The moment I saw wall running in that Blops 3 trailer, it jumped up from "probably going to get it" to "fuck yes give it to me now". I love high mobility.
Yeah I (Winter Flea on steam) have got MNC and SMNC on my steam so if people ever want to play them throw me an @ and I'll download em for some old timey fun.
And ugh thanks to the youtube thread I am looking into arma 3 and groups. This game could devour me.
It's pretty dang good. I wish there was a day/night cycle though and maybe weather/seasons. Anyway I hope this was enough of a success to make a skylines 2 that's more of a big-budget game. I'm sure they got a huge list of stuff they wish they had the time/money to put in.
It's pretty dang good. I wish there was a day/night cycle though and maybe weather/seasons. Anyway I hope this was enough of a success to make a skylines 2 that's more of a big-budget game. I'm sure they got a huge list of stuff they wish they had the time/money to put in.
I'm petty darn sure it was
My friend is working on a roguelike game you can play if you want to. (It has free demo)
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Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
DiRT Rally captures the essence of what makes rally unique – that sense of trying to remain in control of your emotions, as you hurtle along at breakneck speed, aiming to squeeze everything out of your car whilst knowing that one crash could irreparably harm your stage time.
So, Drift0r (a prominent Youtube personality) made a video about what he saw of Blops 3 and said wallrunning isn't nearly as common as in Titanfall. You can only run on certain walls and they aren't all over the place. A little disappointing, but I'm still excited.
i wanted to make a thread but man thats so much work
here's what's changing
* New drag model (easier to build airplanes and bigger vessels)
* Heat actually matters now, you need to make heat shields and other things to prevent you from disintegrating on entry
* New lift model (again, easier planes)
* Time warp, much easier to get to important phases in the mission without accidentally overshooting
* New career mode stuff, supposedly to make it less frustrating to get started
* Ore mining... REFUEL IN SPACE YES, MOON BASES YES
* A lot of new parts in support of carrying heavy cargo into space, including probes, miners, vehicles, etc.
All in all the game is going to let you do a lot more without having to build insane fucked out serpentine booster systems just to get a fun craft into orbit.
Posts
I beat the "boss" of crypt of the necrodancer
surprise theres another boss
and I died
and now do the whole level over
ffffffff
Yes. Yes, he would.
Steam: MightyPotatoKing
*splat*
Steam: MightyPotatoKing
And ugh thanks to the youtube thread I am looking into arma 3 and groups. This game could devour me.
if you're in we have enough to play
http://www.audioentropy.com/
It's pretty dang good. I wish there was a day/night cycle though and maybe weather/seasons. Anyway I hope this was enough of a success to make a skylines 2 that's more of a big-budget game. I'm sure they got a huge list of stuff they wish they had the time/money to put in.
Granted, I haven't even got as far as the first boss of zone 4 yet
But I'm having so much fun that every time I die I'm just like "ah, dang", and then I get right back in there
I'm petty darn sure it was
boo
yeah there's no 31st month
Dirt Rally on Early Access, which is a phrase I recommend saying aloud
Surely an established franchise doesn't have an early access excuse
"we want more money and less risk"
"We want to see exactly how unfinished a game we can release without being called on it"
You know it's out this year but aren't certain when exactly so you hedge your bets to the maximum degree
It will be out before New Years eve (unless it's delayed to next year obvs)
http://www.audioentropy.com/
Godus figured that out I think
I still had so much fun with it
Steam: MightyPotatoKing
I'm in, too, though it'll probably be a little difficult to pull me into a game in the next week. 6-7pm US Pacific time would be ideal.
i wanted to make a thread but man thats so much work
here's what's changing
* New drag model (easier to build airplanes and bigger vessels)
* Heat actually matters now, you need to make heat shields and other things to prevent you from disintegrating on entry
* New lift model (again, easier planes)
* Time warp, much easier to get to important phases in the mission without accidentally overshooting
* New career mode stuff, supposedly to make it less frustrating to get started
* Ore mining... REFUEL IN SPACE YES, MOON BASES YES
* A lot of new parts in support of carrying heavy cargo into space, including probes, miners, vehicles, etc.
All in all the game is going to let you do a lot more without having to build insane fucked out serpentine booster systems just to get a fun craft into orbit.
Getting it back to Kerbin on the other hand...
jesus dick i suck at racing games
he always thought they were asexual science/exploration golems
I like that version more
Make liberal use of Franklin's ability. You should be able to use it on every corner, which makes it so you never have to slow down.
Steam: MightyPotatoKing
well they have names like Jeb and Bill and Bob
but yes it would have been more interesting for them to just be golems