1600 dust, shall I craft Antonidas, Mal'ganis or Grom? Warrior is 51, other two are 60.
You can run freeze Mage without Antonidas and patron warrior without grom. I'd craft malganis because demon hand lock and demon zoo are both pretty great.
Thoughtstole a Piloted Sky Golem and a Redemption. Paladin didn't kill it. Played Faceless Manipulator on his Baron Rivendare.
Guys, these are the moments I practice my evil laugh for.
I just want you to know that seeing the younger generation taking to the Priestly ways warms my heart.
I was going to make some joke about year-long generations, but that actually sounds about right for Hearthstone, and probably a lot of other games too.
All dragon decks should be puns based on popular songs, like
- Stop Dragon My Heart Around
- Dragon, Wayward Son
- Livin' on a Dragon
- Sympathy for the Dragon
- Ring of Fire
You left out "Running with the Dragons". Though I guess van halen was popular like 30 years ago... That song came out when my parents were in high school
Lucy in the Sky with Dragons.
Let It Roar
Hell's Dragons
I Slept With a Member of Fall Out Boy and All I Got was a Dragon.*
All I want for Christmas is my 2 Dragons.
*If I could get a dragon for having sex with a member of Fall Out Boy, I'd be doing Orgies like crazy...
0
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
You can't leave out those classic hits, Dragon Zone and Hungry Like The Dragon
You can't leave out those classic hits, Dragon Zone and Hungry Like The Dragon
Dragon Dragon is one of my favorite bands.
+2
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Priest friends: try out Hungry Dragon, even if you're not playing a Dragons deck. I just played it for a few games and it did serious work for me, much more than Injured Blademaster or Piloted Shredder were.
t1 zombie chow, t2 heal/smite/swp ,t3 cultist, t4 hungry dragon is pretty rough for a lot of decks to handle. Not running blademasters helps open up slots by not requiring circle of healing. I'm basically playing tempo priest and it's awesome.
t1 zombie chow, t2 heal/smite/swp ,t3 cultist, t4 hungry dragon is pretty rough for a lot of decks to handle. Not running blademasters helps open up slots by not requiring circle of healing. I'm basically playing tempo priest and it's awesome.
At least one Circle of Healing with Auchenai still feels somewhat necessary, but yeah, two Circles can be hard to get value out of.
I found a bug! After an Exposive Sheep killed a Deathlord, the resulting Mad Scientist was not only killed by the AoE blast of the Explosive Sheep, but the card remained in play. Any minions played exactly in the middle of the card were unable to be targeted.
Here's how it happened:
My Turn:
Played a Deathlord
Traded Dark Cultist into Piloted Shredder
Piloted Shredder summoned Explosive Sheep
Opponent's Turn:
Played Hunter's Mark on the Deathlord
Attacked Deathlord with Explosive Sheep
Deathlord Summoned Mad Scienist
Explosive Sheep's Deathrattle triggers killing the Mad Scienist
The Mad Scientist minion never spawns and the card is left on the field
I managed to win the game with a Lightbomb to clear his board once and a Velen's Choice + Holy Nova to clear it again. He had a Taunted 3/3 Hound that I couldn't kill because it was directly situated on the card. Naturally I had lethal if I could have targeted the damn dog (Drew Holy Nova the next turn). Almost lost me the game and probably looked like I was BMing him.
I had a game earlier where I simply could not drop a low mana card to save my life. At one point I had almost fifteen cards left in my deck and only one of them was above two mana. I got some good combinations off and won, but it was freaky to have such wonky draws. It actually kind of made me wonder if I have too much low cost in my deck.
Nah. Still, lately I have become far more aware of the tempo it plays to. Also, despite going down to one mind control I still consistently draw it in the first few turns. -_-
Nah. Still, lately I have become far more aware of the tempo it plays to. Also, despite going down to one mind control I still consistently draw it in the first few turns. -_-
One of the Rules of Hearthstone is that your most expensive card will be your 5th card against a fast deck, and your 30th card against a slow deck.
