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[Heroes of the Storm] The Kael'thas patch was merely a setback

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Posts

  • FoomyFoomy Registered User regular
    forty wrote: »
    Despite having been playing this game for over 3 months, I only just found out last night that you can use Alt to self-cast heals like in WoW. Fuck. They should tell you that in-game or something. That would have been good to know sooner.

    I think it's mentioned in one of the tutorials, because I've been doing alt+spell to self-target since my first day with the game.

    Steam Profile: FoomyFooms
    Neurotika
  • LilleDjevelLilleDjevel Registered User regular
    Echo wrote: »
    Rule 1 of mobas: No one wants to play support.

    Personally I love playing supports and specialists in this game.

    Yeah, exceptions to every rule. But the average moba player don't wanna support.

    Grass Grows,
    Birds Fly,
    'til there's Fire in the Sky...

    steam_sig.png
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    They don't to support in classic mobas, where supports inevitably fall off both in levels and gold, because they aren't "cores". Supports don't fall off in this game, and stay consistently useful and strong, since you have a shared team level and no gold to worry about. Classic moba players will come to HotS and think they don't like playing supports, but in reality may like it a lot without a lot of the sacrifices you make as a support in other mobas.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
    EnclaveofGnomesFoolOnTheHillfortyshrykeDelmain
  • So It GoesSo It Goes We keep moving...Registered User regular
    I've actually had more trouble finding people that like to tank

    fortyshryke
  • fortyforty Registered User regular
    kime wrote: »
    forty wrote: »
    Despite having been playing this game for over 3 months, I only just found out last night that you can use Alt to self-cast heals like in WoW. Fuck. They should tell you that in-game or something. That would have been good to know sooner.

    You can... you can do what?
    This was my reaction as well. I was playing Rehgar last night and alt+Q would instant-cast a self-targeted Chain Heal.

    FFFUUUUUUUUUUUU

    Officially the unluckiest CCG player ever.
    FoolOnTheHill
  • GarthorGarthor Registered User regular
    edited April 2015
    Foomy wrote: »
    forty wrote: »
    Despite having been playing this game for over 3 months, I only just found out last night that you can use Alt to self-cast heals like in WoW. Fuck. They should tell you that in-game or something. That would have been good to know sooner.

    I think it's mentioned in one of the tutorials, because I've been doing alt+spell to self-target since my first day with the game.

    Fairly sure it isn't, as the tutorials have you playing Raynor and he doesn't have any abilities that would apply. The keybind is the same as in WoW though so maybe that's where you picked it up from?

    Garthor on
    Panda4You
  • fortyforty Registered User regular
    Foomy wrote: »
    forty wrote: »
    Despite having been playing this game for over 3 months, I only just found out last night that you can use Alt to self-cast heals like in WoW. Fuck. They should tell you that in-game or something. That would have been good to know sooner.

    I think it's mentioned in one of the tutorials, because I've been doing alt+spell to self-target since my first day with the game.
    Which tutorial? I thought they all had you playing Raynor, who I don't think has anything he can self-target.

    Officially the unluckiest CCG player ever.
    FoolOnTheHill
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    So It Goes wrote: »
    I've actually had more trouble finding people that like to tank

    I'd much rather play Tasadar than ETC, no question. Tanks in this game are kind of the supports of other mobas. Valuable, important, necessary...but kind of boring.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
    fortyFoolOnTheHill
  • FoomyFoomy Registered User regular
    forty wrote: »
    Foomy wrote: »
    forty wrote: »
    Despite having been playing this game for over 3 months, I only just found out last night that you can use Alt to self-cast heals like in WoW. Fuck. They should tell you that in-game or something. That would have been good to know sooner.

    I think it's mentioned in one of the tutorials, because I've been doing alt+spell to self-target since my first day with the game.
    Which tutorial? I thought they all had you playing Raynor, who I don't think has anything he can self-target.

    hmm, maybe I just read in the controls then, must of seen it somewhere.

