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[Heroes of the Storm] The Kael'thas patch was merely a setback

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Posts

  • Oh My GodOh My God Registered User regular
    Hacksaw wrote: »
    Hacksaw wrote: »
    I just lost a game 40-1.

    Fix your fucking game, Blizzard. That shouldn't happen.

    What.... your team went 40:1 and lost? How is that even possible? How godly did the other team do objectives, or how much did yours ignore them?

    No, we were the 1.

    So, where exactly was the broken bit? Without any further explanation, it sounds like your team got utterly dominated, and lost, which is in working-as-designed territory.

    Darkewolfe
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Oh My God wrote: »
    Hacksaw wrote: »
    Hacksaw wrote: »
    I just lost a game 40-1.

    Fix your fucking game, Blizzard. That shouldn't happen.

    What.... your team went 40:1 and lost? How is that even possible? How godly did the other team do objectives, or how much did yours ignore them?

    No, we were the 1.

    So, where exactly was the broken bit? Without any further explanation, it sounds like your team got utterly dominated, and lost, which is in working-as-designed territory.

    I guess he's saying such a thorough stomp shouldn't be possible? Which, like... no, that should certainly be possible if you have a pants-on-head lineup or they're just way more organized than you. You can't eliminate outliers like that that easily because they're exactly that--outliers. That shouldn't (and I'd hazard a guess, doesn't) happen normally, and correcting for that wouldn't be correcting for the general case, which isn't really a good way to go about it.

    9uiytxaqj2j0.jpg
    fortyAlucard6986Darkewolfe
  • HacksawHacksaw J. Duggan Esq. Wrestler at LawRegistered User regular
    Oh My God wrote: »
    Hacksaw wrote: »
    Hacksaw wrote: »
    I just lost a game 40-1.

    Fix your fucking game, Blizzard. That shouldn't happen.

    What.... your team went 40:1 and lost? How is that even possible? How godly did the other team do objectives, or how much did yours ignore them?

    No, we were the 1.

    So, where exactly was the broken bit? Without any further explanation, it sounds like your team got utterly dominated, and lost, which is in working-as-designed territory.

    I guess he's saying such a thorough stomp shouldn't be possible? Which, like... no, that should certainly be possible if you have a pants-on-head lineup or they're just way more organized than you. You can't eliminate outliers like that that easily because they're exactly that--outliers. That shouldn't (and I'd hazard a guess, doesn't) happen normally, and correcting for that wouldn't be correcting for the general case, which isn't really a good way to go about it.

    Their healing potential greatly outscaled our damage abilities. They had Brightwing, Lili, and ETC, to our Tass Rehgar. Even with me poking away at them as Valla (and a dedicated effort by our dps Sylv) we only were able to kill one of them (Brightwing) the entire match, and that was when she dove past a keep to try to secure a kill on our beleaguered Anub.

    Also I feel like Anub is worthless as a tank right now. He doesn't really feel well equipped to handle being the tip of the spear in a teamfight.

  • InvictusInvictus Registered User regular
    Hacksaw wrote: »
    Oh My God wrote: »
    Hacksaw wrote: »
    Hacksaw wrote: »
    I just lost a game 40-1.

    Fix your fucking game, Blizzard. That shouldn't happen.

    What.... your team went 40:1 and lost? How is that even possible? How godly did the other team do objectives, or how much did yours ignore them?

    No, we were the 1.

    So, where exactly was the broken bit? Without any further explanation, it sounds like your team got utterly dominated, and lost, which is in working-as-designed territory.

    I guess he's saying such a thorough stomp shouldn't be possible? Which, like... no, that should certainly be possible if you have a pants-on-head lineup or they're just way more organized than you. You can't eliminate outliers like that that easily because they're exactly that--outliers. That shouldn't (and I'd hazard a guess, doesn't) happen normally, and correcting for that wouldn't be correcting for the general case, which isn't really a good way to go about it.

    Their healing potential greatly outscaled our damage abilities. They had Brightwing, Lili, and ETC, to our Tass Rehgar. Even with me poking away at them as Valla (and a dedicated effort by our dps Sylv) we only were able to kill one of them (Brightwing) the entire match, and that was when she dove past a keep to try to secure a kill on our beleaguered Anub.