+5
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Nah. Still, lately I have become far more aware of the tempo it plays to. Also, despite going down to one mind control I still consistently draw it in the first few turns. -_-
One of the Rules of Hearthstone is that your most expensive card will be your 5th card against a fast deck, and your 30th card against a slow deck.
I am constant living proof of this.
0
Kevin CristI make the devil hit his kneesand say the 'our father'Registered Userregular
I don't think that is mechanically possible. A battlecry like fire elemental's that was turned into a deathrattle would need to be aim-able during the opponent's turn if they traded into it, and HS doesn't allow any action to be taken during an opponent's turn.
The idea was for targeted BRs to go to a random minion, I didn't know how to word that on the card without making it too cluttered. The idea behind the card was to delay Demon's drawbacks, with the draw back on other battlecries.
Building a shaman deck is just as hard as ever. You think you've got a good curve but actually you should nudge like 50% of those cards up a mana cost, and then half of the remainder are just spells. I think every card with an Overload cost above 1 should be bumped down one, apart from perhaps Doomhammer. I wonder if there's any chance of existing cards getting a big overhaul.
Still waffling on which card to craft between Antonidas, Grom and Mal'ganis. I think I'll probably get Mal'ganis because I'm currently buying classic packs and you never know (lol).
Priest friends: try out Hungry Dragon, even if you're not playing a Dragons deck. I just played it for a few games and it did serious work for me, much more than Injured Blademaster or Piloted Shredder were.
Hmm I'll have to test this. A bit sceptical, since the main value I (think I) get from Shredders is that their stickiness helps deal with face/zoo, and they don't disappear completely in one Truesilver Champion swing or other 4-damage removal.
Priest friends: try out Hungry Dragon, even if you're not playing a Dragons deck. I just played it for a few games and it did serious work for me, much more than Injured Blademaster or Piloted Shredder were.
Hmm I'll have to test this. A bit sceptical, since the main value I (think I) get from Shredders is that their stickiness helps deal with face/zoo, and they don't disappear completely in one Truesilver Champion swing or other 4-damage removal.
I don't think Hungry Dragon is very good in priest. If you compare it to a yeti, all the hungry dragon has to spawn is a 1 attack minion and you've lost the extra health. The 1 extra attack isn't worth it in that case. The best time to play it is when you already control the board so you can mop up its mess, but cards that are good when you're ahead aren't exactly in demand. He's tailor made to be in weapon classes, but the priest gets more mileage out of other dragons and the corrupter. If you're not making a dragon deck and you want something similar to the hungry dragon, just use a regular old yeti. If you're not currently running yetis, it's probably because you ditched them for Shredders, because you've realized that the card has a built in comeback mechanism. The choice between Shredders and HD's comes down to the same issue, and sticky minions are just better.
Really enjoying control warrior. It involves a lot of thought (and math!) to survive those early turns with some cool cards with interesting synergies, and then you get to STOMPY STOMP STOMP with some fun fatties.
Really enjoying control warrior. It involves a lot of thought (and math!) to survive those early turns with some cool cards with interesting synergies, and then you get to STOMPY STOMP STOMP with some fun fatties.
Wallet Warrior is probably one of the most satisfying decks to play well. Getting mad phat value out of an armorsmith and acolyte early on is disgusting.
Everything: Konphujun(#1458)
+2
lwt1973King of ThievesSyndicationRegistered Userregular
Priest friends: try out Hungry Dragon, even if you're not playing a Dragons deck. I just played it for a few games and it did serious work for me, much more than Injured Blademaster or Piloted Shredder were.
Hmm I'll have to test this. A bit sceptical, since the main value I (think I) get from Shredders is that their stickiness helps deal with face/zoo, and they don't disappear completely in one Truesilver Champion swing or other 4-damage removal.