    Steam Profile: FoomyFooms
  • Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    forty wrote: »
    Despite having been playing this game for over 3 months, I only just found out last night that you can use Alt to self-cast heals like in WoW. Fuck. They should tell you that in-game or something. That would have been good to know sooner.

    As a general rule of thumb for Blizzard games, if something does a thing in one of their games its going to do the same thing in every game where it could possibly be applicable.

    wq09t4opzrlc.jpg
  • fortyforty Registered User regular
    GnomeTank wrote: »
    So It Goes wrote: »
    I've actually had more trouble finding people that like to tank

    I'd much rather play Tasadar than ETC, no question. Tanks in this game are kind of the supports of other mobas. Valuable, important, necessary...but kind of boring.
    Yup. Except for Muradin. Loves me some dorf.

    Officially the unluckiest CCG player ever.
  • Alucard6986Alucard6986 xbox: Ubeltanzer swtor: UbelRegistered User regular
    edited April 2015
    Eh, I'll tank over healing any day, at least as Diablo. Anything that makes bars go down instead of up.

    Alucard6986 on
    PSN: Ubeltanzer Blizzard: Ubel#1258
  • Oh My GodOh My God Registered User regular
    So It Goes wrote: »
    I've actually had more trouble finding people that like to tank

    E.T.C. for life. I will always rather play a tank (in any genre, in any setting, in every possible idiom and milieu) but sometimes the team needs damage/heals. When you really nail an engage, or successfully body block an enemy squishy so your team can get some melting done... there may be no numbers on the board for it, but good golly does it just make all the right nerves in my brain fizz.

    shrykekimeforty
  • Steel AngelSteel Angel Registered User regular
    GnomeTank wrote: »
    So It Goes wrote: »
    I've actually had more trouble finding people that like to tank

    I'd much rather play Tasadar than ETC, no question. Tanks in this game are kind of the supports of other mobas. Valuable, important, necessary...but kind of boring.

    Warriors are the role most likely to crash and burn if your team doesn't have the ability to cooperate. Most other roles can hang back a bit and poke while waiting for the team to rally. Warriors aside from Stitches have to go in and hope they'll be followed.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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  • HyperionHyperion Registered User regular
    Hey! So last night was night two of my time with this game in general, and Nova in particular. I tried to apply a lot of the things I picked up both here and elsewhere yesterday; I roamed a shitload, did a lot of poke damage at the beginning (even ended up killing someone quickly who didn't get back in time), and generally being a pest. It was....a fucking blast. I ended the two games I played leading the teams in hero kills, so I felt like I was actually contributing...plus I was able to pull off some sweet sweet combos that just decimated dudes when they were least expecting it. Good times.

    Downsides, however, were that I was still dying too much; often I'd pop off a shot, the other team would see me, and then chase me down and murder me before I could get away. That sucked. We also got spanked on objectives, on the mines map (still don't remember all the names, sorry). Our team just did not seem interested in clearing out the mines, so inevitably our golem was weak as shit compared to theirs. I'd try and go down there, but as Nova, I felt like I couldn't do much with the minions down there.

    All in all a really good night. I'm hoping to have a lot more time tonight to play a bit more, but I think it's really starting to click for me. Next steps are better communication with my team, and staying alive more often...

    XBL: Jhnny Cash PSN: Jhnny_Cash Steam ID: http://steamcommunity.com/id/hypephb 3DS: 0619-4582-9630 Nintendo Network ID: DBrickashaw
    You might know me as D'Brickashaw on Steam.
    NeurotikakimeThe Escape GoatAlbino BunnyXerink
  • GarthorGarthor Registered User regular
    GnomeTank wrote: »
    So It Goes wrote: »
    I've actually had more trouble finding people that like to tank

    I'd much rather play Tasadar than ETC, no question. Tanks in this game are kind of the supports of other mobas. Valuable, important, necessary...but kind of boring.

    Tassdar isn't really a support, he's an assassin with a shield.

