Well, a PS4 is definitely a better choice than the Xbone, so the question is whether or not you want a console at all. If PC gaming gives you everything you want, there's nothing wrong with sticking with that.
If your PC has fallen behind, though, getting a console is the cheapest way to get a gaming system that will play the latest games at designed levels for the next 5 years. If you get a PS4 now, you can play Type-0 and Bloodborne. If you get a PS Plus account (why would you not), you also get a free game or two every month. These are usually indies thanks to the small overall library, but there's actually a lot of really great indies I've been discovering purely because of the Plus account.
It's also quite a solid machine for your Netflix / Hulu / Blu-ray watching (YouTube is a bit feature-starved thus far, and the IGN app is a mixed bag).
The main reason to get a PS4 right now is Bloodborne. If your PC doesn't do Dragon Age Inquisition well or at all, then that's a second reason. If you already have Plus from a PS3 and/or Vita then it's kind of a no-brainer.
That said, the Wii-U actually has a superior gaming library right now. So that's a worthy consideration unless you generally dislike Nintendo games.
Fleur de Alys on
Triptycho: A card-and-dice tabletop indie RPG currently in development and playtesting
I foresee the Global version being nerfed a bit, since that seems to be the way things go.
IIRC things haven't been nerfed, it's just that we got Record Synergy early, which made a huge difference. The problem is... that event is the update that brought Record Synergy to FFRK. I.e.... that's when the difficulty curve normalizes between the two versions. Unless they have been nerfing things in addition to us getting RS early.
Supposedly they buffed Elite mob's HP for the Global release to make up for RS, but undid that change.
They definitely nerfed the Celes event. They were struggling at 50 without RS, but I beat it easily at 45 without RS, and people did it at lower levels than I did.
Getting back on track to the topic of Final Fantasy, do we know when the 15Demo patch is supposed to drop? The one with the combat improvements and whatever else they're adding.
Gotta admit, the concept of a demo patch is fairly unprecedented. But the fact that they are doing so gives me big hope. It means that Square Enix really wants to see 15 succeed, and they are willing to listen to the feedback of their consumers. They recognized that the Demo 1.0 did not give the best impression, so they're making an effort to improve customer response.
Square are definitely doing what they can to make sure FFXV succeeds. This level of community feedback and transparency is almost unprecedented. Only Yoshida's constant communiques during FFXIV's reboot is bigger.
I foresee the Global version being nerfed a bit, since that seems to be the way things go.
IIRC things haven't been nerfed, it's just that we got Record Synergy early, which made a huge difference. The problem is... that event is the update that brought Record Synergy to FFRK. I.e.... that's when the difficulty curve normalizes between the two versions. Unless they have been nerfing things in addition to us getting RS early.
Supposedly they buffed Elite mob's HP for the Global release to make up for RS, but undid that change.
They definitely nerfed the Celes event. They were struggling at 50 without RS, but I beat it easily at 45 without RS, and people did it at lower levels than I did.
I thought they were struggling to get 200k, not to do the actual event?
Word from Japan was that hard mode could only be completed with level 50s.
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silence1186Character shields down!As a wingmanRegistered Userregular
Man that'd be a shame, since I stop using characters once they hit 50 (can't waste all that tasty EXP).
I've stopped fighting waves of Flan, since Kain is getting dangerously close to 50, and having to clear the event without Lancet sounds like a drag. At this point I'm ONLY resetting for Number 024. Once I get the Hero Ring, I think I'm going to swap to ONLY resetting for Flan, and then level up SUM/BLM/WHM as much as possible so I can get their Memory Crystals on arrival.
As far as character efficacy goes, my feeling is that it's Equipment > Abilities > Character Level. I threw a Heavy Shield++ and a Falchion+ on Level 1 Celes, and she fit right in clearing the Hard mode. She jumped up to 20 right quick, and now she's mid 30s and almost as good as Paladin Cecil was at back up healing and physical damage.
I've been thinking of building Celes with maybe two elemental strike moves (once I unlock her). Is that a valid build for her? Like Flame Strike (or Flare Strike once I get higher orbs) and then something like Aero Strike just to get some variety in coverage.
I've been thinking of building Celes with maybe two elemental strike moves (once I unlock her). Is that a valid build for her? Like Flame Strike (or Flare Strike once I get higher orbs) and then something like Aero Strike just to get some variety in coverage.
