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You've been down too long in the Sunless Sea

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Posts

  • DracomicronDracomicron Registered User regular
    RE: Gods.

    You can use Hunter's Keep to make sure that you've got all three gods' attention.
    Oldest sister gives Salt, middle sister gives Stone, and little sister gives Storm.
    I recommend not actually using your "Something awaits you" or "Recent news" there unless you've lost a particular god's attention.

    Well, that works for awhile.
    Eventually Storm will burn the place down and kill the sisters; you can save one if you make some challenges.

    You can also do some god-related stuff at Whither, north of Venderbight... but that is less efficient.

  • Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
    edited February 2015
    it's not storm that burns the house; it's the sisters themselves

    Indie Winter on
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  • DracomicronDracomicron Registered User regular
    it's not storm that burns the house; it's the sisters themselves

    Hunter's Keep:
    You can ask Phoebe about it later if you save her, she said that Storm did it. Storm might've made them start the fire, but the order came down from the zee god.

  • ShenShen Registered User regular
    I wonder if having the god's attention is tied to success in your party member quests. Was operating without them last time and lost Maybe's Daughter and the Magician.

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  • DracomicronDracomicron Registered User regular
    Shen wrote: »
    I wonder if having the god's attention is tied to success in your party member quests. Was operating without them last time and lost Maybe's Daughter and the Magician.
    There are some that you need favor for.
    The Brisk Campaigner's final, desperate option involves turning to the gods for help, and I think you need Stone's attention for that.

    Other than that, I have no clue how the gods' attention interacts. I just try to make sure that I have everybody's attention at all times, just because I'm a narcissist.

  • ShenShen Registered User regular
    I'm not too fond of Storm's attention, because I've taken to roaming the seas with >25 terror at all times (I do so like lilac...) and it's annoying to lose two crew when you operate 3 above 50% at all times :P

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
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  • Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
    edited February 2015
    it's not storm that burns the house; it's the sisters themselves

    Hunter's Keep:
    You can ask Phoebe about it later if you save her, she said that Storm did it. Storm might've made them start the fire, but the order came down from the zee god.
    IIRC she just says Storm spoke to her, not that he made them do it. it was that the sisters were going crazy out of "having no stories of their own" and they wanted an ending

    Indie Winter on
    wY6K6Jb.gif
  • DracomicronDracomicron Registered User regular
    it's not storm that burns the house; it's the sisters themselves

    Hunter's Keep:
    You can ask Phoebe about it later if you save her, she said that Storm did it. Storm might've made them start the fire, but the order came down from the zee god.
    IIRC she just says Storm spoke to her, not that he made them do it. it was that the sisters were going crazy out of "having no stories of their own" and they wanted an ending

    I'd say it's a matter of interpretation. I mean, yeah the sisters're nuts, but... the gods of the zee are dicks enough to ultimately cause something like that.

    Fucking Salt murdered my wife and kid because I
    killed a bat.

  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    it's not storm that burns the house; it's the sisters themselves

    Hunter's Keep:
    You can ask Phoebe about it later if you save her, she said that Storm did it. Storm might've made them start the fire, but the order came down from the zee god.
    IIRC she just says Storm spoke to her, not that he made them do it. it was that the sisters were going crazy out of "having no stories of their own" and they wanted an ending

    I'd say it's a matter of interpretation. I mean, yeah the sisters're nuts, but... the gods of the zee are dicks enough to ultimately cause something like that.

    Fucking Salt murdered my wife and kid because I
    killed a bat.

    seems equivalent

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  • Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
    it's not storm that burns the house; it's the sisters themselves

    Hunter's Keep:
    You can ask Phoebe about it later if you save her, she said that Storm did it. Storm might've made them start the fire, but the order came down from the zee god.
    IIRC she just says Storm spoke to her, not that he made them do it. it was that the sisters were going crazy out of "having no stories of their own" and they wanted an ending

    I'd say it's a matter of interpretation. I mean, yeah the sisters're nuts, but... the gods of the zee are dicks enough to ultimately cause something like that.

