Hoo boy, the backlash over this when it comes out is going to be huge.
There's virtually no consensus about what a remake should be like, so every change is going to piss someone off. And there are going to be big changes, because there won't be a way around them.
Even leaving out the cross-dressing thing (which at AC graphics quality would get consternation from some parts, I'm sure), what is Cait Sith going to look like with that level of detail? I have a hard time seeing a toy cat on a giant stuffed body fitting in with the rest of them.
Yeah, I am of the opinion that nothing should be changed, good or bad, but I also am definitely excited for the alternate/parallel universe game we'll be getting instead.
Since they are changing things, does anyone really think any of the "Omg guys. <iconic scene>. In. HD." will actually exist? They just won't even make them. There will be no muscley men scene at the Honeybee Inn, if the Inn even exists. There will be no (or extremely light, visually) cross dressing. There will be no cat fight on the Junon cannon. Red will not be wearing a Shinra uniform and walking on two legs on the ship. They will find easier ways to do all of those things while being petrified in a business sense that they might offend some precious whiner if they DON'T change things.
Nomura already said the crossdressing is in.
They're just going to use the Lightning character model. That's it.
Honestly? This'd be amazing if, after cross dressing, he looked like Lightning.
It'd be a great meta-joke that lightheartedly pokes fun at SE themselves.
Now I'll be inevitably disappointed when this doesn't happen.
On a different note.
People are going to bitch about every single little detail that comes to light about the game while it is being developed. Then when it is finally released all those people are going to buy it and say it is the best thing ever. Mark my words, it happens every single time.
No no no no they'll buy it, say how much it ruined their childhood, and then a couple years later laud it as the best thing ever.
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+12
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
edited June 2015
Oh, right, duh. :razz:
I see it now,
GenericInternetPerson: "SE has destroyed everything, totaly garbage, WTF this game is pure vomit!" Hours played 382.7
TokenStoke: "One job SE one job and you fucked it all up!" Hours played 412.4
RandomJoe: "My personal GOTY." Hours played 41.3
Axen on
A Capellan's favorite sheath for any blade is your back.
Hoo boy, the backlash over this when it comes out is going to be huge.
There's virtually no consensus about what a remake should be like, so every change is going to piss someone off. And there are going to be big changes, because there won't be a way around them.
Even leaving out the cross-dressing thing (which at AC graphics quality would get consternation from some parts, I'm sure), what is Cait Sith going to look like with that level of detail? I have a hard time seeing a toy cat on a giant stuffed body fitting in with the rest of them.
Yeah, I am of the opinion that nothing should be changed, good or bad, but I also am definitely excited for the alternate/parallel universe game we'll be getting instead.
Since they are changing things, does anyone really think any of the "Omg guys. <iconic scene>. In. HD." will actually exist? They just won't even make them. There will be no muscley men scene at the Honeybee Inn, if the Inn even exists. There will be no (or extremely light, visually) cross dressing. There will be no cat fight on the Junon cannon. Red will not be wearing a Shinra uniform and walking on two legs on the ship. They will find easier ways to do all of those things while being petrified in a business sense that they might offend some precious whiner if they DON'T change things.
Nomura already said the crossdressing is in.
They're just going to use the Lightning character model. That's it.
Honestly? This'd be amazing if, after cross dressing, he looked like Lightning.
It'd be a great meta-joke that lightheartedly pokes fun at SE themselves.
Now I'll be inevitably disappointed when this doesn't happen.
On a different note.
People are going to bitch about every single little detail that comes to light about the game while it is being developed. Then when it is finally released all those people are going to buy it and say it is the best thing ever. Mark my words, it happens every single time.
No no no no they'll buy it, say how much it ruined their childhood, and then a couple years later laud it as the best thing ever.
I think you may be forgetting the week and a half or so where it's the best thing ever before someone on the internet tells them it's terrible.
Then it will have turned out that it ruined their childhoods forever.
Hoo boy, the backlash over this when it comes out is going to be huge.
There's virtually no consensus about what a remake should be like, so every change is going to piss someone off. And there are going to be big changes, because there won't be a way around them.
Even leaving out the cross-dressing thing (which at AC graphics quality would get consternation from some parts, I'm sure), what is Cait Sith going to look like with that level of detail? I have a hard time seeing a toy cat on a giant stuffed body fitting in with the rest of them.
Yeah, I am of the opinion that nothing should be changed, good or bad, but I also am definitely excited for the alternate/parallel universe game we'll be getting instead.