I don't think Hungry Dragon is very good in priest. If you compare it to a yeti, all the hungry dragon has to spawn is a 1 attack minion and you've lost the extra health. The 1 extra attack isn't worth it in that case. The best time to play it is when you already control the board so you can mop up its mess, but cards that are good when you're ahead aren't exactly in demand. He's tailor made to be in weapon classes, but the priest gets more mileage out of other dragons and the corrupter. If you're not making a dragon deck and you want something similar to the hungry dragon, just use a regular old yeti. If you're not currently running yetis, it's probably because you ditched them for Shredders, because you've realized that the card has a built in comeback mechanism. The choice between Shredders and HD's comes down to the same issue, and sticky minions are just better.
I didn't think it would be very good either. Just give it a whirl, you might be surprised. Shredder's first body tends to die really quickly, which is not my experience with HD. HD also has the added benefit of challenging every commonly played 5 drop.
I played him and got a sacrificial pact to save me from dying to the doomguard that was on board 10/10
+3
admanbunionize your workplaceSeattle, WARegistered Userregular
40 packs netted about 2000 dust (including 400 from a redundant Van Cleef) and... Milhouse Manastorm. Not the worst, not the best. The upside is that between Milhouse and Cho I can easily disenchant into two legendaries. The only question is which ones. Right now I'm leaning towards Sylvanas and Dr. Boom, but on their own that don't really make me any new decks.
40 packs netted about 2000 dust (including 400 from a redundant Van Cleef) and... Milhouse Manastorm. Not the worst, not the best. The upside is that between Milhouse and Cho I can easily disenchant into two legendaries. The only question is which ones. Right now I'm leaning towards Sylvanas and Dr. Boom, but on their own that don't really make me any new decks.
But they do immediately increase the effectiveness of all your current decks by like 20%.
40 packs netted about 2000 dust (including 400 from a redundant Van Cleef) and... Milhouse Manastorm. Not the worst, not the best. The upside is that between Milhouse and Cho I can easily disenchant into two legendaries. The only question is which ones. Right now I'm leaning towards Sylvanas and Dr. Boom, but on their own that don't really make me any new decks.
Sylvannas and Dr. Boom are both great toppers to any kind of midrange deck. You can, however, be like me and craft Alex first if you really want to play Freeze Mage.
0
admanbunionize your workplaceSeattle, WARegistered Userregular
40 packs netted about 2000 dust (including 400 from a redundant Van Cleef) and... Milhouse Manastorm. Not the worst, not the best. The upside is that between Milhouse and Cho I can easily disenchant into two legendaries. The only question is which ones. Right now I'm leaning towards Sylvanas and Dr. Boom, but on their own that don't really make me any new decks.
But they do immediately increase the effectiveness of all your current decks by like 20%.
That's assuming I make good decks and not combo rogue and dragon priest.
40 packs netted about 2000 dust (including 400 from a redundant Van Cleef) and... Milhouse Manastorm. Not the worst, not the best. The upside is that between Milhouse and Cho I can easily disenchant into two legendaries. The only question is which ones. Right now I'm leaning towards Sylvanas and Dr. Boom, but on their own that don't really make me any new decks.
But they do immediately increase the effectiveness of all your current decks by like 20%.
That's assuming I make good decks and not combo rogue and dragon priest.
Trust me, it still holds, even for those decks. One of those deck's weaknesses is having to blow half your combo to not die and then not being able to stabilize the board. Both Boom and Sylvanas, dropped on their own, can solve that problem right quick and give you time to recover and draw.
Posts
them: target dummy, 2/1 murloc
me: mana wyrm, coin, arcane missiles (kills murloc)
them: shadowstep target dummy (...what the heck are you doing?), eviscerate mana wyrm (OOOOOOOOOH).
Watch out puny HS players!
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
You can run freeze Mage without Antonidas and patron warrior without grom. I'd craft malganis because demon hand lock and demon zoo are both pretty great.
Guys, these are the moments I practice my evil laugh for.
I just want you to know that seeing the younger generation taking to the Priestly ways warms my heart.
I was going to make some joke about year-long generations, but that actually sounds about right for Hearthstone, and probably a lot of other games too.
