While everybody and their grandmother is playing Apocalypse, I'm still going through SMTIV for the first time.
Was surprised to find a demonica suit at level 20.
For some reason I wasn't expecting to be able to get these this early in the game, assumed you would have to earn them in an optional side dungeon later on or something.
You won't hear me complaining though. Looks great.
You, uh, earn the opportunity to buy the green-and-gold version in a semi-optional side dungeon later on.
We'll all basically going ??? to your complaints @DemonStacey because they're common things in Dungeon RPGs. The last few SMT games aren't anything special in that regard.
"We" are not "all" going that. Jeeze.
Staples or not, those things fucking suck. They are Not Fun. Including them in every dungeon crawler is not going to change that.
We'll all basically going ??? to your complaints @DemonStacey because they're common things in Dungeon RPGs. The last few SMT games aren't anything special in that regard.
"We" are not "all" going that. Jeeze.
Staples or not, those things fucking suck. They are Not Fun. Including them in every dungeon crawler is not going to change that.
Yeah, I do get that dungeon crawling like EO and SMT are staples of the series and won't change more than likely, but that's also why I don't play them that much. Filling in the map or drawing it out was old hat back in the Bard's Tale days, but very few actually like doing it. It was a necessary evil, and toting the function around as a 'feature' is a little disingenuous. You can call it 'a handicap that's a popular staple of the series', but it ain't a feature. Honestly in EO and SMT's case, it's a relatively lame way to get more use out of the 3DS lower screen... it's akin to all the bullshit touchscreen and tilt controls in a lot of older Vita games. People got tired of those real fast too.
We'll all basically going ??? to your complaints @DemonStacey because they're common things in Dungeon RPGs. The last few SMT games aren't anything special in that regard.
"We" are not "all" going that. Jeeze.
Staples or not, those things fucking suck. They are Not Fun. Including them in every dungeon crawler is not going to change that.
Yeah, I do get that dungeon crawling like EO and SMT are staples of the series and won't change more than likely, but that's also why I don't play them that much. Filling in the map or drawing it out was old hat back in the Bard's Tale days, but very few actually like doing it. It was a necessary evil, and toting the function around as a 'feature' is a little disingenuous. You can call it 'a handicap that's a popular staple of the series', but it ain't a feature. Honestly in EO and SMT's case, it's a relatively lame way to get more use out of the 3DS lower screen... it's akin to all the bullshit touchscreen and tilt controls in a lot of older Vita games. People got tired of those real fast too.
I am not sure "very few actually like doing it" is provable and I personally very much doubt that is true. I lived through the SSI/TSR gold box D&D games and I recall myself and others taking great pleasure in mapping stuff out via graph paper. It was a part of the game, a part of the pleasure. Might and Magic II came with graph paper/dotted paper specifically for you to map stuff out. Requiring you to be your own cartographer was a part of the gameplay. I don't think those games would have been as wildly successful if no one liked doing it, or if even a majority held that level of dislike.
Look at Etrian Odyssey. One of its main selling points is that you can/should draw your own map. Clearly, being a cartographer is something a lot of gamers enjoy.
I think the only complaint I agree with here is that you should be able to make notations on the map. I am not pleased that this is an overlooked/discarded feature - automapping in an RPG but without allowing the player to make notes. You could do this in Ultima Underworld I and II and it was awesome. Why not allow for this? Why is this not in Skyrim or Fallout 4 or Shin Megami Tensei? Bah.
edit: Yeah, I'm sorry, but calling one of Etrian Odyssey's main features "a lame way to get more use out of the 3DS lower screen" is ridiculous. You don't like it. OK, that's fine. But then maybe EO isn't for you because it's one of the reasons I and others love EO.
Yeah, I'm sorry, but calling one of Etrian Odyssey's main features "a lame way to get more use out of the 3DS lower screen" is ridiculous. You don't like it. OK, that's fine. But then maybe EO isn't for you because it's one of the reasons I and others love EO.
I've never had a problem with people enjoying that playstyle. But stop with the argument that they're popular. It's okay to like something that's not popular. Christ, I'm a big fan of the Atelier series, and that has a small but loyal fanbase, but I'm not calling people out for not liking my game of choice.
I'm not saying you shouldn't like it, I'm saying you can't argue that the gameplay isn't based off of something you had to do during the old days when mini-maps weren't invented and rendering the characters in third person took too much resources.
You speak of D&D games when you drew your own maps, well now most GMs draw their own maps, and there's 3D printed sets where you can make pretty awesome set pieces. Yeah, a GM nowadays could ask a group who likes to draw their own maps, but most P&P RPGers now would find that lazy. Times change.