Since they are changing things, does anyone really think any of the "Omg guys. <iconic scene>. In. HD." will actually exist? They just won't even make them. There will be no muscley men scene at the Honeybee Inn, if the Inn even exists. There will be no (or extremely light, visually) cross dressing. There will be no cat fight on the Junon cannon. Red will not be wearing a Shinra uniform and walking on two legs on the ship. They will find easier ways to do all of those things while being petrified in a business sense that they might offend some precious whiner if they DON'T change things.
Nomura already said the crossdressing is in.
They're just going to use the Lightning character model. That's it.
Honestly? This'd be amazing if, after cross dressing, he looked like Lightning.
It'd be a great meta-joke that lightheartedly pokes fun at SE themselves.
Now I'll be inevitably disappointed when this doesn't happen.
On a different note.
People are going to bitch about every single little detail that comes to light about the game while it is being developed. Then when it is finally released all those people are going to buy it and say it is the best thing ever. Mark my words, it happens every single time.
No no no no they'll buy it, say how much it ruined their childhood, and then a couple years later laud it as the best thing ever.
I think you may be forgetting the week and a half or so where it's the best thing ever before someone on the internet tells them it's terrible.
Then it will have turned out that it ruined their childhoods forever.
GenericInternetPerson: "SE has destroyed everything, totaly garbage, WTF this game is pure vomit!" Hours played 382.7
TokenStoke: "One job SE one job and you fucked it all up!" Hours played 412.4
RandomJoe: "My personal GOTY." Hours played 41.3
Spot on about the internet response, but how often do remakes get widespread acclaim as GOTY material over the broadest audiences? That seem very, very rare.
Then again, this might be where that 18 year gap pays off...
If it's coming out on PC, the people who work on modding the original will probably find a way to mod out the changes they don't like anyway and bring it back in line with the original as much as possible.
If it's coming out on PC, the people who work on modding the original will probably find a way to mod out the changes they don't like anyway and bring it back in line with the original as much as possible.
Unless they pursue the whole unmoddable/near-unmoddable route, as with certain Mass Effect titles.
Contrary to what you'd expect, the original FFVII on PC is amazingly moddable, in large part due to file structure I think. The Steam re-release (like the later PC releases) somewhat less so.
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I didn't care for Advent Children. I felt like the story felt very forced. Sephiroth was dead dead dead, and the fact that he somehow came back for a sequel movie always rubbed me the wrong way.
It bothers me that he's a playable character in Record Keeper too.
I'm kind of curious how open-world the game might be given the way FFXV appears. It seems like a pretty massive feat, but open-world games are of course viable these days. They could perhaps realise the overworld at a decent scale, which to be honest I could kind of see as a requirement to remake FF7 properly. So perhaps that is part of why we are seeing this now.
With a truly 3D version of the world one would think we will be able to visit spaces that were not reachable in the original, so that could open up space for additional scenes and characters to flesh out the world beyond what was possible in '97 (perhaps drawing from the "Compilation" stuff). They could add to and tweak the story for the new format and more modern design style but I hope they find a way to really keep the essence of what made it great. I'm sure they are considering the same thing.
In my version of the film, Reno and Rude are in every scene.
Instead of just stealing the whole movie from boring AVALANCHE.
Also, instead of Jenova's "head", Rufus is always shown carrying a martini mixer and glasses.
The wonderful thing is that we'll likely get Reno and Rude fully tricked out and voiced in the remake. I'm VERY excited about that since the adaptation of Reno in AC was phenomenal in my mind.
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What would be awesome, and probably exorbitantly expensive and would make this take forever and won't happen, is if they did the modernized version of VII with whatever new battle system, but then also had a 'classic mode' option for people who just want to play a 20 year old game with a new coat of paint.
Like modern mode probably has quick summons and a new actiony battle system and voices and a different kind of world map (if it even has a world map in the traditional sense - I have no idea how it's done in FFXIII and on).
Classic mode has the crazy summon animations and ATB and text boxes and a tiny but out of proportion Cloud running around on a world map but everything looks fantastic.
This obviously won't ever happen, but would probably be the only way to make the most amount of original fans happy.
Well that's gonna be super interesting. Do they go the Xenoblade X route and do a massive world map with no random encounters? Or do we go like Tales/old school and do a world map with a chibi Cloud (or a mini Squall) running around landmarks?