That's what I was going to do as well, I just gained Blizzara Strike so I think that would be a good strong move for her at first. My problem is that my three big weapons are the Buster Sword a 5* dagger and a 5* Axe so I need to find a good weapon for her.
I have a falcion that I'm leveling up though so maybe I can use that for her. Until then Kain is rocking this Axe.
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I haven't ever popped a 5 star anything. I've got the worst luck in the gear roulette. The best item I've ever popped is a 4 star Genji Shield, which Paladin Cecil is using.
I haven't ever popped a 5 star anything. I've got the worst luck in the gear roulette. The best item I've ever popped is a 4 star Genji Shield, which Paladin Cecil is using.
I'll double check. Maybe I'm wrong. I thought there were variable numbers of stars on higher tier gear? I could have sworn during the very first roulette event that they implied you could get varying degrees of Buster Swords for Cloud. Like a 3 star Buster, or a 5 star Buster.
Edit: You're right. It is a 5 star Genji. So I'll amend my statement to say that the only 5 star item I've popped is that item.
Lucascraft on
0
silence1186Character shields down!As a wingmanRegistered Userregular
Blizzara Strike is probably good to work on for an upcoming event. There's no one set up that works all the time. How effective your characters are depends on how suited they are to the specific dungeon at hand. Do you need two healers? Throw Cura on Celes and Curaja on Aerith. Bosses weak to Fire and Ice? Prepare accordingly. No vulnerability? Flare Strike!
Blizzara Strike is probably good to work on for an upcoming event. There's no one set up that works all the time. How effective your characters are depends on how suited they are to the specific dungeon at hand. Do you need two healers? Throw Cura on Celes and Curaja on Aerith. Bosses weak to Fire and Ice? Prepare accordingly. No vulnerability? Flare Strike!
Yup! I have all the base elemental Strikes as well, blizzara is just the most powerful one I've gotten (might be a bit before I can hone it though)
I figure I can put Lightning Strike and Drain Strike on cloud, Fire and Blizzara on Celes, then have Terra with my big Spells, Aerith rocking the healing options and Tifa with Boost (not sure what else to put on her)
This is my current setup:
I haven't set up Celes yet but I like her stats so I was thinking of swapping her in for Kain
Delphinidaes on
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Getting back on track to the topic of Final Fantasy, do we know when the 15Demo patch is supposed to drop? The one with the combat improvements and whatever else they're adding.
Gotta admit, the concept of a demo patch is fairly unprecedented. But the fact that they are doing so gives me big hope. It means that Square Enix really wants to see 15 succeed, and they are willing to listen to the feedback of their consumers. They recognized that the Demo 1.0 did not give the best impression, so they're making an effort to improve customer response.
Late May was what they said.
The feedback thing is highly appreciated, but it still raises a few potential issues such as A) delaying the game even further to try to please as many people as possible, lowering confidence that the devs can't build a terrific FF without us telling them how and C) their stubbornness to stick with problematic elements no matter how much people tell them to fix (Cindy's design).
I'm not sure what I'll do with Celes. Is she a viable replacement for Paladin Cecil? What is her Soul Break? I doubt it's as good as Rampart.
Her attack won't get as high but it's not bad (91 max level I think)
Her soul Break is a resistance boost for your party (Magical only version of Rampart basically), so I figure it will be useful to guard against party wide magical attacks a bit.
Delphinidaes on
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Getting back on track to the topic of Final Fantasy, do we know when the 15Demo patch is supposed to drop? The one with the combat improvements and whatever else they're adding.
Gotta admit, the concept of a demo patch is fairly unprecedented. But the fact that they are doing so gives me big hope. It means that Square Enix really wants to see 15 succeed, and they are willing to listen to the feedback of their consumers. They recognized that the Demo 1.0 did not give the best impression, so they're making an effort to improve customer response.
Late May was what they said.
The feedback thing is highly appreciated, but it still raises a few potential issues such as A) delaying the game even further to try to please as many people as possible, lowering confidence that the devs can't build a terrific FF without us telling them how and C) their stubbornness to stick with problematic elements no matter how much people tell them to fix (Cindy's design).
I was emailed a post-demo survey by Square Enix. My responses were mostly that the world felt empty, the combat was clunky and awkward, and the lack of females in the main party was hugely disappointing.
We've discussed the topic before, but the idea of a Bro-Fest with bros hanging out and doing bro things is the story they want to tell, but I don't think it's the story that the fans want to hear.
