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[Bloodborne] Woeful sanity, have audience with cosmos

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Posts

  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    Emperor_Z wrote: »
    Spectrum wrote: »
    Well. There certainly are some secrets hidden in this game.

    Cainhurst+Root Chalice secret item

    Ha, neat. I hope the game is full of obscure secrets like this.

    On the subject of Annalise and her covenant...
    Do we know anything about the Vilebloods, really? Their goals and such? Annalise states that they're the sworn enemies of the church, but I have no idea why. It doesn't seem to be for noble reasons

    As far as I can tell...
    Annalise had found out something of the whole birthing children->new Old Ones thing that the Church was doing, but found an alternate power or something. Vileblood isn't Old Blood. She was aiming to birth a Child of Blood through alternate means.

    The Church found out and in went Martyr Logarius and the Executioners who wiped them out.

    XNnw6Gk.jpg
  • Emperor_ZEmperor_Z Registered User regular
    Spectrum wrote: »
    Emperor_Z wrote: »
    Spectrum wrote: »
    Well. There certainly are some secrets hidden in this game.

    Cainhurst+Root Chalice secret item

    Ha, neat. I hope the game is full of obscure secrets like this.

    On the subject of Annalise and her covenant...
    Do we know anything about the Vilebloods, really? Their goals and such? Annalise states that they're the sworn enemies of the church, but I have no idea why. It doesn't seem to be for noble reasons

    As far as I can tell...
    Annalise had found out something of the whole birthing children->new Old Ones thing that the Church was doing, but found an alternate power or something. Vileblood isn't Old Blood. She was aiming to birth a Child of Blood through alternate means.

    The Church found out and in went Martyr Logarius and the Executioners who wiped them out.
    Is Logarius aware of the Church's nature? He seems to be good, at least on the surface, if the quote on the Executioner equipment is anything to go by, but the Church? Not so much.

    Also, any idea why Annalise is immortal?

  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    Emperor_Z wrote: »
    Spectrum wrote: »
    Emperor_Z wrote: »
    Spectrum wrote: »
    Well. There certainly are some secrets hidden in this game.

    Cainhurst+Root Chalice secret item

    Ha, neat. I hope the game is full of obscure secrets like this.

    On the subject of Annalise and her covenant...
    Do we know anything about the Vilebloods, really? Their goals and such? Annalise states that they're the sworn enemies of the church, but I have no idea why. It doesn't seem to be for noble reasons

    As far as I can tell...
    Annalise had found out something of the whole birthing children->new Old Ones thing that the Church was doing, but found an alternate power or something. Vileblood isn't Old Blood. She was aiming to birth a Child of Blood through alternate means.

    The Church found out and in went Martyr Logarius and the Executioners who wiped them out.
    Is Logarius aware of the Church's nature? He seems to be good, at least on the surface, if the quote on the Executioner equipment is anything to go by, but the Church? Not so much.

    Also, any idea why Annalise is immortal?
    The Executioners are fanatical nutjobs hiding it with a veneer of politeness. He may or may not have been aware but probably didn't really care.

    We don't really know enough, I don't think, but there's speculation that she might've gotten the Vileblood from Queen Yharnam.

    XNnw6Gk.jpg
    Geth
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    So here's something interesting:
    If you die in a horrible spot and don't want to risk losing your Echoes from a double death. Quit out and come back in. If you've done this before, you know that it disappears your bloodstain, so you can't recover your Echoes. *However*, what it actually does is moves your Echoes to just in front of the first floor lamp of the Lecture building.

    Things that get lost in the real world find their way into the Nightmare, I guess.

    XNnw6Gk.jpg
    DodgeBlanPLAvagrant_winds
  • FreiFrei A French Prometheus Unbound DeadwoodRegistered User regular
    Spectrum wrote: »
    So here's something interesting:
    If you die in a horrible spot and don't want to risk losing your Echoes from a double death. Quit out and come back in. If you've done this before, you know that it disappears your bloodstain, so you can't recover your Echoes. *However*, what it actually does is moves your Echoes to just in front of the first floor lamp of the Lecture building.

