I remember watching a video of an early prototype of The Bureau where there was a lot more investigation/exploration and the aliens were more abstract and utterly foreign-looking things.
It might not have worked as an XCOM-branded game but it looked more interesting than what we ended up with.
I remember watching a video of an early prototype of The Bureau where there was a lot more investigation/exploration and the aliens were more abstract and utterly foreign-looking things.
It might not have worked as an XCOM-branded game but it looked more interesting than what we ended up with.
I remember these weird geometric shapes in the sky. They seriously created aliens that were completely unfathomable. It was pretty cool.
I remember watching a video of an early prototype of The Bureau where there was a lot more investigation/exploration and the aliens were more abstract and utterly foreign-looking things.
It might not have worked as an XCOM-branded game but it looked more interesting than what we ended up with.
I remember these weird geometric shapes in the sky. They seriously created aliens that were completely unfathomable. It was pretty cool.
Yeah, the game went through at least two redesigns after being shown to the public for the first time. I found this old trailer of it: https://www.youtube.com/watch?v=JdVb4UnqO7A
I believe this was before what we now know as XCOM: Enemy Unknown had been announced. Fans of the original game were pissed.
Oh yeah. Full disclosure, I actually kinda dug the design from the first draft of the game. It just wasn't Xcom. if it had been it's own thing at the time, I wouldn't have been angry at all.
We just did not know about Firaxis' game yet, so we were left with that as the reboot to X-com. Which is not what anyone wanted.
Boom - Claptastic Voyage complete! Pretty good fun, once it picked up. (The first couple of level had sort of an 'empty TRON' vibe that wasn't terribly interesting. Once you started getting into Claptraps weirder memories, things picked right up. Sadly the TK Baha sidequest glitched and the bad guys I was supposed to defend him and his wife from never showed up.
Thanks again to oh Captain, my Captain @Pixelated Pixie for giving me the BL TPS Season Pass last year. Mark it complete!
I remember watching a video of an early prototype of The Bureau where there was a lot more investigation/exploration and the aliens were more abstract and utterly foreign-looking things.
It might not have worked as an XCOM-branded game but it looked more interesting than what we ended up with.
I remember these weird geometric shapes in the sky. They seriously created aliens that were completely unfathomable. It was pretty cool.
Yeah, the game went through at least two redesigns after being shown to the public for the first time. I found this old trailer of it:
I believe this was before what we now know as XCOM: Enemy Unknown had been announced. Fans of the original game were pissed.
Not knowing much anything at all about XCom, and having no dog in the fight, that video looked pretty keen, really. Kinda 50's Delta Green-vibe going for it (particularly when they flash "Study It" on the screen and cut back to someone trying to gun down a shoggoth-lite with a shotgun).
@Shade has just justified any and all gifting I have done in the past, he is finally the one to realize I didn't own Bad Rats, and he gifted me it, Thanks for the gift but that game doesn't deserve the full screen shot treatment! you Monster.
edit: Though he also gifted me Shelter, thanks for that Shade
You should totally keep Space Marine, it might come up in an upcoming FNG! Or it might be used in some upcoming stuff that i've been scheming, that we can't talk about just yet but who knows.
Also everyone should totally keep an eye out for sales on those games that "everyone owns". We may need some extra copies. For reasons. that are undisclosable as of yet. MORE INFO WILL BE COMING SOON.
CorriganX on Steam and just about everywhere else.
+9
IanatorGaze upon my works, ye mightyand facepalm.Registered Userregular
I was about to get Space Marine from the recent Humble sale.
...I bought the "Every Sonic the Hedgehog game" bundle instead.
I'm still trying to figure out if I came out ahead.
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
You're gonna finish the game and consider going back for one of the endings.
Here's how it breaks down (no story secrets):
choose A, B, or C
Then later on, A or B.
So you have AA, AB, BA, BB, CA, or CB.
A, B, and C decide your cinematic ending, the suffix decides how the final level plays out.
Youtube the other endings, its not worth it IMO.
I enjoyed it but some of the more enjoyable plot elements felt wasted in the end.
Still a blast, would have been better served as a stand alone game, better shooting than Spec Ops: The Line. I wish this game had had multiplayer rather than that one.
edit: One thing that pissed me the fuck off. Significant spoiler
Summer Dale - A phone's auto-correction of "Summer Sale", which through some sort of internet voodoo produced an actual entity, a smooth voiced funk loving man who lives in a world where the 80s reign eternal and supreme. Also sometimes used to describe the upcoming Summer Sale itself.