0
silence1186Character shields down!As a wingmanRegistered Userregular
Blizzara Strike is probably good to work on for an upcoming event. There's no one set up that works all the time. How effective your characters are depends on how suited they are to the specific dungeon at hand. Do you need two healers? Throw Cura on Celes and Curaja on Aerith. Bosses weak to Fire and Ice? Prepare accordingly. No vulnerability? Flare Strike!
Yup! I have all the base elemental Strikes as well, blizzara is just the most powerful one I've gotten (might be a bit before I can hone it though)
I figure I can put Lightning Strike and Drain Strike on cloud, Fire and Blizzara on Celes, then have Terra with my big Spells, Aerith rocking the healing options and Tifa with Boost (not sure what else to put on her)
This is my current setup:
I haven't set up Celes yet but I like her stats so I was thinking of swapping her in for Kain
Maybe try Quickness on Tifa? It's self-haste. It's useless on trash fights, but ups her damage quite a bit on bosses.
Blizzara Strike is probably good to work on for an upcoming event. There's no one set up that works all the time. How effective your characters are depends on how suited they are to the specific dungeon at hand. Do you need two healers? Throw Cura on Celes and Curaja on Aerith. Bosses weak to Fire and Ice? Prepare accordingly. No vulnerability? Flare Strike!
Yup! I have all the base elemental Strikes as well, blizzara is just the most powerful one I've gotten (might be a bit before I can hone it though)
I figure I can put Lightning Strike and Drain Strike on cloud, Fire and Blizzara on Celes, then have Terra with my big Spells, Aerith rocking the healing options and Tifa with Boost (not sure what else to put on her)
This is my current setup:
I haven't set up Celes yet but I like her stats so I was thinking of swapping her in for Kain
Maybe try Quickness on Tifa? It's self-haste. It's useless on trash fights, but ups her damage quite a bit on bosses.
Not a bad idea, I just switched double cut from Kain to her but I like the idea of Quickness.
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Give Kain Jump. It's a 2x damage modifier, where Double Cut is only 1.8 (.9 x2 hits). In applicable terms, this is still literally doubling his damage until he runs out of abilities.
Also, try to avoid purchasing the upgraded elemental strikes. Their damage modifiers aren't as high and Celes/Cloud can get by just fine with normal strikes (plus they're crazy cheaper to create and hone). Basic elemental strikes are 1.5x damage modifier, with 3x on weakness (though for some reason, Thunder strike is 1.6/3.2) By comparison, the upgraded strikes are 1.8x (3.6x), which isn't that huge of a jump in damage. Save those Orbs for the ***aga spells as they start out at base, 3.25x damage modifier (6.5x on weakness). This gives Terra/Rydia a monumental damage increase in the back row. The only problem is getting all those Orbs.
I swapped Kain out for Cecil DK. The damage increase was very notable.
That's what I was going to do before I got Celes (which is why I'm working on that Falcion) but now that I have her I may just skip Cecil DK for now
I have a feeling that eventually party composition is going to be dictated by the abilities you want to bring.
I'm getting massive mileage out of boost + retaliate in the Number 024 runs. Boost Cloud who Retaliates then DRK Cecil Double Cuts and 024 eats 7k damage. I'm going to get the defence break ability next so the setup is going to get that much nastier but boosted retaliates now let me burn down 024 in about three-four rounds with minimal ability usage.
Give Kain Jump. It's a 2x damage modifier, where Double Cut is only 1.8 (.9 x2 hits). In applicable terms, this is still literally doubling his damage until he runs out of abilities.
Also, try to avoid purchasing the upgraded elemental strikes. Their damage modifiers aren't as high and Celes/Cloud can get by just fine with normal strikes (plus they're crazy cheaper to create and hone). Basic elemental strikes are 1.5x damage modifier, with 3x on weakness (though for some reason, Thunder strike is 1.6/3.2) By comparison, the upgraded strikes are 1.8x (3.6x), which isn't that huge of a jump in damage. Save those Orbs for the ***aga spells as they start out at base, 3.25x damage modifier (6.5x on weakness). This gives Terra/Rydia a monumental damage increase in the back row. The only problem is getting all those Orbs.
Yeah but the point was that I didn't want to use Kain. I was working on getting Jump for him but when I got Celes I figured I would just use her instead as he is kinda limited on his ability choices and I like the elemental strikes.
I agree with Takel though I think eventually who you bring will be dictated by the abilities you want to bring to the table once you get everyone leveled up.