    Fucking Salt murdered my wife and kid because I
    killed a bat.

    it makes more sense if you consider
    some of the FL content you see when you go to Hunter's Keep, and what the Scarred Sister tells you if you bring her to the surface. They worshipped the Gods of the Zee for their own reasons, but by doing so they've entered into some "things man was not meant to know" territory which changed their perspective about themselves and their role. The Zee gods are callous and inscrutable, yes, but the sisters did nothing to displease them

    wY6K6Jb.gif
  • DracomicronDracomicron Registered User regular
    it's not storm that burns the house; it's the sisters themselves

    Hunter's Keep:
    You can ask Phoebe about it later if you save her, she said that Storm did it. Storm might've made them start the fire, but the order came down from the zee god.
    IIRC she just says Storm spoke to her, not that he made them do it. it was that the sisters were going crazy out of "having no stories of their own" and they wanted an ending

    I'd say it's a matter of interpretation. I mean, yeah the sisters're nuts, but... the gods of the zee are dicks enough to ultimately cause something like that.

    Fucking Salt murdered my wife and kid because I
    killed a bat.

    it makes more sense if you consider
    some of the FL content you see when you go to Hunter's Keep, and what the Scarred Sister tells you if you bring her to the surface. They worshipped the Gods of the Zee for their own reasons, but by doing so they've entered into some "things man was not meant to know" territory which changed their perspective about themselves and their role. The Zee gods are callous and inscrutable, yes, but the sisters did nothing to displease them
    Ah. I didn't do that.

    I actually haven't been to the surface (zurface?) at all yet. Kinda holding off on that while my last captain searched for Pop's bones (I'd like to tell you about my new band, "Pop's Bones"...). That's all scheduled for my current run; I'd like to try out the new Ambition involving Aestival and I'm guessing you need to interact with surface stuff to do it.
    I dumped the Scarred Sister off with the battle nuns, hoping she would level up and return to me with some more Iron.

  • CelloCello Registered User regular
    Uuuuuugh, I was having a ton of fun but due to a dockside mugging (killing off a bunch of my sailors so I can't go full-speed), and a lack of saleable items, I have very little fuel and supplies and can barely leave London. It's my first Captain so I assume there's nothing doing to make this situation better for her (other than letting her die at zee, I suppose), but it is rather frustrating. The only thing I can sell off is like, the cannon on my ship. It's a bit frustrating...

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  • Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
    you can always just start over if your stats aren't high enough to give a legacy captain a bonus

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  • DracomicronDracomicron Registered User regular
    Cello wrote: »
    Uuuuuugh, I was having a ton of fun but due to a dockside mugging (killing off a bunch of my sailors so I can't go full-speed), and a lack of saleable items, I have very little fuel and supplies and can barely leave London. It's my first Captain so I assume there's nothing doing to make this situation better for her (other than letting her die at zee, I suppose), but it is rather frustrating. The only thing I can sell off is like, the cannon on my ship. It's a bit frustrating...

    There's a reason that the intro screen for the game says that your first captain will probably die. There's a learning curve.

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  • CelloCello Registered User regular
    Yeah, I know. I just have an unfortunate tendency to get attached to my Captain, it seems. This feels like leaving the Hinterlands all over again.

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    DracomicronDoobh
  • DracomicronDracomicron Registered User regular
    I, too, know the pain of leaving the Hinterlands.

    I, too, get attached to my captains.

    That is why your captain's story doesn't have to end, not really. This is a game where you can literally make it your life's ambition to find out what happened to your dad.

    On a different subject, I found out that the Rival Legacy allows you to start with any gun that your previous captain ever had, even if it was lost. Like, the Forlorn Colonel ended up giving Memento Mori to the sea king guy for a quest, and it was still listed with the guns my next captain could inherit. So now his daughter, the Dewy Heartbreaker, is rolling around the zee with one of the most powerful conventional weapons ever made.

  • DarkPrimusDarkPrimus Registered User regular
    You're giving your captains descriptions instead of names? That's a neat idea.
    That is why your captain's story doesn't have to end, not really. This is a game where you can literally make it your life's ambition to find out what happened to your dad.

    I have to wonder if that ambition always ends the same way, or if there are multiple tales of where and how your father's bones came to be where they are.