    Also I feel like Anub is worthless as a tank right now. He doesn't really feel well equipped to handle being the tip of the spear in a teamfight.

    People have been saying they play Anub as a stun-centric assassin, and that makes more sense than him being a tank. There are multiple supports less squishy than him.

    Generalísimo de Fuerzas Armadas de la República Argentina
  • HacksawHacksaw J. Duggan Esq. Wrestler at LawRegistered User regular
    Like, I keep getting put in games where it feels like the damage can't stick because healers are so strong right now. It's honestly maddening.

  • milskimilski Poyo! Registered User regular
    That's the point?

    Like, healers are super strong because the role of "remove damage" isn't particularly fun unless you're overtuned to do it, and Blizzard really likes the idea of having fun characters who are primarily about damage removal.

    Though in that situation, it sounds like your team just got behind and never managed to fully commit to a fight, because the burst healing potential and huge shielding provided by Tass+Rehgar should be enough, playing field equal, to kill a squishy through Brightwing+Lili, especially since Tass and Rehgar also bring a significant amount of damage in fights.

    I ate an engineer
    fortyPanda4YouDarkewolfe
  • StericaSterica Yes Registered User, Moderator mod
    It's not uncommon for like people with an MMR in the 1000s to be teamed up with people in the 2000s and, well, then it becomes a matter of who has the weakest link in their chain.

    Not fun.

    YL9WnCY.png
    programjunkieDarkewolfeübergeek
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    You want good healing, not bad. Bad healing brings you to DotA where nobody wants to play support because all the heals except Omniknight's are pants (and there's a reason Omniknight is one of the highest winrate heroes in pubs). It also prolongs fights in HotS and I really like that, because there's nothing more infuriating than building up the whole game only for the teamfight to be over in a few seconds.

    Also, it feels nice when you're comfortable enough in a game to go full DPS Muradin, with perfect storm, haymaker, and thunderstrike. And haymakering Jaina/Sylvanas is so fun. Almost as fun as totally not seeing @kime whiff a frostbolt on an afk Jaina :P

    9uiytxaqj2j0.jpg
    kime
  • DelmainDelmain Registered User regular
    Yeah, with supports so stronk I don't understand why the matchmaker will continue to make games that are 5 assassins (or 4 + 1 warrior) against a team with 1-2 supports.

    Like, just fuckin' make me wait 15 or whatever more seconds to make sure you can make teams that are going to be fun to play with and against.

    My last 5 games have all been decidedly one-sided because the other side had no healers at all.

    programjunkie
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Delmain wrote: »
    Yeah, with supports so stronk I don't understand why the matchmaker will continue to make games that are 5 assassins (or 4 + 1 warrior) against a team with 1-2 supports.

    Like, just fuckin' make me wait 15 or whatever more seconds to make sure you can make teams that are going to be fun to play with and against.

    My last 5 games have all been decidedly one-sided because the other side had no healers at all.

    Pretty sure they explicitly said they'll be patching the matchmaker so that no-support teams will only goes against no-support teams.

    9uiytxaqj2j0.jpg
    autono-wally, erotibot300So It GoesMazzyx
  • DelmainDelmain Registered User regular
    Delmain wrote: »
    Yeah, with supports so stronk I don't understand why the matchmaker will continue to make games that are 5 assassins (or 4 + 1 warrior) against a team with 1-2 supports.

    Like, just fuckin' make me wait 15 or whatever more seconds to make sure you can make teams that are going to be fun to play with and against.

    My last 5 games have all been decidedly one-sided because the other side had no healers at all.

    Pretty sure they explicitly said they'll be patching the matchmaker so that no-support teams will only goes against no-support teams.

    Unless they said it months ago and it's just "Blizzard time", I don't understand what took them so long.

  • kimekime Queen of Blades Registered User regular
    You want good healing, not bad. Bad healing brings you to DotA where nobody wants to play support because all the heals except Omniknight's are pants (and there's a reason Omniknight is one of the highest winrate heroes in pubs). It also prolongs fights in HotS and I really like that, because there's nothing more infuriating than building up the whole game only for the teamfight to be over in a few seconds.