  • LoserForHireXLoserForHireX Philosopher King The AcademyRegistered User regular
    forty wrote: »
    GnomeTank wrote: »
    So It Goes wrote: »
    I've actually had more trouble finding people that like to tank

    I'd much rather play Tasadar than ETC, no question. Tanks in this game are kind of the supports of other mobas. Valuable, important, necessary...but kind of boring.
    Yup. Except for Muradin. Loves me some dorf.

    I really liked playing Anub, but he can't really be a tank.

    I'm hoping that Chen will be free some time soon so that I can play him in actual games. He was fun in try, but I want to put him in the fire.

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • Steel AngelSteel Angel Registered User regular
    edited April 2015
    Hyperion wrote: »
    Hey! So last night was night two of my time with this game in general, and Nova in particular. I tried to apply a lot of the things I picked up both here and elsewhere yesterday; I roamed a shitload, did a lot of poke damage at the beginning (even ended up killing someone quickly who didn't get back in time), and generally being a pest. It was....a fucking blast. I ended the two games I played leading the teams in hero kills, so I felt like I was actually contributing...plus I was able to pull off some sweet sweet combos that just decimated dudes when they were least expecting it. Good times.

    Downsides, however, were that I was still dying too much; often I'd pop off a shot, the other team would see me, and then chase me down and murder me before I could get away. That sucked. We also got spanked on objectives, on the mines map (still don't remember all the names, sorry). Our team just did not seem interested in clearing out the mines, so inevitably our golem was weak as shit compared to theirs. I'd try and go down there, but as Nova, I felt like I couldn't do much with the minions down there.

    All in all a really good night. I'm hoping to have a lot more time tonight to play a bit more, but I think it's really starting to click for me. Next steps are better communication with my team, and staying alive more often...

    Since Nova has no movement abilities, her ability to escape tends to be diminished compared to other heroes and many of them can use their movement abilities to chase.

    Haunted Mines is Nova's worst map. She doesn't collect skulls well and the smaller map with only two lanes makes it much easier to predict where Nova is and more likely for people to be close to each other so fewer stragglers can be picked off. Not a great combination.
    Garthor wrote: »
    GnomeTank wrote: »
    So It Goes wrote: »
    I've actually had more trouble finding people that like to tank

    I'd much rather play Tasadar than ETC, no question. Tanks in this game are kind of the supports of other mobas. Valuable, important, necessary...but kind of boring.

    Tassdar isn't really a support, he's an assassin with a shield.

    He can do damage over a wide area, but he lacks burst. Only one damaging ability obviously means he can't fire off two abilities on a target. And while he has a lot of damage talents, outside of static charge many people avoid those in favor of boosting his durability. And healing ward + shield is an extremely strong support combo.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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    HyperionPanda4You
  • shrykeshryke Member of the Beast Registered User regular
    edited April 2015
    Lucascraft wrote: »
    Plenty of people play support in this game. Blizzard has done a good thing by giving every support character some sort of utility or crowd control. LiLi is the only healer without anything useful, but her burst healing is so good that as long as the rest of her team can cover CC and Vision, she's fine. But LiLi is a champ who doesn't fit on every comp since she doesn't offer anything except heals. I'd almost always rather have an Uther or Brightwing on my team than LiLi, because they bring other tools to the game.

    Lili offers more then heals. Blinding Wind is really good damage mitigation against alot of heroes and does some respectable damage to boot.

    She has no hard CC, but she will quietly plink away at the enemy team and their ability to do damage while quietly keeping yours up while being slippery as fuck. I find people don't tend to notice how much she keeps her team in the fight till it's too late.

    And if you grab the water dragon she'll CC the fuck out of runners.

    shryke on
    fortyAlbino Bunny
  • shrykeshryke Member of the Beast Registered User regular
    GnomeTank wrote: »
    So It Goes wrote: »
    I've actually had more trouble finding people that like to tank

    I'd much rather play Tasadar than ETC, no question. Tanks in this game are kind of the supports of other mobas. Valuable, important, necessary...but kind of boring.