Praise the Sun Holy Nova
- Stop Dragon My Heart Around
- Dragon, Wayward Son
- Livin' on a Dragon
- Sympathy for the Dragon
- Ring of Fire
PSN: Threeve703
You left out "Running with the Dragons". Though I guess van halen was popular like 30 years ago... That song came out when my parents were in high school
Steam: https://steamcommunity.com/profiles/76561198004484595
PSN: Threeve703
Let It Roar
Hell's Dragons
I Slept With a Member of Fall Out Boy and All I Got was a Dragon.*
All I want for Christmas is my 2 Dragons.
*If I could get a dragon for having sex with a member of Fall Out Boy, I'd be doing Orgies like crazy...
Dragon Dragon is one of my favorite bands.
Steam: https://steamcommunity.com/profiles/76561198004484595
At least one Circle of Healing with Auchenai still feels somewhat necessary, but yeah, two Circles can be hard to get value out of.
Here's how it happened:
I managed to win the game with a Lightbomb to clear his board once and a Velen's Choice + Holy Nova to clear it again. He had a Taunted 3/3 Hound that I couldn't kill because it was directly situated on the card. Naturally I had lethal if I could have targeted the damn dog (Drew Holy Nova the next turn). Almost lost me the game and probably looked like I was BMing him.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Nah. Still, lately I have become far more aware of the tempo it plays to. Also, despite going down to one mind control I still consistently draw it in the first few turns. -_-
I am constant living proof of this.
The idea was for targeted BRs to go to a random minion, I didn't know how to word that on the card without making it too cluttered. The idea behind the card was to delay Demon's drawbacks, with the draw back on other battlecries.
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
Still waffling on which card to craft between Antonidas, Grom and Mal'ganis. I think I'll probably get Mal'ganis because I'm currently buying classic packs and you never know (lol).
Hmm I'll have to test this. A bit sceptical, since the main value I (think I) get from Shredders is that their stickiness helps deal with face/zoo, and they don't disappear completely in one Truesilver Champion swing or other 4-damage removal.
I don't think Hungry Dragon is very good in priest. If you compare it to a yeti, all the hungry dragon has to spawn is a 1 attack minion and you've lost the extra health. The 1 extra attack isn't worth it in that case. The best time to play it is when you already control the board so you can mop up its mess, but cards that are good when you're ahead aren't exactly in demand. He's tailor made to be in weapon classes, but the priest gets more mileage out of other dragons and the corrupter. If you're not making a dragon deck and you want something similar to the hungry dragon, just use a regular old yeti. If you're not currently running yetis, it's probably because you ditched them for Shredders, because you've realized that the card has a built in comeback mechanism. The choice between Shredders and HD's comes down to the same issue, and sticky minions are just better.
Steam: adamjnet
Wallet Warrior is probably one of the most satisfying decks to play well. Getting mad phat value out of an armorsmith and acolyte early on is disgusting.
1. Great drafts! I should at least win 7 games. Result: 1-3
2. RNG hates me and drafted bunch of trash cards. Result: 7-3
I didn't think it would be very good either. Just give it a whirl, you might be surprised. Shredder's first body tends to die really quickly, which is not my experience with HD. HD also has the added benefit of challenging every commonly played 5 drop.
Now that black rock is done I figure it's a good time to try arena again. Yep it's still 100x worse than heroic mode.
38thDoE on steam
I played him and got a sacrificial pact to save me from dying to the doomguard that was on board 10/10
But they do immediately increase the effectiveness of all your current decks by like 20%.
Sylvannas and Dr. Boom are both great toppers to any kind of midrange deck. You can, however, be like me and craft Alex first if you really want to play Freeze Mage.
That's assuming I make good decks and not combo rogue and dragon priest.
Now where's that "disagree" button at. Because, nothing was worse than Heroic Mode.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Trust me, it still holds, even for those decks. One of those deck's weaknesses is having to blow half your combo to not die and then not being able to stabilize the board. Both Boom and Sylvanas, dropped on their own, can solve that problem right quick and give you time to recover and draw.