I'll definitely be saving up for the ~aga spells though, in general it doesn't seem too difficult to amass *** orbs just yet so I figured it would be safe to get the upgraded strike for now, especially since I had the base strikes already and they hone off a lower tier.
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The damage multiplier may not be that much of a jump, but you kinda have to start thinking ahead at the elite event bosses such as the upcoming one with Rinoa. 150k HP to burn through and you'll probably want to stack as many debuffs/buffs as you can, and that's where the limited ability slots are going to start biting. If you can avoid bringing in say, def break because your -ga strikes are damage capping without it, you could bring another break in its place which may just be power break that lets you avoid bringing Protectga which means Aerith might be able to bring a summon or slot in Hold or something.
Getting back on track to the topic of Final Fantasy, do we know when the 15Demo patch is supposed to drop? The one with the combat improvements and whatever else they're adding.
Gotta admit, the concept of a demo patch is fairly unprecedented. But the fact that they are doing so gives me big hope. It means that Square Enix really wants to see 15 succeed, and they are willing to listen to the feedback of their consumers. They recognized that the Demo 1.0 did not give the best impression, so they're making an effort to improve customer response.
Late May was what they said.
The feedback thing is highly appreciated, but it still raises a few potential issues such as A) delaying the game even further to try to please as many people as possible, lowering confidence that the devs can't build a terrific FF without us telling them how and C) their stubbornness to stick with problematic elements no matter how much people tell them to fix (Cindy's design).
I was emailed a post-demo survey by Square Enix. My responses were mostly that the world felt empty, the combat was clunky and awkward, and the lack of females in the main party was hugely disappointing.
We've discussed the topic before, but the idea of a Bro-Fest with bros hanging out and doing bro things is the story they want to tell, but I don't think it's the story that the fans want to hear.
I think the whole "It isn't the story fans want to hear" sentiment is pretty unfounded, given how many FF fans never have and never will bother to even think about such a thing, much less argue about it on the internet.
And honestly, the last thing I want is them changing anything more than perhaps how a given mechanic works (if say, it's too confusing or unbalanced). I certainly don't want fan feedback turning into them changing character designs, regardless of how many people take issue with it. There's something to be said for some kind of artistic vision, even if parts of it are found to be disagreeable.
Give Kain Jump. It's a 2x damage modifier, where Double Cut is only 1.8 (.9 x2 hits). In applicable terms, this is still literally doubling his damage until he runs out of abilities.
It's not quite as good as that, since you lose time due to Kain being in the air. That cuts down on his overall DPS. I'd still prioritize Double Cut, especially since you can give it to other characters when you're not using Kain (which should be often...not really a big fan of Kain).
Yeah, the problem comes when you factor in all of the outside elements.
Yes, an artist should be allowed to present his or her vision for an artistic piece. I don't dispute that at all.
But in the world of video games, which is a business, you also have to account for shareholders, money, target demographics, and the cultural expectations of a world-wide audience. It isn't as simple as just allowing an artist to tell the story he wishes to tell. I wish it were. But in the video games industry, a lot of baggage is attached to any project that the artist has no control over, but must work to appease.
Yeah, the problem comes when you factor in all of the outside elements.
Yes, an artist should be allowed to present his or her vision for an artistic piece. I don't dispute that at all.
But in the world of video games, which is a business, you also have to account for shareholders, money, target demographics, and the cultural expectations of a world-wide audience. It isn't as simple as just allowing an artist to tell the story he wishes to tell. I wish it were. But in the video games industry, a lot of baggage is attached to any project that the artist has no control over, but must work to appease.
And yet, if I were a betting man, I'd wager that Cindy's design will have an utterly negligible effect on FFXV's sales. Most people simply do not care about this stuff, even if there was universal agreement that her design is a problem (which there isn't, at all).
Yeah, the problem comes when you factor in all of the outside elements.
Yes, an artist should be allowed to present his or her vision for an artistic piece. I don't dispute that at all.
But in the world of video games, which is a business, you also have to account for shareholders, money, target demographics, and the cultural expectations of a world-wide audience. It isn't as simple as just allowing an artist to tell the story he wishes to tell. I wish it were. But in the video games industry, a lot of baggage is attached to any project that the artist has no control over, but must work to appease.
The cultural expectations of a world-wide audience with which you are kind of overreaching in assuming are harmonious with your own expectations? If you really don't think that's a story that fans at large would want to hear then your perspective on that may be more than a little skewed.
