I played glitchhikers last night. It was neat! Though I feel like maybe it could have been more fleshed out or more fully realized somehow. Still, a novel experience overall, which is always nice.
0
CorporateLogoThe toilet knowshow I feelRegistered Userregular
I played glitchhikers last night. It was neat! Though I feel like maybe it could have been more fleshed out or more fully realized somehow. Still, a novel experience overall, which is always nice.
I wanted to like glitchikers but I also felt like something was missing from it
I'm considering hooking up my One again just to play this, but I know I'd never ever have the same experience that those guys did while playing it. It looked insane.
Also the furry community seems to have latched on to it.
But doesn't the game present being put into a animal suit as being a bad thing?
Look, all I know is that the last time I went looking for TF2 sprays pictures of the Five Nights at Freddies characters drawn as actual anthropomorphized animals were everywhere.
Yeah, yeah an animal suit full of wires and frame metal and whatnot with no room for a human being in the first place. Look, I don't know I assume it's a metaphor or something.
I played glitchhikers last night. It was neat! Though I feel like maybe it could have been more fleshed out or more fully realized somehow. Still, a novel experience overall, which is always nice.
I played glitchhikers last night. It was neat! Though I feel like maybe it could have been more fleshed out or more fully realized somehow. Still, a novel experience overall, which is always nice.
I wanted to like glitchikers but I also felt like something was missing from it
Ultimately I feel that maybe it was just too derivative? Too much of an obvious love letter to the interests the creators had? I mean, name dropping David Lynch at the start, the very obvious Lovecraft type stuff, the welcome to Night Vale type stuff. Most of the talking points in the game were also things I felt like I had heard or read before elsewhere, most of the facts ones I already knew.
It was, perhaps, missing the spark of true originality.
I needed a gnome to post: Well hot damn I have to check that game out based on name alone.
it's a nice, guaranteed 20 minute experience, similar to glitchhikers
even though i knew exactly what it was doing there was still something about it that sparked a sense of awe-filled dread that i was really impressed by
I'm considering hooking up my One again just to play this, but I know I'd never ever have the same experience that those guys did while playing it. It looked insane.
It probably won't be as crazy as when the bombers played, but you can set the game to automatically set off hashbombs at regular intervals (5, 10 seconds etc). It's fun!
man i can't speak for the furry community as it is something i am really only tangentially a part of but the accusation that they're only into it because of forcing people to do things against their will strikes me as pretty fucked up
man i can't speak for the furry community as it is something i am really only tangentially a part of but the accusation that they're only into it because of forcing people to do things against their will strikes me as pretty fucked up
The accusation is literally the opposite of that. That they wouldn't like it because it is against someones will.
man i can't speak for the furry community as it is something i am really only tangentially a part of but the accusation that they're only into it because of forcing people to do things against their will strikes me as pretty fucked up
The accusation is literally the opposite of that. That they wouldn't like it because it is against someones will.
that's not really how i read it at all, but i also never learned how to read
Posts
that sure is a shit-crazy indie game!
it started out as a crowd-sourced twitter project, and has spiraled into some kind of multiplayer, twitch-driven, indie reference monstrosity
it's got infinitely customizable 2D characters, and you can even write your own victory theme!
also the Tested guys are default selectable characters, among a ton of others
(if i remember, 'IDARB' stands for 'I drew a red box' which was one of their early accomplishments when making the game?)
PSN: Robo_Wizard1
in case you don't have one of the fifty other platforms it's on
get bopped
#langzone
Looks enormously cute.
http://www.audioentropy.com/
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I wanted to like glitchikers but I also felt like something was missing from it
But doesn't the game present being put into a animal suit as being a bad thing?
This was amazing.
I'm considering hooking up my One again just to play this, but I know I'd never ever have the same experience that those guys did while playing it. It looked insane.
Look, all I know is that the last time I went looking for TF2 sprays pictures of the Five Nights at Freddies characters drawn as actual anthropomorphized animals were everywhere.
Or them still drawn as robots but "cute".
Being forced into an animal suit against your will.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
this is actually a pretty good read
I remember the beaver game greenlight video mentioned and had never put the pieces together before
don't turn safesearch off
i recommend THE RAPTURE IS HERE AND YOU WILL BE FORCIBLY REMOVED FROM YOUR HOME
Ultimately I feel that maybe it was just too derivative? Too much of an obvious love letter to the interests the creators had? I mean, name dropping David Lynch at the start, the very obvious Lovecraft type stuff, the welcome to Night Vale type stuff. Most of the talking points in the game were also things I felt like I had heard or read before elsewhere, most of the facts ones I already knew.
It was, perhaps, missing the spark of true originality.
I needed a gnome to post: Well hot damn I have to check that game out based on name alone.
even though i knew exactly what it was doing there was still something about it that sparked a sense of awe-filled dread that i was really impressed by
It probably won't be as crazy as when the bombers played, but you can set the game to automatically set off hashbombs at regular intervals (5, 10 seconds etc). It's fun!
(everything to do with it)
that's not really how i read it at all, but i also never learned how to read
preeeeeeetty neat
you spelunk it good
you landed on spikes and now you're dead
http://www.audioentropy.com/