I know several people who chose green because they didn't realize you have to move "off-path" to choose red or blue.
Also, red 4 ever.
Sic transit gloria mundi.
+1
CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
I accidentally choose green the first time, because of not realizing I had to actually move off the straight line to get red, yeah. Then I watched it all and was like, "What? really?" and tried again on the other colors.
I went green because it seemed inevitable. Sooner or later, some one was going to end a cycle picking green and the problem would be over, might as well be me. That, and I also didn't know you had to leave the main path to pick a different color. But mostly the inevitability thing.
I will finish my second ME3 playthrough today, and like last time, i will pick Red. It's the only sensible choice.
After few years, i kinda forgive ME 3 for it's ending and weak plot. It simply saddens me, that while individual arcs and characters are all superb, plot connecting all of them is garbage (FUCKING CERBERUS, FUCKING CRUCIBLE). As Shamus Young wrote, it's like a movie directed by Kubrick, where script was written by Uwe Boll.
+3
OrcaAlso known as EspressosaurusWrexRegistered Userregular
I accidentally choose green the first time, because of not realizing I had to actually move off the straight line to get red, yeah. Then I watched it all and was like, "What? really?" and tried again on the other colors.
Reject is great. "Yeah we lost but the next cycle took what we learned and fucked the Reaper's shit up"
If that was the only ending though we'd probably have gotten even bigger riots than we did. It's not very narratively satisfying considering the characters met along the way were more interesting than the primary conflict. Why this video is an amazing summation of why I love the series and yet it basically has nothing to do with the Reapers.
That's sort of the problem with all the endings though. I honestly find it hard to think that they'd have been able to come up with anything more impactful than Garrus' goodbye, Anderson's last conversation, or Shepard's "What do you need me to do?" After all that amazing character work almost anything would have been a step down. It's why i'm hoping Andromeda goes for a more intimate sort of conflict and not something galaxy-spanning.
I really do think if they let us ''blow up the Death Star'' or Gurren Lagann'd the ending, it would have been acceptable to most people. Hell, even allow a fail state to occur as well just like in ME2 and people would have swallowed it better.
I'm not bringing up new revelations, and I know the Crucible is a big mcguffin, but at the time, I kinda liked it because it was a little underwritten note in that the other cycles were fighting alongside us, they managed to save this one little blueprint through the millennia so they could stab their middle finger into Harbinger's eye as well.
I remember being in a state of shock when I got to the ending of ME3; starchild came out of nowhere and what he was saying so thoroughly contradicted everything that I had experienced over the course of some 100+ hours of gameplay and based on his terrible exposition I was left with this line of thought:
"Ok, so If I go red, that means that EDI and the Geth (boy that sounds like a garage band) die and I don't want that, Blue means that TiM was right so fuck that and green is the most illogical magic nonsense I've ever heard... you know what, fuck it I'm going to go green I want to see how they explain that shit in any sort of coherent manner."
This was followed by abject horror at what appeared to be the catastrophic destruction of the mass relay network, the end of inter stellar civilization and ensuing deaths of trillions.
+9
OrcaAlso known as EspressosaurusWrexRegistered Userregular
I remember being in a state of shock when I got to the ending of ME3; starchild came out of nowhere and what he was saying so thoroughly contradicted everything that I had experienced over the course of some 100+ hours of gameplay and based on his terrible exposition I was left with this line of thought:
"Ok, so If I go red, that means that EDI and the Geth (boy that sounds like a garage band) die and I don't want that, Blue means that TiM was right so fuck that and green is the most illogical magic nonsense I've ever heard... you know what, fuck it I'm going to go green I want to see how they explain that shit in any sort of coherent manner."
This was followed by abject horror at what appeared to be the catastrophic destruction of the mass relay network, the end of inter stellar civilization and ensuing deaths of trillions.
Considering the choices are:
1) Wildly shoot a panel with a pistol while it explodes in your face
2) Electrocute yourself
3) Dive into a massive energy beam
I don't put much consideration into whether Starkid is lying or not. Every option Shepard has is ridiculous.
I think if they had stayed with the paragon/renegade theme for the ending and only had the blue and red it'd have gone over much better. Get rid of star kid and have them figure out on their own what they could do with the weapon.
The green ending is just out of nowhere space magic. As far as I'm concerned it doesn't exist as an ending.