    Things that get lost in the real world find their way into the Nightmare, I guess.

    I saw that post on reddit, too. Didn't actually test it to confirm for myself, though. Did you try it?

    Are you the magic man?
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    Frei wrote: »
    Spectrum wrote: »
    So here's something interesting:
    If you die in a horrible spot and don't want to risk losing your Echoes from a double death. Quit out and come back in. If you've done this before, you know that it disappears your bloodstain, so you can't recover your Echoes. *However*, what it actually does is moves your Echoes to just in front of the first floor lamp of the Lecture building.

    Things that get lost in the real world find their way into the Nightmare, I guess.

    I saw that post on reddit, too. Didn't actually test it to confirm for myself, though. Did you try it?
    I have not yet but there's enough posts of agreement there it seems legit.

    But but dying on purpose! (I'm sure I'll die enough legitimate times that if I remember when I don't have a lot of echoes, I'll test it.)

    XNnw6Gk.jpg
  • ElendilElendil Registered User regular
    the cannon solves all problems

    https://www.youtube.com/watch?v=72essOdKJIU

    ArthilSpectrumPLAvagrant_windsQanamil
  • Fig-DFig-D Tustin, CA, USRegistered User regular
    GOD DAMNIT

    I put down my controller to get a drink but I placed it on a soft surface so the pad sunk in, lightly depressed R2, and ended up murdering the doll in cold blood.

    :(

    SteamID - Fig-D :: PSN - Fig-D
  • CantidoCantido Registered User regular
    One time my finger slipped while meeting alfred and my hunter shot him in the face.

    Alfred was like, "my word, why did you do that?" Like he dropped a monocle.

    3DS Friendcode 5413-1311-3767
    PLAvagrant_windsPresident Evil
  • Fig-DFig-D Tustin, CA, USRegistered User regular
    edited April 2015
    I mean (spoilers I guess)
    she is alive and well when you next enter the dream, but she gives you the introductory speech again like its a new doll. That and she screams when you cut her down and I just feel awful.

    Fig-D on
    SteamID - Fig-D :: PSN - Fig-D
  • ThirithThirith Registered User regular
    Basic question for which I haven't found any answers online: can all/most enemies be staggered? I'm not particularly good at countershotting, but with some enemies I simply don't know whether the problem is my bad timing or whether I'm wasting ammo trying to stagger an enemy that is immune to countershots. I'm not that far into the game, so right now I'm particularly thinking of the slow giants in the Cathedral Ward - but also upcoming bosses.

    webp-net-resizeimage.jpg
    "Nothing is gonna save us forever but a lot of things can save us today." - Night in the Woods
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    so does the makeshift altar just not work at all?

    I was doing a sinister search at level 100 last night for half an hour while cooking dinner and got nothing.

    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    Thirith wrote: »
    Basic question for which I haven't found any answers online: can all/most enemies be staggered? I'm not particularly good at countershotting, but with some enemies I simply don't know whether the problem is my bad timing or whether I'm wasting ammo trying to stagger an enemy that is immune to countershots. I'm not that far into the game, so right now I'm particularly thinking of the slow giants in the Cathedral Ward - but also upcoming bosses.

    the big giants in the cathedral ward won't be put into a parryable state by interrupting their attack with a gunshot. In general enemies have to be closeish to your size to be parryable. Anything a huge amount bigger than you you can't parry.

    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
  • ThirithThirith Registered User regular
    Cool, thanks. Is the same true to backstabs with R2?

    webp-net-resizeimage.jpg
    "Nothing is gonna save us forever but a lot of things can save us today." - Night in the Woods
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    edited April 2015
    Thirith wrote: »
    Basic question for which I haven't found any answers online: can all/most enemies be staggered? I'm not particularly good at countershotting, but with some enemies I simply don't know whether the problem is my bad timing or whether I'm wasting ammo trying to stagger an enemy that is immune to countershots. I'm not that far into the game, so right now I'm particularly thinking of the slow giants in the Cathedral Ward - but also upcoming bosses.
    Most things can be staggered but not everything can actually be visceraled (fuck you Abhorrent Beast). That said, DodgeBlan is correct in that in order to stagger through a gunshot parry interrupt it needs to be nearish your size. Anything else staggers through damage to a specific bodypart (usually legs to get them to kneel or face directly on certain bosses).