You and EO's fanbase can enjoy those gameplay elements as much as you like, that's fine. But stop being so unreasonably defensive about nostalgic but honestly obsolete game elements. It's not for everyone... hell, it's not for most. Being overly defensive about it is how you push people away from your games of choice. Be honest about it.
Edit: Sorry, did the forum hang for anyone else? It wouldn't post anything, then I come back to my response posted 6 times. If the mods can delete those dups, that would be awesome.
Yeah, I'm sorry, but calling one of Etrian Odyssey's main features "a lame way to get more use out of the 3DS lower screen" is ridiculous. You don't like it. OK, that's fine. But then maybe EO isn't for you because it's one of the reasons I and others love EO.
I've never had a problem with people enjoying that playstyle. But stop with the argument that they're popular. It's okay to like something that's not popular. Christ, I'm a big fan of the Atelier series, and that has a small but loyal fanbase, but I'm not calling people out for not liking my game of choice.
I'm not saying you shouldn't like it, I'm saying you can't argue that the gameplay isn't based off of something you had to do during the old days when mini-maps weren't invented and rendering the characters in third person took too much resources.
You speak of D&D games when you drew your own maps, well now most GMs draw their own maps, and there's 3D printed sets where you can make pretty awesome set pieces. Yeah, a GM nowadays could ask a group who likes to draw their own maps, but most P&P RPGers now would find that lazy. Times change.
You and EO's fanbase can enjoy those gameplay elements as much as you like, that's fine. But stop being so unreasonably defensive about nostalgic but honestly obsolete game elements. It's not for everyone... hell, it's not for most. Being overly defensive about it is how you push people away from your games of choice. Be honest about it.
Edit: Sorry, did the forum hang for anyone else? It wouldn't post anything, then I come back to my response posted 6 times. If the mods can delete those dups, that would be awesome.
I'm saying you are asserting a claim you cannot back up - that it's a vestigial feature that nobody really likes. You literally have no evidence. You just don't like mapping or whatever. What you personally do or do not like in no way backs up your claim.
On the other hand, I do actually have evidence that it is a well-liked feature. How many Etrian Odyssey games are there? How well have they done? I'm not saying that is definitive, but you are being absurdly dismissive of their relatively popularity.
Maybe you take a step back, a deep breath, and realize that just because you don't like something doesn't mean that it's a commonly disliked feature. Or that it's obsolete. You are not the aribter or what is or should be a current game mechanic.
Also, saying it's disingenuous to call it a feature is just silly goosery. My posts are not disingenuous and I highly doubt anyone else here was being disingenuous. Your post is blathering ball of nonsensical rudeness. You are biased because the concept of drawing your own maps clearly annoys you and you either want everyone to agree with you or don't understand why everyone doesn't. Psst: You aren't entitled to that, and you don't get to hop around condescending to everyone that disagrees with you.
Also, no one is "calling out" anyone for not liking transporters or mapping. But if you're going to sit there and say "EO sucks because you have to draw your own map, I mean nobody even likes that" then I'm going to call you own on the sheer goosery inherent in that assertion. It is complete and utter nonsense.
I just thought teleports are like doors if you see where they go.
+1
fRAWRstThe Seas CallThe Mad AnswerRegistered Userregular
Persona 5 Import playthrough continues
I got twitch prime now so im gonna try to upload all the vods there. Doesnt look like atlus will flag me on twitch, youtube is where all the cash is
its pretty good guys. missing dialogue is a bummer but just the sheer style and QOL improvements are great
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Apocalypse froze up after a scenario of convo >> boss >> convo >> boss >>cutscene >> rest off boss
So I guess I'm done with it.
Was real close to the end so I just watched the end on youtube. Kinda lame but oh well. It served its purpose and helped me pass some time between games I enjoy more.
A lot of demons got nerfed to shit in Apocalypto. More weaknesses to hama and mudo makes sense, but all the other types and ailments, too. Orpheus would look robust and rosy-cheeked in this lineup.
0
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
I don't think I've ever had that happen in a DS game before.
Was just stuck with a picture of Asahi's face on my screen. Pressed every button and button combination possible for a few min and nothing happened. RIP.
I don't think I've ever had that happen in a DS game before.
Was just stuck with a picture of Asahi's face on my screen. Pressed every button and button combination possible for a few min and nothing happened. RIP.
Apparently that happened with Zero Escape 1, also. I had the Vita version but there was a known bug on the 3DS version.
Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
+1
Dr. ChaosPost nuclear nuisanceRegistered Userregular
edited October 2016
Frickin David..
What a cheap bastard.
*maxs out casting of Sukukaja, all members immediately get taken out by mamudo*
I don't think I've ever had that happen in a DS game before.
Was just stuck with a picture of Asahi's face on my screen. Pressed every button and button combination possible for a few min and nothing happened. RIP.