There's no argument that not having a female playable character is an issue for some of the player base; but that's not the story they wanted to tell. I'd say vote with your wallet but that's largely futile as there's likely going to be a landslide of money to the contrary of your opinion and all... but to phrase it as a problem that the majority has with the game is a bit of an exaggeration. o_o
“I used to draw, hard to admit that I used to draw...”
I personally don't have a problem with Cindy's design. To me she seems like a cross between Kaylee from Firefly, and Daisy Duke. Does it objectify women? Sure. But it's hardly any worse than tons of other outlandish FF character designs.
To me, a bigger problem is that there are no full-time women in the main party. Not counting the MMOs, 15 is literally the first FF game in the entire mainline franchise that does not explicitly have a woman in the main party. And most people consider the White Mage in FF1 to be a lady, so if you adhere to the generally accepted interpretation of the Four Heroes of Light, then 15 is literally the only game in the entire series with no woman in the main party. And to me that's way worse than a side character with a ridiculous outfit.
Not having women in the playable party isn't a bad thing. That's the story they want to tell.
I get that being socially conscious of gender and race is very much a thing right now, and should continue to be a thing, but it doesn't mean that casts that don't look like the cast of Captain Planet are bad.
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If your PC has fallen behind, though, getting a console is the cheapest way to get a gaming system that will play the latest games at designed levels for the next 5 years. If you get a PS4 now, you can play Type-0 and Bloodborne. If you get a PS Plus account (why would you not), you also get a free game or two every month. These are usually indies thanks to the small overall library, but there's actually a lot of really great indies I've been discovering purely because of the Plus account.
It's also quite a solid machine for your Netflix / Hulu / Blu-ray watching (YouTube is a bit feature-starved thus far, and the IGN app is a mixed bag).
The main reason to get a PS4 right now is Bloodborne. If your PC doesn't do Dragon Age Inquisition well or at all, then that's a second reason. If you already have Plus from a PS3 and/or Vita then it's kind of a no-brainer.
That said, the Wii-U actually has a superior gaming library right now. So that's a worthy consideration unless you generally dislike Nintendo games.
They definitely nerfed the Celes event. They were struggling at 50 without RS, but I beat it easily at 45 without RS, and people did it at lower levels than I did.
Gotta admit, the concept of a demo patch is fairly unprecedented. But the fact that they are doing so gives me big hope. It means that Square Enix really wants to see 15 succeed, and they are willing to listen to the feedback of their consumers. They recognized that the Demo 1.0 did not give the best impression, so they're making an effort to improve customer response.
I thought they were struggling to get 200k, not to do the actual event?
I've stopped fighting waves of Flan, since Kain is getting dangerously close to 50, and having to clear the event without Lancet sounds like a drag. At this point I'm ONLY resetting for Number 024. Once I get the Hero Ring, I think I'm going to swap to ONLY resetting for Flan, and then level up SUM/BLM/WHM as much as possible so I can get their Memory Crystals on arrival.
As far as character efficacy goes, my feeling is that it's Equipment > Abilities > Character Level. I threw a Heavy Shield++ and a Falchion+ on Level 1 Celes, and she fit right in clearing the Hard mode. She jumped up to 20 right quick, and now she's mid 30s and almost as good as Paladin Cecil was at back up healing and physical damage.
That's what I was going to do as well, I just gained Blizzara Strike so I think that would be a good strong move for her at first. My problem is that my three big weapons are the Buster Sword a 5* dagger and a 5* Axe so I need to find a good weapon for her.
I have a falcion that I'm leveling up though so maybe I can use that for her. Until then Kain is rocking this Axe.
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Genji Shield is a 5* though, I have one.
Edit: You're right. It is a 5 star Genji. So I'll amend my statement to say that the only 5 star item I've popped is that item.
Yup! I have all the base elemental Strikes as well, blizzara is just the most powerful one I've gotten (might be a bit before I can hone it though)
I figure I can put Lightning Strike and Drain Strike on cloud, Fire and Blizzara on Celes, then have Terra with my big Spells, Aerith rocking the healing options and Tifa with Boost (not sure what else to put on her)
This is my current setup:
I haven't set up Celes yet but I like her stats so I was thinking of swapping her in for Kain
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That's what I was going to do before I got Celes (which is why I'm working on that Falcion) but now that I have her I may just skip Cecil DK for now
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Late May was what they said.
The feedback thing is highly appreciated, but it still raises a few potential issues such as A) delaying the game even further to try to please as many people as possible,
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Her attack won't get as high but it's not bad (91 max level I think)
Her soul Break is a resistance boost for your party (Magical only version of Rampart basically), so I figure it will be useful to guard against party wide magical attacks a bit.