EDIT: toss the exploding Mass Relays to boot, at worst have them just shut off.
Paragon: The Crucible destroys a number of Reapers. War assets determine how successful the strike is. The scores for Crucible and fleet are tracked separately. Afterwards, the fleet mops up the Reapers that aren't killed, a worse Crucible leads to more fleet casualties. A tiny fleet can make the mop up more difficult. At terrible levels of readiness, surviving Reapers flee, the implication being that they'll come back.
Renegade: The Crucible takes control of a number of Reapers. The controlled Reapers attack the uncontrolled ones, aiding the fleet. With a bad Crucible, it's heavily implied the control might slip or fail. In the epilogue, the galaxy is at war with itself over control of the Reapers.
Paragon: The Crucible destroys a number of Reapers. War assets determine how successful the strike is. The scores for Crucible and fleet are tracked separately. Afterwards, the fleet mops up the Reapers that aren't killed, a worse Crucible leads to more fleet casualties. A tiny fleet can make the mop up more difficult. At terrible levels of readiness, surviving Reapers flee, the implication being that they'll come back.
Renegade: The Crucible takes control of a number of Reapers. The controlled Reapers attack the uncontrolled ones, aiding the fleet. With a bad Crucible, it's heavily implied the control might slip or fail. In the epilogue, the galaxy is at war with itself over control of the Reapers.
Interesting that you assume destruction would be the paragon choice and control would be the renegade choice. That's the opposite of the precedent set by Legion's loyalty mission in Mass Effect 2. Brainwashing the Geth gave you paragon points, but killing them all gave you renegade points.
Paragon: The Crucible destroys a number of Reapers. War assets determine how successful the strike is. The scores for Crucible and fleet are tracked separately. Afterwards, the fleet mops up the Reapers that aren't killed, a worse Crucible leads to more fleet casualties. A tiny fleet can make the mop up more difficult. At terrible levels of readiness, surviving Reapers flee, the implication being that they'll come back.
Renegade: The Crucible takes control of a number of Reapers. The controlled Reapers attack the uncontrolled ones, aiding the fleet. With a bad Crucible, it's heavily implied the control might slip or fail. In the epilogue, the galaxy is at war with itself over control of the Reapers.
Interesting that you assume destruction would be the paragon choice and control would be the renegade choice. That's the opposite of the precedent set by Legion's loyalty mission in Mass Effect 2. Brainwashing the Geth gave you paragon points, but killing them all gave you renegade points.
The Paragon choice was "this will fix them, Legion says that they'll be better off this way, we don't HAVE to kill all of them." The Renegade choice was like "better not to risk them going bad again, let's just kill them." The fan interpretation of brainwashing etc didn't factor into the decision, as stated. Not that that was an invalid way to make the choice mind you, just the way the game phrased it.
In my choices, it's the difference between Paragon "let's kill them, they're evil robots, they're too dangerous to keep around" vs Renegade "they're machines, we can use them to save everyone, let's not waste an incredible resource when we have the chance to use it" aka the Collector base choice.
As I've said before, the series was always building up to whether you choose humanity ascendant, or the multicultural galaxy.
The ending should've been this:
The Crucible is a time-space mass effect field generator located in Earth orbit. When you arm it, you have the option of drawing the majority of the Reapers into the event horizon before triggering it, trapping the greater part of their forces for a relative eternity, but sacrificing Earth. Humanity is homeless, but their martyrdom has given new life to the entire galaxy. Your war score determines what Reaper forces are left in the galaxy, and how much damage they are able to do. Also acceptable: turn the Sol system into a fucking black hole (with dark energy, you see...) and see those fucking Reapers try and fail to fly out before being crushed. Paragon!
Alternatively, Renegades can draw the Reaper fleet away from Sol with some bold gambit and activate the Crucible before they get there, cutting off Earth from the rest of the galaxy. The Reaper cycle continues... everywhere but Earth. Your war score determines how much technology, alien population, and resources you were able to bring to Earth before activating the device. Maybe in a hundred thousand years yoomanity & a few close friends shuts off the Crucible and spanks the Reapers conventionally.
Either way, Harbinger would have shown up and taken up residence on the Crucible so you'd just have to kill his ass dead before completing the game.