If we are worthy in out hearts and wallets, @Summer Dale himself will grace us with an appearance!
EDIT: Dangit. Posting in a stale thread. You win this round, @destroyah87!
Hmm, first impression of the Portal table is that it isn't much fun. That sucks. Maybe it's just me though. I don't know if anything can top Ms. Splosion Man and the Football table.
Hmm, first impression of the Portal table is that it isn't much fun. That sucks. Maybe it's just me though. I don't know if anything can top Ms. Splosion Man and the Football table.
I guess it depends how much you like the humour from Portal 2, I haven't played it much but I'm loving it so far, there are crazy scores to be had from the multiball. So far I've only completed a couple of the missions but I've enjoyed them.
Ms. Splosion Man is one of my favourite tables and now I'll have the song stuck in my head all afternoon at work
So far I like Portal pinball, Ms. Splosion Man is also really fun though and often results in some pretty long rounds. The two in the Iron & Steel pack have been my latest obsessions though, they are both really great. The Star Wars Rebels table is also surprisingly fun even though I haven't seen the show yet.
Speaking of great, I woke up this morning...
I thought "I am wicked tired."
Then I thought "I am employed."
I then caved in and thought "I am reluctantly waking up."
Finally the fog cleared from my brain and I thought "I am going to go take a shower."
But it turns out on the way to the shower, gmail informed me I was wrong about all of those things. Apparently I am not tired, employed, waking up or showering. Instead...
Thanks a ton @EvmaAlsar this has been on my wishlist for quite a while!
shhh LiLo, the other tables I don't have don't exist at the minute. I don't have the time to get properly sucked back into pinball right now, The Witcher 3 is demanding all my time
Portal Pinball came out at exactly the right time, I've been playing through Portal 1 & 2 so my daughter can watch. She was very impressed when I showed her the pinball table
Oh yeah. Full disclosure, I actually kinda dug the design from the first draft of the game. It just wasn't Xcom. if it had been it's own thing at the time, I wouldn't have been angry at all.
We just did not know about Firaxis' game yet, so we were left with that as the reboot to X-com. Which is not what anyone wanted.
I was in the 2k Shanghai studio at the time when they were working on this X-Com and I felt really bad for them. They were trying something new with the property and were excited to bring this idea forth but the amount of ire and harshness of people saying "that's not my X-Com" really stung. Even reviewers were less partial about it for the same reasons.
0
DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
The fact that people were actually angry about XCOM: The Bureau still amazes me. Actual anger with real frothing diatribes and everything. I found it embarrassing behavior, personally. Like, I was ashamed to say I am a fan of the series because of all that.
SteevLWhat can I do for you?Registered Userregular
I can sort of understand the initial anger or disappointment about the original XCOM announcement. The series had been dead for years. There were murmurings that there was going to be a revival. That trailer comes out and it's an FPS instead of tactical, set in the 1950s instead of modern times, and the aliens don't appear to have anything to do with the original X-Com. Of course, it's the internet, and people just can't restrain themselves.
It really is too bad they didn't stick with that concept, though, especially since Enemy Unknown was announced a while later and it was just about everything those fans wanted. I thought the game shown in that trailer looked like it could have been neat with a little more polish.
(I was never a big fan of the original X-Com. I watched my brother play it every now and then, and it just looked too frustrating for me. Fuckin' chryssalids, man.)
The fact that people were actually angry about XCOM: The Bureau still amazes me. Actual anger with real frothing diatribes and everything. I found it embarrassing behavior, personally. Like, I was ashamed to say I am a fan of the series because of all that.
Summer Dale - A phone's auto-correction of "Summer Sale", which through some sort of internet voodoo produced an actual entity, a smooth voiced funk loving man who lives in a world where the 80s reign eternal and supreme. Also sometimes used to describe the upcoming Summer Sale itself.
If we are worthy in out hearts and wallets, @Summer Dale himself will grace us with an appearance!
EDIT: Dangit. Posting in a stale thread. You win this round, @destroyah87!
Was the Winter Gale then merely an extrapolation, or did that have its own backstory?
I remember watching a video of an early prototype of The Bureau where there was a lot more investigation/exploration and the aliens were more abstract and utterly foreign-looking things.