GenericInternetPerson: "SE has destroyed everything, totaly garbage, WTF this game is pure vomit!" Hours played 382.7
TokenStoke: "One job SE one job and you fucked it all up!" Hours played 412.4
RandomJoe: "My personal GOTY." Hours played 41.3
Spot on about the internet response, but how often do remakes get widespread acclaim as GOTY material over the broadest audiences? That seem very, very rare.
Then again, this might be where that 18 year gap pays off...
Oh yeah man, for a lot of people the Remake will probably be the very first time they ever played FF7.
Keep in mind by the time Remake comes out it'll probably be, at the very least, a twenty year gap since the original came out.
Holy hell, think about it. It has nearly been twenty-fucking-years since FF7 first came out.
God dammit, now I've gone and made myself feel old.
A Capellan's favorite sheath for any blade is your back.
BD didn't have ATB @urahonky. That was turn based.
Well that's my mistake then... But wouldn't that make BD even further behind FF7 in terms of progression then (Though I know you can "skip" your turns or whatever)? I don't know... I'm just not seeing the ATB as some sort of relic when it's still in use today.
Yeah it'd feel really anachronistic to release a modern game with 20 year old mechanics or all the same story beats.
What mechanics are "20 years old" that make the game outdated? I'm curious.
Is it the ATB? Didn't Bravely Default come with ATB? Didn't FF13 have an ATB?
Is it the random encounters? Bravely Default and FF13 had them.
What makes it '20 year old mechanics' when games still use them today?
I'm... actually struggling to recall any turn based/menu based jrpgs that came out in the last couple years. I've got nothing against it, but I'd say most people would say that's outdated.
You mean other than FFXIII, XIII-2, Persona, technically the FFX remake since it sold well and people liked it enough (ignoring X-2), Bravely Default, Etrian Odyssey, Darkest Dungeon(?)...
Which is easily fixed without having to change the structure of the game. But I'll agree that it's outdated (just add a suspend state and be done with it).
I think a dynamic camera, new animations and possibly some kind of idle repositioning is really all you need to update FF7's battle system. It's like the second best playing ATB title, after X-2? Build off the template used in XIII-2 (retaining full party control, of course), slow it down a little and you're good to go.
You mean other than FFXIII, XIII-2, Persona, technically the FFX remake since it sold well and people liked it enough (ignoring X-2), Bravely Default, Etrian Odyssey, Darkest Dungeon(?)...
Well, FF13 came out 6 years ago, and FF13-2 came out 4 years ago. The most FF recent entry isn't turn based. Bravely default and Etrian Odyssey are on handhelds - not on the same level as console RPGs.
Apart from Persona 5 (I think) I can't think of any turn based rpgs being made.
Blurbl on
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I think a dynamic camera, new animations and possibly some kind of idle repositioning is really all you need to update FF7's battle system. It's like the second best playing ATB title, after X-2? Build off the template used in XIII-2 (retaining full party control, of course), slow it down a little and you're good to go.
This was pretty much what I was thinking but I didn't want to summon the FFXIII hate crowd.
All I think you really need to do with FF7's battle system is make it feel more lively and have it better animated.
FFVII's combat is pretty well paced, except for the summon animations. It doesn't quite hit the high marks that X-2 or FF6 (aside from Cyan's Swordtech until the iOS rework) reach, but it's a million times better feeling than FF8 or FF9.
You mean other than FFXIII, XIII-2, Persona, technically the FFX remake since it sold well and people liked it enough (ignoring X-2), Bravely Default, Etrian Odyssey, Darkest Dungeon(?)...
Well, FF13 came out 6 years ago, and FF13-2 came out 4 years ago. The most FF recent entry isn't turn based. Bravely default and Etrian Odyssey are on handhelds - not on the same level as console RPGs.
Apart from Persona 5 (I think) I can't think of any turn based rpgs being made.
World of Final Fantasy is looking like it's turn-based, but I'm not sure.
You mean other than FFXIII, XIII-2, Persona, technically the FFX remake since it sold well and people liked it enough (ignoring X-2), Bravely Default, Etrian Odyssey, Darkest Dungeon(?)...
Well, FF13 came out 6 years ago, and FF13-2 came out 4 years ago. The most FF recent entry isn't turn based. Bravely default and Etrian Odyssey are on handhelds - not on the same level as console RPGs.
Apart from Persona 5 (I think) I can't think of any turn based rpgs being made.
Both South Park RPGs and Child of Light (though CoL was booooring).
Posts
No no no no they'll buy it, say how much it ruined their childhood, and then a couple years later laud it as the best thing ever.