    Also, it feels nice when you're comfortable enough in a game to go full DPS Muradin, with perfect storm, haymaker, and thunderstrike. And haymakering Jaina/Sylvanas is so fun. Almost as fun as totally not seeing @kime whiff a frostbolt on an afk Jaina :P

    Right, almost! Because that deinotely didn't happen. Boy would it have been embarrassing!

    :P

    Battle.net ID: kime#1822
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    Steam profile
  • UrQuanLord88UrQuanLord88 Registered User regular
    Hacksaw wrote: »
    Oh My God wrote: »
    Hacksaw wrote: »
    Hacksaw wrote: »
    I just lost a game 40-1.

    Fix your fucking game, Blizzard. That shouldn't happen.

    What.... your team went 40:1 and lost? How is that even possible? How godly did the other team do objectives, or how much did yours ignore them?

    No, we were the 1.

    So, where exactly was the broken bit? Without any further explanation, it sounds like your team got utterly dominated, and lost, which is in working-as-designed territory.

    I guess he's saying such a thorough stomp shouldn't be possible? Which, like... no, that should certainly be possible if you have a pants-on-head lineup or they're just way more organized than you. You can't eliminate outliers like that that easily because they're exactly that--outliers. That shouldn't (and I'd hazard a guess, doesn't) happen normally, and correcting for that wouldn't be correcting for the general case, which isn't really a good way to go about it.

    Their healing potential greatly outscaled our damage abilities. They had Brightwing, Lili, and ETC, to our Tass Rehgar. Even with me poking away at them as Valla (and a dedicated effort by our dps Sylv) we only were able to kill one of them (Brightwing) the entire match, and that was when she dove past a keep to try to secure a kill on our beleaguered Anub.

    Also I feel like Anub is worthless as a tank right now. He doesn't really feel well equipped to handle being the tip of the spear in a teamfight.

    Its rough because you need to focus damage on one target to dismember dual healer teams

    Anub isn't in a good spot either

    http://steamcommunity.com/id/urquanlord88
    urquanlord88.png
    Streaming 8PST on weeknights
    fortyshryke
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Delmain wrote: »
    Delmain wrote: »
    Yeah, with supports so stronk I don't understand why the matchmaker will continue to make games that are 5 assassins (or 4 + 1 warrior) against a team with 1-2 supports.

    Like, just fuckin' make me wait 15 or whatever more seconds to make sure you can make teams that are going to be fun to play with and against.

    My last 5 games have all been decidedly one-sided because the other side had no healers at all.

    Pretty sure they explicitly said they'll be patching the matchmaker so that no-support teams will only goes against no-support teams.

    Unless they said it months ago and it's just "Blizzard time", I don't understand what took them so long.

    It was earlier this month.

    9uiytxaqj2j0.jpg
  • fortyforty Registered User regular
    edited April 2015
    And sometimes the team with the ghetto comp wins anyway (in Quick Match, at least) because they just end up outplaying the other team for whatever reason.

    In the sense that I probably have around a 50% QM win rate, it seems like the matchmaker is doing an OK job. I don't think matchmaking in any MOBA can ever guarantee a complete absence of total routs, especially because it's inherent in the nature of these games for a team that's behind in levels to have a diminished capacity to win the game (in general). Sometimes that disadvantage just spirals out of control.

    forty on
    Officially the unluckiest CCG player ever.
  • I needed anime to post.I needed anime to post. boom Registered User regular
    i mean he's not wrong in that a game shouldn't go 40-1, because you should really let the game just be over before it reaches that point

    perhaps if there was some sort of

    surrender feature

    liEt3nH.png
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    i mean he's not wrong in that a game shouldn't go 40-1, because you should really let the game just be over before it reaches that point

    perhaps if there was some sort of

    surrender feature

    [insert hissing]

    9uiytxaqj2j0.jpg
    Fry
  • fortyforty Registered User regular
    i mean he's not wrong in that a game shouldn't go 40-1, because you should really let the game just be over before it reaches that point

    perhaps if there was some sort of

    surrender feature
    My "surrender feature" in a game that becomes truly beyond hopeless is usually to alt tab and let the last few minutes run its course.