It might not have worked as an XCOM-branded game but it looked more interesting than what we ended up with.
I remember these weird geometric shapes in the sky. They seriously created aliens that were completely unfathomable. It was pretty cool.
I get not wanting it to wear the XCOM name similar to fans of the original Syndicate being salty about the reboot from last generation. What I don't get, is when 2K had two studios working on two XCOM games that they couldn't coordinate more.
I don't need all of the story beats to match up, but a little consistency would have been great. The mutons and sectopods look and act nothing alike between the games. You never see (or even have a nod to) Zudjari (sideways mouth guys), Silacoids (the cool black blob monsters), or Titans (the cool floating rings). It would have been neat to have wink-wink-nudge-nudge bits in the research about how Titans were too stationary so the aliens went back to the drawing board and came up with Cyberdiscs or how the higher-ups got rid of the Silacoids after they learned that the humans had figured out how to control them and use them for their own purposes.
Or references to those rockin' backpacks and the powers they gave guys. You'd think something would have survived and Enemy Unknown XCOM would know something about the 60s version. Why can't I throw Silacoids and drones at Sectoids? Why can't I put up laser turrets? Did the backpacks give the wearers cancer? Did Carter blow them all up in a fit of square-jawed hero rage? What happened to Director Faulke's unfortunate pants boner? Was it working with the aliens all along?
shhh LiLo, the other tables I don't have don't exist at the minute. I don't have the time to get properly sucked back into pinball right now, The Witcher 3 is demanding all my time
Portal Pinball came out at exactly the right time, I've been playing through Portal 1 & 2 so my daughter can watch. She was very impressed when I showed her the pinball table
"What are you playing, daddy?"
"This is Portal pinball. Like those Portal games I've been playing, but pinball."
"What's that there?"
"That's the leaderboards where we can see everybody's scores."
"You're on top, daddy!"
"Yes."
"Are you always on top?"
"Let me teach you about the importance of asserting dominance by crushing hearts and souls..."
The fact that people were actually angry about XCOM: The Bureau still amazes me. Actual anger with real frothing diatribes and everything. I found it embarrassing behavior, personally. Like, I was ashamed to say I am a fan of the series because of all that.
Years of exposure to internet fandoms has me looking back at Stephen King's Misery and wondering whether people read it for inspiration.
The fact that people were actually angry about XCOM: The Bureau still amazes me. Actual anger with real frothing diatribes and everything. I found it embarrassing behavior, personally. Like, I was ashamed to say I am a fan of the series because of all that.
I was upset about it. Maybe even angry? I'll leave it to others to decide whether any writing I did about it at the time constituted frothing diatribes.
There are some games (or books or movies or songs/albums) that just take root in your very being. If you are going to continue a beloved series in some way, either with a sequel or a reboot, you need to be prepared to deal with people's strong connections to the originals and why they were beloved. Absolutely nothing they revealed about the FPS XCOM suggested they understood what made the originals great. If they had made major changes - gone to FPS and set in 1950's say -- but also made clear connections to the originals (maybe some of the same aliens, significant squad management and procedural levels with destructible terrain) most folks would probably have adopted a wait and see mentality.
Obviously there are Chicken Littles out there for any deviation from a beloved tenet of the originals. But in this instance, there wasn't a single thing about what they announced that tied it meaningfully to the original games. So I was upset.
shhh LiLo, the other tables I don't have don't exist at the minute. I don't have the time to get properly sucked back into pinball right now, The Witcher 3 is demanding all my time
Portal Pinball came out at exactly the right time, I've been playing through Portal 1 & 2 so my daughter can watch. She was very impressed when I showed her the pinball table
At the rikdaly household:
"What are you playing, daddy?"
"This is Portal pinball. Like those Portal games I've been playing, but pinball."
"What's that there?"
"That's the leaderboards where we can see everybody's scores."
"You're on top, daddy!"
"Yes."
"Are you always on top?"
"Let me teach you about the importance of asserting dominance by crushing hearts and souls..."
dammit, I nearly just spat my tea out!
+2
Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
People got mad about what would eventually become The Bureau, but then Enemy Unknown got announced and released, and everyone promptly and utterly forgot about it.
I don't think they ever got the chance to show what their original vision was really all about. The response was immediate, large and very noisy.