Y'all got on this boat for different reasons, but y'all come to the same place. So now I'm asking more of you than I have before. Maybe all. Sure as I know anything, I know this - they will try again. Maybe on another world, maybe on this very ground swept clean. A year from now, ten? They'll swing back to the belief that they can make people... better. And I do not hold to that. So no more runnin'. I aim to misbehave.
The Paragon choice was "this will fix them, Legion says that they'll be better off this way, we don't HAVE to kill all of them." The Renegade choice was like "better not to risk them going bad again, let's just kill them." The fan interpretation of brainwashing etc didn't factor into the decision, as stated. Not that that was an invalid way to make the choice mind you, just the way the game phrased it.
Uh, none of that is true?
Legion expressly states that the Heretics are following the Reapers of their own free will, and that by using their own mind control virus against them, he will be robbing them of that free will, at least in regard to that one particular decision. The whole reason he leaves the choice up to Shepard is because he can't decide for himself what the more ethical course of action is.
Mordin is the only one who advocates using the virus, comparing it to how he found a way to spare the Krogan from extinction by using the modified Genophage. Most other companions advise Shepard to kill them because they don't trust Legion's faction of Geth any more than they trust the Heretics. Only a few of them, like Grunt, tell Shepard that they believe killing the Heretics is more humane.
But it's absolutely a dilemma of unwilling rehabilitation versus execution. Trying to write off that understanding as some kind of wacko fanon theory is entirely disingenuous.
Ivan Hunger on
0
HeatwaveCome, now, and walk the path of explosions with me!Registered Userregular
edited July 2016
Blue ending results in Shepard ascending to godhood. She will live forever and be worshiped by all as the savior of the universe. Should another ultimate evil appear and attack the universe, she'll be there to fight with her army of giant robot cuttlefish. It is the only ending I will chose.
Also TIM failed in controlling the reapers because he was incompetent. Shepard on the other hand is not and was already godlike before the ending. Don't let TIM's incompetent influence you with making the right choice. The only choice.
The Paragon choice was "this will fix them, Legion says that they'll be better off this way, we don't HAVE to kill all of them." The Renegade choice was like "better not to risk them going bad again, let's just kill them." The fan interpretation of brainwashing etc didn't factor into the decision, as stated. Not that that was an invalid way to make the choice mind you, just the way the game phrased it.
Uh, none of that is true?
Legion expressly states that the Heretics are following the Reapers of their own free will, and that by using their own mind control virus against them, he will be robbing them of that free will, at least in regard to that one particular decision. The whole reason he leaves the choice up to Shepard is because he can't decide for himself what the more ethical course of action is.
Mordin is the only one who advocates using the virus, comparing it to how he found a way to spare the Krogan from extinction by using the modified Genophage. Most other companions advise Shepard to kill them because they don't trust Legion's faction of Geth any more than they trust the Heretics. Only a few of them, like Grunt, tell Shepard that they believe killing the Heretics is more humane.
But it's absolutely a dilemma of unwilling rehabilitation versus execution. Trying to write off that understanding as some kind of wacko fanon theory is entirely disingenuous.
Legion makes it clear that you will be wiping their minds, yes. But he also says that since they're robots, this will DEFINITELY work and his faction would welcome them back. Not at all the same as some messy organic brainwashing in terms of feasibility, success rates, etc. If you consider the "variable" that changed to be "susceptible to evil robot mind control" or something... you could make the case for it to be Paragon.
Again, not looking to have the argument that wiping them isn't actually a moral choice, just putting down what I believe the game's reasoning is for it to be Paragon. Please don't attempt to have the former debate with me, I have heard and had it MANY times since the game came out.
The Paragon choice was "this will fix them, Legion says that they'll be better off this way, we don't HAVE to kill all of them." The Renegade choice was like "better not to risk them going bad again, let's just kill them." The fan interpretation of brainwashing etc didn't factor into the decision, as stated. Not that that was an invalid way to make the choice mind you, just the way the game phrased it.
Uh, none of that is true?
Legion expressly states that the Heretics are following the Reapers of their own free will, and that by using their own mind control virus against them, he will be robbing them of that free will, at least in regard to that one particular decision. The whole reason he leaves the choice up to Shepard is because he can't decide for himself what the more ethical course of action is.
Mordin is the only one who advocates using the virus, comparing it to how he found a way to spare the Krogan from extinction by using the modified Genophage. Most other companions advise Shepard to kill them because they don't trust Legion's faction of Geth any more than they trust the Heretics. Only a few of them, like Grunt, tell Shepard that they believe killing the Heretics is more humane.
