    ChaosHat wrote: »
    Aw yeah. Dead of Winter will be here Tuesday. After that and the Orleans and Tiny Epic Galaxies Kickstarter, I promised the girlfriend I shan't get anything else until my birthday, unless I trade something away like a math trade. Truthfully, I feel like my collection is in a pretty good spot right now anyways.

    Hahahahaha.

    I told her I was fully prepared to eat those words. However, nothing out NOW interests me that much, and Gencon releases should hit wider availability around my birthday so fingers crossed man.

    Honestly, I'm realizing that I don't have enough time to play all of them anyways, but the collection has a lot of variety and versatility. I can't imagine owning a collection like Rahdo or Vasel.

  • Ah_PookAh_Pook Registered User regular
    ChaosHat wrote: »
    Honestly, I'm realizing that I don't have enough time to play all of them anyways, but the collection has a lot of variety and versatility. I can't imagine owning a collection like Rahdo or Vasel.

    Yea this is where I'm at as well. There are always cool looking new games, but I look at my shelves and see games that I love that I haven't played in months and it just seems pointless to keep piling new stuff on and playing everything once and then throwing it in the pile of stuff I don't have time to play.

  • jergarmarjergarmar hollow man crew goes pew pew pewRegistered User regular
    edited January 2015
    ChaosHat wrote: »
    InkSplat wrote: »
    ChaosHat wrote: »
    Aw yeah. Dead of Winter and will be here Tuesday. After that and the Orleans and Tiny Epic Galaxies Kickstarter, I promised the girlfriend I shan't get anything else until my birthday, unless I trade something away like a math trade. Truthfully, I feel like my collection is in a pretty good spot right now anyways.

    Hahahahaha.

    I told her I was fully prepared to eat those words. However, nothing out NOW interests me that much, and Gencon releases should hit wider availability around my birthday so fingers crossed man.

    Honestly, I'm realizing that I don't have enough time to play all of them anyways, but the collection has a lot of variety and versatility. I can't imagine owning a collection like Rahdo or Vasel.

    It might be surprising to know that Tom Vasel "only" has about 300 games, I believe. Considering how many games he reviews, and that it's his full-time job, it is comparatively small. For myself, it's hard for me to imagine going over 100 games. I'm pretty maxed out at about 85, with only 40-50 "big box" games, and half a dozen of those big box games are stacked on my "to sell/trade" shelf. But I feel like I have a great variety, and variety is one of my main concerns, as you might guess from how I organized the OP.

    I was about to say that I don't really have too many preferences in games besides "fun and interesting", but I do love me a good card game. Red7, Yomi, Libertalia, Summoner Wars, the Commands & Colors system, and Race for the Galaxy are all games I love.

    jergarmar on
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  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited January 2015
    See, the one thing about board games for me is that you won't just be able to pick them up later. If in 7 years I wanted to play almost any of the games I currently own, but I didn't own them anymore, with my son once he's old enough? There'd be very little chance of that in a lot of cases. And that would be sad.

    I mean, I do try to limit my collection a bit, and look for things with different experiences, but even that has me buying quite a few games recently. Like, I own nothing like Orleans. I owned nothing like Fief or Argent. Nothing like Spirits of the Rice Paddy or Lap Dance or Viceroy. Even with quite a few games in my collection, I keep finding games to fill new niches.

    InkSplat on
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