    EDIT:
    Thirith wrote: »
    Cool, thanks. Is the same true to backstabs with R2?
    Yes, in general if you can gunshot parry to visceral you could also charged R2 backstab to visceral and likewise if you can't do the first, you can't do the second. Charged R2s are still viable to make them stagger and lead to a visceral that way on the larger enemies, however.

    Spectrum on
    XNnw6Gk.jpg
  • ThirithThirith Registered User regular
    Great, thanks, Spectrum. That way I know I'm not doing things wrong as such.

    webp-net-resizeimage.jpg
    "Nothing is gonna save us forever but a lot of things can save us today." - Night in the Woods
  • CantidoCantido Registered User regular
    Ugh, Dex/Arc kinda sucks. This build is pretty much the Blade of Mercy/Cane build. I can't use the spear or rapier because of Bloodtinge, and the only source of elemental buffing is the cane. I'm finding myself building up Bloodtinge for the Spear so that I can have something, anything with range. And even that forgoes elements.

    3DS Friendcode 5413-1311-3767
  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    The weapons dont scale with bloodtinge, just the firing parts of it. The only weapon that physically scales with bloodtinge is the rapier and thats when its tricked out and coated in blood.

    I strongly suggest the rapier. You can even use your arcane to enchant it with the husk. Its a great weapon.

    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    I use the Rapier just fine in a 50 Skill/10 Blood/15 Arc build. It's my awesome secondary weapon to compliment my Blades of Mercy primary.

    The thing to remember is that the Rapier is a Skill scaling weapon outside of the gunshot, and when using it as such you're using the gun part because it's the fastest damn parry in the entire game (that you can combo into even!) and not because of the gun damage. Not to mention that it's a super fast Skill weapon with good poke.

    Now, the Rapier is also good in a pure 50 Bloodtinge build focusing on it's gun damage (or a 50 Bloodtinge/25 Skill build focusing on both) because it gets three gem slots and weapon buffs (fire/bolt/arcane) also buff the bullet damage.

    As for Skill/Arcane... how many points do you have in Skill and how many points do you have in Arcane? Arcane is a stat you either go base, 10, 15, or go all the way up to 40-50. Blades of Mercy, Burial Blade, and Logarius' Wheel all have terrible Arcane scaling because it's based upon the super low Arcane damage of the weapons. Tonitrus is slightly better off, but it's still not worth it. For all four of these weapons you'll get more bang for you buck buffing Skill or Str to 50 than raising Arcane.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
    Maddoc
  • CantidoCantido Registered User regular
    I use the Rapier just fine in a 50 Skill/10 Blood/15 Arc build. It's my awesome secondary weapon to compliment my Blades of Mercy primary.

    The thing to remember is that the Rapier is a Skill scaling weapon outside of the gunshot, and when using it as such you're using the gun part because it's the fastest damn parry in the entire game (that you can combo into even!) and not because of the gun damage. Not to mention that it's a super fast Skill weapon with good poke.

    Now, the Rapier is also good in a pure 50 Bloodtinge build focusing on it's gun damage (or a 50 Bloodtinge/25 Skill build focusing on both) because it gets three gem slots and weapon buffs (fire/bolt/arcane) also buff the bullet damage.

    As for Skill/Arcane... how many points do you have in Skill and how many points do you have in Arcane? Arcane is a stat you either go base, 10, 15, or go all the way up to 40-50. Blades of Mercy, Burial Blade, and Logarius' Wheel all have terrible Arcane scaling because it's based upon the super low Arcane damage of the weapons. Tonitrus is slightly better off, but it's still not worth it. For all four of these weapons you'll get more bang for you buck buffing Skill or Str to 50 than raising Arcane.