But why would you take a name and a property for a game, but make the game have nothing to do with the name or property? By using the name "XCOM", they are asking anyone who liked XCOM to come and look at what they made. But they made something that wasn't XCOM. And by making something that was NOT XCOM, but was called XCOM, they're telling XCOM fans that they're not getting any more XCOM, that this is what their franchise is now. So I can see why people would be upset.
It's still silly to get angry and be mean on the internet though.
But why can't XCOM be more than the same mechanic over and over again?
I'm sure it could! But then you would have to tie into the universe somehow. My understanding was that the Bureau didn't really tie into the universe at all, I haven't played the game though. So if the game is different and the universe is different, why call it XCOM?
Posts
It might not have worked as an XCOM-branded game but it looked more interesting than what we ended up with.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I remember these weird geometric shapes in the sky. They seriously created aliens that were completely unfathomable. It was pretty cool.
Steam | XBL
Do-de-do Ima just watching netflix do-de-do
*Beep* Oh, a steam message. Why it's from @Spoit
Let's see what he has to say. Why, it's a humble bundle store link.
Let's see what's there. Why, it's a gift. I wonder what it could be.
Why, it's Antichamber.
Thank you Spoit for Antichamber.
Yeah, the game went through at least two redesigns after being shown to the public for the first time. I found this old trailer of it:
I believe this was before what we now know as XCOM: Enemy Unknown had been announced. Fans of the original game were pissed.
We just did not know about Firaxis' game yet, so we were left with that as the reboot to X-com. Which is not what anyone wanted.
Thanks again to oh Captain, my Captain @Pixelated Pixie for giving me the BL TPS Season Pass last year. Mark it complete!
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Not knowing much anything at all about XCom, and having no dog in the fight, that video looked pretty keen, really. Kinda 50's Delta Green-vibe going for it (particularly when they flash "Study It" on the screen and cut back to someone trying to gun down a shoggoth-lite with a shotgun).
時計仕掛けの子の丸々太った磁器の顔に表情は無いが、転がりながら、口がカチッと開閉して、腕が上下に動い た。
ージョン・タインズ、作家
ー無名狂師、翻訳者 (俺)
Wanna watch a gaijin butcher monsters and the Japanese Language all at once? Sure you do, and now you can!
edit: Though he also gifted me Shelter, thanks for that Shade
still debating whether I should keep Space Marine, given my lengthy backlog, so I may/may not throw that game up here later this weekend
anyways, good luck
Also everyone should totally keep an eye out for sales on those games that "everyone owns". We may need some extra copies. For reasons. that are undisclosable as of yet. MORE INFO WILL BE COMING SOON.
CorriganX on Steam and just about everywhere else.
...I bought the "Every Sonic the Hedgehog game" bundle instead.
I'm still trying to figure out if I came out ahead.
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
Have you seen him? Now you have
You're going to enjoy the missions
You're going to scratch your head at the plot
You're gonna finish the game and consider going back for one of the endings.
Here's how it breaks down (no story secrets):
Then later on, A or B.
So you have AA, AB, BA, BB, CA, or CB.
A, B, and C decide your cinematic ending, the suffix decides how the final level plays out.
I enjoyed it but some of the more enjoyable plot elements felt wasted in the end.
Still a blast, would have been better served as a stand alone game, better shooting than Spec Ops: The Line. I wish this game had had multiplayer rather than that one.
edit: One thing that pissed me the fuck off. Significant spoiler
http://www.fallout3nexus.com/downloads/file.php?id=16534
iirc, it was a humourous autocorrect from a poster's overzealous mobile phone.
Also, wake up to see one last gift from @shdwcaster
Technically, it was still my birthday when you sent it anyway. (11:45pm cst) Thank you!
@ElementWrath, from the thread lingo primer in the OP FAQs by @SmokeStacks
If we are worthy in out hearts and wallets, @Summer Dale himself will grace us with an appearance!
EDIT: Dangit. Posting in a stale thread. You win this round, @destroyah87!
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
SteamID: edgruberman GOG Galaxy: EdGruberman
I guess it depends how much you like the humour from Portal 2, I haven't played it much but I'm loving it so far, there are crazy scores to be had from the multiball. So far I've only completed a couple of the missions but I've enjoyed them.
Ms. Splosion Man is one of my favourite tables and now I'll have the song stuck in my head all afternoon at work
Speaking of great, I woke up this morning...
I thought "I am wicked tired."
Then I thought "I am employed."