SMT4 vanilla has done that to me several times, typically when coming out of sleep mode. I'm not the least bit surprised at the notion that Apocalypse might have a similar issue.
+1
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
The healing spots are really, really too friendly. It's a no brainer. In Nocturne, you had to really, REALLY weigh the pros/cons of paying the Lady of the Fount. It was like 10k+ macca for a full heal.
Dr. ChaosPost nuclear nuisanceRegistered Userregular
edited October 2016
Still not that far in SMT IV I feel but I think I'm leaning towards making my first run a chaos one (and then a neutral one before popping in Apoc).
I like the idea of Flynn as a corrupted Samurai that turns disillusioned with Mikado after putting down his friend and becoming a gunslinging hitman in Tokyo.
Apparently "Hateglow" might be localised as "Growing Hate"? It's related to Light-resistance, though.
Turns out I misinterpreted the usefulness of Incense-DLC. Some people have been giving their demons thousands of HP and MP, so you could probably beat the game with magikarp. (Which I might try to do.)
Especially considering the inheritance-glitch for unique skills wasn't patched.
Still not that far in SMT IV I feel but I think I'm leaning towards making my first run a chaos one (and then a neutral one before popping in Apoc).
I like the idea of Flynn as a corrupted Samurai that turns disillusioned with Mikado after putting down his friend and becoming a gunslinging hitman in Tokyo.
That Izanami is one of the demons with "Thunder Gods" made me wonder if that's supposed to be the "eight thunders". Sure enough, it's listed as "八色雷公".
Wonder why Okuninushi has a sword and a knife. The only fancy weapons that come to mind are the bow and arrows. Maybe it's because he survived a grass-fire just like the sword-guy.
Heads-up about Apocalypse-Fiends! Good to know before hunting. This relates to a DLC, though.
They have a list of various random drops, including one unique piece of equipment each, and something like an affinity-incense that can only be farmed from them. But their drops may be taken up by much more common items such as regular incense. This is important, because they level up every time you win (until the ninth time), so it's good to get the things you want at an early attempt.
PLA on
0
Dr. ChaosPost nuclear nuisanceRegistered Userregular
Law is shit. But when is it not? Law = prissy, God-driven police state.
Thats the thing though, I don't think anybody ever really picks Law becuase they think it's the right thing to do.
Its more the morbid curiosity of seeing how twisted angels and God can be seen if you look at them from a certain perspective of righteous ruthlessness. The idea of an all knowing all powerful being that doesn't really understand humanity and might be more self obsessed than truly empathetic is terrifying.
The Law ending to Strange Journey was just straight up disturbing. Thats the only law ending I've ever gotten in SMT and its pretty fucked up.
Mastema and Lucifer both try to do the polite, helpful evilman act, but Mastema unfortunately has poor social-skills and comes off as a creepoid. Or maybe it's his outfit. I appreciate Metatron just yelling at everybody.
Posts
You, uh, earn the opportunity to buy the green-and-gold version in a semi-optional side dungeon later on.
"We" are not "all" going that. Jeeze.
Staples or not, those things fucking suck. They are Not Fun. Including them in every dungeon crawler is not going to change that.
Yeah, I do get that dungeon crawling like EO and SMT are staples of the series and won't change more than likely, but that's also why I don't play them that much. Filling in the map or drawing it out was old hat back in the Bard's Tale days, but very few actually like doing it. It was a necessary evil, and toting the function around as a 'feature' is a little disingenuous. You can call it 'a handicap that's a popular staple of the series', but it ain't a feature. Honestly in EO and SMT's case, it's a relatively lame way to get more use out of the 3DS lower screen... it's akin to all the bullshit touchscreen and tilt controls in a lot of older Vita games. People got tired of those real fast too.
I am not sure "very few actually like doing it" is provable and I personally very much doubt that is true. I lived through the SSI/TSR gold box D&D games and I recall myself and others taking great pleasure in mapping stuff out via graph paper. It was a part of the game, a part of the pleasure. Might and Magic II came with graph paper/dotted paper specifically for you to map stuff out. Requiring you to be your own cartographer was a part of the gameplay. I don't think those games would have been as wildly successful if no one liked doing it, or if even a majority held that level of dislike.
Look at Etrian Odyssey. One of its main selling points is that you can/should draw your own map. Clearly, being a cartographer is something a lot of gamers enjoy.
I think the only complaint I agree with here is that you should be able to make notations on the map. I am not pleased that this is an overlooked/discarded feature - automapping in an RPG but without allowing the player to make notes. You could do this in Ultima Underworld I and II and it was awesome. Why not allow for this? Why is this not in Skyrim or Fallout 4 or Shin Megami Tensei? Bah.
edit: Yeah, I'm sorry, but calling one of Etrian Odyssey's main features "a lame way to get more use out of the 3DS lower screen" is ridiculous. You don't like it. OK, that's fine. But then maybe EO isn't for you because it's one of the reasons I and others love EO.