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  • DracomicronDracomicron Registered User regular
    DarkPrimus wrote: »
    You're giving your captains descriptions instead of names? That's a neat idea.

    Well, I started by giving them names, but then I saw how the game named its characters. The Brisk Campaigner, the Wistful Deviless, etc. The game is all about descriptions and words; a lot of the locations are more language than place name ("Irem" or "I Remember" is all about tenses, for example), and the currency of the game is stories; we often remember descriptions in stories more than specific names (which is probably why superheroes have such simple, descriptive names like "The Flash" and "Iron Man").
    That is why your captain's story doesn't have to end, not really. This is a game where you can literally make it your life's ambition to find out what happened to your dad.

    I have to wonder if that ambition always ends the same way, or if there are multiple tales of where and how your father's bones came to be where they are.
    I'm thinking probably not, but I'm not inclined to do that storyline more than once anyway (it is a pain in the ass). There are a number of ambitions now, and I'd guess that the developers will add more fairly regularly for awhile.

  • EtiowsaEtiowsa Registered User regular
    Man, I'm so bad at this game. I have no idea how to make consistent money. I just kinda find stuff sometimes. I've managed to scrounge enough to get a will, but I don't think I'll live long enough to upgrade my ship. Still an amazing game though.

  • DracomicronDracomicron Registered User regular
    Etiowsa wrote: »
    Man, I'm so bad at this game. I have no idea how to make consistent money. I just kinda find stuff sometimes. I've managed to scrounge enough to get a will, but I don't think I'll live long enough to upgrade my ship. Still an amazing game though.

    I died like six times before I had any idea of what the fuck I was doing. Keep at it.

    HINT: most of the big moneymakers are, shall we say, highly illegal, obtained from lawless islands or enemies of London. I suggest finding the Salt Lions and making sure you have 20 cargo spaces free... running Sphinxstone is some good early game cash.

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  • FyndirFyndir Registered User regular
    I finally have this game, and my first attempt was just a mess.

    I could not for the life of me find places I had specific quests for, and never managed to get anything valuable really, so I was just scraping by trying to get enough fuel or supplies for port reports to keep searching a little bit more each time.

    Then I was out of supplies, low on fuel, and my hull was badly damaged so I couldn't repair. Desperately heading back to Fallen London with some potentially valuable shiny item...pirates spotted me and managed to get a shot off before I got out of range. Oh well.

    Next Captain is set up as a correspondent of that one, so hopefully having charts will help? I don't really know.

  • LibrarianLibrarian The face of liberal fascism Registered User regular
    Inheriting the charts means you don't earn any fragments for discovery. I discovered that with my 2nd captain.

  • Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    edited February 2015
    On the other hand, inheriting the charts means less wandering in early game. Especially if you don't have any real stats or gear to pass on

    Caulk Bite 6 on
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  • DracomicronDracomicron Registered User regular
    Wandering is half the fun! Besides, most islands are in around the same area every game. Sort of.

  • ShenShen Registered User regular
    Is there a faster way to complete Zong of the Zee than just farming hunting fragments and trading them at Godfall? Because dang, it's kind of super boring.

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  • JebusUDJebusUD Adventure! Candy IslandRegistered User regular
    Basically I wouldn't pick up any quests that require you carry something until you've mapped quite a bit. Except the take the tomb colonist to venderbrite one. Because that is always in the same place.

    Is the southern coast always the same or does that change as well?

    I write you a story
    But it loses its thread
  • DracomicronDracomicron Registered User regular
    Shen wrote: »
    Is there a faster way to complete Zong of the Zee than just farming hunting fragments and trading them at Godfall? Because dang, it's kind of super boring.
    Probably not. Hunting Trophies are super efficient for scaring up stories. You can convert stories at a 2:1 ratio into different stories up in Irem, so if you end up with a million Tales of Terror, you can trade some of them in for Zee Stories.