    Warriors are the role most likely to crash and burn if your team doesn't have the ability to cooperate. Most other roles can hang back a bit and poke while waiting for the team to rally. Warriors aside from Stitches have to go in and hope they'll be followed.

    Yeah, I love ETC or Diablo or Stiches way more then alot of other characters but they only work if your team goes in with you. Otherwise you will just top the death list while doing nothing.

    fortyFoolOnTheHill
  • shrykeshryke Member of the Beast Registered User regular
    Hyperion wrote: »
    Hey! So last night was night two of my time with this game in general, and Nova in particular. I tried to apply a lot of the things I picked up both here and elsewhere yesterday; I roamed a shitload, did a lot of poke damage at the beginning (even ended up killing someone quickly who didn't get back in time), and generally being a pest. It was....a fucking blast. I ended the two games I played leading the teams in hero kills, so I felt like I was actually contributing...plus I was able to pull off some sweet sweet combos that just decimated dudes when they were least expecting it. Good times.

    Downsides, however, were that I was still dying too much; often I'd pop off a shot, the other team would see me, and then chase me down and murder me before I could get away. That sucked. We also got spanked on objectives, on the mines map (still don't remember all the names, sorry). Our team just did not seem interested in clearing out the mines, so inevitably our golem was weak as shit compared to theirs. I'd try and go down there, but as Nova, I felt like I couldn't do much with the minions down there.

    All in all a really good night. I'm hoping to have a lot more time tonight to play a bit more, but I think it's really starting to click for me. Next steps are better communication with my team, and staying alive more often...

    re: Dying

    Nova is all about positioning. And running like a fucking maniac. Make sure you are in a position to escape before you unload and don't stick around if there's not a HUGE change you will secure the kill and escape to boot. Unload and access immediately if it's gonna work. If not, start running.

    And drop decoys as distractions/shields. It works better then you think, though not always.


    And yeah, Mines is a hard map for Nova and generally there's nothing you can do on any map if your team is not hitting their objectives properly. You can't carry the game.

  • DibbyDibby I'll do my best! Registered User regular
    Dibby wrote: »
    Got my 4 free codes in my email the other day. Have at em!

    Loading...?

    Requoting myself for more exposure.

    GIT DEM KEYZ

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • PacMan1979PacMan1979 Registered User regular
    I just got 4 beta Keys in the mail. If any lurkers were interested in playing this great game PM me and I'll hook you up.

  • Steel AngelSteel Angel Registered User regular
    .
    shryke wrote: »
    Lucascraft wrote: »
    Plenty of people play support in this game. Blizzard has done a good thing by giving every support character some sort of utility or crowd control. LiLi is the only healer without anything useful, but her burst healing is so good that as long as the rest of her team can cover CC and Vision, she's fine. But LiLi is a champ who doesn't fit on every comp since she doesn't offer anything except heals. I'd almost always rather have an Uther or Brightwing on my team than LiLi, because they bring other tools to the game.

    Lili offers more then heals. Blinding Wind is really good damage mitigation against alot of heroes and does some respectable damage to boot.

    She has no hard CC, but she will quietly plink away at the enemy team and their ability to do damage while quietly keeping yours up while being slippery as fuck. I find people don't tend to notice how much she keeps her team in the fight till it's too late.

    And if you grab the water dragon she'll CC the fuck out of runners.

    Lili is a little different from some other supports in that her disruption ability (Blinding Wind) really varies in effectiveness based on which heroes it's used on. Illidan and Hammer do not like missing autoattacks. Tychus doesn't really care since even he did go for an autoattack build for some reason his attack speed just clears it quickly.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • fortyforty Registered User regular
    .
    shryke wrote: »
    Lucascraft wrote: »
    Plenty of people play support in this game. Blizzard has done a good thing by giving every support character some sort of utility or crowd control. LiLi is the only healer without anything useful, but her burst healing is so good that as long as the rest of her team can cover CC and Vision, she's fine. But LiLi is a champ who doesn't fit on every comp since she doesn't offer anything except heals. I'd almost always rather have an Uther or Brightwing on my team than LiLi, because they bring other tools to the game.