    Officially the unluckiest CCG player ever.
  • milskimilski Poyo! Registered User regular
    You want good healing, not bad. Bad healing brings you to DotA where nobody wants to play support because all the heals except Omniknight's are pants (and there's a reason Omniknight is one of the highest winrate heroes in pubs). It also prolongs fights in HotS and I really like that, because there's nothing more infuriating than building up the whole game only for the teamfight to be over in a few seconds.

    Also, it feels nice when you're comfortable enough in a game to go full DPS Muradin, with perfect storm, haymaker, and thunderstrike. And haymakering Jaina/Sylvanas is so fun. Almost as fun as totally not seeing @kime whiff a frostbolt on an afk Jaina :P

    ???

    Every hero with even a remotely usable "heal this ally" ability tops the pub charts in DotA 2, beyond just Omni. Omni also has far less healing than Dazzle, Undying, Necro, and Warlock, so I'm not quite sure what your point is. Support is also picked often in DotA, and any issues it has are more to do with the way gold and scaling works than supports being inherently worse.

    I don't think it's axiomatic that you want good healing. There is a reason that unlike every other role, an advantage in # of support heroes results in a ridiculous winrate increase, and it's because while tons of healers suffer diminishing returns, any individual healer is both significantly overtuned for in-fight healing (e.g. a healer will contribute more healing+damage than an assassin will contribute damage) and offer a massive increase in sustain for a number of heroes. The design philosophy League has, where supports tend to set up opportunities or add significant short-term damage reduction or shielding, has several advantages over simply being able to negate two assassins worth of damage. It's a matter of opinion, nothing more or less.

    I ate an engineer
  • MorkathMorkath Registered User, __BANNED USERS regular
    forty wrote: »
    i mean he's not wrong in that a game shouldn't go 40-1, because you should really let the game just be over before it reaches that point

    perhaps if there was some sort of

    surrender feature
    My "surrender feature" in a game that becomes truly beyond hopeless is usually to alt tab and let the last few minutes run its course.

    Annoying when its pointless, but still takes forever because a few people keep trying and slow it down, causing you to get the AFK warning repeatedly. Yeah come backs happen, but not when its 4 levels down, and you are a team of only assassins versus a balanced team.

  • autono-wally, erotibot300autono-wally, erotibot300 love machine Registered User regular
    i mean he's not wrong in that a game shouldn't go 40-1, because you should really let the game just be over before it reaches that point

    perhaps if there was some sort of

    surrender feature

    Well if the whole team just alt-f4s, the game is counted as a loss after 30 seconds, isn't it?

    kFJhXwE.jpgkFJhXwE.jpg
  • milskimilski Poyo! Registered User regular
    That's a feature in DotA, but I have never heard of it as a feature in HotS.

    I ate an engineer
  • HacksawHacksaw J. Duggan Esq. Wrestler at LawRegistered User regular
    My main beef is that even with our very reasonable and decent healing and respectable damage we could barely dent them. Like, they were playing more or less as well as we were, but we just could not get the damage to stick. And ticks or scratches we made were almost instantly wiped away by Lili/Brightwing, and their respective perks/abilities. It's insanely infuriating to watch all of your damage get poured onto one target, only to have it negated in full merely seconds later. I nearly tore my hair out in frustration.

  • milskimilski Poyo! Registered User regular
    edited April 2015
    Then play a different MOBA?

    You asked why healers prevented you from doing lasting damage, were told that healers are strong by design, and responding by continuing to complain that, essentially, healers are too good at preventing lasting damage. If that's frustrating, Smite, League, and (to a lesser extent) DotA are all games in the same genre that minimize the impact of healing for precisely that reason. Morello hates healers even more than you do, trust me. If you dislike how healing can make mediocre engagements and small differences in skill into 4-0 fights to the point you want to tear your hair out, HotS is definitively not the MOBA for you, given the only recent change they've made to a healer made him better at healing and worse at having impact outside of damage removal. Blizzard's balance changes and hero design has all but stated that the majority of healing supports are there entirely to throw out zero damage CC and mitigate a significant amount of the damage any assassin can dish out, if not all of it (in the case of e.g. Malfuion versus burst that doesn't 100% a hero).

    milski on
    I ate an engineer
  • StericaSterica Yes Registered User, Moderator mod
    Li Li and Brightwing aren't even a super potent combo.

