That bowl cut is the most terrifying, intimidating haircut possible, if you see someone on the street with that bowl cut they are absolutely thinking about the texture of your intestines
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WeaverWho are you?What do you want?Registered Userregular
Make Geralt look like Sam Elliot.
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AtomicTofuShe's a straight-up supervillain, yoRegistered Userregular
That bowl cut is the most terrifying, intimidating haircut possible, if you see someone on the street with that bowl cut they are absolutely thinking about the texture of your intestines
I don't super have a problem with Geralt. The sex cards in 1 were weird and gross, but they really did try to make up for it in 2 by giving the ladies actual personality and making effort into showing consent/that they had an actual reason to want to sleep with him other than He Is The Main Character. I pretty much just agree with the lady who was running the campaign for More Geralt Butts to even things out, and then I'd be more comfortable with the sexy times in the game, really. Or at least less likely to roll my eyes and skip ahead.
I don't think it's particularly fair to compare Geralt to the typical male power fantasy type. He's pretty different from say, the lead in Watch_Dogs; thing is, you have to actively participate in conversation and look to see the depth that's there. Comparing his interactions with his friends like Triss and Dandelion to the way he deals with commoners and kings help to demonstrate the better aspects of him as a character, I think.
[...]It's worth saying immediately that the characterization and storytelling of The Witcher 3 is considerably better than The Witcher 2. Where that game often felt like a litany of confusing schemes and plots and a list of various power players that the player might never meet or see, The Witcher 3 is much better at introducing its actors smartly and efficiently — even as the cast ballooned in the middle third of the game, I never felt especially lost or confused about the various intrigues in play, of what I was doing, for who, or why.
[...]I think [the combat] is where some fans of The Witcher 2 will be most disappointed. Encounters in that game were brutal, and difficult, practically demanding preparation through the use of potions and weapon oils. Combat itself was methodical, with attacks taking stamina and poorly judged swings opening you up for deadly counterattacks from almost any enemy. The Witcher 3 has been greatly simplified. While potions and oils are still present and occasionally necessary, the need for preparation is mostly gone on the default difficulty. Geralt can swing his sword without getting tired, and signs are tied to the same stamina as basic physical actions like dodging.
[..]But I'll admit to missing the very visceral sense of impact and heavy give and take that defined Geralt's fighting style before. And The Witcher 3's basic mechanics have some more prominent problems elsewhere. The Witcher 3's camera is often terrible, especially indoors. It's hard to appreciate the beautiful world that CD Projekt built when it aggressively occluded my view of the fight in progress, and Geralt's generally great animations were lost on me when I got stuck on various objects in the world trying to avoid attacks.
This problem is even more rage-inducing during timed sequences that frequently feel hamstrung by cumbersome, unintuitive ground traversal that reminded me, in a bad way, of the "stupid-feet" problem that has plagued recent Assassin's Creed releases. When I needed Geralt to do something specific quickly, he often failed me in the worst possible way, running against a wall, failing to turn, or otherwise getting tangled up in the world or himself.
[...]That said, the world CD Projekt has created is oppressively misogynist. In some ways, the game deals directly with this — characters acknowledge again and again that it's hard to be a woman there, that it's a place of violence and terror and that women must work harder to be recognized and respected.
Then it kills them, over and over. There are several monster types devoted to murdered and wronged women whom Geralt is frequently asked to destroy, and other villainous characters are shown torturing or even butchering women to show just how evil they are. One sequence seemed specifically designed to see how long I could listen to a major female character have her fingernails pulled out before I ended the conversation to attack the individual in question. A later scene shows a villain literally surrounded by the bodies of murdered prostitutes.
In another, a character who admitted to beating his wife so badly she miscarried is given an opportunity to explain why she had it coming, complete with a sympathetic conversation response option to go with it. The performances all around in this scene are excellent, the presentation among the best, most reined in anywhere in the game, but the message I saw it conveying was abhorrent.
I am sad to see the really tough combat go, but I also know that its why I couldn't get friends into the series. So maybe this will appeal to more people?
Ed's Note: Our review of The Witcher 3 is based on non-final PS4 code provided by CD Projekt Red. In our time with the game, we saw significant technical issues, including hard crashes, endless load screens, major framerate drops both at random and during more crowded fight scenes, and failures by the game to trigger even scripts which would halt forward progress within a quest until the game was reloaded, or, on occasion, the console restarted entirely.
