Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits. Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you – all of it. How your city grows is your call too, but plan strategically
Same guys who do Cities:XXL right? I never tried any of the Cities games before, so don't have a real base for comparing them to the SimCity games. Are the Cities games generally well-received? Skylines looks pretty cool.
Nope, this is by the Cities in Motion folk. It really does look like SC2013 done right, assuming they actually pull everything off.
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That_GuyI don't wanna be that guyRegistered Userregular
New thread title. This game is in no way related to the CitiesXL series. It's made by the same guys who made CIties in Motion. From what I have seen so far, the amount of stuff is relatively limited, but you can do a lot more with it. It's got full mod support with Steam Workshop so hopefully we will see a lot of new architecture types.
Color me interested! I will be keeping a close eye on this and see what comes of it after launch. Everything they are showing is right up my alley, so it will be more a matter of how much variety and depth they can put into the simulation.
I get the impression these guys saw a real opening in the city simulator after SimCity's colossal failure, so here's hoping!
I loved playing Cities in Motion 1 & 2, watching people scurrying around and using my transport network. My only complaint was that the cities always felt too static, and I didn't feel connected to them as I do with something like Transport Tycoon where as the game progresses the city grows and I must adapt to the changes.
This looks like it will hit all the right notes for me and I will be able to abuse manage my ant farm.
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That_GuyI don't wanna be that guyRegistered Userregular
That first video sold me on the game. I preordered it on Steam.
This looks promising. I hope they build something to make the connection to the highway easier and prettier. Kinda awkward to merge one-way roads if it remains like it was in the video above.
This looks promising. I hope they build something to make the connection to the highway easier and prettier. Kinda awkward to merge one-way roads if it remains like it was in the video above.
I was reading the dev dairy on roads last night. Highways can be placed wherever you want. They separate each direction so you can freeform complex on and off ramps.
I really like how the game unfolds through play, opening up both new demands and the ways to meet those demands as you get the hang of playing. It's a nice model. Other city builders do something similar by just making things prohibitively expensive, but this actually locks things behind achievement walls, so as you master a certain level of play, things open up naturally.
That_GuyI don't wanna be that guyRegistered Userregular
Just 2 weeks until release. Can't wait to get my hands on it. I have seen enough to be convinced that we have a jem on our hands here. I am hoping the mod community really flourishes.
I'm pretty excited about this as well, though I'll still hold off for a bit to see how things shake out post-release. I've just been burned too many times to jump into something like this.
I didn't get SimCity 2013 because I didnt like the changes it was making before it even released, but..hype train is seriously edging me towards buying it.
but the hype train on the forums have got me to buy so many games I never play.. DILEMA.
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That_GuyI don't wanna be that guyRegistered Userregular
Watch the gameplay videos linked in the thread. I just watched the one @Nightslyr posted. The video replays the same stream at the end, but it's 45ish min long with the devs. It should answer your questions. The Devs have been super open and upfront with what the game is and what the game isn't. My take is that they are focusing on creating a wide open flexable sandbox and letting the modding community build out a lot of the building variety.
Fuck.dat is requesting permission to modify adult.life and responsibilities.dat. Permission granted, Entries for monetary responsibility overwritten by Cities: Skylines. initiate system restart.
Yeah, I'm waiting on the reviews. SimCity 2013 sounded awesome when the devs were talking about it and showing off the engine. It turned out to be a shit sandwich.
Posts
Steam: TheArcadeBear
I get the impression these guys saw a real opening in the city simulator after SimCity's colossal failure, so here's hoping!
Also the release date is March 10th.
This is the recording of a live Twich from earlier today (I think) with Quill18, so I'm sure he will have Let's Plays soon.
http://www.twitch.tv/paradoxinteractive/b/623748169?t=66m57s
Steam: Kemlo
cities in motion 1 and 2 are great, hopes up on this
This looks like it will hit all the right notes for me and I will be able to abuse manage my ant farm.
Those maps are HUUUUUUGE.
Edit: Those map biomes are pretty slick looking.
And devs have confirmed proper multicore support.
I was reading the dev dairy on roads last night. Highways can be placed wherever you want. They separate each direction so you can freeform complex on and off ramps.
I really like how the game unfolds through play, opening up both new demands and the ways to meet those demands as you get the hang of playing. It's a nice model. Other city builders do something similar by just making things prohibitively expensive, but this actually locks things behind achievement walls, so as you master a certain level of play, things open up naturally.
http://www.reddit.com/r/CitiesSkylines/comments/2w6u0k/im_already_working_on_my_first_building_for_the/#coodd87
Steam: Kemlo
http://www.nuuvem.com.br/produto/2650-cities-skylines
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
What alien language is that site written in, and doesn't steam take a dim view on buying keys from other regions?
that's like 27 dollars
edit
Is this game more like SimCity 4 or is it more like bad SimCity.
From everything I've seen it looks like SimCity without the derp so basically SimCity 4
From what I have seen it's what Simcity 2013 should have been. Check out the dev diaries for the details. Here are the highlights
but the hype train on the forums have got me to buy so many games I never play.. DILEMA.
Fuck.dat is requesting permission to modify adult.life and responsibilities.dat. Permission granted, Entries for monetary responsibility overwritten by Cities: Skylines. initiate system restart.
Steam: Kemlo
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
It's Portuguese, and no steam does not care where you buy the keys from, only where you gift them from.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126