    39 Vitality, 32 Enurance, 10 Str, 30 Skill, 18 Bloodtinge and 26 Arcane.

    Hungry for something other than the cane, I got the Blades of Mercy and started building up Arc. After going to hell and back for the sidequests for more Skill weapons, I found the Spear Rifle a blast to use, giving me desperately needed ranged pokes or sweeping crowd control. I'm not too crazy about the Rapier because it forgoes the gun in my left hand for a gun on the right, where other weapons at least change up their range. Finally, late in, I came to realize that the only Skill weapon that I could add elements to is the cane.

    Perhaps there's fun to be had in changing up the left hand to compliment a run on the right. I haven't really thought about that.

    3DS Friendcode 5413-1311-3767
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    You can equip the 'Rieter with the Flame/Arcane-thrower in your left hand.

    Not sure why you put 18 Points into 'Tinge when you leveled Arcane. 18 points to use Evelyn? Though Evelyn only becomes better than the starting Hunter's Pistol after 30 Bloodtinge because it scales harder, but has a weaker base.

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • Beef AvengerBeef Avenger Registered User regular
    edited April 2015
    Cantido wrote: »
    I use the Rapier just fine in a 50 Skill/10 Blood/15 Arc build. It's my awesome secondary weapon to compliment my Blades of Mercy primary.

    The thing to remember is that the Rapier is a Skill scaling weapon outside of the gunshot, and when using it as such you're using the gun part because it's the fastest damn parry in the entire game (that you can combo into even!) and not because of the gun damage. Not to mention that it's a super fast Skill weapon with good poke.

    Now, the Rapier is also good in a pure 50 Bloodtinge build focusing on it's gun damage (or a 50 Bloodtinge/25 Skill build focusing on both) because it gets three gem slots and weapon buffs (fire/bolt/arcane) also buff the bullet damage.

    As for Skill/Arcane... how many points do you have in Skill and how many points do you have in Arcane? Arcane is a stat you either go base, 10, 15, or go all the way up to 40-50. Blades of Mercy, Burial Blade, and Logarius' Wheel all have terrible Arcane scaling because it's based upon the super low Arcane damage of the weapons. Tonitrus is slightly better off, but it's still not worth it. For all four of these weapons you'll get more bang for you buck buffing Skill or Str to 50 than raising Arcane.

    39 Vitality, 32 Enurance, 10 Str, 30 Skill, 18 Bloodtinge and 26 Arcane.

    Hungry for something other than the cane, I got the Blades of Mercy and started building up Arc. After going to hell and back for the sidequests for more Skill weapons, I found the Spear Rifle a blast to use, giving me desperately needed ranged pokes or sweeping crowd control. I'm not too crazy about the Rapier because it forgoes the gun in my left hand for a gun on the right, where other weapons at least change up their range. Finally, late in, I came to realize that the only Skill weapon that I could add elements to is the cane.

    Perhaps there's fun to be had in changing up the left hand to compliment a run on the right. I haven't really thought about that.

    Well if you add elements to the cane its not really a skill weapon anymore, it totally loses that scaling and will mean all your points in Skill go to waste. Blades of Mercy and the Burial Blade are the only ones that'll make use of both skill and arcane stats (tonitrus too but its skill scaling is really small)

    Beef Avenger on
    Steam ID
    PSN: Robo_Wizard1
  • PLAPLA The process.Registered User regular
    My souls-builds are always the same. "Meet all requirements."

    Qanamil
  • ViskodViskod Registered User regular
    Fuck the Chalice Abhorrent Beast. Fuck rushdown bosses with huge reach that swing fast and can't be staggered.

    Holy fuck I beat him. This son of a bitch is very much one of the hardest fights in the game.

    I took a break. I came back with a clear head.

    And then I Got Gud and killed his ass on my first new try.

    Alternately, since it only takes 1 Poison Knife to put the debuff on him, you can throw Poison Knives at him while walking backwards and 14 Knives will kill him.

  • JoshmviiJoshmvii Registered User regular
    RE: Annalise and the Vilebloods, this dude who has done like a 6 part lore series most recent post is about Cainhurst and all that. It's worth a read:

    http://www.reddit.com/r/bloodborne/comments/32cszw/lorea_bloodborne_analysis_part_6_castle_cainhurst/

    He does a pretty cool job of first only referencing stuff from in game, then gives his own analysis after.