  • HobnailHobnail Registered User regular
    Holy shit so I take a commission to grab a box of souls from some place for a thousand bucks, there are complications along the way so I have to turn back to London, when I get there they want the money for picking up the souls back with interest. I don't got it, fucking dead, brand new corvette with a fancy new gun on it toasted forever

  • ProlegomenaProlegomena Frictionless Spinning The VoidRegistered User regular
    I feel the bruiser is more trouble than he is worth. having said that, I got out of that one with only a few dead crew

  • DracomicronDracomicron Registered User regular
    I feel the bruiser is more trouble than he is worth. having said that, I got out of that one with only a few dead crew

    Yeah, my last game I ended the arrangement after the first soul delivery. Game before that he almost murdered me but I made my Iron check and fought him off.

    This game I'm gonna try to keep the crime train rolling.

  • AnzekayAnzekay Registered User regular
    My second game I think I did like 10 of the second type of job for him. It didn't go anywhere after that, so I ended our relationship amicably.

    My current game I haven't even done his first job yet, just got the box of souls sitting in my cargo waiting to be dropped at Mt Palmerston. He doesn't seem to mind, so far, and I just kept selling him sunlight for ages too.

  • DracomicronDracomicron Registered User regular
    Anzekay wrote: »
    My second game I think I did like 10 of the second type of job for him. It didn't go anywhere after that, so I ended our relationship amicably.

    My current game I haven't even done his first job yet, just got the box of souls sitting in my cargo waiting to be dropped at Mt Palmerston. He doesn't seem to mind, so far, and I just kept selling him sunlight for ages too.

    Does he buy red honey? I was selling that to the devils for a nice profit, but it started getting unreasonably expensive to get stuff past the port authority.

  • AnzekayAnzekay Registered User regular
    The Concealed Compartment has made it stupidly easy to get stuff past port authority. My veils aren't even that high yet, either.

    Dunno about red honey, I haven't actually tried selling any yet. I have done that storylet though.

  • FyndirFyndir Registered User regular
    Crawling back towards London with just a couple of fuel and supplies left, speed reduced to half, crew down to 4/10, hull at 18/75.

    No lights.

    No sounds.

    Just terror and the dark, every shadow a threat, every wave the crashing noise of some beast surfacing to devour us all.

    :cry:

    ProlegomenaCaulk Bite 6MetalbourneEdith Upwards
  • LibrarianLibrarian The face of liberal fascism Registered User regular
    Fyndir wrote: »
    Crawling back towards London with just a couple of fuel and supplies left, speed reduced to half, crew down to 4/10, hull at 18/75.

    No lights.

    No sounds.

    Just terror and the dark, every shadow a threat, every wave the crashing noise of some beast surfacing to devour us all.

    :cry:

    So you are living the dream!

    FyndirThe JudgeCaulk Bite 6DracomicronMetalbourneEdith Upwards
  • Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
    Anzekay wrote: »
    The Concealed Compartment has made it stupidly easy to get stuff past port authority. My veils aren't even that high yet, either.

    Dunno about red honey, I haven't actually tried selling any yet. I have done that storylet though.

    what have you tried smuggling so far? Red honey and sunlight are the biggest money makers

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  • LibrarianLibrarian The face of liberal fascism Registered User regular
    I just accidentally stumbled into the honey and sunshine trade, but before that running a big tour of all the ports and collecting reports while refuling at the Iron Republic and Mt. Palmerston seemed like the best way to make money. It is slow, but steady and will unlock some nice bonus loot every now and then when you follow up on storylines. Sphinxstone is nice, but even with the Salt Lions really close to London in my current game 20 slots of cargo feels like a waste.
    Just do the big tour, do the jobs for the bruiser and the admiral on the way, collect some clay men and a load of reports on the way, discover the rest of the map, while you are at it.

  • JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    Man, the Admiralty always wants me to go to Gaider's Mourn first thing and I can never find the damn place. What general direction should I be looking? Is it more prone to wander than, like, the funging station?

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  • EtiowsaEtiowsa Registered User regular
    If it's your first request it shouldn't be too far from London. It's probably somewhere in the 3rd of 4th band on the map, things don't seem to drift too much horizontally.

    Jacobkosh
  • LibrarianLibrarian The face of liberal fascism Registered User regular
    Gaider's Mourn has always been to the northeast for me, try sailing east from the Tomb Colonies.

    Caulk Bite 6Jacobkosh
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