But it's absolutely a dilemma of unwilling rehabilitation versus execution. Trying to write off that understanding as some kind of wacko fanon theory is entirely disingenuous.
Legion makes it clear that you will be wiping their minds, yes. But he also says that since they're robots, this will DEFINITELY work and his faction would welcome them back. Not at all the same as some messy organic brainwashing in terms of feasibility, success rates, etc. If you consider the "variable" that changed to be "susceptible to evil robot mind control" or something... you could make the case for it to be Paragon.
Again, not looking to have the argument that wiping them isn't actually a moral choice, just putting down what I believe the game's reasoning is for it to be Paragon. Please don't attempt to have the former debate with me, I have heard and had it MANY times since the game came out.
My initial argument was just that, since the Reapers are also robots, what's paragon for the one should be paragon for the other.
Again, the "variable" wasn't "susceptible to evil robot mind control" because the game makes it explicit that the Heretics weren't being mind controlled. They were serving the Reapers willingly, at least at the time that mission takes place.
Posts
That's my secret.
I always choose green.
always choose red because starchild is a liar and its all indoctrination.
its the only way I'm able to rationalize the horrible ending to a great trilogy
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Also, red 4 ever.
Red forever, baby.
Then I chose blue.
After few years, i kinda forgive ME 3 for it's ending and weak plot. It simply saddens me, that while individual arcs and characters are all superb, plot connecting all of them is garbage (FUCKING CERBERUS, FUCKING CRUCIBLE). As Shamus Young wrote, it's like a movie directed by Kubrick, where script was written by Uwe Boll.
Red makes sense.
Sometimes you gotta act a little senseless.
Red: lose a race you went out of your way to save
Blue: Cerberus was right all along olol
Green: is very stupid
More and more I'm finding myself in the Refuse camp
#TeamReject
Also, ending is no longer 6 hours long.
If that was the only ending though we'd probably have gotten even bigger riots than we did. It's not very narratively satisfying considering the characters met along the way were more interesting than the primary conflict. Why this video is an amazing summation of why I love the series and yet it basically has nothing to do with the Reapers.
That's sort of the problem with all the endings though. I honestly find it hard to think that they'd have been able to come up with anything more impactful than Garrus' goodbye, Anderson's last conversation, or Shepard's "What do you need me to do?" After all that amazing character work almost anything would have been a step down. It's why i'm hoping Andromeda goes for a more intimate sort of conflict and not something galaxy-spanning.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
I'm not bringing up new revelations, and I know the Crucible is a big mcguffin, but at the time, I kinda liked it because it was a little underwritten note in that the other cycles were fighting alongside us, they managed to save this one little blueprint through the millennia so they could stab their middle finger into Harbinger's eye as well.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Eh, it's not great, but at least it's largely out of the way. Unlike DA2's where the trainwreck was going on for the whole last third of the game
"Ok, so If I go red, that means that EDI and the Geth (boy that sounds like a garage band) die and I don't want that, Blue means that TiM was right so fuck that and green is the most illogical magic nonsense I've ever heard... you know what, fuck it I'm going to go green I want to see how they explain that shit in any sort of coherent manner."
This was followed by abject horror at what appeared to be the catastrophic destruction of the mass relay network, the end of inter stellar civilization and ensuing deaths of trillions.
Never read the Hyperion Cantos.
1. I think it's spoiler.
2. This duology ending is still goddamn masterpiece in comparison to ME3 pre Extended Cut.
In my head canon it's not even indoctrination
imo starkid is flat out lying in a last ditch effort to talk Shepard out of destroying the Reapers
EDI is fine, Geth are fine, Reapers are dead, Shepard lives because Shepard is A Boss
suck a dick starkid
1) Wildly shoot a panel with a pistol while it explodes in your face
2) Electrocute yourself
3) Dive into a massive energy beam
I don't put much consideration into whether Starkid is lying or not. Every option Shepard has is ridiculous.
That'll grant you the Refuse ending.
The green ending is just out of nowhere space magic. As far as I'm concerned it doesn't exist as an ending.
EDIT: toss the exploding Mass Relays to boot, at worst have them just shut off.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Renegade: The Crucible takes control of a number of Reapers. The controlled Reapers attack the uncontrolled ones, aiding the fleet. With a bad Crucible, it's heavily implied the control might slip or fail. In the epilogue, the galaxy is at war with itself over control of the Reapers.