    Lili offers more then heals. Blinding Wind is really good damage mitigation against alot of heroes and does some respectable damage to boot.

    She has no hard CC, but she will quietly plink away at the enemy team and their ability to do damage while quietly keeping yours up while being slippery as fuck. I find people don't tend to notice how much she keeps her team in the fight till it's too late.

    And if you grab the water dragon she'll CC the fuck out of runners.

    Lili is a little different from some other supports in that her disruption ability (Blinding Wind) really varies in effectiveness based on which heroes it's used on. Illidan and Hammer do not like missing autoattacks. Tychus doesn't really care since even he did go for an autoattack build for some reason his attack speed just clears it quickly.
    I'm not sure if the patch changing the Terror/Dragon Knight affected this, but Blinding Wind at least used to work on the player controlled map mechanics, which actually is pretty significant since they hit really hard but kind of slow (two missed auto-attacks is like shielding for hundreds of damage, really).

    Officially the unluckiest CCG player ever.
    GethFry
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    So It Goes wrote: »
    I've actually had more trouble finding people that like to tank

    I'm not on too often, but when I am I'll always be up to stand in front of you for a few games. I basically main Muradin at this point, though I'm trying to improve my Stitches and Anub game (although I play Anub as more of a stun-centric assassin than tank), and I'm probably going to be picking up ETC shortly, as well. I like warriors :P

    I don't really like Assassins in HotS. Pretty much all of them are ability-based, and what I've tried of LoL I definitely did not like the mage archetype (and of course most DotA carries are autoattackers, the spell-bursty-types are pretty sparse... and while I'm trying to learn QoP I'm having a lot of trouble nailing her down). I liked Raynor because he used to be a very effective right-click assassin, but then they nerfed that part of him hard and so it doesn't really work anymore.

    Also, nice to know that alt-spell to self-cast thing. I was really hoping for an option to turn on the DotA-like 'double click an ability to self cast', and I guess that's close enough.

    9uiytxaqj2j0.jpg
  • I needed anime to post.I needed anime to post. boom Registered User regular
    The warriors that are supposed to tank in HotS are either too squishy or too boring. Then there's Sonya, who is fun but shat upon by Blizzard.

    liEt3nH.png
    DelmainAlbino Bunny
  • Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    So It Goes wrote: »
    I've actually had more trouble finding people that like to tank

    I'm not on too often, but when I am I'll always be up to stand in front of you for a few games. I basically main Muradin at this point, though I'm trying to improve my Stitches and Anub game (although I play Anub as more of a stun-centric assassin than tank), and I'm probably going to be picking up ETC shortly, as well. I like warriors :P

    I don't really like Assassins in HotS. Pretty much all of them are ability-based, and what I've tried of LoL I definitely did not like the mage archetype (and of course most DotA carries are autoattackers, the spell-bursty-types are pretty sparse... and while I'm trying to learn QoP I'm having a lot of trouble nailing her down). I liked Raynor because he used to be a very effective right-click assassin, but then they nerfed that part of him hard and so it doesn't really work anymore.

    Also, nice to know that alt-spell to self-cast thing. I was really hoping for an option to turn on the DotA-like 'double click an ability to self cast', and I guess that's close enough.

    I have a 100% win-rate with Anub and that's my favorite way to play him.

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  • Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    The warriors that are supposed to tank in HotS are either too squishy or too boring. Then there's Sonya, who is fun but shat upon by Blizzard.

    I personally enjoy playing all the warriors in HotS and that's usually my role on my regular premade team. I'd go so far as to say Diablo, Anub, and ETC might just be the most fun to play heroes in the game.

    The only current exception is Arthas as he is just in a bad way right now. If I do end up playing Sonya, Anub, and sometimes Tyrael (not so much if I know my team will backup my initiation), I like to do so as a backup to a beefier tank.

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    XBL: InvaderJims
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    DudemanXshryke
  • DudemanXDudemanX Riverhead, NYRegistered User regular
    edited April 2015
    .
    The warriors that are supposed to tank in HotS are either too squishy or too boring. Then there's Sonya, who is fun but shat upon by Blizzard.