I then caved in and thought "I am reluctantly waking up."
Finally the fog cleared from my brain and I thought "I am going to go take a shower."
But it turns out on the way to the shower, gmail informed me I was wrong about all of those things. Apparently I am not tired, employed, waking up or showering. Instead...
Thanks a ton @EvmaAlsar this has been on my wishlist for quite a while!
Portal Pinball came out at exactly the right time, I've been playing through Portal 1 & 2 so my daughter can watch. She was very impressed when I showed her the pinball table
I was in the 2k Shanghai studio at the time when they were working on this X-Com and I felt really bad for them. They were trying something new with the property and were excited to bring this idea forth but the amount of ire and harshness of people saying "that's not my X-Com" really stung. Even reviewers were less partial about it for the same reasons.
It really is too bad they didn't stick with that concept, though, especially since Enemy Unknown was announced a while later and it was just about everything those fans wanted. I thought the game shown in that trailer looked like it could have been neat with a little more polish.
(I was never a big fan of the original X-Com. I watched my brother play it every now and then, and it just looked too frustrating for me. Fuckin' chryssalids, man.)
You just described every fandom on the internet.
Was the Winter Gale then merely an extrapolation, or did that have its own backstory?
Steam | XBL
I get not wanting it to wear the XCOM name similar to fans of the original Syndicate being salty about the reboot from last generation. What I don't get, is when 2K had two studios working on two XCOM games that they couldn't coordinate more.
I don't need all of the story beats to match up, but a little consistency would have been great. The mutons and sectopods look and act nothing alike between the games. You never see (or even have a nod to) Zudjari (sideways mouth guys), Silacoids (the cool black blob monsters), or Titans (the cool floating rings). It would have been neat to have wink-wink-nudge-nudge bits in the research about how Titans were too stationary so the aliens went back to the drawing board and came up with Cyberdiscs or how the higher-ups got rid of the Silacoids after they learned that the humans had figured out how to control them and use them for their own purposes.
Or references to those rockin' backpacks and the powers they gave guys. You'd think something would have survived and Enemy Unknown XCOM would know something about the 60s version. Why can't I throw Silacoids and drones at Sectoids? Why can't I put up laser turrets? Did the backpacks give the wearers cancer? Did Carter blow them all up in a fit of square-jawed hero rage? What happened to Director Faulke's unfortunate pants boner? Was it working with the aliens all along?
At the @rikdaly household:
"What are you playing, daddy?"
"This is Portal pinball. Like those Portal games I've been playing, but pinball."
"What's that there?"
"That's the leaderboards where we can see everybody's scores."
"You're on top, daddy!"
"Yes."
"Are you always on top?"
"Let me teach you about the importance of asserting dominance by crushing hearts and souls..."
Years of exposure to internet fandoms has me looking back at Stephen King's Misery and wondering whether people read it for inspiration.
I was upset about it. Maybe even angry? I'll leave it to others to decide whether any writing I did about it at the time constituted frothing diatribes.
There are some games (or books or movies or songs/albums) that just take root in your very being. If you are going to continue a beloved series in some way, either with a sequel or a reboot, you need to be prepared to deal with people's strong connections to the originals and why they were beloved. Absolutely nothing they revealed about the FPS XCOM suggested they understood what made the originals great. If they had made major changes - gone to FPS and set in 1950's say -- but also made clear connections to the originals (maybe some of the same aliens, significant squad management and procedural levels with destructible terrain) most folks would probably have adopted a wait and see mentality.
Obviously there are Chicken Littles out there for any deviation from a beloved tenet of the originals. But in this instance, there wasn't a single thing about what they announced that tied it meaningfully to the original games. So I was upset.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Nobody gets a pass. Nobody.
dammit, I nearly just spat my tea out!
But why would you take a name and a property for a game, but make the game have nothing to do with the name or property? By using the name "XCOM", they are asking anyone who liked XCOM to come and look at what they made. But they made something that wasn't XCOM. And by making something that was NOT XCOM, but was called XCOM, they're telling XCOM fans that they're not getting any more XCOM, that this is what their franchise is now. So I can see why people would be upset.
It's still silly to get angry and be mean on the internet though.
I'm sure it could! But then you would have to tie into the universe somehow. My understanding was that the Bureau didn't really tie into the universe at all, I haven't played the game though. So if the game is different and the universe is different, why call it XCOM?