I've never had a problem with people enjoying that playstyle. But stop with the argument that they're popular. It's okay to like something that's not popular. Christ, I'm a big fan of the Atelier series, and that has a small but loyal fanbase, but I'm not calling people out for not liking my game of choice.
I'm not saying you shouldn't like it, I'm saying you can't argue that the gameplay isn't based off of something you had to do during the old days when mini-maps weren't invented and rendering the characters in third person took too much resources.
You speak of D&D games when you drew your own maps, well now most GMs draw their own maps, and there's 3D printed sets where you can make pretty awesome set pieces. Yeah, a GM nowadays could ask a group who likes to draw their own maps, but most P&P RPGers now would find that lazy. Times change.
You and EO's fanbase can enjoy those gameplay elements as much as you like, that's fine. But stop being so unreasonably defensive about nostalgic but honestly obsolete game elements. It's not for everyone... hell, it's not for most. Being overly defensive about it is how you push people away from your games of choice. Be honest about it.
Edit: Sorry, did the forum hang for anyone else? It wouldn't post anything, then I come back to my response posted 6 times. If the mods can delete those dups, that would be awesome.
I'm saying you are asserting a claim you cannot back up - that it's a vestigial feature that nobody really likes. You literally have no evidence. You just don't like mapping or whatever. What you personally do or do not like in no way backs up your claim.
On the other hand, I do actually have evidence that it is a well-liked feature. How many Etrian Odyssey games are there? How well have they done? I'm not saying that is definitive, but you are being absurdly dismissive of their relatively popularity.
Maybe you take a step back, a deep breath, and realize that just because you don't like something doesn't mean that it's a commonly disliked feature. Or that it's obsolete. You are not the aribter or what is or should be a current game mechanic.
Also, saying it's disingenuous to call it a feature is just silly goosery. My posts are not disingenuous and I highly doubt anyone else here was being disingenuous. Your post is blathering ball of nonsensical rudeness. You are biased because the concept of drawing your own maps clearly annoys you and you either want everyone to agree with you or don't understand why everyone doesn't. Psst: You aren't entitled to that, and you don't get to hop around condescending to everyone that disagrees with you.
I got twitch prime now so im gonna try to upload all the vods there. Doesnt look like atlus will flag me on twitch, youtube is where all the cash is
its pretty good guys. missing dialogue is a bummer but just the sheer style and QOL improvements are great
So I guess I'm done with it.
Was real close to the end so I just watched the end on youtube. Kinda lame but oh well. It served its purpose and helped me pass some time between games I enjoy more.
That sounds like what some dumb kid at the playground is using against another kid's everything-shield.
Yep.
I don't think I've ever had that happen in a DS game before.
Was just stuck with a picture of Asahi's face on my screen. Pressed every button and button combination possible for a few min and nothing happened. RIP.
Apparently that happened with Zero Escape 1, also. I had the Vita version but there was a known bug on the 3DS version.
What a cheap bastard.
*maxs out casting of Sukukaja, all members immediately get taken out by mamudo*
SMT4 vanilla has done that to me several times, typically when coming out of sleep mode. I'm not the least bit surprised at the notion that Apocalypse might have a similar issue.
Level 60s and it's still 600M. Come on now.
Why would ants need money?
https://www.reddit.com/r/Megaten/comments/55pqky/found_a_familiar_face_in_a_mythology_book/
Turns out I misinterpreted the usefulness of Incense-DLC. Some people have been giving their demons thousands of HP and MP, so you could probably beat the game with magikarp. (Which I might try to do.)
Especially considering the inheritance-glitch for unique skills wasn't patched.
Neutral is def the best. But chaos is decent.
Imagine. Only likable Messians.
Wonder why Okuninushi has a sword and a knife. The only fancy weapons that come to mind are the bow and arrows. Maybe it's because he survived a grass-fire just like the sword-guy.
Heads-up about Apocalypse-Fiends! Good to know before hunting. This relates to a DLC, though.
Its more the morbid curiosity of seeing how twisted angels and God can be seen if you look at them from a certain perspective of righteous ruthlessness. The idea of an all knowing all powerful being that doesn't really understand humanity and might be more self obsessed than truly empathetic is terrifying.
The Law ending to Strange Journey was just straight up disturbing. Thats the only law ending I've ever gotten in SMT and its pretty fucked up.
I do usually enjoy each and every incarnation of Metatron. Especially in Devil Survivor: Overclocked.