Man, uh, reviewing a game with an assumption or promise from the developers that it will be in a better state at launch sounds dumb to me.
Do they do that with primarily multiplayer games? Or MMOs? "We assume there will be a lot of people running around to quest with, I'm sure it'll be great, 10/10."
Man, uh, reviewing a game with an assumption or promise from the developers that it will be in a better state at launch sounds dumb to me.
Do they do that with primarily multiplayer games? Or MMOs? "We assume there will be a lot of people running around to quest with, I'm sure it'll be great, 10/10."
Polygon has gotten around this by slapping a big "PROVISIONAL" label on any questionable games like Battlefield or this or Evolve
So they just write a regular review and say at the end "uhhhh if it's broken this didn't count"
Man, uh, reviewing a game with an assumption or promise from the developers that it will be in a better state at launch sounds dumb to me.
Do they do that with primarily multiplayer games? Or MMOs? "We assume there will be a lot of people running around to quest with, I'm sure it'll be great, 10/10."
I think you have to if you're running a review on or prior to release. You should note the conditions you played under though, and if you think they will be remedied or not.
[...]That said, the world CD Projekt has created is oppressively misogynist. In some ways, the game deals directly with this — characters acknowledge again and again that it's hard to be a woman there, that it's a place of violence and terror and that women must work harder to be recognized and respected.
Then it kills them, over and over. There are several monster types devoted to murdered and wronged women whom Geralt is frequently asked to destroy, and other villainous characters are shown torturing or even butchering women to show just how evil they are. One sequence seemed specifically designed to see how long I could listen to a major female character have her fingernails pulled out before I ended the conversation to attack the individual in question. A later scene shows a villain literally surrounded by the bodies of murdered prostitutes.
In another, a character who admitted to beating his wife so badly she miscarried is given an opportunity to explain why she had it coming, complete with a sympathetic conversation response option to go with it. The performances all around in this scene are excellent, the presentation among the best, most reined in anywhere in the game, but the message I saw it conveying was abhorrent.
I think I'm going to give this game a little bit of time after release to get all patched up. I stopped 3/4 of the way through Dragon Age Inquisition so I might try to finish that first.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited May 2015
Well I already dropped money on the game. Hoping it doesn't come back to bite me.
CD Projeckt games are kind of like Bethesda open world games, they run on at least 30% heart and gumption while the actual software is burning and exploding
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Why not that
mmmmmm
time to bash my head against chinese and cities skylines
That bowl cut is the most terrifying, intimidating haircut possible, if you see someone on the street with that bowl cut they are absolutely thinking about the texture of your intestines
Steam
Make Geralt voiced by Sam Elliot.
My god...
I don't think it's particularly fair to compare Geralt to the typical male power fantasy type. He's pretty different from say, the lead in Watch_Dogs; thing is, you have to actively participate in conversation and look to see the depth that's there. Comparing his interactions with his friends like Triss and Dandelion to the way he deals with commoners and kings help to demonstrate the better aspects of him as a character, I think.
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They have incredibly good, powerful female characters, and a world that treats them like shit
If that's a deal breaker for you it sounds like this wont change it
But most of them are hedging their bets that they'll be fixed by launch, hence the 10s
I am on the side that they definitely WON'T be
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looks like hard crashes on the PS4 version
PSN- AHermano
Cause the thing with Assassin's Creed Unity was it was super broken and ALSO a shitty game
This sounds like it's really really good, with a whole lot of issues
And if I can get through Dark Souls on PS3...
Do they do that with primarily multiplayer games? Or MMOs? "We assume there will be a lot of people running around to quest with, I'm sure it'll be great, 10/10."
Polygon has gotten around this by slapping a big "PROVISIONAL" label on any questionable games like Battlefield or this or Evolve
So they just write a regular review and say at the end "uhhhh if it's broken this didn't count"
I think you have to if you're running a review on or prior to release. You should note the conditions you played under though, and if you think they will be remedied or not.
Welp, there goes my pre-order
Jesus this game is badly optimized.
I've got it all the way down to low and there's still a delay between my input and the game's response.
I have less trouble running DA:I.