    YL9WnCY.png
    shryke
  • programjunkieprogramjunkie Registered User regular
    milski wrote: »
    Then play a different MOBA?

    You asked why healers prevented you from doing lasting damage, were told that healers are strong by design, and responding by continuing to complain that, essentially, healers are too good at preventing lasting damage. If that's frustrating, Smite, League, and (to a lesser extent) DotA are all games in the same genre that minimize the impact of healing for precisely that reason. Morello hates healers even more than you do, trust me. If you dislike how healing can make mediocre engagements and small differences in skill into 4-0 fights to the point you want to tear your hair out, HotS is definitively not the MOBA for you, given the only recent change they've made to a healer made him better at healing and worse at having impact outside of damage removal. Blizzard's balance changes and hero design has all but stated that the majority of healing supports are there entirely to throw out zero damage CC and mitigate a significant amount of the damage any assassin can dish out, if not all of it (in the case of e.g. Malfuion versus burst that doesn't 100% a hero).

    Honestly, it's not that bad. League has often had shitty, unfun support mechanics, but HOTS doesn't, basically. I've never been on a good team and felt like we couldn't damage through the enemy healing. I mean, hell, healers tend to have good tools for fucking up the enemy healers, whether polymorph, silence, 700 damage crits, etc. It is a blizzard game, so you're definitely supposed to use CC to help mitigate enemy HPS long enough to kill someone, such as by using status on the healer, or positioning, etc.

    Now, what is fucked is the matchmaker not making even the most token attempt to do anything useful whatsoever, so there is no meaningful attempt to put together a sane team comp or vaguely balance skill levels, so you still get imbalanced matches in a game that has a lot of mechanics to prevent them, (albeit caveating some map mechanics are too powerful, IMHO).

    skyknytSo It Goes
  • autono-wally, erotibot300autono-wally, erotibot300 love machine Registered User regular
    Yeah... If they have two healers, you basically need to disable at least one of them somehow. There's tons of tools to do so. I mean as it was said, rhegar is one of the strongest healers in the game and his ults are both pretty amazing - you can either help your team focus someone down, or basically save someone from the brink of death..
    Tassadar's shields also mitigate a ton of damage, so it was probably a case of mmr mismatch. At what time did you play?

    kFJhXwE.jpgkFJhXwE.jpg
  • FerrousFerrous Registered User regular
    I am sure others have noticed this. I love when you get two heroes from the same universe, that are enemies, on the same team. They have a little argument. The ones I have seen so far are: Kerrigan-Reynor, Arthas-Uthar and Tychus-Nova.

    Are there any others that people know about?

    fortyFoolOnTheHill
  • FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    At 40-1 you weren't playing "more or less as well".

    At 40-1 you had many more problems than just less healing.

    And I'm not sure what this " poking away as Valla " is all about. This is Valla, we're talking about.

    Your team most definitely was focusing ETC, correct?

    XBL : Figment3 · SteamID : Figment
    forty
  • EnclaveofGnomesEnclaveofGnomes Registered User regular
    Ferrous wrote: »
    I am sure others have noticed this. I love when you get two heroes from the same universe, that are enemies, on the same team. They have a little argument. The ones I have seen so far are: Kerrigan-Reynor, Arthas-Uthar and Tychus-Nova.

    Are there any others that people know about?

    Arthas: You....

    Sylvanas: Silence, lest I tear your tongue out (paraphrased)

    It's a nice touch.

    forty
  • So It GoesSo It Goes We keep moving...Registered User regular
    Diablo has some choice words for the Nephalem when they are paired together

    Tyrael has a specific greeting as well

    fortyFry
  • kimekime Queen of Blades Registered User regular
    When I queue up as DPS, we get like 4 DPS and a specialist.