    I personally enjoy playing all the warriors in HotS and that's usually my role on my regular premade team. I'd go so far as to say Diablo, Anub, and ETC might just be the most fun to play heroes in the game.

    The only current exception is Arthas as he is just in a bad way right now. If I do end up playing Sonya, Anub, and sometimes Tyrael (not so much if I know my team will backup my initiation), I like to do so as a backup to a beefier tank.

    I'm going to agree almost 100% with this. Arthas and Chen were my favorites but their damage and survivability got nerfed into crapscurity and they just aren't disruptive enough. I'm having so much fun with Diablo right now though. The disruptive tanks with large defense/hp are totally the way to go. ETC, Mura, and even Stitches still all fall under that category. Anub and (to a lesser extent) Sonya are both disruptive but you're right that they just aren't real tanks. Tyreal is in a weird spot after losing a major disruptive talent and I never really cared much for him before the nerf anyway.

    DudemanX on
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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    I honestly forgot Tyrael is a character in this game.

    9uiytxaqj2j0.jpg
  • LucascraftLucascraft Registered User regular
    I honestly forgot Tyrael is a character in this game.

    He was once a proud warrior of heaven. Now he's just a mortal man.
    (Because of the nerfs)

    forty
  • shrykeshryke Member of the Beast Registered User regular
    forty wrote: »
    .
    shryke wrote: »
    Lucascraft wrote: »
    Plenty of people play support in this game. Blizzard has done a good thing by giving every support character some sort of utility or crowd control. LiLi is the only healer without anything useful, but her burst healing is so good that as long as the rest of her team can cover CC and Vision, she's fine. But LiLi is a champ who doesn't fit on every comp since she doesn't offer anything except heals. I'd almost always rather have an Uther or Brightwing on my team than LiLi, because they bring other tools to the game.

    Lili offers more then heals. Blinding Wind is really good damage mitigation against alot of heroes and does some respectable damage to boot.

    She has no hard CC, but she will quietly plink away at the enemy team and their ability to do damage while quietly keeping yours up while being slippery as fuck. I find people don't tend to notice how much she keeps her team in the fight till it's too late.

    And if you grab the water dragon she'll CC the fuck out of runners.

    Lili is a little different from some other supports in that her disruption ability (Blinding Wind) really varies in effectiveness based on which heroes it's used on. Illidan and Hammer do not like missing autoattacks. Tychus doesn't really care since even he did go for an autoattack build for some reason his attack speed just clears it quickly.
    I'm not sure if the patch changing the Terror/Dragon Knight affected this, but Blinding Wind at least used to work on the player controlled map mechanics, which actually is pretty significant since they hit really hard but kind of slow (two missed auto-attacks is like shielding for hundreds of damage, really).

    I'll check for those guys. Definitely works on mercs and minions.

  • HyperionHyperion Registered User regular
    shryke wrote: »
    Hyperion wrote: »
    Hey! So last night was night two of my time with this game in general, and Nova in particular. I tried to apply a lot of the things I picked up both here and elsewhere yesterday; I roamed a shitload, did a lot of poke damage at the beginning (even ended up killing someone quickly who didn't get back in time), and generally being a pest. It was....a fucking blast. I ended the two games I played leading the teams in hero kills, so I felt like I was actually contributing...plus I was able to pull off some sweet sweet combos that just decimated dudes when they were least expecting it. Good times.

    Downsides, however, were that I was still dying too much; often I'd pop off a shot, the other team would see me, and then chase me down and murder me before I could get away. That sucked. We also got spanked on objectives, on the mines map (still don't remember all the names, sorry). Our team just did not seem interested in clearing out the mines, so inevitably our golem was weak as shit compared to theirs. I'd try and go down there, but as Nova, I felt like I couldn't do much with the minions down there.

