admanbunionize your workplaceSeattle, WARegistered Userregular
Are you positive? None of the dungeon enemies can be blocked with four and two out of five will knock you out immediately. The rest will merely be 3-4 wounds.
Damn this started really fast and I lost it. Reserve up, in the chance a replacement is needed.
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jakobaggerLO THY DREAD EMPIRE CHAOS IS RESTOREDRegistered Userregular
Yeah I posted just before I went to bed and the first thing I thought of today was how you can't move past rampaging monsters.
Play Mana Draw. Use one green from the source to March into the forest. Use Crystallize on the other green mana in the source. Discard Threaten before drawing up.
Hopefully this works? Sorry about all this hold-up guys.
admanbunionize your workplaceSeattle, WARegistered Userregular
edited February 2015
Tovak moves into a forest and prepares for the future. It's an ugly world out there and he wants to prepare for it. Arythea, on the other hand...
Movement
Use Gold Mana on Ambush (4 Move)
Play March (2 Move)
Play Stamina (2 Move)
Move SE (3) , E (5) to assault the Mage Tower
Combat
Siege - No Siege Cards
Block - None
Assign Damage - Take 3 wounds into hand and 3 into discard pile
Attack - Use Rage for +2 attack, +2 attack from Ambush, +2 attack from Power of Pain by playing a wound sideways
Move:
Play Swiftness for Move 2, reveal the tile to the east.
Action:
Use a RED mana from the pool.
Play Improvisation and power it with the red die for 5 Influence. Discard March.
Turn Swiftness for Influence +1
Purchase Utem Crossbowmen
GNU Terry Pratchett
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
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admanbunionize your workplaceSeattle, WARegistered Userregular
admanbunionize your workplaceSeattle, WARegistered Userregular
edited February 2015
Norowas takes a risk... and is rewarded!
-Take the white die to use Powered Mana Draw; take the red die and set it to Blue and collect 2 blue Mana tokens.
-Declare an attack on the enemy to my Northeast
-No ranged attack
-A Minotaur is summoned!
-Spend a blue mana token to use Powered Determination for Block 5
-Use both Rages for a total of Attack 4.
-Discard nothing
-Return the die I changed to Blue to the pool without rerolling it as per Mana Draw.
-Discard the remaining blue mana token
The red die rerolls to gold.
He flips Day Sharpshooting (+2 ranged during day, +1 ranged at night) and Motivation (once a round, on any player's turn, flip this to draw two cards. If you have the least fame (not tied) also gain a white mana token.)
admanbunionize your workplaceSeattle, WARegistered Userregular
edited February 2015
Tovak levels! Skill flip reveals I Don't Give a Damn (once per turn: one card played sideways gives +2 instead of +1. If it's an advanced action, spell, or artifact, it gives +3) and Who Needs Magic? (once per turn: one card played sideways gives you +2 instead of +1. If you use no die from the source this turn, it gives +3).
Also, the board hasn't been updated yet but the common skill offer contains both night movement and Motivation.
AstaerethIn the belly of the beastRegistered Userregular
Last time I played, my Tovak got a huge amount of us out of Who Needs Magic?, partially because I was garnering mana crystals and tokens left and right.
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jakobaggerLO THY DREAD EMPIRE CHAOS IS RESTOREDRegistered Userregular
Last time I played, my Tovak got a huge amount of us out of Who Needs Magic?, partially because I was garnering mana crystals and tokens left and right.
Yeah I imagine that could be great. Tbh I had a hard time choosing since they were so similar. I was hoping for one of the block skills, tanking seems to be what Tovak is supposed to do.
admanbunionize your workplaceSeattle, WARegistered Userregular
edited February 2015
Okay... this sequence got pretty complicated, so you should all try to double check that your info makes sense.
Arythea picks up some friends... and then makes some enemies:
Move: None
Action: Interact with Mage Tower
- Power of Pain to play a Wound sideways for +2 Influence
- Use Gold Mana from the source on Improvisation, discard Promise for +5 Influence
- Recruit Illusionists
-Activate Illusionists to gain a White Crystal, use it to play Mind Read and gain a White Crystal
Mind Read attacks the other players! Tovak's hand is revealed. Goldyx and Norowas have to pick a white card to discard.
AstaerethIn the belly of the beastRegistered Userregular
Discard Noble Manners. As great a card as this is, I am out in the dangerous wilderness, where manners are unheard of, noble or otherwise. Polite talk means little in this northwest corner of the world; give me a good sword and a steady hand to wield it, and the gods will smile upon my quest.
Discard Promise. Clearly, the people of this realm have no use for honeyed words when mental blasts can come roaring out from the wild for no reason at all. Actions will speak louder.
Bursar on
GNU Terry Pratchett
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
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admanbunionize your workplaceSeattle, WARegistered Userregular
Goldyx hisses from the psychic sting, and moves decides to be one with nature for a moment.
Discard Promise in response to Mind Read.
Use the White mana from the source to power Mana Draw. Take the Blue die from the source and keep it blue, gaining two blue mana tokens.
Use the first blue token to play an upgraded Stamina for 4 move. Move East into the forest.
Use the second blue token to play an upgraded Crystallize, gaining a White mana crystal.
Not going to update the board because I'm lazy and Norowas is on the opposite side of the known world anyways.
AstaerethIn the belly of the beastRegistered Userregular
edited February 2015
Discard Noble Manners in response to Mind Read.
Use the Green die to play powered March (Move 4), plus Swiftness (Move 2).
Use that movement to move North to the Crystal Mine.
No discard.
Collect Red crystal from the Crystal Mine.
Draw up to 5, plus 1 extra for Planning.
Reroll the Green die.