Interesting that you assume destruction would be the paragon choice and control would be the renegade choice. That's the opposite of the precedent set by Legion's loyalty mission in Mass Effect 2. Brainwashing the Geth gave you paragon points, but killing them all gave you renegade points.
The Paragon choice was "this will fix them, Legion says that they'll be better off this way, we don't HAVE to kill all of them." The Renegade choice was like "better not to risk them going bad again, let's just kill them." The fan interpretation of brainwashing etc didn't factor into the decision, as stated. Not that that was an invalid way to make the choice mind you, just the way the game phrased it.
In my choices, it's the difference between Paragon "let's kill them, they're evil robots, they're too dangerous to keep around" vs Renegade "they're machines, we can use them to save everyone, let's not waste an incredible resource when we have the chance to use it" aka the Collector base choice.
It creates a solution without any further genocide or brainwashing. Of course, I'm super down with Transhumanism, so I'm biased.
Shitty Tumblr:lighthouse1138.tumblr.com
The ending should've been this:
The Crucible is a time-space mass effect field generator located in Earth orbit. When you arm it, you have the option of drawing the majority of the Reapers into the event horizon before triggering it, trapping the greater part of their forces for a relative eternity, but sacrificing Earth. Humanity is homeless, but their martyrdom has given new life to the entire galaxy. Your war score determines what Reaper forces are left in the galaxy, and how much damage they are able to do. Also acceptable: turn the Sol system into a fucking black hole (with dark energy, you see...) and see those fucking Reapers try and fail to fly out before being crushed. Paragon!
Alternatively, Renegades can draw the Reaper fleet away from Sol with some bold gambit and activate the Crucible before they get there, cutting off Earth from the rest of the galaxy. The Reaper cycle continues... everywhere but Earth. Your war score determines how much technology, alien population, and resources you were able to bring to Earth before activating the device. Maybe in a hundred thousand years yoomanity & a few close friends shuts off the Crucible and spanks the Reapers conventionally.
Either way, Harbinger would have shown up and taken up residence on the Crucible so you'd just have to kill his ass dead before completing the game.
So I had to get Red and Destroy them all
This speech covers it pretty well
Uh, none of that is true?
Legion expressly states that the Heretics are following the Reapers of their own free will, and that by using their own mind control virus against them, he will be robbing them of that free will, at least in regard to that one particular decision. The whole reason he leaves the choice up to Shepard is because he can't decide for himself what the more ethical course of action is.
Mordin is the only one who advocates using the virus, comparing it to how he found a way to spare the Krogan from extinction by using the modified Genophage. Most other companions advise Shepard to kill them because they don't trust Legion's faction of Geth any more than they trust the Heretics. Only a few of them, like Grunt, tell Shepard that they believe killing the Heretics is more humane.
But it's absolutely a dilemma of unwilling rehabilitation versus execution. Trying to write off that understanding as some kind of wacko fanon theory is entirely disingenuous.
Also TIM failed in controlling the reapers because he was incompetent. Shepard on the other hand is not and was already godlike before the ending. Don't let TIM's incompetent influence you with making the right choice. The only choice.
Vote Shepard Blue Ending 2016
Steam / Origin & Wii U: Heatwave111 / FC: 4227-1965-3206 / Battle.net: Heatwave#11356
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Now you've got me imagining Quarians and Geth just going at it all over Rannoch.
Oh yeah, I went there.
Legion makes it clear that you will be wiping their minds, yes. But he also says that since they're robots, this will DEFINITELY work and his faction would welcome them back. Not at all the same as some messy organic brainwashing in terms of feasibility, success rates, etc. If you consider the "variable" that changed to be "susceptible to evil robot mind control" or something... you could make the case for it to be Paragon.
Again, not looking to have the argument that wiping them isn't actually a moral choice, just putting down what I believe the game's reasoning is for it to be Paragon. Please don't attempt to have the former debate with me, I have heard and had it MANY times since the game came out.
My initial argument was just that, since the Reapers are also robots, what's paragon for the one should be paragon for the other.
Again, the "variable" wasn't "susceptible to evil robot mind control" because the game makes it explicit that the Heretics weren't being mind controlled. They were serving the Reapers willingly, at least at the time that mission takes place.