    When I queue up as not-DPS, we get two tanks, two healers, and a specialist.

    :?

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
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    So It Goes
  • So It GoesSo It Goes We keep moving...Registered User regular
    yeah

    I'd like to check a box that I agree to longer wait times in order to get a better comp...

    DibbyLilleDjevelPanda4YouprogramjunkieHacksawFoolOnTheHill
  • DibbyDibby I'll do my best! Registered User regular
    edited April 2015
    I had a game the other day where our Illidan goes "help my game zoomed in on my character i don't know what to do!"

    And then someone else goes "scroll the mouse wheel..."

    "oh. thanks."

    The matchmaking in this game works by not working at all. :rotate:

    Edit: So yes, I would legit love an opt-in for better queues, even if it meant long queue times.

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • Oh My GodOh My God Registered User regular
    I sort of like totally insane comps in quick match. Played against an Azmodan / Gazlowe / Sylvanas ... And I don't remember the others because that was just too funny. They were able to push like nuts, but they sort of evaporated in team fights against a two support team. The weird stuff, man. It's interesting.

    shrykeforty
  • E. HondaE. Honda Registered User regular
    I have four spare beta keys if anyone would like one PM me.

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  • GarthorGarthor Registered User regular
    Ferrous wrote: »
    I am sure others have noticed this. I love when you get two heroes from the same universe, that are enemies, on the same team. They have a little argument. The ones I have seen so far are: Kerrigan-Reynor, Arthas-Uthar and Tychus-Nova.

    Are there any others that people know about?

    Tyrael and Uther have a good one along the lines of "Ready to dispense some JUSTICE, friend?" I can't remember the response at all, but it's just two JUSTICE bros JUSTICE bro-ing it up.

  • NeurotikaNeurotika Registered User regular
    Azmo totally dumps on Diablo for all his failures, it's good stuff.

  • fortyforty Registered User regular
    Ferrous wrote: »
    I am sure others have noticed this. I love when you get two heroes from the same universe, that are enemies, on the same team. They have a little argument. The ones I have seen so far are: Kerrigan-Reynor, Arthas-Uthar and Tychus-Nova.

    Are there any others that people know about?
    There are also some special dialogues involving killing related characters on the opposing team. I know Raynor says something like "Sarah, it didn't have to end this way" after killing Kerrigan. Or when I was playing Zagara (I think it was her; some Zerg anyway) and killed a protoss like Tassadar or Zeratul, she said something along the lines of enjoying hearing Protoss bones crack.

    It's not character specific, but I also laughed the first time I was low on health after a fight, and an allied Gazlowe said something like "Whoa, you look like crap. Go hit up a healing well." Well stated, Gaz. I love goblin talk.

    The character banter in the game is pretty amusing.

    Officially the unluckiest CCG player ever.
    shrykeMazzyxFry
  • MazzyxMazzyx Comedy Gold Registered User regular
    forty wrote: »
    Ferrous wrote: »
    I am sure others have noticed this. I love when you get two heroes from the same universe, that are enemies, on the same team. They have a little argument. The ones I have seen so far are: Kerrigan-Reynor, Arthas-Uthar and Tychus-Nova.

    Are there any others that people know about?
    There are also some special dialogues involving killing related characters on the opposing team. I know Raynor says something like "Sarah, it didn't have to end this way" after killing Kerrigan. Or when I was playing Zagara (I think it was her; some Zerg anyway) and killed a protoss like Tassadar or Zeratul, she said something along the lines of enjoying hearing Protoss bones crack.

    It's not character specific, but I also laughed the first time I was low on health after a fight, and an allied Gazlowe said something like "Whoa, you look like crap. Go hit up a healing well." Well stated, Gaz. I love goblin talk.

    The character banter in the game is pretty amusing.

    The banter is fantastic.

    I like when you have Sonya and Valla on a team. Sonya says, "There are two of us here are the enemies stronger?" Something like that.

    u7stthr17eud.png
    DelmainfortyshrykeSo It GoesSqueezeprogramjunkieXerinkElbasunuFoolOnTheHillFry
This discussion has been closed.