Posts
-Move one hex Northwest (using normal Stamina for Move 2)
-Discard Swiftness
-Draw to 6 due to Planning
The Board
Arythea (ObiFett) - 5 hand, 8 deck.
Goldyx (Bursar) - 5 hand, 7 deck.
Norowas (Astaereth) - 6 hand, 8 deck.
Tovak (jakobagger) - 7 hand, 9 deck.
Unit Offer | Fame/Reputation Track
Actions
@jakobagger to play.
Play Concentration to get a red mana token, and Crystallize it.
And that's my turn.
Unfortunately, moving between two hexes adjacent to a rampaging monster will provoke that monster.
I like to think of myself as a kinder, gentler genie.
This is totes the reason I didn't move any further.
Play Mana Draw. Use one green from the source to March into the forest. Use Crystallize on the other green mana in the source. Discard Threaten before drawing up.
Hopefully this works? Sorry about all this hold-up guys.
Movement
Use Gold Mana on Ambush (4 Move)
Play March (2 Move)
Play Stamina (2 Move)
Move SE (3) , E (5) to assault the Mage Tower
Combat
Siege - No Siege Cards
Block - None
Assign Damage - Take 3 wounds into hand and 3 into discard pile
Attack - Use Rage for +2 attack, +2 attack from Ambush, +2 attack from Power of Pain by playing a wound sideways
Choose Mind Read as my Spell Reward
The mana die rerolls to Black.
The Board
Arythea (ObiFett) - 3/5 hand, 9 deck.
Goldyx (Bursar) - 5 hand, 7 deck.
Norowas (Astaereth) - 6 hand, 8 deck.
Tovak (jakobagger) - 3/5 hand, 9 deck.
Unit Offer | Fame/Reputation Track
Actions
@Bursar to move.
Play Swiftness for Move 2, reveal the tile to the east.
Action:
Use a RED mana from the pool.
Play Improvisation and power it with the red die for 5 Influence. Discard March.
Turn Swiftness for Influence +1
Purchase Utem Crossbowmen
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
Hit me up on BoardGameArena! User: Loaded D1
The red mana die rerolls to red.
The Board
Arythea (ObiFett) - 5 hand, 7 deck.
Goldyx (Bursar) - 1/5 hand, 7 deck.
Norowas (Astaereth) - 6 hand, 8 deck.
Tovak (jakobagger) - 5 hand, 7 deck.
Unit Offer | Fame/Reputation Track
Actions
@Astaereth to play
-Take the white die to use Powered Mana Draw; take the red die and set it to Blue and collect 2 blue Mana tokens.
-Declare an attack on the enemy to my Northeast
-No ranged attack
-A Minotaur is summoned!
-Spend a blue mana token to use Powered Determination for Block 5
-Use both Rages for a total of Attack 4.
-Discard nothing
-Return the die I changed to Blue to the pool without rerolling it as per Mana Draw.
-Discard the remaining blue mana token
The red die rerolls to gold.
He flips Day Sharpshooting (+2 ranged during day, +1 ranged at night) and Motivation (once a round, on any player's turn, flip this to draw two cards. If you have the least fame (not tied) also gain a white mana token.)
The Board
Arythea (ObiFett) - 5 hand, 7 deck.
Goldyx (Bursar) - 1/5 hand, 7 deck.
Norowas (Astaereth) - 2/6 hand, 9 deck.
Tovak (jakobagger) - 5 hand, 7 deck.
Unit Offer | Fame/Reputation Track
Actions
@Astaereth to pick his skill and an advanced action
@jakobagger to play
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
Hit me up on BoardGameArena! User: Loaded D1
It was a Minotaur. Updated his action with that info.
No block so I take 3 wounds.
Play rage with concentration for 4, and improvisation for 3 attack (discard Stamina).Total 7 attack.
Learn the spell Mana Bolt.
Also, the board hasn't been updated yet but the common skill offer contains both night movement and Motivation.
Pick a skill and advanced action.
Yeah I imagine that could be great. Tbh I had a hard time choosing since they were so similar. I was hoping for one of the block skills, tanking seems to be what Tovak is supposed to do.
Arythea picks up some friends... and then makes some enemies:
Move: None
Action: Interact with Mage Tower
- Power of Pain to play a Wound sideways for +2 Influence
- Use Gold Mana from the source on Improvisation, discard Promise for +5 Influence
- Recruit Illusionists
-Activate Illusionists to gain a White Crystal, use it to play Mind Read and gain a White Crystal
Mind Read attacks the other players! Tovak's hand is revealed. Goldyx and Norowas have to pick a white card to discard.
The gold mana rerolls to white.
The Board
Arythea (ObiFett) - 1/5 hand, 7 deck.
Goldyx (Bursar) - 5 hand, 3 deck.
Norowas (Astaereth) - 6 hand, 5 deck.
Tovak (jakobagger) - 5 hand, 7 deck.
Unit Offer | Fame/Reputation Track
Actions
@Astaereth and @Bursar to discard (your hands will arrive in a moment)
@Bursar to move
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
Hit me up on BoardGameArena! User: Loaded D1
Discard Promise in response to Mind Read.
Use the White mana from the source to power Mana Draw. Take the Blue die from the source and keep it blue, gaining two blue mana tokens.
Use the first blue token to play an upgraded Stamina for 4 move. Move East into the forest.
Use the second blue token to play an upgraded Crystallize, gaining a White mana crystal.
Not going to update the board because I'm lazy and Norowas is on the opposite side of the known world anyways.
@Astaereth to play!
Use the Green die to play powered March (Move 4), plus Swiftness (Move 2).
Use that movement to move North to the Crystal Mine.
No discard.
Collect Red crystal from the Crystal Mine.
Draw up to 5, plus 1 extra for Planning.
Reroll the Green die.