    All in all a really good night. I'm hoping to have a lot more time tonight to play a bit more, but I think it's really starting to click for me. Next steps are better communication with my team, and staying alive more often...

    re: Dying

    Nova is all about positioning. And running like a fucking maniac. Make sure you are in a position to escape before you unload and don't stick around if there's not a HUGE change you will secure the kill and escape to boot. Unload and access immediately if it's gonna work. If not, start running.

    And drop decoys as distractions/shields. It works better then you think, though not always.


    And yeah, Mines is a hard map for Nova and generally there's nothing you can do on any map if your team is not hitting their objectives properly. You can't carry the game.

    Very good points. I'm getting better on my positioning, but I still have a ways to go. It doesn't help that before this I've been playing boatloads of Divinity, so I'm used to just holding down right-click to constantly move. Once I got used to the click to position/A+click to shoot (so I didn't miss my click and inadvertently go charging into the fray), I started doing better. Still can improve, though.

    Totally true about the decoys. Surprised how well they work.

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  • kimekime Queen of Blades Registered User regular
    A-click is always your friend.

    You learn that lesson very fast in Starcraft...

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  • shrykeshryke Member of the Beast Registered User regular
    The warriors that are supposed to tank in HotS are either too squishy or too boring. Then there's Sonya, who is fun but shat upon by Blizzard.

    I personally enjoy playing all the warriors in HotS and that's usually my role on my regular premade team. I'd go so far as to say Diablo, Anub, and ETC might just be the most fun to play heroes in the game.

    The only current exception is Arthas as he is just in a bad way right now. If I do end up playing Sonya, Anub, and sometimes Tyrael (not so much if I know my team will backup my initiation), I like to do so as a backup to a beefier tank.

    I don't mind playing Arthas. He's not quite as good as a few others but his kit has alot of potential. He can be crazy hard to kill and so he's great for wading into a team fight popping his aura and just locking bitches down.

  • fortyforty Registered User regular
    If you're a bad Nova like me, I find that leading my combo with Pinning Shot (W) before Snipe (Q) makes it easier to not whiff the Snipe due to the snare from Pinning Shot. I'm sure it's not ideal, but whiffing half my Snipes isn't ideal either so it works better for me. You still have a second after destealthing to launch the Snipe before the 20% bonus from the lvl 1 talent wears off.

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    EnclaveofGnomeskime
  • HyperionHyperion Registered User regular
    forty wrote: »
    If you're a bad Nova like me, I find that leading my combo with Pinning Shot (W) before Snipe (Q) makes it easier to not whiff the Snipe due to the snare from Pinning Shot. I'm sure it's not ideal, but whiffing half my Snipes isn't ideal either so it works better for me. You still have a second after destealthing to launch the Snipe before the 20% bonus from the lvl 1 talent wears off.

    Well, I think it's the lvl 20 ability that makes all pinned enemies take extra damage (not just from you, but from everyone), so after you get that, it's a pretty good idea to lead with Pinning Shot after all...

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    Delmainshryke
  • Knight_Knight_ Dead Dead Dead Registered User regular
    Hyperion wrote: »
    forty wrote: »
    If you're a bad Nova like me, I find that leading my combo with Pinning Shot (W) before Snipe (Q) makes it easier to not whiff the Snipe due to the snare from Pinning Shot. I'm sure it's not ideal, but whiffing half my Snipes isn't ideal either so it works better for me. You still have a second after destealthing to launch the Snipe before the 20% bonus from the lvl 1 talent wears off.

    Well, I think it's the lvl 20 ability that makes all pinned enemies take extra damage (not just from you, but from everyone), so after you get that, it's a pretty good idea to lead with Pinning Shot after all...

    level 16 iirc, but most people go the double fake lethal decoy build these days, which precludes the vulnerability on crippling.

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    forty
  • Steel AngelSteel Angel Registered User regular
    kime wrote: »
    A-click is always your friend.

    You learn that lesson very fast in Starcraft...

    With quickcast on, you don't even have to click after the 'A'.

    That said, sometimes you're trying to hit a minion and not a hero so you have to right click to bypass A's aim-assist that prioritizes heroes.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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