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I was emailed a post-demo survey by Square Enix. My responses were mostly that the world felt empty, the combat was clunky and awkward, and the lack of females in the main party was hugely disappointing.
We've discussed the topic before, but the idea of a Bro-Fest with bros hanging out and doing bro things is the story they want to tell, but I don't think it's the story that the fans want to hear.
Maybe try Quickness on Tifa? It's self-haste. It's useless on trash fights, but ups her damage quite a bit on bosses.
Not a bad idea, I just switched double cut from Kain to her but I like the idea of Quickness.
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Also, try to avoid purchasing the upgraded elemental strikes. Their damage modifiers aren't as high and Celes/Cloud can get by just fine with normal strikes (plus they're crazy cheaper to create and hone). Basic elemental strikes are 1.5x damage modifier, with 3x on weakness (though for some reason, Thunder strike is 1.6/3.2) By comparison, the upgraded strikes are 1.8x (3.6x), which isn't that huge of a jump in damage. Save those Orbs for the ***aga spells as they start out at base, 3.25x damage modifier (6.5x on weakness). This gives Terra/Rydia a monumental damage increase in the back row. The only problem is getting all those Orbs.
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I have a feeling that eventually party composition is going to be dictated by the abilities you want to bring.
I'm getting massive mileage out of boost + retaliate in the Number 024 runs. Boost Cloud who Retaliates then DRK Cecil Double Cuts and 024 eats 7k damage. I'm going to get the defence break ability next so the setup is going to get that much nastier but boosted retaliates now let me burn down 024 in about three-four rounds with minimal ability usage.
Yeah but the point was that I didn't want to use Kain. I was working on getting Jump for him but when I got Celes I figured I would just use her instead as he is kinda limited on his ability choices and I like the elemental strikes.
I agree with Takel though I think eventually who you bring will be dictated by the abilities you want to bring to the table once you get everyone leveled up.
I'll definitely be saving up for the ~aga spells though, in general it doesn't seem too difficult to amass *** orbs just yet so I figured it would be safe to get the upgraded strike for now, especially since I had the base strikes already and they hone off a lower tier.
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I think the whole "It isn't the story fans want to hear" sentiment is pretty unfounded, given how many FF fans never have and never will bother to even think about such a thing, much less argue about it on the internet.
And honestly, the last thing I want is them changing anything more than perhaps how a given mechanic works (if say, it's too confusing or unbalanced). I certainly don't want fan feedback turning into them changing character designs, regardless of how many people take issue with it. There's something to be said for some kind of artistic vision, even if parts of it are found to be disagreeable.
Yes, an artist should be allowed to present his or her vision for an artistic piece. I don't dispute that at all.
But in the world of video games, which is a business, you also have to account for shareholders, money, target demographics, and the cultural expectations of a world-wide audience. It isn't as simple as just allowing an artist to tell the story he wishes to tell. I wish it were. But in the video games industry, a lot of baggage is attached to any project that the artist has no control over, but must work to appease.
And yet, if I were a betting man, I'd wager that Cindy's design will have an utterly negligible effect on FFXV's sales. Most people simply do not care about this stuff, even if there was universal agreement that her design is a problem (which there isn't, at all).
The cultural expectations of a world-wide audience with which you are kind of overreaching in assuming are harmonious with your own expectations? If you really don't think that's a story that fans at large would want to hear then your perspective on that may be more than a little skewed.
There's no argument that not having a female playable character is an issue for some of the player base; but that's not the story they wanted to tell. I'd say vote with your wallet but that's largely futile as there's likely going to be a landslide of money to the contrary of your opinion and all... but to phrase it as a problem that the majority has with the game is a bit of an exaggeration. o_o
To me, a bigger problem is that there are no full-time women in the main party. Not counting the MMOs, 15 is literally the first FF game in the entire mainline franchise that does not explicitly have a woman in the main party. And most people consider the White Mage in FF1 to be a lady, so if you adhere to the generally accepted interpretation of the Four Heroes of Light, then 15 is literally the only game in the entire series with no woman in the main party. And to me that's way worse than a side character with a ridiculous outfit.
I get that being socially conscious of gender and race is very much a thing right now, and should continue to be a thing, but it doesn't mean that casts that don't look like the cast of Captain Planet are bad.
Seems like an arbitrary distinction to me.