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I see it now,
GenericInternetPerson: "SE has destroyed everything, totaly garbage, WTF this game is pure vomit!" Hours played 382.7
TokenStoke: "One job SE one job and you fucked it all up!" Hours played 412.4
RandomJoe: "My personal GOTY." Hours played 41.3
Then it will have turned out that it ruined their childhoods forever.
Gotta join that circle jerk!
FFBE: 898,311,440
Youtube: http://www.youtube.com/dElementalor
Spot on about the internet response, but how often do remakes get widespread acclaim as GOTY material over the broadest audiences? That seem very, very rare.
Then again, this might be where that 18 year gap pays off...
Do... Re... Mi... So... Fa.... Do... Re.... Do...
Forget it...
Unless they pursue the whole unmoddable/near-unmoddable route, as with certain Mass Effect titles.
Contrary to what you'd expect, the original FFVII on PC is amazingly moddable, in large part due to file structure I think. The Steam re-release (like the later PC releases) somewhat less so.
I wonder what the chances of a FF7-2 would be.
Advent Children the game. I wouldn't be very hyped personally as much as I loved the movie.
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I love the movie so I don't need the game, but it would be cool seeing Kadaj and his gang fighting Cloud 3 on 1.
Also Bahamut QTE.
It bothers me that he's a playable character in Record Keeper too.
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Me and my friend as Reno and Rude just kept talking even when they weren't on screen. Reno kept singing the first line of Rocketman.
Do... Re... Mi... So... Fa.... Do... Re.... Do...
Forget it...
With a truly 3D version of the world one would think we will be able to visit spaces that were not reachable in the original, so that could open up space for additional scenes and characters to flesh out the world beyond what was possible in '97 (perhaps drawing from the "Compilation" stuff). They could add to and tweak the story for the new format and more modern design style but I hope they find a way to really keep the essence of what made it great. I'm sure they are considering the same thing.
Steam (Ansatz) || GW2 officer (Ansatz.6498)
Instead of just stealing the whole movie from boring AVALANCHE.
Also, instead of Jenova's "head", Rufus is always shown carrying a martini mixer and glasses.
The wonderful thing is that we'll likely get Reno and Rude fully tricked out and voiced in the remake. I'm VERY excited about that since the adaptation of Reno in AC was phenomenal in my mind.
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Like modern mode probably has quick summons and a new actiony battle system and voices and a different kind of world map (if it even has a world map in the traditional sense - I have no idea how it's done in FFXIII and on).
Classic mode has the crazy summon animations and ATB and text boxes and a tiny but out of proportion Cloud running around on a world map but everything looks fantastic.
This obviously won't ever happen, but would probably be the only way to make the most amount of original fans happy.
Do... Re... Mi... So... Fa.... Do... Re.... Do...
Forget it...
Oh yeah man, for a lot of people the Remake will probably be the very first time they ever played FF7.
Keep in mind by the time Remake comes out it'll probably be, at the very least, a twenty year gap since the original came out.
Holy hell, think about it. It has nearly been twenty-fucking-years since FF7 first came out.
God dammit, now I've gone and made myself feel old.
What mechanics are "20 years old" that make the game outdated? I'm curious.
Is it the ATB? Didn't Bravely Default come with ATB? Didn't FF13 have an ATB?
Is it the random encounters? Bravely Default and FF13 had them.
What makes it '20 year old mechanics' when games still use them today?
Well that's my mistake then... But wouldn't that make BD even further behind FF7 in terms of progression then (Though I know you can "skip" your turns or whatever)? I don't know... I'm just not seeing the ATB as some sort of relic when it's still in use today.
I'm... actually struggling to recall any turn based/menu based jrpgs that came out in the last couple years. I've got nothing against it, but I'd say most people would say that's outdated.
Which is easily fixed without having to change the structure of the game. But I'll agree that it's outdated (just add a suspend state and be done with it).
Well, FF13 came out 6 years ago, and FF13-2 came out 4 years ago. The most FF recent entry isn't turn based. Bravely default and Etrian Odyssey are on handhelds - not on the same level as console RPGs.
Apart from Persona 5 (I think) I can't think of any turn based rpgs being made.
This was pretty much what I was thinking but I didn't want to summon the FFXIII hate crowd.
All I think you really need to do with FF7's battle system is make it feel more lively and have it better animated.
Maybe speed up the ATB gauge a little too.
World of Final Fantasy is looking like it's turn-based, but I'm not sure.
I look forward to mimicking an hour's worth of Knights of the Round again.
FFBE: 898,311,440
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Both South Park RPGs and Child of Light (though CoL was booooring).