    PLAHuggles
  • CorbiusCorbius Shepard Registered User regular
    Only have a few bosses left for my first complete run now.

    One shot
    Mergo's wet nurse
    last night.

    Can now work on more chalice dungeons or try to finally kill
    Ebriates, daughter of the cosmos.

    wrexsig1.jpg
    PSN: Corbius
    Spectrum
  • PLAPLA The process.Registered User regular
    Viskod wrote: »
    Fuck the Chalice Abhorrent Beast. Fuck rushdown bosses with huge reach that swing fast and can't be staggered.

    Holy fuck I beat him. This son of a bitch is very much one of the hardest fights in the game.

    I took a break. I came back with a clear head.

    And then I Got Gud and killed his ass on my first new try.

    Alternately, since it only takes 1 Poison Knife to put the debuff on him, you can throw Poison Knives at him while walking backwards and 14 Knives will kill him.

    That Castlevania-tech.

  • Evil MultifariousEvil Multifarious Registered User regular
    walkin' in Mensis
    when I kill these darkbeasts they drop two eels
    I'm walkin' in Mensis
    But do I really feel the way I feel

    (the way I feel is displeased with frenzy, and spiders)

    Mego ThorHugglesEmperor_ZRaiden333QanamilSpectrumFawstFig-D
  • Mego ThorMego Thor "I say thee...NAY!" Registered User regular
    Old Yharnam rain keeps pouring down,
    Blood-Starved Beast is hanging 'round,
    This church I'm walking thru,
    With the blood in my shoes,
    Hunting for you,
    In the cold Old Yharnam rain,
    In the cold Old Yharnam rain

    kyrcl.png
    Raiden333QanamilSpectrum
  • tsplittertsplitter Registered User regular
    Joshmvii wrote: »
    RE: Annalise and the Vilebloods, this dude who has done like a 6 part lore series most recent post is about Cainhurst and all that. It's worth a read:

    http://www.reddit.com/r/bloodborne/comments/32cszw/lorea_bloodborne_analysis_part_6_castle_cainhurst/

    He does a pretty cool job of first only referencing stuff from in game, then gives his own analysis after.
    Perhaps I missed something, but in the willem/rom lore stuff, why is it assumed that the Lecture Hall was part of Byrgenwerth, and not the school of Mensis?

    FqmsaJ6.png
  • JoshmviiJoshmvii Registered User regular
    edited April 2015
    tsplitter wrote: »
    Joshmvii wrote: »
    RE: Annalise and the Vilebloods, this dude who has done like a 6 part lore series most recent post is about Cainhurst and all that. It's worth a read:

    http://www.reddit.com/r/bloodborne/comments/32cszw/lorea_bloodborne_analysis_part_6_castle_cainhurst/

    He does a pretty cool job of first only referencing stuff from in game, then gives his own analysis after.
    Perhaps I missed something, but in the willem/rom lore stuff, why is it assumed that the Lecture Hall was part of Byrgenwerth, and not the school of Mensis?

    A lot of people miss this, but the trophy text when you get sent to the lecture building via tonsil stone and what not reads as follows:
    Gain entry into the Byrgenwerth lecture building, that drifts within the realm of nightmare.

    This also explains why Byrgenwerth seems crazy tiny and unlike a college when you go there in the game. Because their lecture hall got sent to the nightmare realm.

    Joshmvii on
    tsplitter
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited April 2015
    tsplitter wrote: »
    Joshmvii wrote: »
    RE: Annalise and the Vilebloods, this dude who has done like a 6 part lore series most recent post is about Cainhurst and all that. It's worth a read:

    http://www.reddit.com/r/bloodborne/comments/32cszw/lorea_bloodborne_analysis_part_6_castle_cainhurst/

    He does a pretty cool job of first only referencing stuff from in game, then gives his own analysis after.
    Perhaps I missed something, but in the willem/rom lore stuff, why is it assumed that the Lecture Hall was part of Byrgenwerth, and not the school of Mensis?
    I haven't started reading those lore posts but the Lecture Hall trophy should answer that question.

    Edit: Oops, beaten by a mile. That's what I get when I open the page, go do something else and then forget to refresh when I come back.

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
    Geth
  • Raiden333Raiden333 Registered User regular
    Mego Thor wrote: »
    Old Yharnam rain keeps pouring down,
    Blood-Starved Beast is hanging 'round,
    This church I'm walking thru,
    With the blood in my shoes,
    Hunting for you,
    In the cold Old Yharnam rain,
    In the cold Old Yharnam rain

    Oooh this game seems fun.

    Let's see.... uh.... hmmmmm....

    AWHOOOO! Werewolves of Yharnam! AWHOOOO!

    Yeah I got nothin'.

    There was a steam sig here. It's gone now.
    Mego ThorFawst
  • Mego ThorMego Thor "I say thee...NAY!" Registered User regular
    edited April 2015
    Raiden333 wrote: »
    Mego Thor wrote: »
    Old Yharnam rain keeps pouring down,
    Blood-Starved Beast is hanging 'round,
    This church I'm walking thru,
    With the blood in my shoes,
    Hunting for you,
    In the cold Old Yharnam rain,
    In the cold Old Yharnam rain

    Oooh this game seems fun.

    Let's see.... uh.... hmmmmm....

    AWHOOOO! Werewolves of Yharnam! AWHOOOO!

    Yeah I got nothin'.

    Bonus points for Warren Zevon reference.

    Roland the Headless Thompson Gunner would make an excellent Bloodborne boss.

    Mego Thor on
    kyrcl.png
  • TulabelleTulabelle Registered User regular
    I bought this at release and probably have about 15-20 hours worth of play-time. I just beat the Cleric Beast.

    I really stink at this game.

  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    Tulabelle wrote: »
    I bought this at release and probably have about 15-20 hours worth of play-time. I just beat the Cleric Beast.

    I really stink at this game.
    A hunter is never alone.

    XNnw6Gk.jpg
    Arthil
  • ArtereisArtereis Registered User regular
    edited April 2015
    The most important part of your own growth is getting to the point where you can realize why you're dying. For me, that was around Gascoigne. I realized that I was playing too conservatively and needed to be more aggressive and that I was taking damage during some of his attacks because I was picking a bad dodge direction in relation to his attack animations. Once you get that, you start getting quicker at applying this same learning to new enemies. I spent at least 5 hours on the first courtyard area with the hunters around the burning beast. I never felt like I was learning, just that I was bad. It gets better.

    Artereis on
  • AkilaeAkilae Registered User regular
    The best advice I got on Bloodborne: Dodge into the attack at a slight angle, so that the mob's attack carries them past you. Dodging back often places you at a perfect place to get hit continuously.

  • TulabelleTulabelle Registered User regular
    I have played all these games since Demon's Souls. I love the atmosphere and general gameplay, but have never really been a fan of the boss battles. I just wasn't having any luck with the Cleric Beast so I rerolled and ran a few laps to make sure I got a decent amount of levels under my belt before taking him on. Had I kept having trouble I probably would have summoned some help, but I wanted to try and take him on alone.

    Outside of him the only guys I really have a tough time with are the spear guys in the sewers as their reach just seems greater than what I keep thinking it is.

    I find I am enjoying the game a lot more if I just play in small sessions and stop before I get crazy frustrated.

  • PLAPLA The process.Registered User regular
    Joshmvii wrote: »
    RE: Annalise and the Vilebloods, this dude who has done like a 6 part lore series most recent post is about Cainhurst and all that. It's worth a read:

    http://www.reddit.com/r/bloodborne/comments/32cszw/lorea_bloodborne_analysis_part_6_castle_cainhurst/

    He does a pretty cool job of first only referencing stuff from in game, then gives his own analysis after.

    This one is cool. https://www.reddit.com/r/bloodborne/comments/31mlx4/lore_the_chikage_hunters_identity_spoilers/

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